Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 19:40:59 Player: Lazz Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (131) 655 Value Destroyed (5341) 5341 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 11955 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 788 Friendly Fire -127 Cogmind --------- Core Integrity 0/1150 Matter 206/300 Energy 223/675 System Corruption 6% Temperature Critical (675) Movement Walking (182) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Large Storage Unit Energy Well Improved Terrain Scan Processor Advanced Targeting Computer Advanced Phase Shifter Layered Light Armor Plating > --- WEAPON (4) ------- Beamcaster Beamcaster Beamcaster Dispersion Rifle > --- INVENTORY (15) --- Backup Power III Reinforced Fission Core Antimatter Reactor Reinforced Quantum Reactor Flexi-carbon Leg Antigrav System Damper Plating Improved Lightning Gun Phase Gun Disruptor Cannon Matter Neutralizer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Targeting Computer Advanced Cloaking Device Improved Propulsion Shielding Damper Plating > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Heavy Laser Dispersion Rifle > --- INVENTORY -------- Light Ion Engine Antimatter Reactor Reinforced Quantum Reactor Antigrav System Advanced Phase Shifter Improved Lightning Gun Advanced Beam Rifle Disruptor Cannon Heavy Rocket Launcher Ragnarok Missile Launcher [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Energy Well Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 . 2 2 2 2 . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 7 | . . 1 1 . 1 2 1 1 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 126 | 6 3 11 11 23 12 12 7 23 13 5 Power 25 | 1 1 1 4 6 2 4 1 3 2 . Engine 13 | 1 1 1 4 3 1 2 . . . . Core 10 | . . . . 3 1 2 1 3 . . Reactor 2 | . . . . . . . . . 2 . Propulsion 24 | 2 . 5 2 4 1 1 . 8 . 1 Treads 12 | . . 4 2 4 1 1 . . . . Leg 9 | 2 . 1 . . . . . 5 . 1 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . Flight . | . . . . . . . . . . . Utility 44 | 1 2 3 2 6 5 5 3 5 8 4 Device 18 | . . . 1 3 2 2 2 4 3 1 Storage 4 | 1 . . . . . 1 1 1 . . Processor 9 | . 1 2 . 1 2 1 . . . 2 Hackware . | . . . . . . . . . . . Protection 13 | . 1 1 1 2 1 1 . . 5 1 Artifact . | . . . . . . . . . . . Weapon 33 | 2 . 2 3 7 4 2 3 7 3 . Energy Gun 20 | . . . . 6 3 1 3 4 3 . Energy Cannon 9 | . . 2 2 . 1 1 . 3 . . Ballistic Gun 3 | 2 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 1 . . 1 1 . Parts Lost 40 | . . 2 . 4 2 5 . 23 . 4 Power 6 | . . 1 . 2 . 1 . 2 . . Propulsion 8 | . . . . . . 1 . 7 . . Utility 17 | . . 1 . 1 1 2 . 8 . 4 Weapon 9 | . . . . 1 1 1 . 6 . . Highest Loss Streak 7 | . . 2 . 3 2 2 . 7 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 3 5 4 4 4 4 4 5 8 11 11 Power 1 | . 1 . . . 1 . . . 3 4 Propulsion 2 | 2 2 2 3 2 2 2 1 1 1 1 Utility . | . . . . . . . 2 . . 1 Weapon 2 | . 1 1 . 1 . . 2 6 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . 1 2 1 . . . . . 9 Power 2 | . . . . . . . . . . 2 Propulsion 3 | . . 1 1 . . . . . . 1 Utility . | . . . . . . . . . . . Weapon 8 | . . . 1 1 . . . . . 6 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 96 86 96 96 93 91 93 84 99 Engine 6 | . 12 11 14 14 1 5 4 . . . Core 5 | . . . . 2 12 5 5 9 3 . Reactor 1 | . . . . . . . . . 5 10 Treads 18 | . . 29 27 27 22 19 23 12 . . Leg 4 | . 28 1 . . . . . 4 21 20 Device 11 | . . . 4 8 13 14 17 23 6 6 Storage 4 | . 14 . . . . 4 8 10 12 7 Processor 15 | . . 21 18 23 22 13 11 9 5 11 Protection 5 | . 12 9 4 3 . 9 . . 8 19 Energy Gun 13 | . . . . 16 19 13 14 12 20 21 Energy Cannon 5 | . . 20 17 . 1 5 2 6 . . Peak Build Rating 111 | 6 7 24 33 37 44 58 63 101 111 107 Average Rating 54 | 3 6 22 28 31 41 50 58 80 94 103 On Entrance 38 | . 6 7 22 33 35 40 54 61 63 107 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . 6 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 130 | 11 14 24 25 25 28 42 47 88 130 103 Greatest Support 95 | 20 20 60 66 66 60 60 80 95 90 95 Greatest Overweight (x) 3 | 1 . 1 . . . 1 . 3 1 1 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 5 5 5 5 10 15 15 15 Average Capacity 7 | 6 8 5 5 5 5 5 8 10 15 15 Most Carried 15 | 5 6 8 5 5 5 5 9 12 15 15 Average Carried 6 | 4 5 4 4 4 4 4 5 8 12 14 Final Capacity 15 | 8 8 5 5 5 5 5 10 15 15 15 Final Carried 15 | 4 6 3 5 4 5 4 8 10 15 14 Class Distribution -------------------- 39% | Mutant 14% | Scavenger-Tank 12% | Scavenger-Gunner 11% | Scavenger-Skirmisher 10% | Gunner 6% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Matter Collected 2111 | 203 114 193 140 455 39 271 110 228 77 281 Remotely . | . . . . . . . . . . . Salvage Created 6562 | . 114 630 341 1939 185 797 486 1438 319 313 Parts 275 | . 7 32 22 89 9 19 19 58 3 17 Haulers Intercepted 3 | . . 1 1 . . . . 1 . . Recyclers Shooed 6 | . . . . 2 . 2 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 100 | . 2 13 5 35 3 14 7 18 . 3 Guns 55 | . 2 . . 33 . 9 5 5 . 1 Cannons 31 | . . 13 5 . 2 2 2 7 . . AOE 6 | . . . . 2 . 2 . 2 . . Classes Destroyed 13 | . 2 5 1 . 1 1 1 1 . 1 Worker 6 | . . . . . . . 1 3 . 2 Builder 4 | . . 2 . . . . 1 1 . . Tunneler 1 | . . . . . . . . 1 . . Hauler 3 | . . 1 1 . . . . 1 . . Recycler 9 | . . 2 . 2 . 2 1 2 . . Watcher 7 | . 1 . 2 1 1 . 1 1 . . Swarmer 19 | . . 6 . . . 6 4 3 . . Grunt 43 | . 2 6 1 25 1 2 2 4 . . Sentry 14 | . . 1 2 9 1 1 . . . . Demolisher 1 | . . . . . . . . . . 1 Hunter 9 | . . . 2 1 . 1 1 2 . 2 Programmer 12 | . . . . . 1 3 . 8 . . Heavy 2 | . . . . . . 1 . 1 . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 2 8 3 6 1 4 4 5 . 1 Combat Bots Only 6 | . 2 5 2 6 1 4 4 4 . 1 Max Kills in Single Turn 3 | . 1 2 1 1 1 3 1 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 . 2 . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Hostile Shots Fired 694 | . 15 79 22 182 26 103 17 200 . 50 Missed 202 | . 4 12 7 43 17 28 4 70 . 17 Hits 492 | . 11 67 15 139 9 75 13 130 . 33 Projectile 492 | . 11 67 15 139 9 75 13 130 . 33 AOE 5 | . . . . 1 . 1 . . . 3 Critical Strikes 16 | . . 2 . 6 . . . 7 . 1 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 10229 | . 150 791 214 2456 311 1432 173 2771 . 1931 Core 1951 | . 30 139 32 364 18 143 17 200 . 1008 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . 109 Ignored by Resistances 36 | . . . . . . 36 . . . . Regen/Repaired (Parts) 1967 | . . 540 . 565 270 . . . 327 265 Core Remaining (%) 79 | 100 88 65 . 28 97 83 98 . . . Volleys Fired 307 | . 12 34 18 108 8 40 15 53 1 18 Largest 4 | . 2 2 2 2 3 3 3 4 4 4 Hottest 363 | . 40 150 150 122 180 215 218 363 277 313 Shots Fired 706 | . 24 62 36 179 18 106 45 171 5 60 Gun 495 | . 24 . 5 172 13 67 41 108 5 60 Cannon 204 | . . 62 31 . 5 39 4 63 . . Launcher 7 | . . . . 7 . . . . . . Special . | . . . . . . . . . . . Kinetic 29 | . 24 . 5 . . . . . . . Thermal 630 | . . 62 31 157 15 106 45 151 3 60 Explosive . | . . . . . . . . . . . Electromagnetic 47 | . . . . 22 3 . . 20 2 . Robot Hit Streak 40 | . 4 12 21 40 14 16 14 17 4 6 Robot Miss Streak 6 | . 1 3 3 3 1 4 6 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . . 3 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . Shots Hit Robots 475 | . 16 31 26 141 15 73 27 107 4 35 Core Hits 228 | . 7 18 12 68 6 25 20 59 2 11 Critical Kills 3 | . . . . . . . . 3 . . Critical Parts Destroyed 4 | . . . . . . . . 2 . 2 Critical Strikes 26 | . . . . 7 2 4 1 7 . 5 Burn 19 | . . . . 7 2 4 1 2 . 3 Meltdown 2 | . . . . . . . . 2 . . Destroy 5 | . . . . . . . . 3 . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12433 | . 177 854 580 3393 307 1969 614 3590 86 863 Guns 7585 | . 173 . 74 2715 179 1003 443 2102 86 810 Cannons 3339 | . . 850 506 . 128 727 90 1038 . . Explosions 1430 | . . . . 668 . 239 73 450 . . Melee . | . . . . . . . . . . . Ramming 79 | . 4 4 . 10 . . 8 . . 53 Kinetic 247 | . 173 . 74 . . . . . . . Thermal 9940 | . . 850 506 2554 271 1730 533 2640 46 810 Explosive 871 | . . . . 182 . 239 . 450 . . Electromagnetic 1296 | . . . . 647 36 . 73 500 40 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 . . 4 4 6 Average Corruption 3 | . . . . . 2 . . 2 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . 7 . . 5 7 18 Message Errors 7 | . . . . . 2 . . 1 2 2 Matter Fused 7 | . . . . . 2 . . . 1 4 Heat Flow Errors 5 | . . . . . . . . 2 1 2 Energy Discharges 7 | . . . . . 1 . . 1 . 5 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . 1 . . 1 2 2 Misfires 3 | . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 286 | . . 10 30 15 . 60 . 171 . . Projectiles 71 | . . 10 30 . . 23 . 8 . . Explosions 215 | . . . . 15 . 37 . 163 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 552 | . . . . 211 . 114 . 227 . . Shots 10 | . . . . 7 . 1 . 2 . . Rammed 7 | . . 1 1 5 . . . . . . Targets Rammed 14 | . 1 2 1 6 . . 1 . . 3 Kicked 4 | . 1 . . . . . . . . 3 Crushed 3 | . . 1 . 1 . . 1 . . . Highest Temperature 1004 | . 31 541 331 475 156 572 414 592 241 1004 Average Temperature 185 | . 14 192 114 164 62 222 146 151 121 271 Received Heat Transfer 1863 | . 78 195 9 1215 12 147 18 171 . 18 Effects 178 | . . 23 2 32 . 36 . 12 . 73 Shutdowns 46 | . . 4 1 10 . 9 . 4 . 18 Energy Bleed 18 | . . 1 1 3 . 4 . 2 . 7 Interference 50 | . . 7 . 11 . 10 . 2 . 20 Matter Decay 9 | . . 1 . 2 . . . 1 . 5 Short Circuit 7 | . . . . 2 . 1 . . . 4 Damage (minor) 11 | . . . . 1 . 1 . 3 . 6 Damage (major) 30 | . . 9 . 3 . 10 . . . 8 Damage (core) 7 | . . 1 . . . 1 . . . 5 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . . . 1 2 . 3 . 2 Combat Hostiles 7 | . . . . . 1 1 . 3 . 2 Parts Melted 42 | . . 2 . 8 . 14 3 13 . 2 Heat Transferred 18242 | . . 1258 814 5230 657 3305 1076 4311 74 1517 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Maximum Alert Level 3 | . . 1 . 2 . . . 1 . 3 Low Security (%) 79 | 100 100 93 100 41 100 100 100 81 100 49 Level 1 14 | . . 6 . 54 . . . 18 . . Level 2 2 | . . . . 3 . . . . . 21 Level 3 2 | . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 921 | . 40 237 84 434 193 131 154 334 110 921 Initial 193 | . . . 84 6 193 8 60 63 110 . Average 115 | . 13 53 33 189 47 34 59 101 32 396 Influence Increases 4854 | . 57 406 169 1140 126 430 259 884 . 1383 Destroy 0b10 Robot/C 2360 | . 40 260 100 700 60 280 140 360 . 420 Destroy 0b10 Robot/NC 220 | . 5 25 15 15 5 10 20 50 . 75 Destroy Leader 588 | . 12 52 46 182 32 80 22 86 . 76 Allied During Kill 525 | . . . . . . . . . . 525 Successful Hack 77 | . . 8 7 19 29 14 . . . . Disable Machine 495 | . . 45 . 45 . 30 60 150 . 165 Destroy Structure 334 | . . 16 1 29 . 16 2 148 . 122 Lose Combat Pursuer 255 | . . . . 150 . . 15 90 . . Influence Decreases 4020 | . 57 205 354 729 535 323 255 698 315 549 Entered New Map 707 | . . . 117 10 234 10 65 66 205 . Time Decay 2548 | . 57 185 237 509 301 252 190 402 110 305 Lost Part 369 | . . 20 . 40 . 39 . 230 . 40 Lost Ally 224 | . . . . 20 . . . . . 204 Purge Threat 172 | . . . . 150 . 22 . . . . Squads Dispatched 40 | . . 2 2 6 3 6 3 10 . 8 Investigation 11 | . . 1 1 5 1 . 1 1 . 1 Extermination 9 | . . . . . 2 2 . 4 . 1 Reinforcement 12 | . . 1 1 1 . 1 2 4 . 2 Assault 1 | . . . . . . . . . . 1 Garrison 7 | . . . . . . 3 . 1 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Distress Signals 9 | . . 1 2 3 . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 4 19 11 45 4 18 11 35 . 19 Peak Tracking Total 8 | . 3 8 2 7 1 4 5 7 . 4 Tactical Retreats 13 | . . . . 9 . . 1 3 . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Traps Triggered 11 | . . 1 1 . 5 . . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Machines Disabled 33 | . . 3 . 3 . 2 4 10 . 11 Max in Single Turn 4 | . . 1 . 1 . 1 2 4 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Machines Accessed 27 | . 1 1 2 9 4 3 1 4 . 2 Terminals 15 | . 1 . 1 7 2 2 . 1 . 1 Fabricators 5 | . . . . . 1 1 1 2 . . Repair Stations 4 | . . 1 . 2 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 76 | . 3 7 5 29 9 7 2 8 . 6 Successful 33 | . . 6 4 12 4 3 . 2 . 2 Failed 41 | . 3 1 . 17 5 4 2 5 . 4 Catastrophic 7 | . 2 . . 3 . . . 1 . 1 Database Lockouts 2 | . . . 1 . . . . 1 . . Manual 4 | . . . . 4 . . . . . . Terminals 38 | . 3 . 1 21 3 5 . 1 . 4 Fabricators 11 | . . . . . 3 2 2 4 . . Repair Stations 18 | . . 7 . 8 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . . 4 . . . . 3 . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . 1 7 . 3 . . . 2 Record 3 | . . . . . . 1 . . . 2 Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 2 | . . . . 2 . . . . . . Fabricator Hacks 3 | . . . . . 2 . . 1 . . Load Schematic 2 | . . . . . 1 . . 1 . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 13 | . . 6 . 5 2 . . . . . Scan Component 7 | . . 3 . 3 1 . . . . . Repair 6 | . . 3 . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . 1 . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 2 | . . . 1 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 . 2 10 3 1 1 4 . 1 Full Trace Events 10 | . 1 . 1 5 1 . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Part Studies Acquired 2 | . . . 1 . . . . 1 . . Parts Repaired 6 | . . 3 . 2 1 . . . . . Time 203 | . . 108 . 76 19 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Total Allies 21 | . . . . . . . . 1 20 . Largest Group 20 | . . . . . . . . 1 20 20 Highest-Rated Group 716 | . . . . . . . . 47 716 716 Highest-Rated Ally 50 | . . . . . . . . 47 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 167 | . . . . . . . . 2 . 165 Total Damage 4207 | . . . . . . . . 40 . 4167 Kills 32 | . . . . . . . . 1 . 31 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Active Infowar (turns) 5381 | . . . . 857 1044 876 380 1605 336 283 Optics 1041 | . . . . 857 184 . . . . . Sensors 1667 | . . . . . . . 62 1605 . . Terrain 2784 | . . . . . 860 876 380 668 . . Cloaking 619 | . . . . . . . . . 336 283 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Turns Passed 8386 | 76 214 668 516 1606 1057 1036 380 1633 402 798 Spaces Moved 3996 | 59 136 260 254 667 533 501 180 810 208 388 Core 17 | 17 . . . . . . . . . . Treads 2833 | . . 247 254 667 533 501 180 451 . . Legs 1077 | 42 136 13 . . . . . 290 208 388 Wheels . | . . . . . . . . . . . Hover 69 | . . . . . . . . 69 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 170 166 170 170 170 108 112 178 Average Speed 166 | 105 120 168 170 169 170 175 170 157 162 181 Slowest Speed 290 | 190 120 190 170 170 170 210 170 290 182 182 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 30 27 14 76 15 11 6 21 90 15 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 11 | . . 6 . . . . . 5 . . Terrain Destroyed 136 | . . 17 1 25 . 13 1 79 . . Melee . | . . . . . . . . . . . Projectile 45 | . . 17 1 . . 6 1 20 . . AOE 91 | . . . . 25 . 7 . 59 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Total 5149 | 71 165 430 304 955 671 575 216 1047 272 443 Wait 483 | . 9 106 . 115 88 10 3 114 25 13 Move 3987 | 58 135 259 253 666 532 500 179 810 207 388 Hop . | . . . . . . . . . . . Pick Up 98 | 7 4 4 8 10 13 5 7 23 11 6 Fast Attach 61 | 3 . 8 9 14 7 6 1 5 6 2 Attach 65 | 3 2 5 . 6 8 6 4 21 7 3 Detach 9 | . . 2 . 1 1 . 1 1 2 1 Swap 28 | . 1 1 3 10 2 3 4 2 1 1 Drop 84 | . 1 9 12 19 12 5 1 8 9 8 Fire 307 | . 12 34 18 108 8 40 15 53 1 18 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . 1 . . . . . . . . 3 Crush 10 | . . 2 1 6 . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . . . . . . . 10 3 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Identified exit to Materials 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 355 | -9/Materials | Build established: Mutant 769 | -9/Materials | Repaired Med. Armor Plating 814 | -9/Materials | Repaired Arm. Treads 856 | -9/Materials | Repaired Arm. Treads 947 | -9/Materials | Discovered new exit (range 8) 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 959 | -8/Materials | Discovered new exit (range 8) 1334 | -8/Materials | Identified exit to Storage 1465 | -8/Materials | Central database locked down 1475 | -8/Materials | Entered Storage 2165 | -8/Storage | Lost 3 parts (2p1u) 2254 | -8/Storage | Discovered new exit (range 13) 2599 | -8/Storage | Repaired Arm. Treads+ 2884 | -8/Storage | Repaired Arm. Treads+ 2938 | -8/Storage | Core integrity fell below 50% 3006 | -8/Storage | Discovered new exit (range 12) 3081 | -8/Storage | Entered Factory 3081 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3258 | -7/Factory | Repaired Arm. Treads+ 3425 | -7/Factory | Build established: Gunner 3588 | -7/Factory | Fabricated Arm. Treads (x2) 4122 | -7/Factory | Discovered new exit (range 9) 4138 | -7/Factory | Entered another Factory area 4138 | -6/Factory | Evolved 2 slots: Utility x2 4963 | -6/Factory | Garrison activated, responded to threat 5151 | -6/Factory | Discovered new exit (range 9) 5174 | -6/Factory | Entered another Factory area 5174 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5524 | -5/Factory | Discovered new exit (range 9) 5554 | -5/Factory | Entered another Factory area 5554 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5618 | -4/Factory | Build established: Scavenger-Skirmisher 5999 | -4/Factory | Spotted B-86 Titan 6518 | -4/Factory | Build established: Scavenger-Gunner 6542 | -4/Factory | Lost 3 parts (3n) 6906 | -4/Factory | Lost 7 parts (3n1u3w) 6913 | -4/Factory | Central database locked down 7091 | -4/Factory | Garrison activated, responded to threat 7143 | -4/Factory | Lost 6 parts (1p1n2u2w) 7187 | -4/Factory | Sucked down chute 7187 | -4/Factory | Entered Waste 7188 | -4/Waste | Joined by Warlord forces that had cleared the area 7215 | -4/Waste | Lost 5 parts (1p3u1w) 7284 | -4/Waste | Found Prototype Launcher 7362 | -4/Waste | Found Damper Plating 7399 | -4/Waste | Discovered new exit (range 13) 7589 | -4/Waste | Entered Factory 7589 | -4/Factory | Accompanied by 20 allies 7648 | -4/Factory | Build established: Scavenger-Tank 7720 | -4/Factory | Lost 6 allies 8043 | -4/Factory | Garrison activated, responded to threat 8089 | -4/Factory | First assault squad dispatched 8196 | -4/Factory | P-70 Sage assimilated allied XK-H15(l) 8223 | -4/Factory | Core integrity fell below 50% 8240 | -4/Factory | Lost 4 allies 8309 | -4/Factory | Lost 3 allies 8387 | -4/Factory | Core integrity fell below 20% 8388 | -4/Factory | Core destroyed Last Messages --------------- Penetrated by Slug. K-01 Serf destroyed. U-05 Engineer builds a Wall. Overheating: System interference. Dispersion Rifle temporarily disabled. Overheating: System interference. Adv. Phase Shifter temporarily disabled. Beamcaster temporarily disabled. U-05 Engineer builds a Wall. Penetrated by Slug. Hrd. Medium Armor Plating destroyed. Slug penetrates Wall. H-77 Assassin heat damages Imp. Phase Shifter, Myomer Leg, Imp. Targeting Computer, Lgt. Antimatter Reactor. R-10 Processor collects Corrupted Hvy. Beamcaster. Power failure, Antimatter Reactor shutdown. Overheating: Core damaged (-218). Overheating: Core damaged (-230). Map ----- +----------------------------------------------------+ | ????????????????????????? """ ## == | | ???????????????????????? ## = | | ???????????????????????? """ """ ## ### | | ???????????????????????# """ """ ## %[ [ #?? | | ???????????????????????# """ """ ## ![ % # | | ???????????????????????# ## [ # | | ???????????????????????# " # | | ????????????????????????########+#######+##### # | | ???????????????????????????????# #???????????# # | | ???????????????????????????????# #???????????# # ? | | ???????????????????????????????# #???????????+ +?? | | ???????????????????????????????# #???????????? #?? | | ???????#################???????# #?????? ????? #?? | | ???????# #???????# #????? ""???? ?? | | ???????# #???????# #???? ""???? #?? | | ???????# #???????#=###? """ ?? ??? | | ???????# """" """" #???????#%# ## ? ??? | | ???????# """" """" #?????## = ####"""""? ??? | | ???????# """" "" " #?????# = ## # """"""???? | | ???????# "" """ #?????# % u +?? | | ???????# %* #?????# R #?? | | ???????# ! ####### #?? | | ???????# s [ ???? | | ???????#########"######;h ???? | | ?????????? ### = ???? | | ?????????? @% u u ???? | | ?????????? ! #### ""#????? | | ?????????? # ###????? | | ????????? # ####??????? | | ???????? #####?????????? | | ?????? ###############?????????????? | | ?????######### #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# ????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 37 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 6 EM Shielding 3 Armor Coverage 1600 Resistance: EM 90 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Repaired ---------- Med. Armor Plating | 13% | -9/Materials Arm. Treads | 27% | -9/Materials Arm. Treads | 27% | -9/Materials Arm. Treads | 3% | -8/Storage Arm. Treads | 8% | -8/Storage Arm. Treads | 10% | -7/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Myomer Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Fancy Inventory Heavy Suspicion Hey, That's Mine! Omniscient Cartographer Respectable Loadout We Are Legion Challenges ------------ None Game ------ Seed CoolantStormMesh Manual? 0 Play Time 02:04:46 Cumulative 18.5 hours Start 2025.10.22 @ 17:13:50 End 2025.10.22 @ 19:40:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 51ee61f2-7922-49aa-a4f0-33a3bcf917fa