Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.09 @ 19:43:24 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (401) 2005 Value Destroyed (18158) 18158 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (13417) 13417 TOTAL SCORE: 43540 Bonus ------- High Alert Combat Kills 2418 Follower Combat Kills 2854 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Win 3000 Friendly Fire -55 Cogmind --------- Core Integrity 1017/1600 Matter 203/300 Energy 17/100 System Corruption 19% Temperature Danger (465) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Leg Cooled Nuclear Pulse Thruster > --- UTILITY (12) ----- Advanced Target Analyzer Graphene Brace Relay Coupler [NC] (1) Relay Coupler [Grunt] (16) > --- WEAPON (3) ------- Gravity Flail > --- INVENTORY (5) ---- Advanced System Restoration Module Advanced Remote Datajack Gravity Flail Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Heavy Siege Treads Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Heavy Armor Plating Improved Heavy Armor Plating Graphene Brace Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Gravity Flail Gravity Flail Gravity Flail > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Cooled Nuclear Pulse Thruster Field Propulsion Array Triangulator Experimental ECM Suite Heavy Armor Plating Relay Coupler [Demolisher] Advanced Component Analysis Suite Advanced System Restoration Module Advanced System Restoration Module Long-range Proton Cannon Nova Cannon Hardcell Cannon Hypervelocity Mass Driver Precision Rocket Launcher Improved Remote Datajack Longsword +1 [Rating: 158] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Actuator Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . 2 . Utility 10 | . . . 1 . . . 1 . . . 2 . . . . . 1 . 1 . 2 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 555 | 3 8 7 29 2 4 6 21 15 12 17 6 16 71 17 9 15 44 29 24 41 74 14 71 Power 35 | . 1 . 1 . . . . . 1 . . . 4 1 1 . 4 3 . 4 8 2 5 Engine 8 | . 1 . 1 . . . . . 1 . . . 2 . . . 1 1 . . . . 1 Core 9 | . . . . . . . . . . . . . 1 . . . 3 2 . 3 . . . Reactor 18 | . . . . . . . . . . . . . 1 1 1 . . . . 1 8 2 4 Propulsion 108 | 2 2 3 10 . 2 . 6 3 6 4 2 1 6 1 2 1 9 4 8 6 16 4 10 Treads 40 | 2 2 3 6 . 1 . 6 3 2 . . . . . . . . . . 4 5 2 4 Leg 58 | . . . 1 . . . . . 4 4 2 1 6 1 2 1 9 4 8 2 8 2 3 Wheel 7 | . . . 3 . 1 . . . . . . . . . . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 161 | . 3 2 5 1 2 . 6 3 3 3 2 5 23 5 2 8 11 12 10 12 20 8 15 Device 59 | . . 2 . . 1 . . 1 . 1 1 1 6 4 . 5 6 5 1 6 8 5 6 Storage 5 | . 2 . 1 . . . . . . . . . 1 . 1 . . . . . . . . Processor 20 | . . . 1 . . . 1 . 2 . . . 3 . . . 2 1 2 . 3 1 4 Hackware 34 | . . . . . . . . . . . 1 4 8 . 1 2 2 3 2 2 7 . 2 Protection 43 | . 1 . 3 1 1 . 5 2 1 2 . . 5 1 . 1 1 3 5 4 2 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 251 | 1 2 2 13 1 . 6 9 9 2 10 2 10 38 10 4 6 20 10 6 19 30 . 41 Energy Gun 16 | 1 1 . . . . . . . . . . . . . 1 . . . . 2 8 . 3 Energy Cannon 19 | . . . . . . . . . . . . . . . . . 2 . . 1 3 . 13 Ballistic Gun 29 | . 1 . 3 . . . 3 . 1 3 . 2 . 2 . . 1 . 1 4 6 . 2 Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 Launcher 31 | . . . 1 . . 3 1 4 . 3 1 1 5 1 . . 4 . 1 4 . . 2 Special Weapon 40 | . . . . . . . . . . . . 2 8 . 1 2 3 4 2 2 8 . 8 Impact Weapon 42 | . . 2 7 1 . 3 2 1 . . . . 7 5 2 3 . 1 . . . . 8 Slashing Weapon 61 | . . . . . . . 3 4 1 4 1 3 15 . . . 9 5 2 6 4 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . . . . . . 2 3 2 . 1 1 . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 . . . . . . . 6 . . . . . . 1 2 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . Parts Lost 122 | . 2 . 4 . . . . 3 . 3 . 3 11 . . 5 8 2 4 7 36 6 28 Power 18 | . . . 1 . . . . . . . . . 1 . . 1 1 . . 1 6 1 6 Propulsion 40 | . . . 3 . . . . 1 . 2 . . 4 . . 1 3 . . 3 10 3 10 Utility 42 | . 1 . . . . . . 2 . 1 . 3 3 . . 3 3 2 2 2 10 2 8 Weapon 22 | . 1 . . . . . . . . . . . 3 . . . 1 . 2 1 10 . 4 Highest Loss Streak 16 | . 1 . 1 . . . . 1 . 1 . 2 6 . . 5 7 1 1 3 11 4 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 95 99 96 99 100 100 99 99 99 99 94 98 95 99 100 95 99 93 91 90 78 90 82 Engine 5 | . 14 14 8 11 11 11 9 9 9 9 7 7 2 . . . . 3 . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . 6 6 10 8 1 . 1 Reactor 1 | . . . . . . . . . . . . . 3 7 13 10 2 . . 1 6 8 5 Treads 13 | . 28 28 25 22 22 22 36 35 30 . . . . . . . . . . 5 10 4 8 Leg 14 | . . . . . . . . . 5 35 30 30 29 30 33 32 28 28 29 20 5 26 15 Wheel 1 | . . . 4 11 11 11 . . . . . . . . . . . . . . 2 . . Device 6 | . . 13 3 . . . . 4 . 7 10 11 9 14 9 4 12 6 2 10 7 8 9 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 4 4 3 Processor 5 | . . . 1 . . . 6 4 8 4 . . 9 15 13 10 8 11 10 5 4 6 8 Hackware 4 | . . . . . . . . . . . 6 14 10 . 2 9 6 5 11 8 18 13 10 Protection 11 | . 10 . 17 21 22 22 20 17 18 14 15 9 6 7 6 5 4 4 5 10 2 3 6 Ballistic Gun 1 | . 5 1 1 . . . . . . . . 1 . 2 . . . . . 5 4 4 3 Impact Weapon 10 | . . 25 20 22 22 21 11 8 7 . . . 1 12 12 12 10 10 7 . . . 3 Slashing Weapon 4 | . . . . . . . 6 8 10 15 14 12 9 . . . 4 4 2 2 . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 14 22 18 72 71 68 69 76 74 72 80 78 78 81 90 94 92 100 97 98 99 105 122 133 Greatest Support 193 | 40 46 46 66 16 16 16 89 89 86 84 84 84 100 88 108 104 99 87 150 193 193 166 164 Greatest Overweight (x) 5 | . 1 . 4 4 4 4 . . 1 1 . . . 1 . . 1 1 1 1 5 . 2 Average Overweight (x) . | . . . 2 4 3 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 9 10 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 17 | 6 8 9 12 19 19 20 19 19 19 19 19 19 19 19 19 18 19 19 19 18 13 19 17 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 20 20 20 20 20 20 20 18 20 20 19 20 20 19 16 20 20 17 15 19 3 Class Distribution -------------------- 46% | Mutant 28% | Bothacker-Mutant 8% | Botlord-Mutant 8% | Scavenger-Mutant 3% | Botlord-Tank 3% | Bothacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Scavenger-Mutant | -2/Research Bothacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 7854 | 230 31 110 412 20 40 73 270 308 120 210 . 347 1027 227 100 220 478 523 324 761 1159 202 662 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17562 | . 465 272 1706 113 . 306 763 611 694 773 34 180 2047 94 32 440 1629 687 713 1628 2027 256 2092 Parts 746 | . 26 7 64 4 . 10 26 34 35 32 5 2 112 2 . 18 72 16 34 63 87 11 86 Haulers Intercepted 13 | . . . 5 . . . 2 . 2 . . . 3 . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . . . . . . . . . 1 . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 311 | . 10 7 36 2 . 10 12 21 9 21 4 7 31 3 1 9 29 10 8 28 25 3 25 Melee 143 | . . 6 14 . . 1 4 9 8 12 . 2 21 2 1 7 17 10 8 7 6 3 5 Guns 37 | . 6 . 2 . . . 1 . . 2 . . . . . . . . . 7 17 . 2 Cannons 12 | . . . 1 . . . . . . . . . . . . . 1 . . . 1 . 9 AOE 84 | . 3 . 5 . . 9 2 12 . 7 4 5 9 1 . . 9 . . 14 . . 4 Classes Destroyed 18 | . 2 . 9 . . 2 1 . . 2 . . 1 . . . . . . . . 1 . Worker 17 | . . . 2 2 . . 1 . 2 . . . 6 . . . 4 . . . . . . Builder 16 | . . . 2 . . . 1 . 1 . . . 5 . . . 2 . 1 . 2 . 2 Tunneler 7 | . . . 1 2 . 1 . . . . . . 2 . . . 1 . . . . . . Hauler 13 | . . . 5 . . . 2 . 2 . . . 3 . . . . . . . . . 1 Recycler 17 | . . . . . . 2 2 . . . . . 5 . . . 2 . 1 . 2 . 3 Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . Watcher 17 | . 1 . 4 . . . 1 . 1 . . . 3 . . . 2 . 1 . 1 2 1 Swarmer 76 | . . . . . . 7 3 7 . 4 4 4 6 1 . . 9 . . 20 5 . 6 Grunt 121 | . 10 7 26 2 . 2 4 8 5 9 . 2 10 1 1 5 8 4 2 5 10 . . Brawler 6 | . . . 1 . . 1 . . . . . 1 . 1 . 1 . . . . . . 1 Duelist 8 | . . . 1 . . . . . 1 1 . . 1 . . . . 2 . . 1 . 1 Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 34 | . . . 8 . . . 4 3 3 2 . . 3 . . . . 2 2 2 3 1 1 Specialist 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . Hunter 19 | . . . . . . . 1 3 . 1 . . 3 . . . 5 . . . . . 6 Programmer 41 | . . . . . . . . . . 2 . . 5 . . 3 7 2 4 1 6 1 10 Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 2 8 2 . 4 4 6 3 8 4 5 9 1 1 4 9 3 4 9 9 2 6 Combat Bots Only 9 | . 3 2 6 2 . 4 3 6 2 8 4 5 4 1 1 4 6 3 3 9 7 1 6 Max Kills in Single Turn 5 | . 2 1 2 1 . 3 2 3 1 2 2 3 5 1 1 1 4 1 1 3 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . 2 . 2 . . 3 1 3 . 2 2 3 3 1 . . 2 . . 3 . . 2 Melee 1 | . . 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Damage Taken 32203 | . 436 286 1524 101 . 57 392 1134 367 1110 65 306 3370 112 57 1359 2802 1094 1329 1794 5792 1710 7006 Core 3152 | . 66 59 251 27 . . 48 128 86 119 . 11 471 15 . 157 176 143 99 45 620 48 583 Absorbed by Shields 2093 | . . . . . . . . 176 . 432 25 121 231 . . . 533 160 . . 7 408 . Reduced by Siege Mode 312 | . . . . . . . . . . . . . . . . . . . . . 25 . 287 Regen/Repaired (Parts) 2312 | . . . . . . . . . . . . . 271 . . . 365 735 . . 16 . 925 Core Remaining (%) 62 | 100 . 50 . . . 30 . . . 30 . . . 29 . 81 . 68 . 87 52 96 63 Volleys Fired 396 | . 23 . 23 . . 4 9 14 2 17 2 7 29 4 8 10 17 10 15 35 77 . 90 Largest 3 | . 2 . 2 . . 1 2 1 1 2 1 1 1 2 1 1 2 1 1 3 3 . 2 Hottest 185 | . 80 . 62 . . 33 46 36 23 69 36 36 40 61 5 5 86 7 43 99 185 . 185 Shots Fired 593 | . 46 . 25 . . 4 10 14 2 24 2 7 30 7 8 10 19 10 15 75 175 . 110 Gun 296 | . 46 . 11 . . . 7 . 2 15 . 1 . 6 . . 2 . . 63 138 . 5 Cannon 120 | . . . 10 . . . . . . . . . . . . . 3 . . 2 14 . 91 Launcher 73 | . . . 4 . . 4 3 14 . 9 2 4 12 1 . . 9 . 1 8 . . 2 Special 104 | . . . . . . . . . . . . 2 18 . 8 10 5 10 14 2 23 . 12 Kinetic 184 | . 6 . 21 . . . 7 . 2 15 . 1 . 6 . . 2 . . 48 72 . 4 Thermal 99 | . . . . . . . . . . . . . . . . . . . . 15 44 . 40 Explosive 69 | . . . 4 . . 4 3 14 . 9 2 4 8 1 . . 9 . 1 8 . . 2 Electromagnetic 137 | . 40 . . . . . . . . . . . 4 . . . 3 . . 2 36 . 52 Robot Hit Streak 31 | . 12 . 5 . . 1 3 5 . 3 . 5 6 4 2 5 5 3 7 8 31 . 18 Robot Miss Streak 14 | . 4 . 4 . . 1 . 4 . 4 . . 2 2 2 1 4 1 1 13 14 . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Secondary Targets 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Autonomous 51 | . . . . . . . . . . . . . . . . . . . . 19 32 . . Shots Hit Robots 1119 | . 31 24 122 14 . 6 40 21 45 58 . 15 118 14 5 40 89 59 46 75 163 31 103 Core Hits 461 | . 21 3 31 1 . 11 10 28 16 28 4 12 58 6 1 4 46 14 11 44 61 11 40 Critical Kills 13 | . . 2 2 1 . . . . . . . . . . 1 1 1 1 . . 3 . 1 Critical Parts Destroyed 63 | . . 5 24 3 . . 4 . 1 . . . 5 . . 5 9 3 . . 2 . 2 Critical Strikes 150 | . 2 7 26 4 . . 6 2 5 4 . . 18 2 1 7 19 13 4 1 17 4 8 Burn 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 9 | . . . 1 . . . . . . . . . . 1 . . . . . . 7 . . Corrupt 5 | . 2 . . . . . . . . . . . . . . . . . . . 2 . 1 Smash 74 | . . 7 25 4 . . 5 . 1 . . . 5 1 1 7 10 6 . . . . 2 Sever 58 | . . . . . . . 1 2 4 4 . . 13 . . . 9 7 4 1 5 4 4 Melee Attacks 1080 | . . 27 141 16 . 5 47 40 51 75 . 22 139 32 1 54 101 72 42 77 58 42 38 Impact 412 | . . 27 141 16 . 5 33 5 7 . . . 19 29 1 53 35 22 3 . . . 16 Slashing 655 | . . . . . . . 14 35 44 75 . 20 116 . . . 63 50 39 77 58 42 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 97 | . . . 15 4 . 4 10 . 14 . . . 21 5 1 2 7 . 3 4 . . 7 Combat Hostiles 17 | . . . . . . . 2 . 3 . . . 1 1 1 2 1 . . 4 . . 2 Follow-up Attacks 107 | . . 5 19 4 . 1 10 . 5 9 . 2 5 1 . 7 21 16 1 . . . 1 Damage Inflicted 54536 | . 639 805 5433 646 . 896 1962 1568 1917 2730 333 840 6806 554 131 1637 5701 2492 1893 5301 5187 1418 5647 Guns 4934 | . 425 . 98 . . . 32 . . 169 . . . 127 . . 32 . . 878 3093 . 80 Cannons 3121 | . . . 138 . . . . . . . . . . . . . 74 . . . 150 . 2759 Explosions 10386 | . 197 . 1141 . . 588 303 957 . 974 333 498 1313 26 . . 1724 . . 1369 . . 963 Melee 35789 | . . 805 4053 646 . 308 1627 611 1910 1584 . 342 5493 401 131 1637 3851 2471 1890 3054 1870 1412 1693 Ramming 306 | . 17 . 3 . . . . . 7 3 . . . . . . 20 21 3 . 74 6 152 Kinetic 2542 | . 27 . 236 . . . 32 . . 169 . . . 127 . . 32 . . 414 1407 . 98 Thermal 4101 | . 197 . 267 . . 132 . . . . . . 29 . . . . . . 464 1175 . 1837 Explosive 9268 | . . . 874 . . 456 303 957 . 974 333 498 1089 26 . . 1724 . . 1369 . . 665 Electromagnetic 2530 | . 398 . . . . . . . . . . . 195 . . . 74 . . . 661 . 1202 Impact 12946 | . . 805 4053 646 . 308 1051 . 214 . . . 900 401 131 1637 1047 637 60 . . . 1056 Slashing 22843 | . . . . . . . 576 611 1696 1584 . 342 4593 . . . 2804 1834 1830 3054 1870 1412 637 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 12 . . 6 4 . 12 6 4 5 5 22 1 19 Average Corruption 4 | . . . . . . . . . . 11 . . 2 3 . 4 2 3 4 5 9 1 4 Corruption Purged 28 | . . . . . . . . . . . . . 5 . . 2 5 . . . 12 1 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . . . . . . . . . . 16 . . 24 17 . 11 11 21 7 33 36 1 6 Message Errors 51 | . . . . . . . . . . 5 . . 8 5 . 2 2 8 1 10 9 . 1 Matter Fused 47 | . . . . . . . . . . 5 . . 4 3 . 2 6 7 1 5 12 . 2 Heat Flow Errors 21 | . . . . . . . . . . 1 . . 3 2 . 3 1 1 2 4 3 1 . Energy Discharges 19 | . . . . . . . . . . 2 . . 4 3 . 1 . 2 1 4 2 . . Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Data Loss (minor) 24 | . . . . . . . . . . . . . 4 2 . 2 1 3 1 6 3 . 2 Data Loss (major) 9 | . . . . . . . . . . 1 . . . 1 . 1 1 . . 2 3 . . Misfires 5 | . . . . . . . . . . . . . 1 . . . . . . 1 3 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7059 | . 10 219 1414 229 . 223 449 57 66 84 . . 875 61 . 552 890 277 235 447 111 77 783 Projectiles 309 | . . . . . . . . . . . . . . . . . . . . . . . 309 Explosions 669 | . 10 . 73 . . 68 19 57 . . . . 60 . . . 95 . . 149 . . 138 Melee 6081 | . . 219 1341 229 . 155 430 . 66 84 . . 815 61 . 552 795 277 235 298 111 77 336 Knockbacks 55 | . . 1 14 3 . 1 2 . 1 . . . 7 . . 7 9 1 . . . . 9 Impact 50 | . . 1 14 3 . 1 2 . 1 . . . 7 . . 7 8 1 . . . . 5 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 Self-Inflicted Damage 766 | . 105 . 135 . . 8 9 77 . 23 . 116 30 . . . 27 . . 126 . . 110 Shots 22 | . 3 . 2 . . 1 1 2 . 1 . 3 1 . . . 1 . . 4 . . 3 Rammed 22 | . 9 . 1 . . . . . 1 . . . . . . . . . . . 5 . 6 Targets Rammed 33 | . 9 . 1 . . . . . 1 1 . . . . . . 2 2 1 . 7 1 8 Kicked 10 | . . . . . . . . . . 1 . . . . . . 2 2 1 . 1 1 2 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 558 | . 325 . 105 3 . 28 24 76 15 242 4 5 256 144 . 271 188 229 254 346 369 79 558 Average Temperature 99 | . 106 . 34 2 . 11 8 24 8 64 2 3 95 90 . 100 47 97 110 106 148 26 137 Received Heat Transfer 5161 | . 189 156 717 60 . 18 153 404 144 138 . 104 453 45 27 517 351 282 183 213 660 176 171 Effects 19 | . 3 . . . . . . . . . . . . . . 1 . . . 3 4 . 8 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 Total Turns 102 | . . . . . . . . . . . . . . . . . . . . . 54 . 48 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . 24 . 48 Robots Corrupted 8 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 5 Combat Hostiles 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Fried 79 | . 1 3 31 7 . 4 8 . 1 . . . 7 . . . 3 2 . . 2 . 10 Impact Corruptions 175 | . . 7 57 11 . 7 17 . 2 . . . 14 3 . 20 21 6 2 . . . 8 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 9 | . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . 5 Heat Transferred 3833 | . 350 . 150 . . 150 . . . . . . 50 . . . . . . 425 1430 . 1278 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 3 . . . . . . . . . . . 4 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Peak Influence 1384 | . 242 114 832 407 . 192 202 707 365 647 451 600 475 1165 640 672 578 1107 581 1384 990 544 754 Initial 778 | . . 44 39 324 . . 60 11 344 89 339 315 315 252 611 448 326 355 581 189 778 408 212 Average 389 | . 91 56 423 221 . 155 67 369 192 329 359 467 191 825 614 568 278 730 322 951 839 461 426 Maximum Alert Level 4 | . 1 . 3 2 . . 1 3 1 2 2 2 2 4 2 2 2 4 2 4 3 2 3 Low Security (%) 33 | 100 91 100 14 34 . 100 95 40 58 35 . . 50 . . . 19 . 38 2 . . 5 Level 1 28 | . 8 . 36 65 . . 4 11 41 45 79 33 47 22 . . 69 9 30 14 . 5 41 Level 2 20 | . . . 35 . . . . 39 . 19 20 66 1 6 100 100 11 33 31 13 1 94 47 Level 3 12 | . . . 12 . . . . 8 . . . . . 51 . . . 49 . 11 98 . 5 Level 4 4 | . . . . . . . . . . . . . . 19 . . . 8 . 58 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 3 . 11 . . . 3 . 4 . . . 13 . . . 8 . 5 . 13 1 14 Investigation 18 | . 3 . 6 . . . 1 . 2 . . . 1 . . . 1 . 1 . 2 . 1 Extermination 14 | . . . . . . . . . . . . . 3 . . . 4 . 3 . 2 . 2 Reinforcement 21 | . . . 3 . . . . . . . . . 6 . . . 1 . 1 . 1 . 9 Assault 11 | . . . 2 . . . . . . . . . . . . . 1 . . . 6 . 2 Garrison 11 | . . . . . . . 2 . 2 . . . 3 . . . 1 . . . 2 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 15 | . 2 . 1 . . . 4 . . . . . 3 . . . . . . . 2 . 3 Communications Jammed 289 | . . . . . . . . . . . . . 65 . . . 52 . . . 70 27 75 Distress Signals 288 | . . . . . . . . . . . . . 65 . . . 52 . . . 70 27 74 Times Spotted 629 | . 12 10 65 5 . 7 23 21 14 20 5 15 77 16 5 25 56 24 25 35 76 26 67 Peak Tracking Total 15 | . 3 3 5 3 . 3 4 8 4 7 5 5 14 5 4 8 13 5 8 5 9 7 15 Tactical Retreats 48 | . . 2 9 . . . 3 1 . 2 1 1 3 . . . 6 2 1 5 4 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 23 | . 1 . 2 . . . . . . 1 . . 1 3 . 2 1 7 1 3 . 1 . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts 57 | . . . . . . . . . . . . 12 36 9 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . Reprogrammed 10 | . . . 6 . . . . . . . . . 2 2 . . . . . . . . . Reused 9 | . . . 7 . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . 7 . . . . . . . . . 2 . . . 1 1 . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 31 | . 1 . 5 . . 3 1 4 . . . 1 1 4 . 2 . 4 . 5 . . . Max in Single Turn 3 | . 1 . 3 . . 3 1 2 . . . 1 1 1 . 1 . 1 . 1 . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Garrison Relay 13 | . . . . . . . . 2 . . . 1 . 3 . 2 . 3 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 98 | . 3 . 14 1 2 . 7 2 6 2 3 1 16 1 2 4 11 1 6 2 4 3 7 Terminals 55 | . 2 . 10 1 . . 6 2 3 2 1 1 5 1 . 4 6 1 3 2 2 . 3 Fabricators 6 | . . . . . . . . . . . 1 . 3 . . . 1 . . . . 1 . Repair Stations 8 | . . . 1 . . . . . . . . . 2 . 1 . 1 . . . . 1 2 Recycling Units 12 | . 1 . 2 . . . . . 1 . . . 3 . . . 2 . 1 . 1 1 . Scanalyzers 4 | . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 2 Total Hacks 249 | . 9 . 43 3 2 . 27 4 22 3 6 2 40 1 5 8 28 2 12 6 6 6 14 Successful 134 | . 3 . 28 . 2 . 14 2 12 1 2 1 30 1 2 2 14 1 4 3 3 1 8 Failed 115 | . 6 . 15 3 . . 13 2 10 2 4 1 10 . 3 6 14 1 8 3 3 5 6 Catastrophic 28 | . . . 3 1 . . 2 1 . . 1 1 1 . 2 3 5 . . 2 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 8 . 19 3 1 . 20 2 10 1 4 1 14 . 1 1 11 1 5 4 1 2 . Terminals 135 | . 6 . 29 3 . . 23 4 10 3 1 2 10 1 . 8 13 2 6 6 3 . 5 Fabricators 12 | . . . . . . . . . . . 2 . 6 . . . 1 . . . . 3 . Repair Stations 21 | . . . 4 . . . . . . . . . 4 . 3 . 4 . . . . 1 5 Recycling Units 34 | . 3 . 5 . . . . . 7 . . . 6 . . . 8 . 2 . 1 2 . Scanalyzers 19 | . . . 5 . . . . . 2 . . . 10 . . . . . 2 . . . . Garrison Access 26 | . . . . . . . 4 . 3 . 3 . 4 . 2 . 2 . 2 . 2 . 4 Terminal Hacks 42 | . 1 . 14 . 2 . 7 2 2 1 . 1 2 1 . 2 3 1 . 1 1 . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Emergency Access Points 4 | . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 . . . 2 . 1 . . . 1 . . . 1 . . . 1 . . Locate Traps 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 1 . . . 3 . . . . . 1 . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Repair Station Hacks 11 | . . . 1 . . . . . . . . . 4 . 1 . 2 . . . . . 3 Scan Component 7 | . . . 1 . . . . . . . . . 2 . 1 . 1 . . . . . 2 Repair 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 Recycling Unit Hacks 11 | . 1 . 2 . . . . . 1 . . . 3 . . . 2 . 1 . . 1 . Retrieve Components 11 | . 1 . 2 . . . . . 1 . . . 3 . . . 2 . 1 . . 1 . Scanalyzer 17 | . . . 4 . . . . . 2 . . . 10 . . . . . 1 . . . . Insert Component 9 | . . . 2 . . . . . 1 . . . 5 . . . . . 1 . . . . Analyze 8 | . . . 2 . . . . . 1 . . . 5 . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . . 1 . 1 . 1 . 3 . 1 . 1 . 1 . 2 . 4 Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Coupler Status 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Unauthorized Hacks 34 | . 1 . 7 . . . 6 . 6 . . . 6 . . . 5 . 1 2 . . . Terminals 19 | . . . 4 . . . 5 . 4 . . . 1 . . . 2 . 1 2 . . . Track 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . Assimilate 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . Botnet 7 | . . . 1 . . . 1 . 1 . . . 1 . . . 2 . 1 . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 8 | . 1 . 2 . . . . . 1 . . . 2 . . . 2 . . . . . . Mask 5 | . . . . . . . . . 1 . . . 2 . . . 2 . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Reprogram 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 3 . 11 1 . . 7 2 6 2 3 1 13 . 2 4 10 1 6 2 4 3 7 Full Trace Events 6 | . 1 . 1 . . . . . 1 . . . . . . . 1 . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . 4 . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Time 303 | . . . . . . . . . . . . . 134 . . . 169 . . . . . . Total Robot Build Rating 28 | . . . . . . . . . . . . . 16 . . . 12 . . . . . . Part Schematics Acquired 8 | . . . 3 . . . . . 1 . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 Time 177 | . . . . . . . . . . . . . 63 . . . 89 . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . . . 11 . . . . . 3 . . . 17 . . . 6 . 10 . . . . Parts Scanalyzed 9 | . . . 2 . . . . . 1 . . . 5 . . . . . 1 . . . . Part Schematics Acquired 7 | . . . 2 . . . . . 1 . . . 4 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 7 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 72 | . . . . . . . . . . . . 4 11 . 3 9 5 5 4 2 17 . 12 Non-combat 16 | . . . . . . . . . . . . . 5 . . . 4 . 1 . 3 . 3 Combat 56 | . . . . . . . . . . . . 4 6 . 3 9 1 5 3 2 14 . 9 Autoassimilated 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied 78 | . . . . . . . . . . . . 4 15 . 3 9 6 6 7 2 17 . 9 drop_inventory 3 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . purge_threat 7 | . . . . . . . . . . . . . 4 . . . 1 . 2 . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 disrupt_area 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . spike_heat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 7 | . . . . . . . . . . . . . 1 . 1 . . 2 1 . 1 . 1 wipe_record 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 overwrite_iff 21 | . . . . . . . . . . . . 2 1 . 1 7 . 1 . . 8 . 1 streamctrl_low 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 streamctrl_high 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 formatsys_low 6 | . . . . . . . . . . . . . 2 . . . 3 . . . 1 . . formatsys_high 19 | . . . . . . . . . . . . 2 4 . . . 1 2 2 1 5 . 2 Relay Couplers Released 64 | . . . . . . . . 8 . . . 4 1 18 . 8 . 14 . 7 1 . 3 Machine Destruction 60 | . . . . . . . . 8 . . . 4 1 14 . 8 . 14 . 7 1 . 3 Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Attached 30 | . . . . . . . . . . . . 4 6 . 1 2 2 3 2 2 6 . 2 Merged Code Value 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 85 | . . 1 . 3 . . 2 . 2 . . 4 14 4 1 10 7 3 3 2 19 . 10 Largest Group 7 | . . 1 . 2 1 . 1 2 2 2 1 3 6 7 3 6 2 3 2 1 4 . 2 Highest-Rated Group 351 | . . 31 . 46 15 . 10 25 41 41 26 71 112 351 93 194 92 136 111 47 268 . 128 Highest-Rated Ally 137 | . . 31 . 31 15 . 10 15 26 26 26 29 107 95 38 47 49 85 85 47 137 . 69 Total Orders 94 | . . . . . . . 2 4 2 6 . 5 15 11 . 2 8 24 9 . 1 . 5 STAY 51 | . . . . . . . 1 3 1 3 . 3 8 6 . 2 5 13 4 . . . 2 ROAM 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 32 | . . . . . . . 1 1 1 3 . 2 7 5 . . 2 6 3 . . . 1 AID 9 | . . . . . . . . . . . . . . . . . 1 5 . . 1 . 2 Ally Attacks 452 | . . 11 . 12 . . . 2 . 4 . 9 61 82 1 45 6 54 10 24 84 . 47 Total Damage 12429 | . . 148 . 171 . . . 32 . 64 . 134 1105 2541 19 898 257 1236 390 336 3207 . 1891 Kills 79 | . . 1 . 3 . . . 1 . 1 . 3 8 24 . 2 1 10 3 3 11 . 8 Allies Corrupted 5 | . . . . . . . . . . . . . 1 2 . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Robot Analysis Total 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 26407 | 8 623 1165 3268 1190 587 765 1781 868 1480 836 298 634 2471 859 293 588 1824 1396 1028 1382 1400 422 1241 Spaces Moved 13502 | 3 273 565 1601 711 357 279 654 382 571 390 252 382 1535 599 236 342 1037 657 544 768 551 226 587 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 3902 | 3 273 565 742 . . . 654 382 455 . . . . . . . . . . 270 260 . 298 Legs 7207 | . . . . . . . . . 116 390 252 382 1535 599 236 342 1037 657 544 498 208 226 185 Wheels 2289 | . . . 859 711 357 279 . . . . . . . . . . . . . . 83 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 104 | . . . . . . . . . . . . . . . . . . . . . . . 104 Fastest Speed 45 | 160 160 160 95 160 145 160 160 160 120 112 112 112 60 105 110 105 108 120 120 120 115 116 45 Average Speed 139 | 160 169 160 160 160 159 160 160 160 160 135 112 112 109 113 110 109 121 162 141 134 147 116 131 Slowest Speed 320 | 160 240 160 240 160 160 160 160 160 245 190 112 112 112 184 110 110 190 190 190 240 320 118 186 Overloaded Moves 77 | . . . . . . . . . . . . . 49 . . . . . . . . . 28 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Exploration Rate (%) 44 | 2 47 99 85 99 70 51 38 44 38 47 6 42 49 73 9 43 32 58 13 67 19 8 23 Regions Visited 23 Branch Regions 4 Pre-discovered Areas 7 | . 1 2 2 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 229 | . . . 7 . . . 16 6 2 7 . 16 24 10 . 3 9 7 21 74 6 8 13 Terrain Destroyed 605 | . 7 . 72 . . 45 39 82 2 16 10 16 55 14 . 3 60 7 21 109 9 8 30 Melee 102 | . . . 7 . . . 3 2 2 . . . 13 10 . 3 2 7 5 25 6 8 9 Projectile 13 | . . . . . . . . . . . . . . . . . 1 . . 4 2 . 6 AOE 489 | . 7 . 65 . . 45 36 80 . 16 10 16 42 4 . . 57 . 16 80 . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 19214 | 5 385 788 2045 738 376 582 1313 565 1067 567 264 549 2147 742 262 470 1496 914 753 993 955 342 896 Wait 3257 | . 51 181 226 12 . 290 568 100 409 76 . 110 278 59 4 47 296 128 115 36 155 42 74 Move 13476 | 2 272 564 1600 710 356 278 653 381 571 389 251 381 1534 598 235 341 1036 656 543 767 550 225 583 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 204 | . 11 7 22 1 7 . 11 9 9 2 3 2 27 13 2 7 15 10 5 5 17 6 13 Fast Attach 165 | . 2 1 10 . 2 . 1 . 8 2 2 3 23 4 2 4 8 8 13 15 34 5 18 Attach 110 | . 2 . 1 1 . . 4 5 . 3 . 1 19 2 2 3 10 4 3 7 23 3 17 Detach 71 | . 1 . 4 . . . 1 1 2 . . . 16 1 . . 4 4 2 13 10 5 7 Swap 280 | 3 4 6 18 1 2 6 16 10 4 12 4 12 29 11 5 8 26 17 8 19 17 6 36 Drop 218 | . 10 8 20 1 9 . 15 7 17 2 2 1 31 15 3 5 13 5 8 18 6 7 15 Fire 396 | . 23 . 23 . . 4 9 14 2 17 2 7 29 4 8 10 17 10 15 35 77 . 90 Melee 909 | . . 21 116 12 . 4 35 38 44 63 . 19 124 26 1 40 67 50 39 77 58 42 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . 1 . . . . . . 2 2 1 . 1 1 2 Crush 23 | . 9 . 1 . . . . . 1 . . . . . . . . . . . 6 . 6 Escape Stasis 25 | . . . . . . . . . . . . . . . . 5 . 20 . . . . . Rewire 8 | . . . . . . . . . . . . 1 1 . . . 2 . 1 1 1 . 1 Trap 61 | . . . 4 . . . . . . . . 12 36 9 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac x2 / [*Upp x2] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 12) 632 | -10/Materials | Entered Mines 712 | -10/Mines | Learned location of Storage (-7) 920 | -10/Mines | Escorted by a lone wolf Derelict 1248 | -10/Mines | Found a hidden stash of uninstalled traps 1276 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1367 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1397 | -10/Mines | Discovered new exit (range 5) 1414 | -10/Mines | Learned Materials terminal intel 1640 | -10/Mines | Discovered new exit (range 4) 1797 | -10/Mines | Entered Materials 1797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1798 | -9/Materials | Loaded intel: 12 terminal locations 2258 | -9/Materials | Discovered new exit (range 12) 2722 | -9/Materials | Discovered new exit (range 15) 3404 | -9/Materials | Discovered new exit (range 10) 3596 | -9/Materials | Core integrity fell below 50% 4051 | -9/Materials | Discovered new exit (range 15) 4597 | -9/Materials | First assault squad dispatched 5065 | -9/Materials | Entered Mines 5128 | -9/Mines | Learned location of Zion (-7) 5323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5376 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5381 | -9/Mines | Found Prototype Device 5533 | -9/Mines | Discovered new exit (range 7) 5762 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5810 | -9/Mines | Received a Mining Laser from a helpful Derelict 6074 | -9/Mines | Discovered new exit (range 5) 6247 | -9/Mines | Discovered new exit (range 5) 6255 | -9/Mines | Entered Exiles 6255 | -9/Exiles | Accompanied by 1 ally 6301 | -9/Exiles | Met 8R-AWN 6327 | -9/Exiles | Met EX-HEX 6404 | -9/Exiles | Met EX-DEC 6458 | -9/Exiles | Met EX-BIN 6481 | -9/Exiles | Aligned with FarCom system 6482 | -9/Exiles | Given EX-Vault access code 6521 | -9/Exiles | Opened EX-Vault 6532 | -9/Exiles | Found Potential Leg 6534 | -9/Exiles | Found Potential Leg 6540 | -9/Exiles | Found Longsword +1 6546 | -9/Exiles | Found PSU Rigger 6579 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6625 | -9/Exiles | Identified Exp. Sensor Array 6822 | -9/Exiles | Discovered new exit (range 14) 6842 | -9/Exiles | Stole three prototypes: Potential Leg, Longsword +1, PSU Rigger 6842 | -9/Exiles | Entered Mines 7309 | -8/Mines | Discovered new exit (range 10) 7607 | -8/Mines | Entered Materials 7607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8449 | -8/Materials | Garrison activated, responded to threat 9361 | -8/Materials | Identified exit to Garrison 9388 | -8/Materials | Entered Garrison 9388 | -8/Garrison | Accompanied by 2 allies 9446 | -8/Garrison | Triggered checkpoint 9493 | -8/Garrison | Garrison Relay disabled 9589 | -8/Garrison | Triggered checkpoint 9741 | -8/Garrison | Triggered checkpoint 9748 | -8/Garrison | Triggered checkpoint 9776 | -8/Garrison | Triggered checkpoint 10043 | -8/Garrison | Discovered new exit (range 11) 10097 | -8/Garrison | Installed Relay Interface Framework 10108 | -8/Garrison | Triggered checkpoint 10184 | -8/Garrison | Garrison Relay disabled 10256 | -8/Garrison | Entered Materials 10502 | -8/Materials | Build established: Bothacker-Mutant 11264 | -8/Materials | Garrison activated, responded to threat 11434 | -8/Materials | Discovered new exit (range 10) 11730 | -8/Materials | Identified exit to Garrison 11736 | -8/Materials | Entered Garrison 11736 | -8/Garrison | Accompanied by 2 allies 11798 | -8/Garrison | Triggered checkpoint 12028 | -8/Garrison | Core integrity fell below 50% 12238 | -8/Garrison | System corruption reached 10% 12408 | -8/Garrison | Triggered checkpoint 12473 | -8/Garrison | Destroyed 8 combat bots 12523 | -8/Garrison | Discovered new exit (range 14) 12544 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 12572 | -8/Garrison | Entered Factory 12572 | -7/Factory | Accompanied by 1 ally 12572 | -7/Factory | Evolved 2 slots: Utility x2 12574 | -7/Factory | FarCom data flow suspended 12704 | -7/Factory | Identified exit to Garrison 12804 | -7/Factory | Discovered new exit (range 9) 12870 | -7/Factory | Entered Garrison 12870 | -7/Garrison | Accompanied by 1 ally 12906 | -7/Garrison | Expanded RIF knowledge: Program Shield 12930 | -7/Garrison | Triggered checkpoint 13083 | -7/Garrison | Garrison Relay disabled 13196 | -7/Garrison | Triggered checkpoint 13212 | -7/Garrison | Triggered checkpoint 13493 | -7/Garrison | Discovered new exit (range 10) 13504 | -7/Garrison | Entered Factory 13504 | -7/Factory | Accompanied by 1 ally 13652 | -7/Factory | Repaired Hrd. Medium Armor Plating 13763 | -7/Factory | Repaired Remote Datajack 13818 | -7/Factory | Discovered new exit (range 12) 14097 | -7/Factory | Fabricated S-27 Virus (x4) 14207 | -7/Factory | Build established: Bothacker-Gladiator 14644 | -7/Factory | Cargo convoy interrupted 14750 | -7/Factory | Garrison activated, responded to threat 14818 | -7/Factory | Lost 6 parts (1p3n1u1w) 14820 | -7/Factory | Core integrity fell below 50% 14973 | -7/Factory | Found Prototype Device 14973 | -7/Factory | Identified Exp. ECM Suite 15272 | -7/Factory | Build established: Mutant 15897 | -7/Factory | Crushed by falling debris 15948 | -7/Factory | Identified exit to Garrison 15975 | -7/Factory | Entered Garrison 15975 | -7/Garrison | Accompanied by 3 allies 16035 | -7/Garrison | Found embedded Infiltrators 16078 | -7/Garrison | Triggered checkpoint 16149 | -7/Garrison | Garrison Relay disabled 16160 | -7/Garrison | Triggered checkpoint 16210 | -7/Garrison | Triggered checkpoint 16210 | -7/Garrison | Triggered checkpoint 16252 | -7/Garrison | Triggered checkpoint 16276 | -7/Garrison | Triggered checkpoint 16339 | -7/Garrison | Discovered new exit (range 5) 16377 | -7/Garrison | Spotted B-75 Beast 16395 | -7/Garrison | Allies destroyed B-75 Beast 16597 | -7/Garrison | Garrison Relay disabled 16652 | -7/Garrison | Triggered checkpoint 16692 | -7/Garrison | Discovered new exit (range 3) 16718 | -7/Garrison | Garrison Relay disabled 16766 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 16834 | -7/Garrison | Entered Factory 16834 | -6/Factory | Accompanied by 2 allies 16834 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 17050 | -6/Factory | Discovered new exit (range 15) 17061 | -6/Factory | Build established: Bothacker-Mutant 17119 | -6/Factory | Identified exit to Garrison 17127 | -6/Factory | Entered Garrison 17127 | -6/Garrison | Accompanied by 2 allies 17265 | -6/Garrison | Garrison Relay disabled 17270 | -6/Garrison | Garrison Relay disabled 17313 | -6/Garrison | Discovered new exit (range 83) 17313 | -6/Garrison | Discovered new exit (range 72) 17313 | -6/Garrison | Discovered new exit (range 39) 17335 | -6/Garrison | Expanded RIF knowledge: Command Fork 17374 | -6/Garrison | Learned Factory security intel 17433 | -6/Garrison | Rescued a captive Derelict 17453 | -6/Garrison | Heavy support dispatched to Factory 17458 | -6/Garrison | Triggered checkpoint 17461 | -6/Garrison | Triggered checkpoint 17495 | -6/Garrison | Triggered checkpoint 17548 | -6/Garrison | System corruption reached 10% 17578 | -6/Garrison | Lost 5 parts (1p1n3u) 17708 | -6/Garrison | Spotted B-86 Titan 17708 | -6/Garrison | Spotted B-90 Cyclops 17715 | -6/Garrison | Entered Factory 17715 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18200 | -5/Factory | Discovered new exit (range 6) 18404 | -5/Factory | Build established: Scavenger-Mutant 18552 | -5/Factory | Discovered new exit (range 14) 18922 | -5/Factory | Discovered new exit (range 16) 18983 | -5/Factory | Discovered new exit (range 10) 19066 | -5/Factory | Repaired Enh. Armored Leg? 19350 | -5/Factory | Identified exit to Garrison 19481 | -5/Factory | Garrison activated, responded to threat 19502 | -5/Factory | Fabricated Y-64 Sentinel (x2) 19503 | -5/Factory | Cargo convoy interrupted 19515 | -5/Factory | First assault squad dispatched 19539 | -5/Factory | Entered Garrison 19539 | -5/Garrison | Accompanied by 1 ally 19565 | -5/Garrison | Lost 7 parts (1p3n2u1w) 19628 | -5/Garrison | Triggered checkpoint 19694 | -5/Garrison | Garrison Relay disabled 19983 | -5/Garrison | Build established: Bothacker-Mutant 20096 | -5/Garrison | Spotted B-75 Beast 20106 | -5/Garrison | Assimilated Beast 6a with formatsys_high 20115 | -5/Garrison | Triggered checkpoint 20206 | -5/Garrison | Triggered checkpoint 20282 | -5/Garrison | Triggered checkpoint 20310 | -5/Garrison | Garrison Relay disabled 20364 | -5/Garrison | Discovered new exit (range 14) 20524 | -5/Garrison | Learned Factory security intel 20660 | -5/Garrison | Triggered checkpoint 20801 | -5/Garrison | Expanded RIF knowledge: Code Merge 20823 | -5/Garrison | Garrison Relay disabled 20906 | -5/Garrison | Discovered new exit (range 9) 20935 | -5/Garrison | Entered Factory 20935 | -4/Factory | Accompanied by 1 ally 20935 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21115 | -4/Factory | Build established: Botlord-Mutant 21840 | -4/Factory | Spotted B-86 Titan 21959 | -4/Factory | Identified exit to Garrison 21963 | -4/Factory | Entered Garrison 21992 | -4/Garrison | Triggered checkpoint 22020 | -4/Garrison | Triggered checkpoint 22067 | -4/Garrison | Garrison Relay disabled 22080 | -4/Garrison | Lost 3 parts (1p1n1u) 22099 | -4/Garrison | Door terminal overloaded 22100 | -4/Garrison | Rescued a captive Derelict 22384 | -4/Garrison | Triggered checkpoint 22419 | -4/Garrison | Destroyed 9 combat bots 22465 | -4/Garrison | Discovered new exit (range 10) 22484 | -4/Garrison | Triggered checkpoint 22719 | -4/Garrison | Spotted B-86 Titan 22948 | -4/Garrison | Triggered checkpoint 23120 | -4/Garrison | Discovered new exit (range 14) 23191 | -4/Garrison | Build established: Botlord-Tank 23315 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 23326 | -4/Garrison | Discovered new exit (range 12) 23345 | -4/Garrison | Entered Research 23345 | -3/Research | Evolved 2 slots: Utility x2 23512 | -3/Research | Destroyed 7 combat bots 23522 | -3/Research | Lost 4 parts (1p3u) 23634 | -3/Research | Garrison activated, responded to threat 23696 | -3/Research | Lost 8 parts (3n4u1w) 23751 | -3/Research | Crushed by falling debris 23819 | -3/Research | Lost 5 parts (2p1n1u1w) 23845 | -3/Research | First assault squad dispatched 23913 | -3/Research | Found Prototype Device 23913 | -3/Research | Identified Active Sensor Suite 24263 | -3/Research | Lost 5 parts (2n3w) 24353 | -3/Research | System corruption reached 10% 24460 | -3/Research | Lost 11 parts (3p4n1u3w) 24703 | -3/Research | Discovered new exit (range 15) 24745 | -3/Research | Entered another Research area 24745 | -2/Research | Evolved 2 slots: Propulsion x2 24797 | -2/Research | Build established: Scavenger-Mutant 25012 | -2/Research | Assembled infested ambush trap array 25070 | -2/Research | Garrison activated, responded to threat 25093 | -2/Research | Lost 4 parts (2n2u) 25161 | -2/Research | Discovered new exit (range 5) 25167 | -2/Research | Entered Access 25167 | -1/Access | Evolved 2 slots: Utility x2 25284 | -1/Access | Repaired Imp. Heavy Armor Plating 25917 | -1/Access | First assault squad dispatched 26028 | -1/Access | Build established: Bothacker-Mutant 26144 | -1/Access | Spotted B-99 Colossus 26349 | -1/Access | Lost 16 parts (3p7n5u1w) 26371 | -1/Access | Discovered new exit (range 5) 26394 | -1/Access | System corruption reached 10% 26408 | *** | Escaped! Last Messages --------------- 26402_ I-47 Archangel distress signal jammed. 26403_ Hardcell Cannon destroyed. 26403_ K-01 Serf collects debris. 26403_ I-47 Archangel distress signal jammed. 26404_ Slug penetrates Wall. 26404_ Adv. Visual Processing Unit destroyed. 26404_ Slug penetrates Wall. 26404_ I-47 Archangel distress signal jammed. 26405_ Overheating: Energy bleed (-1). 26405_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 26405_ I-47 Archangel distress signal jammed. 26406_ Overheating: Matter decay (-24). 26406_ P-80 Master heat spikes uncontrollably. 26406_ R-10 Processor collects Adv. Melee Analysis Suite. 26406_ I-47 Archangel distress signal jammed. 26406_ Enh. Nova Cannon destroyed. 26407_ I-47 Archangel distress signal jammed. 26408_ Overheating: Cld. Nuclear Pulse Thruster damaged (-24). 26408_ P-80 Master heat damages Adv. Remote Datajack. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????H???????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T"" "??????????????????? | | ??????????# "" " " "??????????????????? | | ??????????# "??????????????????? | | ??????????# % "??????????????????? | | ??????????# i "" "??????????????????? | | ??????????# g k %=/@" "??????????????????? | | ??????????# kg l R% "??????????????????? | | ???#####??# * p "??????????????????? | | ???? #?# %% p g "??????????????????? | | ???? #?# h "??????????????????? | | ???? #?# ####### ##########??????????????????? | | ????# #?# #?????###???????????????????????????? | | ????# #?# #?#########?????????????????????????? | | ????# #?# # ! #?????????????????????????? | | ????# #?# # #?????????????????????????? | | ????# #?# + !#?????????????????????????? | | ????# #?# # #?????????????????????????? | | ???## ### # #?????????????????????????? | | ???# ## #? #?????????????????????????? | | ???# ## #? ""T"" #?????????????????????????? | | ???# #??""""" #?????????????????????????? | | ???# ## #??########?????????????????????????? | | ???# ## #???????????????????????????????????? | | ???### #### #???????????????????????????????????? | | ?????# #??# ???????????????????????????????????? | | ?????# #??# ??????????????????????????????????? | | ?????# #??######?????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 65 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Corruption Containment 12 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 5 Relay Coupler Value 158 Authchip Count 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Extracted Carbon-fiber Leg | -8/Materials | Scanalyzed Great Axe | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded, Authchip Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftBurstDoublenader Manual? 0 Play Time 03:16:58 Cumulative 1217.1 hours Start 2022.10.09 @ 15:02:40 End 2022.10.09 @ 19:43:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 839 Rogue 835 Adventurer 4 Explorer 0 Win Type 0 Total 132 Types 101/9/8/5/2/0/1/4/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1043828f-9fd8-4f0a-959d-dc7282c87bbe