Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.31 @ 08:46:12 Player: The Cloptologist Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1635) 1635 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 6857 Bonus ------- Follower Combat Kills 167 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 28/100 System Corruption 11% Temperature Cool (37) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Signal Interpreter Improved Dynamic Insulation System > --- WEAPON (5) ------- Improved Arc Projector Heavy Plasma Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Airjet Airjet Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Signal Interpreter Transport Network Coupler Layered Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Plasma Cannon Autogun Thermoblaster CR-A16's Pointy Stick > --- INVENTORY -------- Weapon Shielding Tesla Rifle Improved Remote Datajack [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Airjet Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Weapon Shielding Device Improved Sensor Array Storage Compact Matter Pod Processor Signal Interpreter Protection Weapon Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Launcher Thermoblaster Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Slots Evolved 11 | . 1 . 2 . . . 6 . 2 Power 4 | . . . . . . . 2 . 2 Propulsion 1 | . . . 1 . . . . . . Utility 3 | . 1 . . . . . 2 . . Weapon 3 | . . . 1 . . . 2 . . Parts Attached 63 | 7 1 1 10 . 1 5 5 4 29 Power 15 | 1 . 1 2 . . 3 1 1 6 Engine 8 | 1 . 1 2 . . . . 1 3 Core 7 | . . . . . . 3 1 . 3 Reactor . | . . . . . . . . . . Propulsion 12 | 2 . . 3 . . . . 1 6 Treads . | . . . . . . . . . . Leg 3 | . . . . . . . . . 3 Wheel 4 | 2 . . . . . . . . 2 Hover 4 | . . . 3 . . . . 1 . Flight 1 | . . . . . . . . . 1 Utility 14 | 2 1 . 1 . . 1 2 1 6 Device 6 | . 1 . 1 . . . . 1 3 Storage 1 | . . . . . . . . . 1 Processor 2 | . . . . . . . 2 . . Hackware . | . . . . . . . . . . Protection 5 | 2 . . . . . 1 . . 2 Artifact . | . . . . . . . . . . Weapon 22 | 2 . . 4 . 1 1 2 1 11 Energy Gun 10 | . . . 3 . . . 1 . 6 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 5 | 2 . . . . . . . 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon 3 | . . . 1 . . . 1 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 34 | . . . . . . . . 2 32 Power 9 | . . . . . . . . 1 8 Propulsion 7 | . . . . . . . . . 7 Utility 7 | . . . . . . . . 1 6 Weapon 11 | . . . . . . . . . 11 Highest Loss Streak 9 | . . . . . . . . 2 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 96 87 88 100 100 99 93 90 63 Engine 7 | . 12 12 10 10 10 6 . 6 5 Core 3 | . . . . . . 3 12 6 5 Leg 3 | . . . . . . . . . 6 Wheel 1 | . 22 12 . . . . . . . Hover 15 | . . . 28 30 30 30 18 18 2 Device 8 | . 11 12 10 10 10 10 6 2 7 Processor 3 | . . . . . . . 12 12 5 Protection 12 | . 25 25 20 20 20 19 12 12 3 Energy Gun 11 | . . . 16 20 20 10 12 12 8 Ballistic Gun 2 | . 25 25 3 . . . . . 3 Launcher 2 | . . . . . . 9 6 6 1 Special Weapon 2 | . . . . 10 4 . 6 5 1 Piercing Weapon 5 | . . . . . 5 10 6 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 10 11 11 13 13 15 30 38 47 92 Greatest Support 45 | 20 20 10 24 24 24 24 24 26 45 Greatest Overweight (x) 30 | . 1 1 1 . . 1 1 1 30 Average Overweight (x) . | . . 1 . . . . 1 1 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 4 2 5 Average Carried 3 | 2 3 4 4 5 5 4 1 . 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 . 1 . Class Distribution -------------------- 51% | Hacker-Mutant 14% | Hacker-Tank 11% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Hacker-Gunner 6% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Tank | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Tank | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Matter Collected 1551 | 282 63 21 143 3 24 90 . 70 855 Remotely . | . . . . . . . . . . Salvage Created 2050 | 73 103 21 123 3 . 202 . 377 1148 Parts 84 | 4 5 4 11 . . 8 . 9 43 Haulers Intercepted 2 | . . . 1 . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 33 | 1 2 . . . . 5 . 4 21 Melee 1 | . . . . . . . . . 1 Guns 20 | 1 2 . . . . 2 . 3 12 Cannons 1 | . . . . . . . . . 1 AOE 8 | . . . . . . 3 . . 5 Classes Destroyed 12 | 2 . 1 3 . . 2 . 1 3 Worker 6 | 1 . . . 1 . . . . 4 Builder 2 | . . 1 1 . . . . . . Hauler 2 | . . . 1 . . . . . 1 Recycler 1 | . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . 2 . . . . . . Swarmer 11 | . . . . . . 2 . 1 8 Grunt 16 | 1 2 . . . . 2 . 2 9 Brawler 1 | . . . . . . . . . 1 Sentry 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . . . . 3 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 7 | 2 1 1 3 1 . 2 . 2 7 Combat Bots Only 5 | 1 1 . . . . 2 . 2 5 Max Kills in Single Turn 3 | 1 1 1 2 1 . 2 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Hostile Shots Fired 378 | 2 30 5 . . . 30 . 10 301 Missed 79 | . 10 1 . . . 9 . 3 56 Damage Taken 3797 | 14 185 31 . . . 198 . 134 3235 Core 1116 | 7 28 17 . . . 52 . . 1012 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . 12 2 . . . 15 . 11 10 Ignored by Resistances 1954 | 9 111 19 . . . 119 . 76 1620 Core Remaining (%) 90 | 97 . 79 . . . 87 . 100 . Volleys Fired 106 | 4 14 1 6 1 . 12 . 9 59 Largest 4 | 2 2 2 2 3 . 2 . 3 4 Hottest 442 | 40 40 40 122 222 . 321 . 382 442 Shots Fired 214 | 6 28 2 12 3 . 16 . 19 128 Gun 194 | 6 28 2 12 2 . 12 . 18 114 Cannon 4 | . . . . . . . . . 4 Launcher 14 | . . . . . . 4 . 1 9 Special 2 | . . . . 1 . . . . 1 Kinetic 75 | 6 28 2 . . . . . . 39 Thermal 114 | . . . 12 3 . 16 . 19 64 Explosive . | . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . 24 Robot Hit Streak 39 | 5 8 4 8 7 . 9 . 25 39 Robot Miss Streak 2 | . 1 . 1 . . 2 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 170 | 5 20 1 8 3 . 12 . 17 104 Core Hits 75 | 3 5 1 5 1 . 8 . 8 44 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . . 3 4 Burn 8 | . . . 1 . . . . 3 4 Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4651 | 54 207 11 180 64 . 457 . 399 3279 Guns 2950 | 54 207 11 180 40 . 160 . 340 1958 Cannons 100 | . . . . . . . . . 100 Explosions 1510 | . . . . . . 297 . 59 1154 Melee 67 | . . . . . . . . . 67 Ramming . | . . . . . . . . . . Kinetic 905 | 54 207 11 . . . . . . 633 Thermal 2694 | . . . 180 64 . 457 . 399 1594 Explosive 617 | . . . . . . . . . 617 Electromagnetic 368 | . . . . . . . . . 368 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 67 | . . . . . . . . . 67 Highest Corruption 11 | . . . . . . . . . 11 Average Corruption 6 | . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . . . . . 18 Message Errors 3 | . . . . . . . . . 3 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 79 | . . . . . . . . . 79 Projectiles . | . . . . . . . . . . Explosions 79 | . . . . . . . . . 79 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . . . 44 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1091 | 6 40 6 141 138 . 200 . 200 1091 Average Temperature 252 | 6 23 4 75 72 . 114 . 31 381 Received Heat Transfer 1230 | 12 168 27 . . . 105 . 36 882 Effects 117 | . . . . . . . . . 117 Shutdowns 42 | . . . . . . . . . 42 Energy Bleed 8 | . . . . . . . . . 8 Interference 10 | . . . . . . . . . 10 Matter Decay 14 | . . . . . . . . . 14 Short Circuit 8 | . . . . . . . . . 8 Damage (minor) 7 | . . . . . . . . . 7 Damage (major) 25 | . . . . . . . . . 25 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . 1 2 Parts Melted 6 | . . . 2 . . . . 1 3 Heat Transferred 4775 | . . . 407 124 . 536 . 931 2777 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Peak Influence 346 | 25 62 22 108 34 . . 33 145 346 Initial 56 | . 12 17 6 29 . . 33 17 56 Average 93 | 8 39 18 31 32 . . 33 49 121 Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 . . 100 100 88 Level 1 7 | . . . . . . . . . 11 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . . 1 6 Investigation 5 | . . . 1 . . . . . 4 Extermination 1 | . . . . . . . . . 1 Reinforcement 1 | . . . . . . . . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Distress Signals 2 | . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 59 | 1 4 2 4 . . 8 . 6 34 Peak Tracking Total 5 | 1 2 2 1 . . 3 . 3 5 Tactical Retreats 4 | . . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Machines Disabled 8 | . . . . . . . . 1 7 Max in Single Turn 2 | . . . . . . . . 1 2 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Machines Accessed 12 | . 1 . 2 . 1 1 1 . 6 Terminals 9 | . . . 2 . . 1 1 . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 37 | . 3 . 5 . 5 1 1 . 22 Successful 28 | . 3 . 5 . 5 1 1 . 13 Failed 9 | . . . . . . . . . 9 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 27 | . . . 5 . . 1 1 . 20 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 24 | . . . 5 . 5 1 1 . 12 Record 11 | . . . 3 . . 1 . . 7 Part Schematic 5 | . . . . . 5 . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 2 | . . . 1 . . . . . 1 Repair Station Index 1 | . . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . . 1 Locate Traps 1 | . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 8 | . 1 . 2 . . . . . 5 Full Trace Events 5 | . . . 1 . . . . . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Total Allies 4 | . . . . . 4 . . . . Largest Group 4 | . . . . . 4 4 1 1 1 Highest-Rated Group 135 | . . . . . 135 135 31 31 31 Highest-Rated Ally 51 | . . . . . 51 51 31 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 44 | . . . . . . 31 . 10 3 Total Damage 882 | . . . . . . 648 . 171 63 Kills 5 | . . . . . . 3 . 2 . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Turns Passed 2673 | 87 112 23 134 49 438 509 8 130 1183 Spaces Moved 1968 | 81 76 12 176 84 564 455 3 86 431 Core 63 | 17 . . . . . . . . 46 Treads . | . . . . . . . . . . Legs 247 | . . . . . . . . . 247 Wheels 180 | 64 76 12 4 . . . . . 24 Hover 1436 | . . . 172 84 564 455 3 86 72 Flight 42 | . . . . . . . . . 42 Fastest Speed 50 | 50 80 95 52 52 52 52 112 108 50 Average Speed 105 | 73 82 95 53 52 52 102 112 108 219 Slowest Speed 1550 | 80 95 95 120 52 52 112 112 112 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 6 13 7 21 31 66 66 . 90 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 1 | . . . . 1 . . . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 60 | . . . . . . 5 . 1 54 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 59 | . . . . . . 5 . 1 53 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Total 2385 | 102 101 21 206 84 708 483 7 105 568 Wait 167 | . 4 6 . . 142 6 . . 9 Move 1959 | 80 75 11 175 83 563 454 2 85 431 Hop . | . . . . . . . . . . Pick Up 56 | 11 5 1 5 . 1 1 . 5 27 Fast Attach 9 | . . . 5 . . 4 . . . Attach 50 | 7 1 . 4 . . . 5 4 29 Detach 5 | . . . 2 . . . . . 3 Swap 4 | . . 1 1 . 1 1 . . . Drop 24 | . 2 1 8 . 1 5 . 2 5 Fire 106 | 4 14 1 6 1 . 12 . 9 59 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Identified exit to Materials 54 | -11/Scrapyard | Discovered exit to Materials (range 8) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 180 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Discovered exit to Mines (range 14) 200 | -10/Materials | Entered Mines 210 | -10/Mines | Identified exit to Materials 210 | -10/Mines | Discovered exit to Materials (range 9) 223 | -10/Mines | Entered Materials 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 306 | -9/Materials | Build established: Hacker-Mutant 336 | -9/Materials | Identified exit to Mines 336 | -9/Materials | Discovered exit to Mines (range 16) 357 | -9/Materials | Entered Mines 402 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 406 | -9/Mines | Entered Zion 569 | -7/Zion | Gained Derelict followers 618 | -7/Zion | Found CR-A16's Pointy Stick 759 | -7/Zion | Identified exit to Proximity Caves 759 | -7/Zion | Discovered exit to Proximity Caves (range 11) 844 | -7/Zion | Entered Proximity Caves 844 | -6/Proximity Caves | Accompanied by 4 allies 872 | -6/Proximity Caves | Encountered a Derelict sapper outpost 1105 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1320 | -6/Proximity Caves | Identified exit to Factory 1320 | -6/Proximity Caves | Discovered exit to Factory (range 12) 1325 | -6/Proximity Caves | Learned Factory terminal intel 1353 | -6/Proximity Caves | Entered Factory 1353 | -6/Factory | Accompanied by 1 ally 1353 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 1354 | -6/Factory | Loaded intel: 26 terminal locations 1361 | -6/Factory | Identified exit to DSF 1361 | -6/Factory | Entered DSF 1361 | -6/DSF | Accompanied by 1 ally 1397 | -6/DSF | Additional patrols routed to DSF 1467 | -6/DSF | Identified exit to Factory 1467 | -6/DSF | Discovered exit to Factory (range 16) 1491 | -6/DSF | Entered Factory 1491 | -5/Factory | Accompanied by 1 ally 1491 | -5/Factory | Evolved 2 slots: Power x2 1732 | -5/Factory | Core integrity fell below 50% 1794 | -5/Factory | Lost 9 parts (4p3n2w) 2125 | -5/Factory | Build established: Scavenger-Tank 2136 | -5/Factory | Garrison activated, responded to threat 2184 | -5/Factory | Lost 4 parts (1p2u1w) 2305 | -5/Factory | Lost 7 parts (2p2n3w) 2439 | -5/Factory | System corruption reached 10% 2610 | -5/Factory | Core integrity fell below 20% 2617 | -5/Factory | Lost 5 parts (2n1u2w) 2668 | -5/Factory | Lost 5 parts (1p2u2w) 2674 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02628_ Mic. Fission Core destroyed. 02628_ Slug penetrates Wall. 02629_ Penetrated by Slug. 02629_ Wave Gun destroyed. 02630_ System corrupted: Matter fused (-7). 02632_ Slug penetrates Door. 02634_ U-05 Engineer builds a Door. 02635_ Slug penetrates Wall. 02635_ Component Analysis Suite destroyed. 02637_ CR-A16's Pointy Stick destroyed. 02640_ Acquired Hvy. Plasma Cannon. 02642_ Acquired Imp. Arc Projector. 02647_ Slug penetrates Door. 02647_ Penetrated by Slug. 02668_ Acquired Imp. Dynamic Insulation System. 02672_ G-50 Soldier shuts down. 02672_ G-50 Soldier destroyed. 02674_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ###############?????????????????? | | ?????????????? #?????????????????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ???????????????? "" """ """ #?????????????????? | | ???????????????? """ """ """ #?????????????????? | | ???????????????# "F """ """ #?????????????????? | | ???????????????# """ #######+### ?????? | | ???????????????# "" ????? | | ???????????????+ @ ! ????? | | ???????????????# h R [% ????? | | ???????????????# ########h########???????????? | | ???????????????## #????# #???????????????? | | ################# #????# #???????????????? | | / # #????# """" #???????????????? | | #### """ """ # #????# """" #???????????????? | | #??# """ """ # #????# """" #???????????????? | | #??# """ """ # #????# """" #???????????????? | | #??# # #????# #???????????????? | | #??# """ """ # #????# """" #???????????????? | | #??# """ """ # #????# """" #???????????????? | | #??# """ """ # #????# """" #???????????????? | | #??# " ###### """" #???????????????? | | #??# # " #???????????????? | | #??# # ######" #???????????????? | | #??# " #????#########???????????????? | | #??###############"##????????????????????????????? | | #?????#######???? ?????????????????????????????? | | ####### #??? ????????????????????????????? | | % ! =+ #??""""""????????????????????????????? | | #####|#^""" #? ???????????????????????????? | | ????#!# """ # """""""""??????????????????????????? | | ????#!# """ # ???????????????????????????? | | ????# # #????"""?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 66 Energy Capacity 665 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dynamic Key First Step to Greatness I'm Back, Baby! It's Just You Loot Pinata Made in Tau Ceti IV One Hack Too Far Risk Taker Robot Respite Serviceable Loadout System Compromised Tourist Troublemaker Challenges ------------ None Game ------ Seed TiamatFluxDiverter Manual? 0 Play Time 00:58:45 Cumulative 0.9 hours Start 2024.03.31 @ 07:38:50 End 2024.03.31 @ 08:46:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 820994cb-0812-4b9a-a75f-b52246fc86ac