Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 22:59:50 // Winter2019/RPGLIKE Player: Nalzok Result: Destroyed self with EMP Blaster Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (510) 510 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 4499 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 188/300 Energy 35/140 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ Advanced Terrain Scanner PSU Rigger > --- WEAPON (2) ------- High-powered Shotgun EMP Blaster > --- INVENTORY (5) ---- Titanium Leg Heavy Ion Cannon Plasma Cannon Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Weapon Shielding PSU Rigger > --- WEAPON ----------- High-powered Shotgun Chainsword > --- INVENTORY -------- Titanium Leg Plasma Cannon Plasma Cannon EMP Blaster Missile Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility PSU Rigger Device PSU Rigger Protection Improved Weapon Shielding Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 5 | . . . . . 2 . 3 . Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 3 . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 23 | . . 2 . . 1 . 14 6 Power 2 | . . . . . . . 2 . Engine 2 | . . . . . . . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 6 | . . . . . . . 6 . Treads . | . . . . . . . . . Leg 6 | . . . . . . . 6 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 4 | . . 1 . . 1 . 1 1 Device 3 | . . 1 . . 1 . . 1 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 11 | . . 1 . . . . 5 5 Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 2 | . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 1 . . . . 3 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 93 | . 75 93 100 100 89 83 99 100 Engine 17 | . 25 25 25 25 19 16 12 11 Leg 28 | . 25 25 25 25 19 16 34 44 Device 22 | . . 18 25 25 29 33 20 13 Protection 2 | . . . . . . . 4 8 Energy Gun 2 | . 25 17 . . . . . . Ballistic Gun 4 | . . . . . . . 12 11 Launcher 13 | . . 7 25 25 19 16 11 4 Slashing Weapon 1 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 19 | 7 7 10 10 10 12 12 19 19 Greatest Support 72 | 10 10 10 10 10 10 10 72 72 Greatest Overweight (x) 1 | . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 5 | . . . . . 2 2 5 5 Average Capacity 2 | . . . . . 1 2 3 5 Most Carried 5 | . . . . . 2 2 5 5 Average Carried 2 | . . . . . . 2 3 5 Final Capacity 5 | . . . . . 2 2 5 5 Final Carried 5 | . . . . . 2 2 5 5 Class Distribution -------------------- 86% | Mutant 7% | Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 628 | 200 . 10 . 21 10 77 310 . Remotely . | . . . . . . . . . Salvage Created 703 | . . 107 . . . 60 466 70 Parts 37 | . . 5 . . . 3 26 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 18 | . . . . . . 3 12 3 Guns 2 | . . . . . . . 2 . AOE 16 | . . . . . . 3 10 3 Classes Destroyed 7 | . . 2 . . . 3 2 . Worker 1 | . . . . . . 1 . . Builder 3 | . . 1 . . . . 2 . Tunneler 1 | . . . . . . 1 . . Recycler 5 | . . 1 . . . . 4 . Watcher 1 | . . . . . . . 1 . Swarmer 14 | . . . . . . . 11 3 Grunt 4 | . . . . . . 3 1 . Best Kill Streak 6 | . . 2 . . . 5 6 3 Combat Bots Only 4 | . . . . . . 3 4 3 Max Kills in Single Turn 3 | . . 1 . . . 2 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 1 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 1191 | . . . 33 . . 240 377 541 Core 880 | . . . 26 . . 192 267 395 Absorbed by Shields . | . . . . . . . . . Redirected to Core 601 | . . . 26 . . 165 193 217 Core Remaining (%) 85 | 100 . 100 . . . 78 63 . Volleys Fired 52 | . 1 6 1 . . 7 30 7 Largest 2 | . 1 1 1 . . 1 2 2 Hottest 80 | . 50 50 33 . . 33 80 80 Shots Fired 70 | . 1 6 1 . . 7 44 11 Gun 33 | . 1 6 . . . . 22 4 Cannon 10 | . . . . . . . 7 3 Launcher 27 | . . . 1 . . 7 15 4 Special . | . . . . . . . . . Kinetic 26 | . . . . . . . 22 4 Thermal 17 | . 1 6 . . . . 7 3 Explosive 14 | . . . 1 . . 7 6 . Electromagnetic 13 | . . . . . . . 9 4 Robot Hit Streak 8 | . 1 3 . . . 6 8 2 Robot Miss Streak 5 | . . 1 1 . . 2 5 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 39 | . 1 4 . . . 6 25 3 Core Hits 43 | . . 3 . . . 10 23 7 Critical Hits 2 | . . . . . . . 2 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 27 | . . . . . . . . 27 Impact . | . . . . . . . . . Slashing 27 | . . . . . . . . 27 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1968 | . 13 62 37 . . 359 1211 286 Guns 380 | . 13 62 . . . . 223 82 Cannons 54 | . . . . . . . 54 . Explosions 1532 | . . . 37 . . 357 934 204 Melee . | . . . . . . . . . Ramming 2 | . . . . . . 2 . . Kinetic 305 | . . . . . . . 223 82 Thermal 225 | . 13 62 . . . . 54 96 Explosive 1082 | . . . 37 . . 357 688 . Electromagnetic 354 | . . . . . . . 246 108 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . 7 . . . 18 . Projectiles . | . . . . . . . . . Explosions 25 | . . . 7 . . . 18 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 250 | . . . 33 . . 98 87 32 Shots 11 | . . . 1 . . 4 4 2 Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 280 | . 10 30 . . . 20 280 126 Average Temperature 91 | . 7 12 . . . 9 153 49 Received Heat Transfer 135 | . . . . . . 81 27 27 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 422 | . 37 185 . . . . 100 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 455 | . 4 11 18 6 . 136 455 151 Average Influence 121 | . 2 8 5 6 . 102 256 134 Maximum Alert Level 2 | . . . . . . . 2 . Low Security (%) 81 | 100 100 100 100 100 . 100 27 100 Level 1 13 | . . . . . . . 53 . Level 2 4 | . . . . . . . 19 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . 2 1 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . . . 1 . . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 28 | . 2 . 1 . . 3 15 7 Peak Tracking Total 5 | . 3 . 1 . . 3 4 5 Tactical Retreats 2 | . . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . 1 . . 2 2 . Max in Single Turn 1 | . . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 4 | . 1 . . . 1 . . 2 Terminals 3 | . 1 . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . 3 . . . 1 . . 3 Successful 4 | . 1 . . . 1 . . 2 Failed 3 | . 2 . . . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 6 | . 3 . . . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 . . . 1 . . 2 Branch Access Points 1 | . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . . . . 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 2051 | 6 49 194 25 204 386 345 414 428 Spaces Moved 1408 | 6 40 149 20 171 282 214 247 279 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 1408 | 6 40 149 20 171 282 214 247 279 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 150 120 120 Average Speed 128 | 120 120 120 120 120 136 150 123 120 Slowest Speed 150 | 120 120 120 120 120 150 150 150 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 27 | 2 13 31 6 35 62 66 26 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug 27 | . . . . . . . . 27 Terrain Destroyed 141 | . . . 7 . . 49 55 30 Melee 27 | . . . . . . . . 27 Projectile 5 | . . . . . . . 5 . AOE 109 | . . . 7 . . 49 50 3 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 1544 | 5 40 157 20 170 284 231 312 325 Wait 5 | . . . . . . 5 . . Move 1399 | 5 39 148 19 170 281 213 246 278 Hop . | . . . . . . . . . Pick Up 8 | . . . . . 2 . 4 2 Fast Attach 9 | . . 2 . . 1 . 5 1 Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap 14 | . . . . . . . 9 5 Drop 14 | . . 1 . . . . 9 4 Fire 52 | . 1 6 1 . . 7 30 7 Melee 27 | . . . . . . . . 27 Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 14 | . . . . . . 5 9 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 8) 56 | -10/Materials | Entered Mines 79 | -10/Mines | Discovered new exit (range 11) 142 | -10/Mines | Discovered new exit (range 9) 196 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 250 | -10/Mines | Entered Materials 250 | -9/Materials | Discovered new exit (range 15) 252 | -9/Materials | Reached level 2 275 | -9/Materials | Entered Mines 314 | -9/Mines | Build established: Mutant 389 | -9/Mines | Assembled infested the area 475 | -9/Mines | Discovered new exit (range 5) 479 | -9/Mines | Entered Exiles 497 | -9/Exiles | Discovered new exit (range 15) 512 | -9/Exiles | Met 8R-AWN 530 | -9/Exiles | Met EX-HEX 563 | -9/Exiles | Met EX-BIN 577 | -9/Exiles | Aligned with FarCom system 578 | -9/Exiles | Given EX-Vault access code 608 | -9/Exiles | Opened EX-Vault 622 | -9/Exiles | Upgraded with Utility slot (x1) 622 | -9/Exiles | Upgraded with Weapon slot (x1) 635 | -9/Exiles | Found PSU Rigger 665 | -9/Exiles | Warned to stay clear of 0b10 Research branches 709 | -9/Exiles | Met EX-DEC 846 | -9/Exiles | Discovered new exit (range 15) 865 | -9/Exiles | Left Exiles lab with PSU Rigger 865 | -9/Exiles | Entered Mines 867 | -8/Mines | Reached level 3 1194 | -8/Mines | Discovered new exit (range 8) 1210 | -8/Mines | Entered Materials 1212 | -8/Materials | Reached level 4 1252 | -8/Materials | Garrison activated, responded to threat 1352 | -8/Materials | Upgraded with Propulsion slot (x3) 1459 | -8/Materials | Reached level 5 1611 | -8/Materials | Discovered new exit (range 3) 1624 | -8/Materials | Entered Factory 1626 | -7/Factory | Reached level 6 1713 | -7/Factory | Identified exit to Storage 1713 | -7/Factory | Identified exit to Lower Caves 1817 | -7/Factory | Crushed by falling debris 1818 | -7/Factory | Core integrity fell below 50% 2047 | -7/Factory | Core integrity fell below 20% 2052 | -7/Factory | Destroyed self with EMP Blaster Last Messages --------------- 01916_ Dropped Titanium Leg. 01916_ Acquired Titanium Leg. 01947_ Dropped Plasma Cannon. 01947_ Acquired Hvy. Ion Cannon. 01960_ Dropped Imp. Weapon Shielding. 01961_ Acquired Adv. Terrain Scanner. 01965_ U-05 Engineer builds a Wall. 01968_ Upgraded: Terrain Scan Density (+1600) 01986_ U-05 Engineer builds a Wall. 01995_ Dropped Hpw. Shotgun. 02003_ Connecting with Terminal... 02043_ S-27 Virus destroyed. 02046_ Ambush Trap short circuited. 02046_ Chain reaction triggered in Lgt. Nuclear Core. 02046_ S-27 Virus destroyed. 02046_ L-41 Fighter emerges from a hatch in the floor. 02046_ G-47 Trooper emerges from a hatch in the floor. 02046_ S-27 Virus emerges from a hatch in the floor. 02046_ S-27 Virus destroyed. 02049_ Door malfunctions. 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""" | | ## """"" # ###### ?? ??""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1610 Weapon Shielding 66 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Levels Raised 5 | . . . 1 . . 1 2 1 XP Earned 11962 | 3000 . 500 1575 500 350 1000 3037 2000 XP Spent 10350 | . . . . . 1750 . 5400 3200 Upgrades 26 | . . . . . 4 . 6 16 Propulsion Slot 3 | . . . . . . . 3 . Utility Slot 1 | . . . . . 1 . . . Weapon Slot 1 | . . . . . 1 . . . Inventory Capacity 5 | . . . . . 2 . 3 . Terrain Scan Density 16 | . . . . . . . . 16 Protomatter Created 167 | . . . . . . 50 92 25 Integrity Restored 267 | . . . . . . 87 180 . Core 267 | . . . . . . 87 180 . Protomatter Decayed 25 | . . . . 25 . . . . Game ------ Seed OpticalReflectiveProtomatter Manual? 0 Play Time 00:17:54 Cumulative 202.6 hours Start 2019.12.18 @ 21:10:38 End 2019.12.18 @ 22:59:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 327 Rogue 326 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 59 Gallery% 76 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: d6fa9714-d804-4af9-b3cd-1eca5fb1afaa