Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 20:00:59 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2023) 2023 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4733 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 669/700 Matter 281/300 Energy 140/140 System Corruption 0% Temperature Cool (35) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Armored Treads Structural Scanner Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Heavy Armor Plating Improved Medium Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Great Maul > --- INVENTORY -------- Armored Treads Structural Scanner Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Heavy Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Rocket Launcher [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Improved Targeting Computer Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 . 1 Weapon 2 | . . 1 1 . Parts Attached 39 | 5 1 13 13 7 Power 5 | 1 . 3 1 . Engine 5 | 1 . 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 2 7 1 Treads 8 | . . . 7 1 Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 4 2 1 Device . | . . . . . Storage 3 | 1 . 1 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . 1 2 1 1 Artifact . | . . . . . Weapon 13 | 1 . 4 3 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 . 3 3 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 7 | . . 5 1 1 Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes 1 | . . . 1 . Average Backups 8 | . . 5 10 13 Power . | . . . . . Propulsion . | . . . 1 1 Utility 3 | . . 1 4 6 Weapon 4 | . . 3 4 5 Tool/Special . | . . . . . Unused Backups 18 | . . 1 6 11 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 9 | . . . 2 7 Weapon 6 | . . . 3 3 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 76 86 99 91 Engine 9 | . 14 10 9 7 Treads 17 | . . . 26 29 Wheel 7 | . 28 14 . . Storage 9 | . 14 11 9 7 Processor 7 | . . 10 9 7 Protection 8 | . 5 10 9 6 Ballistic Gun 24 | . 14 21 28 27 Launcher 4 | . . 8 6 1 Peak Build Rating 36 | 5 6 14 29 36 Average Rating 20 | 4 5 9 20 34 On Entrance 10 | . 5 6 13 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 53 | 10 13 26 46 53 Greatest Support 80 | 26 26 26 60 80 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 11 | 7 8 9 11 15 Most Carried 15 | . 2 10 15 15 Average Carried 9 | . . 5 10 14 Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | . 1 10 15 15 Class Distribution -------------------- 60% | Gunner 23% | Scavenger-Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1618 | 219 34 367 327 671 Remotely . | . . . . . Salvage Created 2384 | . 34 709 501 1140 Parts 135 | . 2 48 39 46 Haulers Intercepted 3 | . . 1 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 1 17 12 24 Guns 40 | . 1 12 9 18 AOE 14 | . . 5 3 6 Classes Destroyed 11 | . 1 6 2 2 Worker 3 | . . 1 . 2 Builder 2 | . . 2 . . Hauler 3 | . . 1 1 1 Recycler 3 | . . 1 1 1 Watcher 2 | . . . 2 . Swarmer 20 | . . 7 7 6 Grunt 22 | . 1 5 1 15 Brawler 1 | . . . . 1 Sentry 8 | . . 5 3 . Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | . 1 7 5 9 Combat Bots Only 6 | . 1 5 4 6 Max Kills in Single Turn 4 | . 1 4 3 4 Gunslinging . | . . . . . Exploded 4 | . . 3 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 228 | . 11 60 38 119 Missed 79 | . 2 23 13 41 Hits 149 | . 9 37 25 78 Melee 2 | . . . . 2 Projectile 147 | . 9 37 25 76 Critical Strikes 4 | . . . 2 2 Damage Taken 2328 | . 101 503 347 1377 Core 89 | . . 58 . 31 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 85 100 . Volleys Fired 141 | . 9 50 28 54 Largest 4 | . 1 3 4 4 Hottest 92 | . 20 73 92 92 Shots Fired 375 | . 9 100 82 184 Gun 366 | . 9 95 80 182 Cannon . | . . . . . Launcher 9 | . . 5 2 2 Special . | . . . . . Kinetic 366 | . 9 95 80 182 Thermal . | . . . . . Explosive 9 | . . 5 2 2 Electromagnetic . | . . . . . Robot Hit Streak 35 | . 9 20 35 20 Robot Miss Streak 3 | . . 3 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 274 | . 9 68 64 133 Core Hits 121 | . 2 37 26 56 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5047 | . 118 976 970 2983 Guns 3679 | . 114 647 869 2049 Cannons . | . . . . . Explosions 1226 | . . 329 89 808 Melee 126 | . . . . 126 Ramming 16 | . 4 . 12 . Kinetic 3679 | . 114 647 869 2049 Thermal 458 | . . . . 458 Explosive 768 | . . 329 89 350 Electromagnetic . | . . . . . Impact 126 | . . . . 126 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 211 | . . 35 . 176 Projectiles . | . . . . . Explosions 125 | . . 35 . 90 Melee 86 | . . . . 86 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 368 | . 2 69 36 261 Shots 5 | . . 1 1 3 Rammed 7 | . 3 . 3 1 Targets Rammed 7 | . 3 . 3 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 119 | . . 37 36 119 Average Temperature 29 | . . 10 15 37 Received Heat Transfer 720 | . 54 117 72 477 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . . . . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 68 | 100 100 91 45 54 Level 1 27 | . . 8 54 31 Level 2 4 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 479 | . 30 345 242 479 Initial 143 | . . 9 143 89 Average 127 | . 3 71 188 173 Influence Increases 1913 | . 88 578 481 766 Destroy 0b10 Robot/C 1080 | . 20 340 240 480 Destroy 0b10 Robot/NC 65 | . . 25 20 20 Destroy Leader 240 | . 10 82 66 82 Successful Hack 79 | . 28 10 41 . Select Force Hacks 120 | . 30 30 60 . Disable Machine 150 | . . 15 30 105 Destroy Structure 149 | . . 61 9 79 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1460 | . 66 261 622 511 Entered New Map 318 | . . 13 196 109 Time Decay 1083 | . 66 209 416 392 Lost Part 59 | . . 39 10 10 Squads Dispatched 18 | . 3 3 3 9 Investigation 9 | . 2 2 2 3 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 1 1 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 4 24 17 29 Peak Tracking Total 7 | . 2 6 4 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 1 2 7 Max in Single Turn 3 | . . 1 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 5 4 7 2 Terminals 12 | . 4 3 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 1 2 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 48 | . 15 8 20 5 Successful 26 | . 10 5 9 2 Failed 22 | . 5 3 11 3 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 42 | . 15 8 17 2 Terminals 36 | . 13 7 14 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 2 1 3 3 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 2 . Terminal Index 3 | . 1 1 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 8 4 4 1 Terminals 12 | . 6 3 2 1 Track 1 | . 1 . . . Botnet 9 | . 4 2 2 1 Disrupt 1 | . . 1 . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 1 2 . Recyclers 1 | . 1 . . . Tunnel 4 | . 1 1 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 3 5 2 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 335 | . . . . 335 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3947 | 65 406 1135 1008 1333 Spaces Moved 1650 | 65 273 494 508 310 Core 3 | 3 . . . . Treads 818 | . . . 508 310 Legs . | . . . . . Wheels 829 | 62 273 494 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 160 170 Average Speed 130 | 89 90 100 161 170 Slowest Speed 170 | 100 90 115 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 23 38 41 10 Regions Visited 4 Branch Regions . Pre-discovered Areas 4 | . 1 1 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 161 | . . 63 7 91 Melee . | . . . . . Projectile . | . . . . . AOE 161 | . . 63 7 91 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3158 | 69 424 1053 639 973 Wait 1248 | . 137 475 52 584 Move 1646 | 64 272 493 507 310 Hop . | . . . . . Pick Up 34 | . 2 12 15 5 Fast Attach 21 | 5 . 12 3 1 Attach 10 | . 1 1 5 3 Detach 3 | . . . 3 . Swap 12 | . . 3 6 3 Drop 28 | . . 7 17 4 Fire 141 | . 9 50 28 54 Melee 8 | . . . . 8 Ram 3 | . 3 . . . Kick . | . . . . . Crush 4 | . . . 3 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 14) 330 | -10/Materials | Build established: Mutant 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 917 | -9/Materials | Build established: Gunner 1513 | -9/Materials | Discovered new exit (range 7) 1607 | -9/Materials | Entered another Materials area 1607 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1783 | -8/Materials | Build established: Scavenger-Gunner 2145 | -8/Materials | Discovered new exit (range 4) 2587 | -8/Materials | Discovered new exit (range 5) 2615 | -8/Materials | Entered Factory 2615 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2733 | -7/Factory | Build established: Gunner 3633 | -7/Factory | Cargo convoy interrupted 3815 | -7/Factory | First assault squad dispatched 3948 | -7/Factory | Self-destructed Last Messages --------------- 03841_ K-01 Serf collects debris. 03847_ Acquired 50 matter. 03849_ K-01 Serf collects debris. 03850_ Acquired 54 matter. 03852_ Acquired 53 matter. 03853_ K-01 Serf collects debris. 03859_ Sneak attack on K-01 Serf. 03859_ Destroyed Wheel. 03859_ Destroyed Sml. Matter Pod. 03859_ K-01 Serf system corrupted by crushing effect. 03859_ K-01 Serf destroyed. 03860_ Acquired 12 matter. 03892_ Slammed into K-01 Serf. 03899_ Acquired 28 matter. 03910_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5W. 03912_ Acquired Imp. Medium Armor Plating. 03945_ Hvy. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????# " # #????????????????? | | ???????????# " # ################ | | ???????????#"" # | | ?????????? "" # | | ????????? #" # | | ???????? "" # | | ???????? ##""" """##### | | ???????? ?#######################/###########?? | | ????????????????? ]]# #?????? | | ?????????????????? ]]# #?????? | | ??????????????????""" """ # !! ##????? | | ??????????????????""" """ " % "#????? | | ??????????????""" """ """ " "#????? | | ????????????# " % "#????? | | ???????????? " #" ""?? | | ??????????????############Y###" #? ""?? | | ?????????????? + ### "" ?? | | ???????????????" " " " # #?# % " ? | | ???????????????" " " " + #?# " % "# ? | | ???????????????" " " " # #?#=]!/ [ "# ?? | | ???????????????" " " " # #?###/##### ""###?##?? | | ???????????????" " " " =# #???# #????####??????? | | ???????????????" " " " # #???#]#??????????????? | | ???????????????? " " " # #???#/#??????????????? | | ???????????????? " " " [# #####%#??????????????? | | ???????????????? " " " #@ !k %!/#????????????? | | ????????????????? # %]%!=; ????????? | | ????????????????? # % "?????????? | | ??????????????????####+## ; F?????????? | | ???????????????????????? # ""?????????? | | ???????????????????????? #????????????? | | ????????????????????????g #????????????? | | ????????????????????????""""""""" #????????????? | | ???????????????????????? #????????????? | | ????????????????????????""""""""" #????????????? | | ??????????????????????? ???? #????????????? | | ????????????????????????" "??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed EfficiencyDefenseMace Manual? 0 Play Time 00:31:34 Cumulative 40.9 hours Start 2026.06.02 @ 19:24:19 End 2026.06.02 @ 20:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eaba521-f66e-461d-8d98-809960053092