Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 18:43:45 Player: Naughtyusername Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (364) 1820 Value Destroyed (14247) 14247 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (7814) 7814 TOTAL SCORE: 29381 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5066 Follower Combat Kills 1205 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Sensor Array Improved Component Analysis Suite Long-range Tractor Beam Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Launcher Guidance Computer Improved Target Analyzer Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Gauss Rifle Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Improved Medium Treads Improved Medium Treads Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Advanced Sensor Array Hardened Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Component Analysis Suite Long-range Tractor Beam Cooled Particle Cannon Gauss Rifle Gauss Rifle Proton Missile Launcher Long-range Missile Launcher [Rating: 91] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 6 | . . . . . . 5 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 211 | 4 4 25 15 6 2 60 2 3 . 3 38 49 Power 16 | . 1 3 . 1 . . . . . 1 6 4 Engine 10 | . 1 3 . 1 . . . . . 1 3 1 Core 6 | . . . . . . . . . . . 3 3 Reactor . | . . . . . . . . . . . . . Propulsion 67 | 2 . 5 8 4 1 12 . . . 1 16 18 Treads 44 | 2 . 3 8 4 1 12 . . . 1 1 12 Leg 15 | . . . . . . . . . . . 10 5 Wheel 8 | . . 2 . . . . . . . . 5 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 68 | 1 1 3 3 1 1 30 1 1 . 1 11 14 Device 21 | 1 . . . . . 11 . 1 . 1 5 2 Storage 6 | . 1 . . . 1 1 1 . . . . 2 Processor 8 | . . . . . . 3 . . . . 4 1 Hackware 7 | . . . 1 . . 6 . . . . . . Protection 26 | . . 3 2 1 . 9 . . . . 2 9 Artifact . | . . . . . . . . . . . . . Weapon 60 | 1 2 14 4 . . 18 1 2 . . 5 13 Energy Gun 6 | 1 1 4 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 45 | . 1 8 3 . . 15 1 1 . . 3 13 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . 2 1 . . 2 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . . 2 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . 2 Parts Lost 79 | . 2 4 1 2 . 7 . . . 1 22 40 Power 9 | . . . . 1 . . . . . 1 4 3 Propulsion 30 | . . 3 . 1 . 4 . . . . 11 11 Utility 16 | . 1 1 1 . . 2 . . . . 2 9 Weapon 24 | . 1 . . . . 1 . . . . 5 17 Highest Loss Streak 11 | . 1 1 1 1 . 2 . . . 1 6 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 2 7 23 24 24 23 19 19 19 20 19 19 18 Power . | 1 1 1 . . . . 1 1 1 . . 1 Propulsion 1 | . . 2 3 3 2 . 1 1 1 1 . 1 Utility 9 | . 2 10 13 14 14 7 6 6 6 6 7 7 Weapon 8 | 1 3 8 7 7 6 10 11 10 12 11 10 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | 4 . 13 3 . 3 7 . . . 1 6 8 Power 7 | . . 4 . . . . . . . . 1 2 Propulsion 8 | 4 . . . . . 1 . . . 1 1 1 Utility 14 | . . 7 . . 3 1 . . . . 1 2 Weapon 16 | . . 2 3 . . 5 . . . . 3 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 90 97 100 99 100 96 92 93 81 99 98 96 Engine 7 | . 14 10 11 10 11 6 6 6 6 6 3 1 Treads 24 | . 28 20 33 33 33 24 26 26 26 26 14 16 Leg 1 | . . . . . . . . . . . 6 4 Wheel 1 | . . 10 . . . . . . . . 2 . Device 7 | . 5 . . . . 10 10 13 20 19 20 11 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 Processor 8 | . . . . . . 14 13 13 13 13 14 22 Protection 7 | . . 10 10 11 11 8 8 6 6 6 4 4 Energy Gun 1 | . 19 2 . . . . . . . . . . Ballistic Gun 23 | . 8 30 32 33 33 16 19 19 1 19 20 22 Peak Build Rating 91 | 7 7 23 23 23 23 75 75 75 75 77 89 91 Average Rating 49 | 6 6 17 21 21 22 59 74 74 61 75 83 80 On Entrance 43 | 6 7 7 18 21 22 21 74 75 75 75 77 89 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 15 90 101 101 100 100 88 84 81 87 87 88 90 Greatest Support 120 | 40 40 60 60 66 63 120 120 120 120 120 118 120 Greatest Overweight (x) 9 | . 2 9 1 1 1 1 . . . . 5 5 Average Overweight (x) . | . 1 3 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 21 | 8 21 25 25 25 23 20 20 20 20 20 20 20 Most Carried 25 | 8 11 25 25 25 25 20 20 20 20 20 20 20 Average Carried 20 | 2 7 23 24 24 23 19 19 19 19 19 19 18 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 5 Final Carried 25 | 3 11 25 25 24 20 19 20 19 19 20 20 5 Class Distribution -------------------- 19% | Tank 17% | Skirmisher 15% | Scavenger-Gunner 14% | Commander-Tank 9% | Scavenger-Tank 6% | Assassin 5% | Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Scavenger-Tank | -9/Recycling Commander-Tank | -9/Scraptown Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Matter Collected 14088 | 240 268 696 1064 327 . 3091 441 645 . 610 2858 3848 Remotely 2601 | . . . . . . 778 . . . 162 1661 . Salvage Created 19128 | 100 431 875 1322 781 . 2285 185 840 . 230 4563 7516 Parts 893 | 4 23 59 64 39 . 124 6 28 . 13 231 302 Haulers Intercepted 15 | . 1 4 6 . . . . . . . 4 . Recyclers Shooed 11 | 1 1 1 3 1 . 1 . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 28 . 17 . . Prevented 3 | . . . . . . . 1 2 . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 280 | . 12 19 21 7 . 35 . 17 . 11 66 92 Guns 218 | . 12 12 17 7 . 30 . 8 . 1 44 87 AOE 62 | . . 7 4 . . 5 . 9 . 10 22 5 Classes Destroyed 23 | 2 3 5 2 2 . 1 1 1 . 2 . 4 Worker 14 | . . 1 1 . . 3 . . . . 9 . Builder 16 | . . 1 . 1 . 3 . . . . 9 2 Tunneler 3 | 1 . . . . . . . . . . 2 . Hauler 15 | . 1 4 6 . . . . . . . 4 . Recycler 19 | 1 . . 2 2 . 4 . . . . 2 8 Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 3 | . . . 2 . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . 1 . . Watcher 8 | . . 2 2 . . 1 . . . . 3 . Swarmer 50 | . 5 8 . . . 10 . 6 . 7 1 13 Saboteur 5 | . . . . . . . . . . . . 5 Grunt 110 | . 7 5 12 2 . 12 . 3 . 3 34 32 Brawler 12 | . . 1 1 . . . . 2 . . 3 5 Duelist 13 | . . . . . . . . 5 . . 4 4 Protector 1 | . . . 1 . . . . . . . . . Sentry 41 | . . 5 7 3 . 5 . 1 . 1 4 15 Demolisher 1 | . . . . . . . . . . . . 1 Specialist 4 | . . . . . . . . . . . . 4 Hunter 13 | . . . . 1 . 1 . . . . 8 3 Programmer 27 | . . . . 1 . 7 . . . . 12 7 Behemoth 2 | . . . . . . . . . . . . 2 Samaritan 3 | . . . . . . . 3 . . . . . Thug 3 | . . . . . . . . . . . . 3 Best Kill Streak 21 | 2 3 4 8 4 . 6 . 9 . 4 21 15 Combat Bots Only 15 | . 3 4 6 3 . 5 . 9 . 4 13 15 Max Kills in Single Turn 5 | 1 1 3 2 2 . 4 1 3 . 3 5 5 Gunslinging 2 | . . . 1 . . 1 . 2 . . 1 1 Exploded 5 | . . 3 2 . . 3 . 3 . 3 3 5 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 1492 | . 59 85 79 56 . 329 . 54 . 18 293 519 Missed 425 | . 14 24 22 14 . 114 . 12 . 5 69 151 Hits 1067 | . 45 61 57 42 . 215 . 42 . 13 224 368 Melee 13 | . . . 1 . . . . 1 . . . 11 Projectile 1054 | . 45 61 56 42 . 215 . 41 . 13 224 357 AOE 9 | . . . . . . . . . . . 2 7 Critical Strikes 37 | . 1 3 1 2 . 3 . 1 . . 12 14 Actively Blocked 25 | . . 1 . . . . . . . . 10 14 Part Disruptions 1 | . . . . . . 1 . . . . . . Damage Taken 16875 | . 456 693 794 516 . 2762 . 682 . 278 4232 6462 Core 1524 | . 52 70 68 77 . 132 . 70 . 51 323 681 Absorbed by Shields 1127 | . . . . . . 118 . . . . . 1009 Redirected to Shielding 213 | . . 103 . . . 110 . . . . . . Core Remaining (%) 73 | 100 79 . . . 46 . . . . 70 . . Volleys Fired 712 | 4 42 61 65 27 . 107 8 35 . 25 139 199 Largest 4 | 2 2 3 3 3 . 3 3 3 . 3 4 4 Hottest 183 | 100 100 183 69 69 . 90 84 84 . 84 124 132 Shots Fired 2139 | 8 79 167 175 81 . 295 24 68 . 54 452 736 Gun 2054 | 8 79 159 165 81 . 289 24 49 . 44 421 735 Cannon 7 | . . . . . . . . . . . 7 . Launcher 78 | . . 8 10 . . 6 . 19 . 10 24 1 Special . | . . . . . . . . . . . . . Kinetic 1963 | . 16 139 165 81 . 289 24 49 . 44 421 735 Thermal 98 | 8 63 20 . . . . . . . . 7 . Explosive 56 | . . 8 9 . . 6 . 8 . 10 15 . Electromagnetic 22 | . . . 1 . . . . 11 . . 9 1 Robot Hit Streak 33 | 3 13 13 33 19 . 28 26 30 . 10 21 33 Robot Miss Streak 6 | 1 3 5 5 1 . 6 . 2 . 3 3 6 Penetration Max 2 | . . . . . . 1 . . . . 1 2 Secondary Targets 67 | . . 2 1 . . 8 . 5 . . 14 37 Max Gunslinging Chain 2 | . . 1 1 . . 2 . 2 . . 1 2 Shots Hit Robots 1489 | 5 57 97 123 65 . 212 21 37 . 37 317 518 Core Hits 812 | 3 23 43 58 24 . 104 7 40 . 27 205 278 Critical Kills 20 | . . . 1 . . 3 . . . . 4 12 Critical Parts Destroyed 55 | . 2 . . 1 . 4 . . . . 13 35 Critical Strikes 89 | . 6 1 1 2 . 7 . . . . 18 54 Burn 5 | . 4 1 . . . . . . . . . . Destroy 83 | . 2 . 1 2 . 7 . . . . 17 54 Smash 1 | . . . . . . . . . . . 1 . Melee Attacks 58 | . . . . . . 36 . 4 . . 18 . Impact 58 | . . . . . . 36 . 4 . . 18 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 42676 | 73 706 1750 2598 1017 . 4928 412 2095 . 2010 11570 15517 Guns 32673 | 73 706 1296 1814 1007 . 3973 412 626 . 675 6710 15381 Cannons . | . . . . . . . . . . . . . Explosions 9738 | . . 454 772 . . 805 . 1469 . 1335 4781 122 Melee 191 | . . . . . . 119 . . . . 72 . Ramming 74 | . . . 12 10 . 31 . . . . 7 14 Kinetic 31809 | . 154 1057 1814 1007 . 3973 412 626 . 675 6710 15381 Thermal 1122 | 73 552 239 . . . . . . . . 258 . Explosive 8470 | . . 454 772 . . 805 . 1298 . 1335 3806 . Electromagnetic 1010 | . . . . . . . . 171 . . 717 122 Impact 191 | . . . . . . 119 . . . . 72 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . . . 1 . 12 8 8 8 8 10 27 Average Corruption 7 | . . . . 1 . 7 8 8 8 8 6 11 Corruption Purged 7 | . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 325 | . . . . 5 . 66 20 32 6 26 51 119 Message Errors 67 | . . . . 1 . 13 5 11 1 2 12 22 Matter Fused 74 | . . . . 1 . 13 5 11 1 7 12 24 Heat Flow Errors 39 | . . . . 1 . 8 1 2 2 4 6 15 Energy Discharges 41 | . . . . . . 8 5 4 . 5 3 16 Parts Rejected 5 | . . . . . . 1 . . . 2 1 1 Parts Fused 4 | . . . . . . 1 . . 1 . 1 1 Data Loss (minor) 33 | . . . . 1 . 11 2 2 1 4 3 9 Data Loss (major) 12 | . . . . 1 . 4 1 1 . . 2 3 Misfires 13 | . . . . . . 4 . 1 . 1 1 6 Alerts 6 | . . . . . . 1 1 . . . 2 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 30 | . . . . . . 2 . . . 1 8 19 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 478 | . . 9 3 . . 86 . 26 . 74 280 . Projectiles . | . . . . . . . . . . . . . Explosions 320 | . . 9 3 . . . . 26 . 74 208 . Melee 158 | . . . . . . 86 . . . . 72 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . 4 . . . . . . 67 4 . Shots 4 | . . . 1 . . . . . . 2 1 . Rammed 11 | . . . 1 1 . 3 . . . . . 6 Targets Rammed 13 | . . . 2 1 . 3 . . . . 1 6 Kicked 1 | . . . . . . . . . . . 1 . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 457 | 117 269 342 80 187 . 457 271 171 137 165 449 247 Average Temperature 60 | 49 70 52 16 18 . 67 101 87 72 44 98 62 Received Heat Transfer 3626 | . 177 219 339 144 . 518 . 48 . 45 969 1167 Effects 10 | . 2 1 . . . 3 1 . . . 2 1 Shutdowns 3 | . . . . . . 1 . . . . 2 . Energy Bleed 2 | . . . . . . . 1 . . . . 1 Interference 4 | . 2 . . . . 2 . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 4 . . . . 1 . Impact Corruptions 4 | . . . . . . 3 . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 2 . 1 . . . . . . . . 4 Heat Transferred 3112 | 222 1924 666 . . . . . . . . 300 . Parts Sabotaged 8 | . . . . . . . . 2 . . . 6 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . . . 1 2 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Maximum Alert Level 5 | . . 1 2 . . 2 . . . . 5 5 Low Security (%) 50 | 100 100 99 3 100 . 58 . . . . 36 . Level 1 25 | . . . 91 . . 32 . . . . 31 . Level 2 2 | . . . 4 . . 9 . . . . 1 . Level 3 13 | . . . . . . . . . . . 18 63 Level 4 4 | . . . . . . . . . . . 5 19 Level 5 1 | . . . . . . . . . . . 6 . High Security 2 | . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . Peak Influence 3097 | 5 80 201 425 148 . 474 . . . . 1714 3097 Initial 835 | . . . 72 148 . . . . . . 189 835 Average 381 | 1 26 84 342 34 . 179 . . . . 479 1218 Influence Increases 10486 | 10 377 624 993 374 . 1161 . 455 . 409 2559 3524 Destroy 0b10 Robot/C 6220 | . 240 380 580 140 . 700 . 400 . 320 1320 2140 Destroy 0b10 Robot/NC 465 | 10 5 40 70 40 . 60 . 10 . 10 145 75 Destroy Leader 1088 | . 42 112 156 . . 192 . 30 . 30 274 252 Allied During Kill 684 | . . . 68 6 . 5 . 15 . 49 . 541 Successful Hack 184 | . . 52 16 7 . 72 . . . . 23 14 Select Force Hacks 210 | . 30 . . 180 . . . . . . . . Disable Machine 345 | . . 15 45 . . 30 . . . . 180 75 Destroy Structure 585 | . . 25 58 1 . 57 . . . . 392 52 Advance Influence 150 | . . . . . . . . . . . 150 . Partial Spotted 30 | . . . . . . . . . . . 15 15 Lose Combat Pursuer 525 | . 60 . . . . 45 . . . . 60 360 Influence Decreases 7435 | 10 377 451 785 749 6 690 437 290 199 346 916 2179 Entered New Map 1616 | . . . 101 233 6 . 175 7 199 . 24 871 Time Decay 4667 | 10 357 421 634 496 . 568 262 283 . 336 672 628 Lost Part 770 | . 20 30 10 20 . 60 . . . 10 220 400 Lost Ally 382 | . . . 40 . . 62 . . . . . 280 Squads Dispatched 78 | . 3 1 5 . . 15 . 1 . . 26 27 Investigation 16 | . 2 . 3 . . 6 . . . . 4 1 Extermination 13 | . . . . . . 7 . . . . 6 . Reinforcement 17 | . 1 1 . . . 2 . . . . 9 4 Assault 26 | . . . 2 . . . . 1 . . 1 22 Garrison 6 | . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 4 Construction Impeded 7 | . . . . . . 1 . . . . 3 3 Haulers Reinforced 3 | . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Distress Signals 14 | . 3 3 . . . 1 . . . 1 4 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 453 | . 23 32 27 7 . 53 . 21 . 16 81 193 Peak Tracking Total 35 | . 3 5 5 4 . 5 . 9 . 5 8 35 Tactical Retreats 17 | . 2 . . . . 2 . . . . 3 10 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Traps Triggered 10 | . 1 2 1 . . 5 . . . . 1 . Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Machines Disabled 26 | . . 2 3 . . 2 . . . . 12 7 Max in Single Turn 2 | . . 1 1 . . 1 . . . . 2 2 Garrison Access 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Machines Accessed 76 | . 5 8 11 11 2 20 . 1 4 . 8 6 Terminals 44 | . 3 8 9 5 . 10 . . . . 4 5 Fabricators 3 | . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 19 | . 2 . 1 6 . 6 . . . . 3 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . . . Total Hacks 256 | . 15 33 27 33 18 70 . 1 28 . 20 11 Successful 149 | . 3 19 14 15 18 37 . 1 28 . 10 4 Failed 107 | . 12 14 13 18 . 33 . . . . 10 7 Catastrophic 23 | . 2 2 3 1 . 9 . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . Manual 111 | . 2 25 11 23 . 39 . . . . 9 2 Terminals 151 | . 9 33 23 16 . 50 . . . . 10 10 Fabricators 7 | . . . . . . 5 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 46 | . 6 . 2 17 . 12 . . . . 8 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . 3 . . . . . . Terminal Hacks 86 | . . 9 5 . 18 18 . 1 28 . 4 3 Record 34 | . . . . . 18 2 . . 11 . . 3 Part Schematic 10 | . . . . . . 1 . . 8 . 1 . Robot Schematic 6 | . . . . . . . . . 6 . . . Robot Analysis 2 | . . 1 . . . 1 . . . . . . Prototype ID Bank 7 | . . 2 . . . 1 . . 3 . 1 . Open Door 3 | . . . 2 . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . Terminal Index 2 | . . 1 . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . Alert Level 3 | . . 1 1 . . 1 . . . . . . Locate Traps 3 | . . . 1 . . 1 . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . Security Status 2 | . . 1 . . . 1 . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 3 . . . . . . 1 . Retrieve Components 6 | . 2 . . 3 . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . Unauthorized Hacks 52 | . 1 10 9 12 . 16 . . . . 3 1 Terminals 35 | . . 10 9 6 . 8 . . . . 2 . Track 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 8 | . . 3 1 1 . 2 . . . . 1 . Operators 1 | . . 1 . . . . . . . . . . Skim 24 | . . 5 7 5 . 6 . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . . Report 1 | . . . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 15 | . 1 . . 6 . 6 . . . . 1 1 Tunnel 7 | . 1 . . 6 . . . . . . . . Fedlink 8 | . . . . . . 6 . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 60 | . 5 8 10 8 . 16 . . . . 8 5 Full Trace Events 8 | . 3 . 2 . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . 8 . 1 . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . . . . . 14 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 24 | . 2 . . 12 . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 28 | . . . . 10 . . . 2 . . . 16 Allies Hacked 4 | . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Total Allies 34 | . . . 2 10 . . . 2 . . . 20 Largest Group 10 | . . . 2 10 10 10 . 2 2 2 . 5 Highest-Rated Group 285 | . . . 62 133 133 133 . 64 64 64 . 285 Highest-Rated Ally 159 | . . . 31 34 34 34 . 32 32 32 . 159 Total Orders 2 | . . . . 1 . 1 . . . . . . STAY 1 | . . . . . . 1 . . . . . . COLLECT 1 | . . . . 1 . . . . . . . . Ally Attacks 203 | . . . 50 . . 7 . 9 . 14 . 123 Total Damage 3738 | . . . 544 . . 94 . 276 . 433 . 2391 Kills 38 | . . . 9 . . . . 3 . 7 . 19 Allies Corrupted 3 | . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 9319 | 30 366 . . . . 3570 573 1070 153 917 2113 527 Optics 7675 | . . . . . . 3107 573 1070 153 917 1855 . Sensors 7616 | . . . . . . 2903 573 882 152 797 1782 527 Terrain 2075 | . . . . . . 2075 . . . . . . Seismic 615 | 30 366 . . . . 219 . . . . . . Robot Analysis Total 2 | . . 1 . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Turns Passed 21095 | 69 992 1679 2223 2085 2395 3729 573 1070 153 917 2602 2608 Spaces Moved 8594 | 31 306 746 814 746 873 1788 294 548 92 504 957 895 Core . | . . . . . . . . . . . . . Treads 7570 | 29 306 259 814 746 873 1788 294 548 92 504 601 716 Legs 366 | 2 . . . . . . . . . . 194 170 Wheels 658 | . . 487 . . . . . . . . 162 9 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 115 | 120 160 140 240 240 160 160 160 160 160 160 115 145 Average Speed 192 | 157 273 186 240 240 230 165 160 160 160 160 161 186 Slowest Speed 480 | 160 320 480 240 240 240 240 160 160 160 160 470 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 63 | 3 61 59 94 94 69 57 59 59 75 75 27 88 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 19 | . 1 3 2 10 . 2 . . 1 . . . Known Exits Taken 8 | . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . Scrap Searched 17 | . . . . . 8 . 3 4 . 2 . . Spaces Dug 77 | . . . 10 . . 32 . 3 . 9 23 . Terrain Destroyed 553 | . . 23 57 . . 52 . 65 . 107 204 45 Melee 52 | . . . . . . 32 . 3 . . 17 . Projectile 65 | . . . . . . 3 . . . . 20 42 AOE 432 | . . 23 57 . . 16 . 62 . 107 167 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Total 11569 | 45 381 925 955 981 1260 2278 378 676 98 573 1682 1337 Wait 1150 | . 23 14 18 87 371 120 69 23 . 18 401 6 Move 8582 | 30 305 745 813 745 872 1787 293 547 91 503 956 895 Hop . | . . . . . . . . . . . . . Pick Up 159 | 1 7 36 11 1 7 39 1 2 . 3 30 21 Fast Attach 83 | 1 1 13 1 2 . 17 1 2 2 2 19 22 Attach 72 | 2 1 2 2 2 1 17 1 2 1 1 15 25 Detach 24 | 2 . 3 1 1 . 8 1 . 1 . 4 3 Swap 279 | 1 2 20 21 3 3 95 2 14 1 19 76 22 Drop 171 | 4 . 31 21 4 6 49 1 2 2 2 23 26 Fire 712 | 4 42 61 65 27 . 107 8 35 . 25 139 199 Melee 58 | . . . . . . 36 . 4 . . 18 . Ram 2 | . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . 1 . Crush 10 | . . . 2 1 . 3 . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . Rewire 265 | . . . . 108 . . . 45 . . . 112 Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 10) 770 | -10/Materials | Derelicts attacked the area 1006 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Entered another Materials area 1062 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1665 | -9/Materials | Build established: Scavenger-Tank 1675 | -9/Materials | Discovered new exit (range 12) 1713 | -9/Materials | Discovered new exit (range 15) 1885 | -9/Materials | Discovered new exit (range 8) 2318 | -9/Materials | Loaded intel: 52 non-interactive machine locations 2365 | -9/Materials | Identified exit to Materials 2429 | -9/Materials | Identified exit to Mines 2447 | -9/Materials | Learned location of Zion (-7) 2455 | -9/Materials | Identified exit to Storage 2456 | -9/Materials | Loaded intel: 2 repair station locations 2464 | -9/Materials | Loaded intel: 14 trap records 2480 | -9/Materials | Build established: Tank 2512 | -9/Materials | Learned Storage security intel 2741 | -9/Materials | Entered Storage 2758 | -9/Storage | Met a pair of Derelict thieves 3661 | -9/Storage | Discovered exit to Materials (range 8) 4456 | -9/Storage | Learned Materials stockpile data 4498 | -9/Storage | Learned Materials stockpile data 4558 | -9/Storage | Identified exit to Recycling 4565 | -9/Storage | Learned 2 Materials zone layouts 4583 | -9/Storage | Learned location of Mines (-9) 4964 | -9/Storage | Entered Recycling 5445 | -9/Recycling | Build established: Scavenger-Tank 5477 | -9/Recycling | Discovered new exit (range 5) 5791 | -9/Recycling | Scanned before Scraplab entrance 6186 | -9/Recycling | Learned Materials emergency access door positions 6276 | -9/Recycling | Learned Storage stockpile data 6308 | -9/Recycling | Build established: Tank 6383 | -9/Recycling | Core integrity fell below 50% 6386 | -9/Recycling | Learned location of Storage (-9) 6742 | -9/Recycling | Build established: Commander-Tank 6985 | -9/Recycling | Entered Scraplab 7004 | -9/Recycling | Discovered new exit (range 3) 7049 | -9/Recycling | Entered Scraptown 7049 | -9/Scraptown | Accompanied by 10 allies 7049 | -9/Scraptown | System corruption cleaned by C-Scrubber 7710 | -9/Scraptown | Visited UFD Registry 7710 | -9/Scraptown | Registered with UFD as "Shadowdisc" 7739 | -9/Scraptown | Visited Shadow of the Wyrm 7770 | -9/Scraptown | Visited Symbiants 7840 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7874 | -9/Scraptown | Visited Cyclists 7898 | -9/Scraptown | Entered Cyclist Reading Room 7946 | -9/Scraptown | Visited Bundlers 8130 | -9/Scraptown | Visited TADAMA 8226 | -9/Scraptown | Visited Curators Association 8303 | -9/Scraptown | Visited Botcube Research 8342 | -9/Scraptown | Visited Junk Repository 8409 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8430 | -9/Scraptown | Found DCF Scrap (27 items) 8478 | -9/Scraptown | Visited Infowarlord's Domain 8498 | -9/Scraptown | Found Exp. Terrain Scan Processor 8538 | -9/Scraptown | Visited Science Testing Area 8571 | -9/Scraptown | Visited Science Guys 8607 | -9/Scraptown | Visited Scrapoid Research Area 9348 | -9/Scraptown | Met Optimus 9348 | -9/Scraptown | Accepted into 0bPrime 9428 | -9/Scraptown | Discovered new exit (range 3) 9444 | -9/Scraptown | Entered Factory 9444 | -6/Factory | Accompanied by 10 allies 9444 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 9486 | -6/Factory | Discovered new exit (range 15) 9855 | -6/Factory | Build established: Commander-Skirmisher 9872 | -6/Factory | Identified exit to Lower Caves 10555 | -6/Factory | Discovered new exit (range 12) 10656 | -6/Factory | Build established: Scavenger-Assassin 10786 | -6/Factory | Loaded intel: 8 recycling unit locations 10874 | -6/Factory | Learned Hub_04(d) trap positions 10942 | -6/Factory | Identified exit to Factory 10970 | -6/Factory | Learned location of Protoforge (-2) 11000 | -6/Factory | Learned Extension security intel 11046 | -6/Factory | Learned location of 2 exits from Lower Caves 11591 | -6/Factory | Build established: Scavenger-Skirmisher 11946 | -6/Factory | Crushed by falling debris 11946 | -6/Factory | System corruption reached 10% 12173 | -6/Factory | Build established: Assassin 13173 | -6/Factory | Entered Lower Caves 13174 | -6/Lower Caves | Identified exit to Lower Caves 13409 | -6/Lower Caves | Activated DRS Beacon 13459 | -6/Lower Caves | Build established: Skirmisher 13621 | -6/Lower Caves | Learned Factory terminal intel 13746 | -6/Lower Caves | Entered another Lower Caves area 13747 | -6/Lower Caves | Identified exit to Data Miner 14076 | -6/Lower Caves | Encountered a Warlord checkpoint 14340 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14384 | -6/Lower Caves | Destroyed 9 combat bots 14816 | -6/Lower Caves | Entered Data Miner 14816 | -6/Data Miner | Accompanied by 2 allies 14818 | -6/Data Miner | Discovered new exit (range 6) 14839 | -6/Data Miner | Met Data Miner 14885 | -6/Data Miner | Learned location of Section 7 (-2) 14885 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14906 | -6/Data Miner | Received God Mode back door access code from Data Miner 14963 | -6/Data Miner | Identified exit to Proximity Caves 14969 | -6/Data Miner | Entered Proximity Caves 14969 | -5/Proximity Caves | Accompanied by 2 allies 15090 | -5/Proximity Caves | Spotter reported a threat 15700 | -5/Proximity Caves | Learned Factory emergency access door positions 15722 | -5/Proximity Caves | Learned Factory stockpile data 15838 | -5/Proximity Caves | Discovered exit to Factory (range 9) 15886 | -5/Proximity Caves | Entered Factory 15886 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15889 | -5/Factory | Loaded intel: 27 terminal locations 16113 | -5/Factory | Fabricated Graphene Brace (x2) 17293 | -5/Factory | Identified exit to Upper Caves 17293 | -5/Factory | Identified exit to Extension 17344 | -5/Factory | Loaded intel: 8 recycling unit locations 17713 | -5/Factory | Garrison activated, responded to threat 17729 | -5/Factory | Lost 6 parts (1p3n1u1w) 17741 | -5/Factory | Destroyed 13 combat bots 17949 | -5/Factory | Build established: Scavenger-Gunner 17986 | -5/Factory | First assault squad dispatched 18110 | -5/Factory | System corruption reached 10% 18172 | -5/Factory | Garrison activated, responded to threat 18241 | -5/Factory | Lost 3 parts (1p1n1w) 18291 | -5/Factory | Garrison activated, responded to threat 18366 | -5/Factory | Destroyed 7 combat bots 18372 | -5/Factory | Lost 5 parts (4n1w) 18488 | -5/Factory | Entered Extension 18563 | -5/Extension | Rescued a captive Derelict 18564 | -5/Extension | Rescued a captive Derelict 18637 | -5/Extension | Lost 3 parts (2u1w) 18788 | -5/Extension | First assault squad dispatched 18805 | -5/Extension | Incoming assault squad redirected 19252 | -5/Extension | Lost 3 parts (1n1u1w) 19263 | -5/Extension | Disrupted transfer network 19415 | -5/Extension | Incoming assault squad redirected 19704 | -5/Extension | Incoming assault squad redirected 19800 | -5/Extension | Core integrity fell below 50% 19829 | -5/Extension | Destroyed 7 combat bots 19835 | -5/Extension | Lost 9 parts (1p3n1u4w) 20005 | -5/Extension | Spotted B-75 Beast 20036 | -5/Extension | Destroyed B-75 Beast 20058 | -5/Extension | Spotted B-75 Beast 20096 | -5/Extension | Destroyed B-75 Beast 20225 | -5/Extension | Incoming assault squad redirected 20498 | -5/Extension | Loaded intel: 2 recycling unit locations 20653 | -5/Extension | High security lockdown imminent 20723 | -5/Extension | Rescued a captive Derelict 20733 | -5/Extension | High security lockdown engaged 20772 | -5/Extension | Rescued A7 20831 | -5/Extension | Destroyed 8 combat bots 20979 | -5/Extension | Destroyed 15 combat bots 21059 | -5/Extension | Discovered new exit (range 10) 21076 | -5/Extension | P-70 Sage assimilated allied D9-GPZ(g) 21086 | -5/Extension | Discovered new exit (range 11) 21092 | -5/Extension | Core integrity fell below 20% 21096 | -5/Extension | Released all parts (5) 21096 | -5/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 21089_ Imp. Medium Treads destroyed. 21089_ Imp. Treads destroyed. 21089_ Penetrated by Slug. 21089_ Lyr. Light Armor Plating destroyed. 21089_ Slammed into G-50 Soldier. 21091_ Slug penetrates A7. 21092_ Penetrated by Slug. 21092_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 21094_ Slug penetrates A7. 21094_ D9-GPZ(g) destroyed. 21095_ P-70 Sage resets P-70 Sage, system corruption cleaned. 21096_ Released Adv. Salvage Targeting Computer. 21096_ Released Adv. Targeting Computer. 21096_ Released Imp. Target Analyzer. 21096_ Released Graphene Brace. 21096_ Released Hcp. Storage Unit. 21096_ Slammed into G-50 Soldier. 21096_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????# T#????????## #?????? | | ######## ########### %% #####?? | | %=* !%[ !==[=%%=* [ [%==%%%# #?? | | #"################## *%] !"#???? | | ??????????????#T=!#* ##|##???? | | = T ????????????##=######%#????? | | #????????????#* ????#%#????? | | #????????????###????# #????? | | [#???????????????????# #????? | | " "####???????????????????# #????? | | "Y"#??????????????????????# #????? | | """#??????????????????????# #????? | | ####??????????????????????# #????? | | ??????????????????????????#!#????? | | ??????????????????????????#!#????? | | ??????????????????????????#!#????? | | ??????????????????????##??#=#????? | | ??????????????????????#!###=#????? | | ???????????????????????#%##=##???? | | ???????????????????????##=#%%#???? | | ????????????????????????#=%/#!#??? | | ????????????????????????#==!###??? | | ???????????????????????##!#[#????? | | ??????????????????????##!##[####?? | | ??????????????????????#%="p%"" #?? | | ??????????????????????#gg@[h"*!#?? | | ????????????????? !h!gplYbd[ # | | ???????????? !Yigx!!bxh< # | | ??????????? ] !g[%i*bb # | | ??????????? =% ### | | ???????????? % ? | | ????????????########### < # | | ??????????????????????# # | | ??????????????????????###" "#### | | ?????????????????????????" "#??? | | ?????????????????????????"" ""#??? | | ??????????????????????????#;##???? | | ??????????????????????????? #????? | | ??????????????????????????? ?????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 315 Matter Stores 394 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 825 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 30 Item Schematics ----------------- Thunder Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Arm. Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Graphene Brace | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidThrusterDiverter Manual? 0 Play Time 02:42:21 Cumulative 91.5 hours Start 2025.08.16 @ 15:36:18 End 2025.08.16 @ 18:43:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 54 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56268cb5-0b86-43fd-ab4f-561a8dc29b35