Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 20:08:40 Player: OBLIQUE Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1220) 1220 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2410 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 109/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (120) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Sensor Array Scrap Shield Riot Gun Assault Rifle Battle Rifle Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Datajack Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Treads Wheel Heat Sink Improved Heat Sink Medium Matter Pod Sensor Array Light Armor Plating Light Armor Plating Small Laser Assault Rifle Assault Rifle Datajack Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 8 9 4 7 . Power 3 | 1 . 1 1 . Engine 2 | 1 . . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 4 1 . 2 . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 2 1 . Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 11 | 2 5 1 3 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 3 6 . Power 3 | . . 1 2 . Propulsion 4 | . . . 4 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 1 3 . To Critical Strikes 1 | . . . 1 . Average Backups 12 | 2 7 14 14 13 Power 1 | . . 1 1 1 Propulsion 1 | 1 2 2 . . Utility 4 | . 1 5 5 5 Weapon 3 | . 3 2 4 5 Tool/Special . | . . . . . Unused Backups 14 | . 1 2 2 9 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 7 | . . 2 1 4 Weapon 4 | . . . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 97 99 85 85 Engine 6 | . 13 5 . . Core 3 | . . 8 1 . Treads 19 | . 28 28 3 . Wheel 8 | . . . 22 28 Storage 14 | . 14 14 14 14 Processor 3 | . 10 . . . Protection 10 | . 1 13 14 14 Ballistic Gun 18 | . 20 27 8 . Launcher 7 | . 1 . 19 28 Special Melee Weapon 1 | . 6 . . . Peak Build Rating 13 | 6 8 13 12 12 Average Rating 9 | 4 6 9 11 12 On Entrance 7 | . 6 8 11 12 Avg Prop Armor Cover (%) 4 | . . . 4 3 Naked Turns . | . . . . . Heaviest Build 35 | 13 33 33 35 35 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 3 | . . . 3 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 4 12 15 15 14 Average Carried 12 | 2 7 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 12 15 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1264 | 276 369 392 227 . Remotely . | . . . . . Salvage Created 1207 | 75 431 467 234 . Parts 98 | 3 32 41 22 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . 2 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 42 | . 15 15 12 . Guns 28 | . 10 15 3 . AOE 14 | . 5 . 9 . Classes Destroyed 7 | 1 4 1 1 . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Mechanic 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 16 | . 7 6 3 . Grunt 17 | . 8 9 . . Subdweller 9 | . . . 9 . Best Kill Streak 5 | 1 5 5 3 . Combat Bots Only 5 | . 4 5 3 . Max Kills in Single Turn 3 | 1 3 2 3 . Gunslinging 1 | . 1 1 . . Exploded 3 | . 3 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 140 | . 47 59 32 2 Missed 37 | . 17 10 10 . Hits 103 | . 30 49 22 2 Projectile 103 | . 30 49 22 2 AOE 1 | . . . 1 . Critical Strikes 3 | . . 2 1 . Damage Taken 1495 | . 364 597 508 26 Core 259 | . 127 49 71 12 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 96 | 1 43 28 24 . Largest 2 | 2 2 2 2 . Hottest 73 | 40 50 50 73 . Shots Fired 190 | 2 85 56 47 . Gun 165 | 2 82 53 28 . Cannon . | . . . . . Launcher 25 | . 3 3 19 . Special . | . . . . . Kinetic 170 | 2 82 53 33 . Thermal . | . . . . . Explosive 20 | . 3 3 14 . Electromagnetic . | . . . . . Robot Hit Streak 20 | 1 11 20 8 . Robot Miss Streak 6 | . 6 2 2 . Penetration Max . | . . . . . Secondary Targets 10 | . 4 6 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 146 | 1 65 45 35 . Core Hits 72 | 1 24 24 23 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 12 | . 12 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 12 | . 12 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3230 | 15 807 806 1602 . Guns 1476 | 15 626 570 265 . Cannons . | . . . . . Explosions 1715 | . 167 211 1337 . Melee . | . . . . . Ramming 39 | . 14 25 . . Kinetic 1967 | 15 626 570 756 . Thermal . | . . . . . Explosive 1224 | . 167 211 846 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . 12 1 . . Projectiles . | . . . . . Explosions 13 | . 12 1 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . . 78 . . Shots 3 | . . 3 . . Rammed 7 | . 3 4 . . Targets Rammed 7 | . 3 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 25 | . 12 25 . . Average Temperature 7 | . 6 8 . . Received Heat Transfer 483 | . 162 234 78 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 156 | 5 141 156 . 21 Initial 47 | . . 47 . 21 Average 46 | . 39 61 . 5 Influence Increases 950 | 5 446 423 70 6 Destroy 0b10 Robot/C 680 | . 300 320 60 . Destroy 0b10 Robot/NC 25 | 5 15 5 . . Destroy Leader 136 | . 66 60 10 . Allied During Kill 4 | . . 4 . . Successful Hack 22 | . 16 . . 6 Disable Machine 45 | . 30 15 . . Destroy Structure 38 | . 19 19 . . Influence Decreases 950 | 5 323 546 26 50 Entered New Map 99 | . . 76 . 23 Time Decay 801 | 5 323 420 26 27 Lost Part 30 | . . 30 . . Lost Ally 20 | . . 20 . . Squads Dispatched 5 | . 4 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 4 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 28 16 16 1 Peak Tracking Total 8 | . 6 5 8 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 5 | . 3 1 . 1 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 13 2 . 4 Successful 11 | . 7 1 . 3 Failed 8 | . 6 1 . 1 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 12 | . 7 2 . 3 Terminals 19 | . 13 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 1 . 2 Robot Analysis 2 | . 2 . . . Prototype ID Bank 3 | . 3 . . . Alert Level 1 | . . . . 1 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked 7 | . 7 . . . Non-combat 7 | . 7 . . . Combat . | . . . . . Robot Hacks Applied 9 | . 9 . . . parse_system 2 | . 2 . . . no_distress 3 | . 3 . . . find_recycling 1 | . 1 . . . find_station 1 | . 1 . . . check_alert 2 | . 2 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 125 | . . 125 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 850 | . 850 . . . T.N.C. 850 | . 850 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3825 | 77 1161 1237 1230 120 Spaces Moved 2469 | 46 576 706 1041 100 Core 4 | 4 . . . . Treads 1369 | 28 576 706 59 . Legs . | . . . . . Wheels 1096 | 14 . . 982 100 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 120 Average Speed 136 | 126 160 160 109 120 Slowest Speed 160 | 160 160 160 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 89 99 78 26 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 1 2 . Spaces Dug . | . . . . . Terrain Destroyed 128 | . 16 29 83 . Melee . | . . . . . Projectile . | . . . . . AOE 128 | . 16 29 83 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2725 | 60 722 755 1088 100 Wait 57 | 2 53 1 1 . Move 2465 | 45 575 705 1040 100 Hop . | . . . . . Pick Up 26 | 2 10 7 7 . Fast Attach 18 | 8 8 2 . . Attach 6 | . . 1 5 . Detach 3 | 2 1 . . . Swap 21 | . 11 4 6 . Drop 14 | . 6 3 5 . Fire 96 | 1 43 28 24 . Melee 12 | . 12 . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . 3 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 12) 1069 | -10/Materials | Core integrity fell below 50% 1197 | -10/Materials | Discovered new exit (range 15) 1239 | -10/Materials | Entered Mines 1247 | -10/Mines | Met a Derelict bent on vengeance 1357 | -10/Mines | Met a Derelict testing a Signal Generator 1407 | -10/Mines | Discovered new exit (range 12) 1542 | -10/Mines | Learned location of 1 exit from Materials 1991 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2166 | -10/Mines | Discovered new exit (range 5) 2465 | -10/Mines | Discovered new exit (range 6) 2476 | -10/Mines | Entered Subcaves 2632 | -10/Subcaves | Lost 3 parts (1p2n) 2645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2672 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2704 | -10/Subcaves | Discovered new exit (range 15) 2873 | -10/Subcaves | Discovered new exit (range 16) 2999 | -10/Subcaves | Disturbed a concealed Subdweller 3345 | -10/Subcaves | Identified exit to Recycling 3468 | -10/Subcaves | Ambushed by Subdweller buried in earth 3476 | -10/Subcaves | Core integrity fell below 20% 3585 | -10/Subcaves | Learned location of Zion (-6) 3585 | -10/Subcaves | Met a Zionite searching for "candidates" 3589 | -10/Subcaves | Learned Materials garrison access intel 3706 | -10/Subcaves | Entered Recycling 3826 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03589_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 03598_ S-10 Pest destroyed. 03611_ Flight Unit fries itself beyond repair. 03614_ Lgt. Assault Rifle fries itself beyond repair. LOCATION=RECYCLING GOAL=ESCAPE 03753_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Layout(Zone) Retrieving Zone 4Y layout... Downloaded map data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03826_ Y-45 Defender springs to life. 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