Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.31 @ 23:50:49 Player: Themeralderp Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (266) 1330 Value Destroyed (14427) 14427 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6702) 6702 TOTAL SCORE: 30659 Bonus ------- High Alert Combat Kills 2930 Follower Combat Kills 1787 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -315 Cogmind --------- Core Integrity 0/1600 Matter 278/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Gatling Laser Phase Gun Quantum Rifle Heavy Dispersion Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg Advanced Heat Sink Gamma Rifle Quantum Rifle Enhanced Quantum Rifle Gamma Bomb Array Advanced Datajack Heavy Mace [Rating: 173] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Slots Evolved 18 | . . 2 2 . . . 4 . . . 2 2 2 2 2 . Power 2 | . . . . . . . 1 . . . . . 1 . . . Propulsion 4 | . . 1 2 . . . . . . . . 1 . . . . Utility 9 | . . 1 . . . . 1 . . . 2 1 . 2 2 . Weapon 3 | . . . . . . . 2 . . . . . 1 . . . Parts Attached 298 | 8 7 31 16 . 15 . 10 26 2 23 30 19 18 54 37 2 Power 33 | 1 1 3 . . 1 . 1 2 . 3 5 1 5 6 4 . Engine 15 | 1 1 3 . . 1 . 1 1 . 3 3 1 . . . . Core 2 | . . . . . . . . . . . 2 . . . . . Reactor 16 | . . . . . . . . 1 . . . . 5 6 4 . Propulsion 73 | 2 . 10 3 . 4 . 4 8 . 8 6 4 1 13 10 . Treads . | . . . . . . . . . . . . . . . . . Leg 73 | 2 . 10 3 . 4 . 4 8 . 8 6 4 1 13 10 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 97 | 2 2 9 8 . 6 . 2 6 2 3 10 9 6 19 13 . Device 55 | 1 . 5 4 . 3 . 1 2 1 2 6 6 1 14 9 . Storage 5 | 1 2 1 . . . . . . . . 1 . . . . . Processor 6 | . . 1 1 . . . . . . . . . 1 2 1 . Hackware 6 | . . . . . . . 1 2 . . 1 1 . . 1 . Protection 25 | . . 2 3 . 3 . . 2 1 1 2 2 4 3 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 95 | 3 4 9 5 . 4 . 3 10 . 9 9 5 6 16 10 2 Energy Gun 41 | 2 2 2 1 . 3 . 3 4 . 5 1 . 2 8 8 . Energy Cannon 19 | . 2 1 . . . . . . . . 6 2 3 5 . . Ballistic Gun 11 | 1 . 4 2 . 1 . . 1 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 2 . . . . . . . . . . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 . 2 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . . . . 4 . . 1 3 1 1 . 1 Unidentified Prototypes 9 | . . . . . . . . . . . 2 3 1 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . Parts Lost 62 | . . 1 . . . . 1 1 . . 3 . 2 11 41 2 Power 9 | . . . . . . . . . . . 2 . . 1 6 . Propulsion 15 | . . 1 . . . . 1 . . . . . . 2 11 . Utility 23 | . . . . . . . . . . . 1 . 1 6 14 1 Weapon 15 | . . . . . . . . 1 . . . . 1 2 10 1 Highest Loss Streak 35 | . . 1 . . . . 1 1 . . 2 . 1 4 35 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 100 100 100 100 99 98 100 99 99 99 99 96 89 19 Engine 6 | . 14 11 9 9 9 9 12 9 6 8 5 5 1 . . . Reactor 3 | . . . . . . . . 3 6 3 . . 9 12 11 . Leg 31 | . 28 32 45 45 45 45 33 33 33 33 29 31 28 26 22 4 Device 14 | . 14 15 10 18 11 9 13 6 13 13 15 13 14 19 21 . Storage 6 | . 14 11 9 9 9 9 6 6 6 6 5 5 4 4 3 . Processor 1 | . . . . . . . . . . . . . . 4 5 8 Hackware 1 | . . . . . . . 6 5 . . 5 6 3 . . . Protection 5 | . . 5 7 . 6 9 . 5 6 6 6 10 8 6 5 . Energy Gun 12 | . 22 8 9 9 9 9 20 22 26 22 3 . 1 11 14 . Energy Cannon 6 | . . 3 . . . . . . . . 16 20 21 9 2 . Ballistic Gun 3 | . 5 9 7 9 9 9 6 1 . 3 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 135 | 13 20 38 40 36 41 38 50 60 61 70 104 95 118 135 124 4 Greatest Support 166 | 20 20 38 73 73 73 68 71 83 83 90 108 128 127 148 166 30 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 10 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 2 Average Carried 13 | 1 6 9 12 15 14 15 12 14 14 14 14 14 14 14 13 . Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 10 10 15 15 15 15 15 15 15 15 15 15 15 15 2 2 Class Distribution -------------------- 53% | Scavenger-Tank 17% | Scavenger-Mutant 17% | Mutant 7% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Matter Collected 3805 | 295 59 485 271 . 322 8 149 288 . 300 380 117 243 539 349 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13761 | 150 463 1020 577 . 556 51 438 302 . 460 2024 631 1207 3453 2429 . Parts 560 | 12 23 61 31 . 28 4 14 10 . 18 72 27 57 133 70 . Haulers Intercepted 13 | . 2 3 2 . . . 1 . . . 1 1 1 1 1 . Recyclers Shooed 7 | . . 1 . . . . . . . . 4 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Combat Hostiles Destroyed 205 | . 13 24 11 . 12 1 2 7 . 8 22 7 16 53 29 . Guns 112 | . 13 12 8 . 12 1 2 6 . 7 3 . 1 25 22 . Cannons 63 | . . 6 . . . . . . . . 17 6 14 17 3 . AOE 21 | . . 6 3 . . . . . . . . 1 . 9 2 . Classes Destroyed 16 | 2 4 1 1 . 2 . 2 2 . 1 . . 1 . . . Worker 7 | . . . 1 . . . 4 . . . 1 . 1 . . . Builder 4 | . . . . . . . . . . . . . 1 2 1 . Tunneler 6 | 3 . . . . . . . . . . 1 . . 1 1 . Hauler 13 | . 2 3 2 . . . 1 . . . 1 1 1 1 1 . Recycler 10 | 1 . 1 1 . . . 1 . . . 3 1 . 1 1 . Operator 7 | . . . . . . . 1 . . . 3 . 1 . 2 . Watcher 14 | . 2 2 3 . . . 1 . . . 1 . 2 1 2 . Swarmer 43 | . 8 7 3 . . . . 2 . 6 2 . 3 12 . . Saboteur 3 | . . . . . . . . 1 . . 1 . . 1 . . Grunt 77 | . 5 13 6 . 5 . 1 1 . 1 8 1 1 13 22 . Brawler 6 | . . . . . . . . 1 . . 2 . 1 2 . . Duelist 9 | . . . . . 2 . . . . . 3 . 1 3 . . Sentry 25 | . . 4 2 . 3 1 . 2 . . 2 2 2 4 3 . Hunter 14 | . . . . . 2 . . . . . 2 2 4 4 . . Programmer 28 | . . . . . . . 1 . . . 3 2 4 14 4 . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . Best Kill Streak 12 | 4 7 7 5 . 3 1 3 3 . 3 5 4 6 10 12 . Combat Bots Only 8 | . 6 5 4 . 3 1 1 3 . 3 4 3 4 7 8 . Max Kills in Single Turn 4 | 1 1 4 2 . 1 1 2 1 . 2 2 2 2 3 2 . Gunslinging 1 | . . . . . . . . . . 1 . . . . 1 . Exploded 4 | . . 4 2 . . . . . . . . 1 . 3 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Damage Taken 18831 | . 218 704 376 10 449 . 85 964 . 702 1037 374 983 4629 7390 910 Core 2240 | . 57 68 49 . 23 . . 63 . 12 119 13 40 185 973 638 Absorbed by Shields 304 | . . . . . . . . . . . . 50 . . 232 22 Regen/Repaired (Parts) 162 | . . 136 . . . . . . . . 26 . . . . . Core Remaining (%) 89 | 100 77 83 . . . 86 . . . 91 88 98 96 87 . . Volleys Fired 490 | 5 38 56 35 . 34 2 17 22 . 34 54 12 28 89 64 . Largest 5 | 2 2 2 2 . 2 2 4 4 . 4 4 4 5 5 5 . Hottest 502 | 70 90 120 81 . 94 81 213 281 . 293 360 360 468 502 457 . Shots Fired 1651 | 10 75 108 66 . 68 4 59 75 . 130 192 45 136 400 283 . Gun 1081 | 10 75 61 64 . 68 4 59 75 . 130 48 . 5 235 247 . Cannon 554 | . . 44 . . . . . . . . 144 45 131 158 32 . Launcher 16 | . . 3 2 . . . . . . . . . . 7 4 . Special . | . . . . . . . . . . . . . . . . . Kinetic 162 | 5 3 37 31 . 34 2 14 7 . 10 19 . . . . . Thermal 1420 | 5 72 68 33 . 34 2 45 68 . 120 173 45 136 340 279 . Explosive 5 | . . 3 2 . . . . . . . . . . . . . Electromagnetic 64 | . . . . . . . . . . . . . . 60 4 . Robot Hit Streak 93 | 8 24 27 19 . 19 13 11 25 . 51 26 13 26 24 93 . Robot Miss Streak 5 | . 1 2 4 . 1 1 3 3 . 4 4 2 3 5 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 10 | . . . 1 . 1 . . 3 . 3 . . . . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . 1 . . . . 1 . Shots Hit Robots 1212 | 8 57 80 55 . 51 4 43 57 . 88 118 37 87 304 222 1 Core Hits 630 | 5 25 39 37 . 26 2 22 23 . 35 61 15 42 175 122 1 Critical Kills 13 | . . . . . . . . . . . 4 . 2 3 4 . Critical Parts Destroyed 10 | . . 1 . . . . . . . . . . . 2 7 . Critical Strikes 44 | 2 4 4 1 . . . 2 2 . 3 4 . 2 5 15 . Burn 21 | 2 4 3 1 . . . 2 2 . 3 . . . . 4 . Meltdown 6 | . . . . . . . . . . . 3 . 2 1 . . Destroy 17 | . . 1 . . . . . . . . 1 . . 4 11 . Melee Attacks 27 | . . . . . . . . 8 . 6 3 5 3 1 . 1 Impact 12 | . . . . . . . . 4 . 6 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . 1 5 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 35325 | 93 722 1994 1288 2 1015 80 866 1008 . 2123 4097 1267 3146 10233 7387 4 Guns 20152 | 93 719 1013 1095 . 1015 60 852 1008 . 2123 781 . 206 5488 5699 . Cannons 12476 | . . 534 . . . . . . . . 3185 1167 2926 3901 763 . Explosions 2394 | . . 413 193 . . . . . . . 39 100 . 772 877 . Melee . | . . . . . . . . . . . . . . . . . Ramming 303 | . 3 34 . 2 . 20 14 . . . 92 . 14 72 48 4 Kinetic 2763 | 32 27 656 597 . 477 24 246 119 . 231 354 . . . . . Thermal 29879 | 61 692 891 498 . 538 36 606 889 . 1892 3651 1267 3132 9017 6709 . Explosive 606 | . . 413 193 . . . . . . . . . . . . . Electromagnetic 1774 | . . . . . . . . . . . . . . 1144 630 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . . . . . 4 10 28 29 Average Corruption 6 | . . . . . . . . . . . . . 4 5 8 28 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . . Effects 62 | . . . . . . . . . . . . . 6 44 11 1 Message Errors 15 | . . . . . . . . . . . . . 2 8 4 1 Matter Fused 9 | . . . . . . . . . . . . . . 7 2 . Heat Flow Errors 9 | . . . . . . . . . . . . . 1 8 . . Energy Discharges 9 | . . . . . . . . . . . . . . 8 1 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . 5 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . Misfires 4 | . . . . . . . . . . . . . 1 2 1 . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 518 | . . 42 . . . . . . . . 128 8 43 254 43 . Projectiles 359 | . . 6 . . . . . . . . 123 8 43 179 . . Explosions 146 | . . 36 . . . . . . . . . . . 67 43 . Melee 13 | . . . . . . . . . . . 5 . . 8 . . Knockbacks 5 | . . 1 . . . 1 . . . . 1 . . 1 1 . Impact 5 | . . 1 . . . 1 . . . . 1 . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . . . . . . . . . . 34 56 . 83 155 2 Shots 15 | . . . . . . . . . . . 1 1 . 6 7 . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 33 | . 2 4 . 1 . 2 4 . . . 7 . 1 4 7 1 Kicked 32 | . 2 4 . 1 . 2 4 . . . 7 . 1 4 7 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 584 | 18 208 300 21 . 22 . 169 234 . 394 412 223 584 473 318 . Average Temperature 106 | 7 67 148 8 . 6 . 60 76 . 108 97 100 142 151 70 . Received Heat Transfer 3455 | . 78 438 225 9 252 . 9 438 . 36 141 35 63 405 1308 18 Effects 30 | . . 3 . . . . . . . . 2 . 9 15 1 . Shutdowns 14 | . . . . . . . . . . . 2 . 3 9 . . Energy Bleed 6 | . . 2 . . . . . . . . . . . 4 . . Interference 3 | . . 1 . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . Impact Corruptions 2 | . . . . . . . . . . . 1 . . 1 . . Robots Melted 12 | . . . . . . . . 1 . 2 3 . 2 2 2 . Combat Hostiles 10 | . . . . . . . . 1 . 2 2 . 1 2 2 . Parts Melted 99 | . 7 1 2 . 2 . 7 2 . 4 13 . 10 30 21 . Heat Transferred 38466 | 333 2067 2072 1147 . 999 74 1406 1609 . 3894 3854 1057 2941 8632 8381 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 . . 2 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Peak Influence 1358 | 20 273 430 404 82 636 271 250 858 390 1358 1251 679 461 1003 1044 473 Initial 617 | . 11 17 . 76 46 244 250 146 390 240 617 482 100 117 454 458 Average 513 | 8 110 233 212 80 359 159 137 570 390 923 986 481 284 542 716 460 Maximum Alert Level 4 | . 1 2 2 . 2 1 1 3 1 4 4 2 2 3 3 2 Low Security (%) 22 | 100 93 33 25 100 22 67 76 10 . . . . 20 5 . . Level 1 23 | . 6 64 73 . 27 32 23 13 100 8 . 13 57 21 . . Level 2 23 | . . 1 . . 50 . . 32 . 15 15 86 22 47 41 100 Level 3 22 | . . . . . . . . 43 . 36 53 . . 26 58 . Level 4 8 | . . . . . . . . . . 40 30 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 2 1 1 . . 2 . . . 8 3 9 8 10 . Investigation 9 | . 3 2 1 1 . . . . . . 1 . . . 1 . Extermination 11 | . . . . . . . 1 . . . 2 1 2 4 1 . Reinforcement 7 | . . . . . . . 1 . . . 1 2 1 1 1 . Assault 9 | . . . . . . . . . . . 3 . . 3 3 . Garrison 11 | . . . . . . . . . . . 1 . 6 . 4 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 1 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Distress Signals 10 | . 1 2 1 . . 1 . . . . 2 . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 375 | . 19 30 17 3 12 1 12 30 . 30 48 8 23 74 50 18 Peak Tracking Total 17 | . 4 4 6 3 5 1 4 8 . 7 6 3 4 7 11 17 Tactical Retreats 15 | . 2 . 1 . 2 . . . . . 4 . 1 3 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Traps Triggered 14 | . . 1 . . 1 . 1 3 . 2 . 1 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Machines Disabled 48 | . . 2 . . 4 . . 3 . 7 22 4 2 2 2 . Max in Single Turn 3 | . . 1 . . 2 . . 1 . 2 1 3 1 1 1 . Garrison Access 4 | . . . . . . . . . . . 1 1 . 1 1 . Garrison Relay 9 | . . . . . 2 . . 3 . 4 . . . . . . Phase Generator 2 | . . . . . 1 . . . . 1 . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Machines Accessed 59 | . 6 9 3 2 2 5 3 3 1 2 10 4 1 4 4 . Terminals 41 | . 6 7 2 1 2 5 2 3 . 2 6 2 1 1 1 . Fabricators 4 | . . . . . . . . . . . 1 1 . 1 1 . Repair Stations 2 | . . 1 . . . . . . . . 1 . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . Garrison Access 8 | . . . . 1 . . 1 . 1 . 1 1 . 1 2 . Total Hacks 175 | . 28 35 12 7 4 26 7 6 2 4 22 8 2 5 7 . Successful 87 | . 14 24 8 4 1 11 3 2 1 2 9 3 . 2 3 . Failed 88 | . 14 11 4 3 3 15 4 4 1 2 13 5 2 3 4 . Catastrophic 13 | . . 2 1 . 1 2 1 2 . . 1 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 45 | . 13 10 3 4 . 10 3 1 1 . . . . . . . Terminals 137 | . 28 24 9 5 4 26 5 6 . 4 14 5 2 2 3 . Fabricators 8 | . . . . . . . . . . . 3 2 . 1 2 . Repair Stations 12 | . . 9 . . . . . . . . 3 . . . . . Recycling Units 3 | . . 2 . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . 3 . . . . . . . . . . 1 . . Garrison Access 11 | . . . . 2 . . 2 . 2 . 1 1 . 1 2 . Terminal Hacks 64 | . 14 15 5 3 1 11 2 2 . 2 6 2 . 1 . . Record 1 | . . . . . . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 7 | . 3 1 . 2 . 1 . . . . . . . . . . Prototype ID Bank 13 | . 5 3 1 . . 3 . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . . . . . . . 1 . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 2 1 . . . . . . . . . . . . . Unreport Threat 6 | . . 2 . . . 1 1 . . . 2 . . . . . Locate Traps 8 | . 2 1 1 1 . . 1 . . . . 1 . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . . 1 . . . 1 . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . Registered Components 3 | . 1 1 . . . . . . . . 1 . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . Security Stations 2 | . . . . . 1 . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 10 | . . 8 . . . . . . . . 2 . . . . . Scan Component 5 | . . 4 . . . . . . . . 1 . . . . . Repair 5 | . . 4 . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . 1 . 1 . 1 1 . 1 2 . Unlock Access 4 | . . . . 1 . . 1 . 1 . . . . . 1 . Seal Access 4 | . . . . . . . . . . . 1 1 . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . 3 . 1 . 1 . Used 2 | . . . . . . . . . . . 2 . . . . . Hacking Detections 53 | . 6 8 3 2 2 5 3 3 1 2 9 2 1 3 3 . Full Trace Events 15 | . 3 1 1 1 1 5 . 1 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 4 . . . . . . . . 1 . . . . . Time 126 | . . 104 . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . 7 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Used RIF Installer 3 | . . . . . 1 . . 1 . 1 . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 8 | . . . . . . . . 3 . . 1 2 1 1 . . Non-combat 5 | . . . . . . . . . . . 1 2 1 1 . . Combat 3 | . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 13 | . . . . . . . . 3 . . 1 5 3 1 . . no_distress 5 | . . . . . . . . . . . 1 1 2 1 . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . purge_threat 3 | . . . . . . . . . . . . 3 . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . . formatsys_high 3 | . . . . . . . . 3 . . . . . . . . Relay Couplers Released 45 | . . . . . 8 . . 12 . 18 . 3 . . 4 . Machine Destruction 41 | . . . . . 8 . . 12 . 18 . 3 . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . Attached 6 | . . . . . . . 1 2 . . 1 1 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 6 8 . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Total Allies 21 | . . . . . . . 6 13 . 2 . . . . . . Largest Group 13 | . . . . . . . 6 13 10 10 7 . . . . . Highest-Rated Group 485 | . . . . . . . 146 485 378 388 388 . . . . . Highest-Rated Ally 116 | . . . . . . . 41 95 80 116 116 . . . . . Total Orders 22 | . . . . . . . . 4 . 14 4 . . . . . STAY 11 | . . . . . . . . 2 . 7 2 . . . . . FOLLOW 11 | . . . . . . . . 2 . 7 2 . . . . . Ally Attacks 230 | . . . . . . . 31 70 . 74 55 . . . . . Total Damage 7706 | . . . . . . . 719 1700 . 1905 3382 . . . . . Kills 71 | . . . . . . . 8 16 . 20 27 . . . . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Robot Analysis Total 7 | . 3 1 . 2 . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Turns Passed 13256 | 80 878 1332 609 39 680 432 760 1159 149 1237 1870 429 801 1702 1060 39 Spaces Moved 7748 | 38 519 608 335 31 418 346 467 725 119 902 1084 237 458 898 531 32 Core 19 | 7 . . . . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . . . . Legs 7729 | 31 519 608 335 31 418 346 467 725 119 902 1084 237 458 898 531 20 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 114 114 108 108 115 115 110 113 50 Average Speed 117 | 107 120 120 120 120 120 120 120 119 114 109 118 118 115 120 114 93 Slowest Speed 188 | 120 120 120 120 120 120 120 120 120 114 114 120 120 115 188 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 73 48 24 6 48 64 9 56 4 75 28 7 8 24 14 16 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 . 1 . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . . 4 4 . 1 3 1 . Terrain Destroyed 377 | . . 23 14 . 74 . . . . 93 34 23 18 66 32 . Melee 6 | . . . . . . . . . . 4 2 . . . . . Projectile 114 | . . . . . . . . . . 2 30 5 18 49 10 . AOE 257 | . . 23 14 . 74 . . . . 87 2 18 . 17 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac Res Res Acc Gar Total 10723 | 68 707 1109 472 32 526 358 635 966 132 1054 1528 349 654 1284 807 42 Wait 1415 | 6 102 341 67 1 37 8 55 64 9 27 298 54 94 126 126 . Move 7729 | 37 518 607 334 30 417 345 466 720 118 901 1083 236 457 897 531 32 Hop 2 | . . . . . . . . 2 . . . . . . . . Pick Up 324 | 10 23 39 14 . 11 . 18 26 2 21 30 12 28 65 25 . Fast Attach . | . . . . . . . . . . . . . . . . . Attach 96 | 8 3 10 2 . . . 6 2 1 2 5 5 10 16 24 2 Detach 12 | 1 2 . . . . . . 2 . . . 1 3 . 1 2 Swap 202 | . 4 21 14 . 15 . 4 24 1 21 25 14 8 38 13 . Drop 241 | 1 15 31 6 . 11 . 13 24 1 21 23 9 22 48 16 . Fire 490 | 5 38 56 35 . 34 2 17 22 . 34 54 12 28 89 64 . Melee 27 | . . . . . . . . 8 . 6 3 5 3 1 . 1 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 32 | . 2 4 . 1 . 2 4 . . . 7 . 1 4 7 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . 1 . . 15 . . . 1 . . . 4 Rewire 131 | . . . . . . 1 52 57 . 21 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 81 | -11/Junkyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Discovered new exit (range 10) 959 | -10/Materials | Entered another Materials area 959 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -9/Materials | Identified exit to Mines 1249 | -9/Materials | Build established: Scavenger-Mutant 1539 | -9/Materials | Repaired Aluminum Leg 1567 | -9/Materials | Repaired Seismic Detector 1595 | -9/Materials | Repaired Aluminum Leg 1623 | -9/Materials | Repaired Heat Sink 1955 | -9/Materials | Discovered new exit (range 8) 2053 | -9/Materials | Discovered new exit (range 9) 2271 | -9/Materials | Build established: Mutant 2291 | -9/Materials | Entered another Materials area 2291 | -8/Materials | Evolved 2 slots: Propulsion x2 2623 | -8/Materials | Discovered new exit (range 7) 2763 | -8/Materials | Discovered new exit (range 16) 2812 | -8/Materials | Identified exit to Factory 2900 | -8/Materials | Entered Storage 2921 | -8/Storage | Identified exit to Garrison 2939 | -8/Storage | Entered Garrison 2959 | -8/Garrison | Learned Recycling security intel 2978 | -8/Garrison | Triggered checkpoint 3044 | -8/Garrison | Garrison Relay disabled 3350 | -8/Garrison | Discovered new exit (range 13) 3380 | -8/Garrison | Phase Generator disabled 3404 | -8/Garrison | Installed Relay Interface Framework 3450 | -8/Garrison | Build established: Scavenger-Mutant 3568 | -8/Garrison | Garrison Relay disabled 3619 | -8/Garrison | Entered Recycling 3755 | -8/Recycling | Identified exit to Factory 4051 | -8/Recycling | Entered Factory 4051 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4376 | -6/Factory | Identified exit to Garrison 4781 | -6/Factory | Build established: Scavenger-Gunner 4811 | -6/Factory | Entered Garrison 4811 | -6/Garrison | Accompanied by 3 allies 4836 | -6/Garrison | Triggered checkpoint 4860 | -6/Garrison | Garrison Relay disabled 4956 | -6/Garrison | Triggered checkpoint 4956 | -6/Garrison | Triggered checkpoint 4998 | -6/Garrison | Triggered checkpoint 5084 | -6/Garrison | Triggered checkpoint 5120 | -6/Garrison | Garrison Relay disabled 5131 | -6/Garrison | Build established: Scavenger-Tank 5145 | -6/Garrison | Discovered new exit (range 13) 5176 | -6/Garrison | Found embedded Infiltrators 5195 | -6/Garrison | Discovered new exit (range 11) 5195 | -6/Garrison | Discovered new exit (range 88) 5195 | -6/Garrison | Discovered new exit (range 72) 5610 | -6/Garrison | Learned Factory security intel 5780 | -6/Garrison | Build established: Commander-Tank 5854 | -6/Garrison | Triggered checkpoint 5858 | -6/Garrison | Garrison Relay disabled 5885 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 5970 | -6/Garrison | Entered Factory 5970 | -6/Factory | Accompanied by 10 allies 6082 | -6/Factory | Identified exit to Garrison 6119 | -6/Factory | Entered Garrison 6119 | -6/Garrison | Accompanied by 10 allies 6180 | -6/Garrison | Garrison Relay disabled 6192 | -6/Garrison | Triggered checkpoint 6221 | -6/Garrison | Phase Generator disabled 6325 | -6/Garrison | Spotted B-75 Beast 6341 | -6/Garrison | Allies destroyed B-75 Beast 6396 | -6/Garrison | Triggered checkpoint 6398 | -6/Garrison | Triggered checkpoint 6472 | -6/Garrison | Triggered checkpoint 6485 | -6/Garrison | Build established: Scavenger-Tank 6498 | -6/Garrison | Expanded RIF knowledge: Robot Detection 6552 | -6/Garrison | Garrison Relay disabled 6573 | -6/Garrison | Discovered new exit (range 13) 6709 | -6/Garrison | Garrison Relay disabled 6782 | -6/Garrison | Spotted B-75 Beast 6816 | -6/Garrison | Allies destroyed B-75 Beast 6839 | -6/Garrison | Found Relay Coupler [Proto] 6854 | -6/Garrison | Spotted B-75 Beast 6859 | -6/Garrison | Destroyed B-75 Beast 6906 | -6/Garrison | Triggered checkpoint 6940 | -6/Garrison | Discovered new exit (range 12) 6964 | -6/Garrison | Discovered new exit (range 93) 6964 | -6/Garrison | Discovered new exit (range 13) 6964 | -6/Garrison | Discovered new exit (range 65) 6998 | -6/Garrison | Rewired B-86 Titan 7017 | -6/Garrison | Rewired B-86 Titan 7116 | -6/Garrison | Garrison Relay disabled 7356 | -6/Garrison | Entered Factory 7356 | -5/Factory | Accompanied by 7 allies 7356 | -5/Factory | Evolved 2 slots: Utility x2 7462 | -5/Factory | Garrison activated, responded to threat 8380 | -5/Factory | Cargo convoy interrupted 8483 | -5/Factory | Destroyed Titan 5a 8534 | -5/Factory | Repaired Imp. Cooling System 8856 | -5/Factory | First assault squad dispatched 9210 | -5/Factory | Discovered new exit (range 14) 9226 | -5/Factory | Entered another Factory area 9226 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9253 | -4/Factory | Discovered new exit (range 16) 9341 | -4/Factory | Discovered new exit (range 8) 9458 | -4/Factory | Identified exit to Upper Caves 9655 | -4/Factory | Entered Research 9655 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 9745 | -3/Research | Discovered new exit (range 9) 9953 | -3/Research | Spotted B-86 Titan 9980 | -3/Research | Garrison activated, responded to threat 10264 | -3/Research | Found Gamma Bomb Array 10456 | -3/Research | Entered another Research area 10456 | -2/Research | Evolved 2 slots: Utility x2 10706 | -2/Research | First assault squad dispatched 10964 | -2/Research | Lost 4 parts (1p2u1w) 11196 | -2/Research | Lost 3 parts (1n2u) 11213 | -2/Research | Destroyed 7 combat bots 11557 | -2/Research | Destroyed 7 combat bots 11809 | -2/Research | Discovered new exit (range 15) 11817 | -2/Research | System corruption reached 10% 11907 | -2/Research | Identified exit to Testing 12042 | -2/Research | Spotted B-90 Cyclops 12048 | -2/Research | Discovered new exit (range 16) 12103 | -2/Research | Identified exit to Access 12158 | -2/Research | Entered Access 12158 | -1/Access | Evolved 2 slots: Utility x2 12254 | -1/Access | Garrison activated, responded to threat 12615 | -1/Access | Spotted B-99 Colossus 12658 | -1/Access | First assault squad dispatched 12888 | -1/Access | Destroyed 8 combat bots 13021 | -1/Access | Energy Cycler disabled 13080 | -1/Access | Garrison activated, responded to threat 13104 | -1/Access | System corruption reached 10% 13137 | -1/Access | Build established: Scavenger-Gunner 13192 | -1/Access | Core integrity fell below 50% 13218 | -1/Access | Identified exit to Garrison 13218 | -1/Access | Entered Garrison 13240 | -1/Garrison | Triggered checkpoint 13246 | -1/Garrison | Lost 35 parts (5p11n9u10w) 13248 | -1/Garrison | Spotted B-99 Colossus 13252 | -1/Garrison | Core integrity fell below 20% 13257 | -1/Garrison | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 13250_ Slammed into S-43 Plague. 13251_ Penetrated by Slug. 13251_ Slug penetrates Wall. 13251_ Penetrated by Slug. 13251_ Slug penetrates S-43 Plague. 13251_ Slug penetrates Wall. 13251_ Slug penetrates Y-72 Warden. 13251_ Slug penetrates Wall. 13252_ Penetrated by Slug. 13252_ S-43 Plague destroyed. 13253_ Slug penetrates B-99 Colossus. 13253_ Slug penetrates Wall. 13255_ Hvy. Mace destroyed. 13255_ Knocked back. 13255_ Penetrated by Slug. 13255_ Adv. Target Analyzer destroyed. 13255_ Penetrated by Slug. 13255_ Slug penetrates Wall. 13256_ B-99 Colossus activates siege mode. 13257_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ??######???? #??????????????????????????????????? | | ??# #???? #??????????????????????????????????? | | ??# #???# #??????????????????????????????????? | | ??# #???# #??????????????????????????????????? | | ??### #???# #??????????????????????????????????? | | ????# #???# #??????????????????????????????????? | | ????# #???# #??????????????????????????????????? | | ????# #???# #??????????????????????????????????? | | ##### #???# #??????????????????????????????????? | | ##### #??????????????????????????????????? | | ##### #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????######## #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# =#??????????????????????????????????? | | ???????????#=%#######????????????????????????????? | | ???????????# [## #????????????????????????????? | | ??????????## s%# ######???????????????????????? | | ???????#### =s [ % ########p #?????????????? | | ?????# p Y =%* p #?????????????? | | ??????????# Yssss @ #?????????????? | | ??????????# #; ;# #########???????????????? | | ??????????# #" ## #???????????????????????? | | ????????? "???????????????????????? | | ????????# "???????????????????????? | | ????????# "???????????????????????? | | ????????# "???????????????????????? | | ????????### ## ## #???????????????????????? | | ??????????# ?# ## #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# ##""""## #???????????????????????? | | ???????????? ????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 59 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 8 Core Analysis 6 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 42 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed BlastMicroFlail Manual? 0 Play Time 03:39:33 Cumulative 71.0 hours Start 2023.05.27 @ 23:05:38 End 2023.05.31 @ 23:50:49 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 38 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 078d2f51-0e22-4420-b821-b636c3d5bb88