Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 04:16:39 Player: ktur Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (513) 2565 Value Destroyed (25720) 25720 Prototype IDs (89) 1780 Alien Tech Used (12) 2400 Bonus (17492) 17492 TOTAL SCORE: 61057 Bonus ------- High Alert Combat Kills 3083 Follower Combat Kills 1251 Entered Garrisons 400 Network Hubs Disabled 400 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -1742 Cogmind --------- Core Integrity 0/1850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive > --- UTILITY (13) ----- Enhanced Optical Array Experimental Core Analyzer Experimental Actuator Array System Shield Spacefold Activator > --- WEAPON (4) ------- Vortex Lance Vortex Lance > --- INVENTORY (7) ---- Advanced Energy Well (500) Experimental Matter Compressor (500) Experimental EM Disruption Field Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Experimental Core Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Thermal Barrier Advanced Force Field Antimissile System Antimissile System Antimissile System Advanced Hacking Suite System Shield Spacefold Activator > --- WEAPON ----------- Omega Cannon Sigix Broadsword > --- INVENTORY -------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Experimental Cooling System Advanced Energy Well Experimental Matter Compressor Precision Energy Filter Particle Accelerator Experimental Actuator Array Experimental Transmission Jammer Improved Utility Shielding Experimental Weapon Shielding Experimental EM Disruption Field Improved System Shield Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Subatomic Replicator EMDS Guided Micro-nuke Launcher Improved Plasma Cutter Vortex Lance Vortex Lance [Rating: 251] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Advanced Force Field Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 2 . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 708 | 6 13 . 51 6 14 9 34 17 5 3 28 5 10 14 47 14 76 22 31 20 13 8 5 . 5 27 26 35 75 7 33 6 43 Power 27 | 1 1 . 6 . . 2 1 1 . . 2 . . 1 2 1 7 . . . . 1 . . . . . . 1 . . . . Engine 15 | 1 1 . 6 . . 1 1 1 . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 1 1 3 . . . . 1 . . . . . . 1 . . . . Propulsion 94 | 2 1 . 18 1 1 3 11 2 1 . 6 . 1 2 7 . 16 1 1 3 . . . . . . 2 3 4 . 2 . 6 Treads 37 | 2 1 . 18 1 1 . 9 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . Leg 40 | . . . . . . 1 . . . . . . . 1 6 . 16 1 1 3 . . . . . . 2 3 4 . 2 . . Wheel 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 314 | 1 4 . 6 . 6 2 8 5 2 1 9 2 6 9 23 7 29 10 18 8 5 2 2 . 4 17 16 21 45 5 18 1 22 Device 183 | . 1 . 2 . 3 . 1 1 . . 5 . 2 5 15 5 20 4 14 6 4 1 1 . 2 10 9 11 35 3 10 1 12 Storage 13 | 1 2 . 1 . . . . . . . 1 2 1 1 2 . 1 1 . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . Hackware 16 | . . . . . . . . 1 . 1 1 . . . 2 . 1 . . . . . . . . . 4 . 1 1 1 . 3 Protection 93 | . . . 3 . 3 2 6 3 1 . 2 . 3 3 4 2 5 5 4 2 1 1 1 . 2 7 3 9 8 1 6 . 6 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Weapon 273 | 2 7 . 21 5 7 2 14 9 2 2 11 3 3 2 15 6 24 11 12 9 8 5 3 . 1 10 8 11 25 2 13 5 15 Energy Gun 16 | 2 1 . 2 1 1 1 1 3 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 85 | . . . 1 . . . . . . . . . . . 6 3 15 7 6 2 5 3 2 . 1 6 4 2 10 1 5 1 5 Ballistic Gun 59 | . 2 . 9 2 3 . 12 2 . 1 3 2 1 2 9 2 7 . . 2 . . . . . . . . . . . . . Ballistic Cannon 29 | . 2 . 5 . . . . . . . . . . . . . . 1 3 . . . . . . . 2 5 3 . 1 2 5 Launcher 20 | . 2 . 2 . 1 1 1 1 1 . 1 . . . . 1 2 3 2 . . . . . . . . . . . . 1 1 Special Weapon 20 | . . . . . . . . . . . . . 1 . . . . . 1 3 3 2 1 . . 4 2 2 1 . . . . Impact Weapon 8 | . . . . 2 2 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . . . . . . 4 1 1 . . . . . . . . . . . . . . 2 11 1 7 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Special Melee Weapon 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 3 . . . 2 4 . . 2 . 4 3 6 . . . . 5 . . . . 1 . . 1 . . 3 . . Corrupted Parts 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Parts Lost 60 | . 2 . 3 . 5 4 7 3 2 1 . 1 . . 4 . 3 1 . . . . . . . . . . 1 . . . 23 Power 7 | . . . 1 . . . 1 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 Propulsion 17 | . . . . . 2 2 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . 9 Utility 27 | . . . 2 . 1 1 5 2 2 1 . . . . . . 1 1 . . . . . . . . . . 1 . . . 10 Weapon 9 | . 2 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 19 | . 2 . 1 . 3 2 4 2 2 1 . 1 . . 2 . 1 1 . . . . . . . . . . 1 . . . 19 To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 100 93 92 94 97 95 97 97 98 94 92 91 96 84 97 98 98 96 89 90 89 92 92 90 89 89 89 90 86 82 Engine 4 | . 14 14 10 11 11 10 8 8 9 9 3 6 6 4 1 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 3 6 1 5 5 5 5 5 5 5 5 5 4 4 3 4 4 4 3 Treads 12 | . 28 28 33 33 27 11 23 26 27 27 . . 3 8 10 . . . . . . . . . . . . . . . . . . Leg 13 | . . . . . . 4 . . . . . . . 1 10 33 25 35 35 34 35 31 31 31 31 31 28 27 28 26 25 24 21 Hover 2 | . . . . . . . . . . . 33 33 25 16 3 . . . . . . . . . . . . . . . . . . Device 7 | . 1 . 3 11 8 5 1 . . . 5 3 5 10 13 8 8 4 10 5 10 15 14 15 18 14 11 7 14 18 16 24 16 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 8 7 8 13 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 8 | . 11 14 7 . . . 1 9 16 18 13 13 13 11 6 6 10 11 11 11 11 10 10 10 10 10 9 4 4 4 5 8 8 Hackware 8 | . . . . . . . . 8 9 6 11 13 13 7 3 13 16 10 5 5 5 5 5 5 5 5 18 23 18 18 20 12 13 Protection 9 | . . . 10 11 12 15 29 16 6 9 5 6 6 4 8 10 3 11 11 16 11 10 10 10 7 10 6 10 8 8 7 4 7 Energy Gun 3 | . 3 . 5 10 7 17 1 10 17 17 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 5 4 7 3 1 4 4 4 . 3 4 2 . . . . 1 2 Ballistic Gun 4 | . 13 . 11 10 11 1 16 6 . . 3 4 9 13 11 3 1 . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . 10 28 3 . . . . . . . . . . . . . . . 4 . . . . . . . 1 2 . . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 14 31 31 98 99 99 99 122 105 105 101 102 39 111 131 140 136 128 122 146 147 133 165 166 155 165 171 170 166 165 167 165 178 187 Greatest Support 180 | 40 40 40 60 63 63 32 63 60 60 60 40 40 80 103 150 150 166 166 166 175 175 175 175 175 175 175 175 175 180 180 180 180 180 Greatest Overweight (x) 6 | . . . 1 1 2 6 6 2 1 1 2 . 1 1 2 . 1 . . . . . . . . . . 1 1 . . . 6 Average Overweight (x) . | . . . . 1 1 4 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 15 25 25 25 25 25 25 25 25 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 Average Capacity 23 | 7 12 15 23 25 25 25 25 25 25 25 14 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 25 Most Carried 27 | 6 15 15 25 25 25 25 25 25 25 25 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 Average Carried 23 | 2 11 14 23 24 23 23 24 24 24 24 12 10 18 24 24 24 24 24 24 24 24 23 24 25 24 24 24 24 25 26 26 24 24 Final Capacity 27 | 8 15 15 25 25 25 25 25 25 25 25 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 7 Final Carried 27 | 6 15 15 25 25 22 25 25 25 25 25 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 27 27 27 24 4 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 9% | Wizard-Mutant 8% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Wizard-Skirmisher | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Wizard-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 19628 | 202 364 229 1024 95 200 538 1205 850 193 103 392 580 244 379 976 703 1051 541 706 296 310 120 100 10 . 539 299 592 2192 210 990 544 2851 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25070 | . 518 44 1775 . 4 549 1353 1386 516 804 463 510 521 541 1329 701 1503 351 511 . 614 143 246 76 . 850 490 286 3455 38 1664 1178 2651 Parts 1118 | . 23 8 107 . . 12 81 69 27 27 25 29 26 45 77 32 64 12 21 . 12 6 8 8 . 25 20 18 121 2 78 53 82 Haulers Intercepted 19 | . 2 . 6 . . . 2 3 . . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 1 . Recyclers Shooed 18 | . 1 . 9 . . . 1 . . 3 1 . . . . . 2 . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . . . . . 8 15 . 1 . 1 8 . 9 . . . . . . . Prevented 45 | . . . . . . . . . . . . . . . . . . 2 10 . 10 . 7 . . 16 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 384 | . 11 5 41 . 8 7 24 20 12 2 1 6 3 3 18 14 21 10 10 . 10 1 5 7 . 22 6 5 42 . 17 18 35 Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . 10 . 6 Guns 121 | . 2 . 30 . 1 5 19 15 10 2 1 6 3 3 18 3 3 . . . . . . . . . . . . . . . . Cannons 88 | . 4 4 6 . . . . . . . . . . . . 6 8 3 6 . 3 . . . . 8 3 3 13 . 3 9 9 AOE 81 | . 5 1 5 . 7 . 4 5 1 . . . . . . 2 7 7 2 . 2 . 3 7 . 9 . . 4 . . 5 5 Classes Destroyed 27 | . 5 1 6 . 1 1 1 . . . 1 . . . 1 . . . 1 . . . . . . 1 . 1 2 . 1 . 4 Worker 22 | . . 1 1 . . 1 3 3 . . 3 . . . 1 . . . . . . . . . . . . 1 . . 2 2 4 Builder 25 | . . . 1 . . . 3 4 . . . 3 . . . . 3 . . . . 1 . . . . . . 2 . 2 6 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 6 . . . 2 3 . . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 1 . Recycler 27 | . 1 . 1 . . 2 1 1 . 9 1 . . . . . 3 . . . . . . . . . 1 . 2 . 1 1 3 Mechanic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 19 | . . . 2 . . . 2 . . . . . . 8 . . . . . . . . . . . . . 1 1 3 . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 16 | . 1 . 1 . . . 3 . . . 1 1 1 . 1 . 1 . . . . 1 . . . . 1 . 2 . . 1 1 Swarmer 50 | . 3 5 10 . . . 4 . 4 . . . . . . 3 5 . 1 . . . 1 5 . 3 . . . . . 4 2 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 164 | . 8 . 19 . . 4 13 14 7 . . 2 . . 7 4 9 8 5 . 9 . 1 2 . 10 1 . 10 . 11 5 15 Brawler 10 | . . . 1 . . 1 2 . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . . 1 Duelist 10 | . . . 1 . . 1 2 1 . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . 1 Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 48 | . . . 9 . . . 3 5 1 2 1 4 . 3 3 3 2 . 2 . . 1 1 . . 1 1 . 4 . . . 2 Hunter 27 | . . . . . . 1 . . . . . . . . 1 2 2 1 . . . . 2 . . 4 2 . 8 . . 2 2 Programmer 36 | . . . . . . . . . . . . . . . 1 2 3 . . . . . . . . . 2 4 8 . 6 7 3 Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Lightning 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 3 3 6 . 7 4 7 6 7 7 2 4 3 6 4 6 5 6 3 . 3 2 5 5 . 6 3 2 9 2 4 11 9 Combat Bots Only 8 | . 3 3 5 . 7 3 4 3 7 1 1 4 2 1 4 6 5 5 3 . 3 1 4 5 . 6 3 2 6 . 4 5 8 Max Kills in Single Turn 6 | . 2 1 5 . 2 1 4 2 2 1 1 1 1 2 1 2 4 3 2 . 1 1 3 5 . 4 1 1 3 1 1 6 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 5 . 2 . 2 1 1 . . . . . . 2 3 3 2 . 1 . 3 5 . 3 . . 2 . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 26906 | . 516 163 1239 . 1039 504 1897 1214 477 150 106 164 50 81 2373 937 1203 668 583 33 237 . 54 8 . 646 56 634 1925 84 328 251 9286 Core 3712 | . 60 22 161 . 127 62 255 109 16 14 5 11 . . 133 70 102 64 55 7 . . . . . 82 4 43 219 24 28 . 2039 Absorbed by Shields 6374 | . . . . . . . . . . . . . . 56 664 321 33 . 271 33 . . 59 8 . 689 65 630 1536 91 323 260 1335 Reduced by Siege Mode 113 | . . . . . . . . . . . . . . . 113 . . . . . . . . . . . . . . . . . . Redirected to Shielding 807 | . . . . . . . . . . . . . . . . 62 . 55 17 . 50 . 13 . . 79 2 69 187 . 13 . 260 Regen/Repaired (Parts) 9425 | . . . . . . . . . . . . . 1 . . . 2658 . . 283 . . . . . . . 835 2013 . 1324 87 2224 Core Remaining (%) 66 | 100 . 67 . . . 12 . . . 28 . . . . . 74 . . . . 77 . . . . 92 . . 54 . 91 . . Volleys Fired 1477 | . 39 11 129 . 42 33 131 78 29 19 23 83 25 35 82 53 106 17 65 . 40 6 6 2 . 85 29 29 93 11 15 39 122 Largest 2 | . 2 2 2 . 2 2 2 2 2 2 1 1 2 2 2 2 2 2 2 . 1 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 180 | . 80 70 103 . 84 122 86 90 90 90 30 30 65 70 125 125 180 147 147 . 90 90 70 . . 90 90 70 70 70 70 100 100 Shots Fired 2064 | . 74 22 255 . 79 63 244 149 53 31 23 83 31 47 145 63 121 20 83 . 40 6 6 2 . 85 29 28 95 11 15 39 122 Gun 1243 | . 52 . 221 . 74 63 237 146 47 31 23 83 26 47 125 32 36 . . . . . . . . . . . . . . . . Cannon 752 | . 18 22 30 . . . . . . . . . . . 20 30 81 17 82 . 38 6 5 . . 76 29 26 93 11 15 35 118 Launcher 46 | . 4 . 4 . 5 . 7 3 6 . . . . . . 1 4 3 1 . . . . . . . . . . . . 4 4 Special 23 | . . . . . . . . . . . . . 5 . . . . . . . 2 . 1 2 . 9 . 2 2 . . . . Kinetic 1158 | . 44 22 171 . 66 14 229 104 . 10 23 83 26 47 125 32 36 1 25 . . . . . . . 16 15 20 . . 18 31 Thermal 384 | . . . 80 . 8 49 8 . . . . . 5 . 20 9 61 15 46 . 20 1 . . . 54 6 2 . . . . . Explosive 62 | . 4 . 4 . 5 . 7 3 6 . . . . . . 1 4 3 1 . 2 . 1 2 . 9 . . 2 . . 4 4 Electromagnetic 460 | . 26 . . . . . . 42 47 21 . . . . . 21 20 1 11 . 18 5 5 . . 22 7 11 73 11 15 17 87 Robot Hit Streak 24 | . 9 3 24 . 19 17 13 9 6 9 9 8 12 13 13 13 10 6 7 . 9 10 13 . . 6 7 11 13 7 13 9 22 Robot Miss Streak 9 | . 5 2 3 . 2 3 6 4 8 3 1 6 9 4 4 2 2 6 5 . 3 . . . . 5 6 4 5 1 1 2 3 Penetration Max 2 | . . . . . . . 1 . . 2 . 1 2 1 2 . 2 . 1 . 1 . . . . 1 1 . 1 . 1 1 1 Secondary Targets 18 | . 1 . 3 . . 2 2 2 3 . . . 1 . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1450 | . 39 10 185 . 70 50 141 111 28 21 22 64 22 35 90 39 64 9 30 . 15 5 3 . . 37 13 24 106 10 44 30 133 Core Hits 802 | . 28 4 77 1 28 15 75 63 23 16 12 13 13 18 39 14 42 43 17 . 13 2 5 6 . 25 10 11 49 3 22 38 77 Critical Kills 50 | . . . . . . . 2 . . 3 4 9 5 9 11 . 5 . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 74 | . . . 1 . 1 . 6 . . 4 3 15 6 4 17 2 9 . 6 . . . . . . . . . . . . . . Critical Strikes 221 | . . 1 4 . 1 7 8 . . 7 9 29 12 13 28 3 16 . 13 . 3 1 2 . . 4 3 4 20 1 2 10 20 Burn 10 | . . . 3 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 132 | . . . 1 . 1 . 8 . . 7 8 29 12 13 28 2 13 . 10 . . . . . . . . . . . . . . Blast 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 2 Corrupt 57 | . . . . . . . . . . . . . . . . 1 2 . 3 . 2 1 2 . . 3 3 2 17 1 1 4 15 Sever 9 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 3 . 1 1 . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 250 | . . . . 3 2 . . 6 . . 4 22 . . . . . . . 1 . . . . . . . 12 71 3 59 10 57 Impact 11 | . . . . 3 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 175 | . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . 12 71 3 59 10 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 44 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 43 Sneak Attacks 38 | . . . . . 1 . . 1 . . 3 19 . . . . . . . . . . . . . . . . 3 1 7 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Damage Inflicted 68477 | . 763 299 3933 16 1924 793 3232 2606 552 569 547 1207 570 769 2251 1538 2988 1915 1621 . 1613 266 625 819 . 4077 978 1574 7969 573 3974 5216 12700 Guns 16339 | . 346 . 2651 . 1298 793 2318 1888 482 436 287 1106 524 769 2124 640 677 . . . . . . . . . . . . . . . . Cannons 24839 | . 145 189 350 . . . . . . . . . . . . 782 1532 210 1317 . 902 266 264 . . 1625 978 1034 4127 375 905 2810 7028 Explosions 15332 | . 214 97 811 . 526 . 849 639 70 29 . . . . 117 116 779 1705 304 . 618 . 303 819 . 2170 . . 1256 . . 2046 1864 Melee 10816 | . . . . . 100 . . 54 . . 253 101 . . . . . . . . . . . . . . . 403 2470 198 3069 360 3808 Ramming 570 | . 58 13 121 16 . . 65 25 . 104 7 . . . 10 . . . . . . . . . . . . 121 30 . . . . Kinetic 20453 | . 299 189 1736 . 1162 135 2216 1269 . 193 287 1106 524 769 2124 640 677 16 391 . . . . . . . 603 566 812 . . 1756 2983 Thermal 5889 | . . 97 1265 . 136 658 102 232 70 29 . . 46 . . 162 915 187 524 . . . . . . 1043 . 16 . . . . 407 Explosive 14107 | . 214 . 811 . 526 . 849 407 . . . . . . . 116 779 1661 304 . 618 . 303 819 . 1941 . . 1256 . . 2046 1457 Electromagnetic 16123 | . 192 . . . . . . 619 482 243 . . . . 117 620 617 51 402 . 902 266 264 . . 811 375 468 3315 375 905 1054 4045 Impact 154 | . . . . . 100 . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7925 | . . . . . . . . . . . 253 101 . . . . . . . . 93 . 58 . . 282 . 403 2556 198 3069 360 552 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3256 Highest Corruption 29 | . . . . . . . 2 2 2 2 2 . 2 2 24 29 5 8 8 8 . . . . . . 1 4 9 . . . . Average Corruption 5 | . . . . . . . 2 2 2 2 1 . 2 1 14 24 3 7 8 8 . . . . . . 1 1 8 . . . . Corruption Purged 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 321 | . . . . . . . . 25 16 19 3 . 2 3 33 45 35 21 38 1 . . . . . . . 7 73 . . . . Message Errors 85 | . . . . . . . . 7 2 6 2 . . 2 4 9 12 3 18 . . . . . . . . 1 19 . . . . Matter Fused 72 | . . . . . . . . 3 3 4 . . . 1 10 11 12 3 6 . . . . . . . . 2 17 . . . . Heat Flow Errors 29 | . . . . . . . . 1 2 2 . . . . 1 4 1 4 4 . . . . . . . . . 10 . . . . Energy Discharges 38 | . . . . . . . . 6 4 2 . . 1 . 2 4 4 3 4 1 . . . . . . . 1 6 . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 46 | . . . . . . . . 7 3 1 . . . . 6 4 4 2 4 . . . . . . . . 2 13 . . . . Data Loss (major) 12 | . . . . . . . . . . 1 1 . 1 . 2 2 1 3 . . . . . . . . . . 1 . . . . Misfires 12 | . . . . . . . . . 1 3 . . . . 3 . 1 2 . . . . . . . . . . 2 . . . . Alerts 7 | . . . . . . . . . 1 . . . . . 2 1 . . 1 . . . . . . . . . 2 . . . . Weapon Failures 16 | . . . . . . . . 1 . . . . . . 3 10 . . 1 . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3810 | . . 12 35 . 9 . 13 14 . . . 1 . . . . 96 12 49 . 22 . 103 62 . 234 35 127 544 236 664 788 754 Projectiles 1320 | . . . 2 . . . . . . . . . . . . . 84 . 49 . 18 . 10 . . 26 35 23 164 68 . 504 337 Explosions 688 | . . 12 33 . 9 . 1 . . . . . . . . . 12 12 . . 4 . 93 62 . 208 . . 107 . . 107 28 Melee 1802 | . . . . . . . 12 14 . . . 1 . . . . . . . . . . . . . . . 104 273 168 664 177 389 Knockbacks 54 | . 3 3 3 . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . 6 13 5 . . 7 10 Impact 5 | . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 42 | . 3 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . 5 7 5 . . 6 10 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . 1 . Self-Inflicted Damage 505 | . 24 . . . . . . 47 . . 3 . . . 124 46 37 136 . . . . . . . . . . . . . . 88 Shots 15 | . 1 . . . . . . 1 . . . . . . 2 2 1 6 . . . . . . . . . . . . . . 2 Rammed 56 | . 15 2 15 5 . . 5 4 . 9 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 67 | . 15 3 16 5 . . 6 5 . 12 1 . . . 1 . . . . . . . . . . . . 2 1 . . . . Kicked 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Crushed 7 | . . 1 1 . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 168 63 360 . 199 288 365 223 337 124 1 12 4 . 275 237 294 331 378 339 177 . . . . . 76 . 280 60 45 160 236 Average Temperature 84 | . 51 27 63 . 116 119 111 51 106 48 1 5 4 . 68 77 67 113 134 173 79 . . . . . 26 . 74 22 18 63 64 Received Heat Transfer 5394 | . 288 . 540 . . 243 1080 621 252 45 6 39 . 12 202 202 261 174 111 . 42 . . . . 122 . 49 289 28 123 . 665 Effects 26 | . . . . . . . 2 3 2 . . . . . 1 . 4 1 3 4 . . . . . . . . 4 . . . 2 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . Interference 20 | . . . . . . . 1 3 . . . . . . 1 . 4 . 1 4 . . . . . . . . 4 . . . 2 Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . 1 6 5 . . . . . . . . . . . . . . . . . . Total Turns 311 | . . . . . . . . . . . . . 14 94 203 . . . . . . . . . . . . . . . . . . Longest Duration 113 | . . . . . . . . . . . . . 14 59 113 . . . . . . . . . . . . . . . . . . Robots Corrupted 66 | . . . . . . . . . 1 . . . . . . 3 2 . 2 . 5 1 2 . . 5 3 1 17 . 4 4 16 Combat Hostiles 63 | . . . . . . . . . 1 . . . . . . 3 2 . 2 . 5 1 2 . . 5 3 1 15 . 4 4 15 Parts Fried 122 | . . . . . . . . 4 3 2 . . . . . 6 5 . 1 . 6 3 1 . . 7 5 4 26 2 8 11 28 Impact Corruptions 8 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Robots Melted 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 19 | . . . 3 . . 12 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 Heat Transferred 6699 | . . 150 2775 . 72 1961 222 200 100 50 . . 148 . . . 444 50 . . . . . . . 240 . 37 . . . . 250 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 3 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 Missiles Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 1246 | . 274 168 726 276 . 165 422 332 835 405 205 549 281 244 507 817 447 . . . . 99 . . . . 543 244 836 392 220 766 1246 Initial 489 | . . . 6 275 . . 3 145 180 375 150 9 140 32 15 354 428 . . . . . . . . . 478 192 88 387 20 132 489 Average 252 | . 78 71 222 115 . 77 177 211 585 103 117 190 224 139 252 705 165 . . . . 34 . . . . 395 87 339 55 114 394 852 Maximum Alert Level 4 | . 1 . 3 1 . . 2 1 3 2 1 2 1 1 2 3 2 . . . . . . . . . 2 1 3 1 1 3 4 Low Security (%) 55 | 100 88 100 68 67 . 100 63 31 5 79 97 61 13 67 35 . 67 . . . . 100 . . . . . 90 30 91 88 2 . Level 1 20 | . 11 . 8 32 . . 27 68 8 19 2 27 86 32 42 5 21 . . . . . . . . . 45 9 16 8 11 47 . Level 2 14 | . . . 13 . . . 8 . 44 . . 10 . . 21 19 10 . . . . . . . . . 54 . 51 . . 42 26 Level 3 8 | . . . 9 . . . . . 41 . . . . . . 75 . . . . . . . . . . . . 1 . . 7 50 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 . 8 . . . 4 4 . . 1 2 . . 6 . 5 . 1 . . . . . . . 2 2 9 . 6 2 10 Investigation 14 | . 2 . 4 . . . . 2 . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . 2 . . Extermination 19 | . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . 1 2 4 . 3 1 4 Reinforcement 17 | . . . 3 . . . 3 1 . . . 1 . . 4 . 1 . . . . . . . . . . . 2 . 1 . 1 Assault 11 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 5 Garrison 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 33 | . 2 . 5 . . . 6 3 . . . 1 2 . 2 . 1 . . . . . . . . . . . 7 3 . . 1 Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 11 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Times Spotted 623 | . 22 8 62 . 7 7 45 32 14 2 1 24 9 13 33 16 21 9 19 12 11 3 1 3 . 21 5 12 72 3 25 27 84 Peak Tracking Total 13 | . 3 3 5 . 9 3 6 4 5 1 1 4 5 1 7 4 5 5 4 9 4 2 2 5 . 5 2 3 9 1 4 6 13 Tactical Retreats 56 | . 1 . 1 . . . 1 2 2 . . 2 . . 7 2 1 . 5 1 3 . . 1 . 1 . 1 6 . . 3 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 29 | . . . 3 . . . 1 3 . . 1 6 . . 1 1 5 . . 1 . . . . . . 1 . 4 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . 27 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . 7 . . . 2 . . . . . . . . 4 Most Traps Carried 4 | . . . 4 4 4 2 2 2 2 2 3 3 3 3 3 3 3 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 80 | . 2 2 2 . 2 1 2 2 4 . . 4 . 4 16 5 4 . . 1 . . . . . 1 . 7 14 1 3 . 3 Max in Single Turn 7 | . 1 2 1 . 1 1 1 1 1 . . 1 . 1 7 1 1 . . 1 . . . . . 1 . 1 1 1 1 . 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Garrison Relay 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 122 | . 10 . 11 . . . 3 9 1 8 2 8 . . 3 1 11 1 . 2 . 1 . . 4 . 3 7 11 2 13 5 6 Terminals 90 | . 7 . 9 . . . 2 8 1 5 2 8 . . 2 1 5 . . . . 1 . . . . 2 6 10 2 8 5 6 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Repair Stations 7 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 2 . . Recycling Units 7 | . 2 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Total Hacks 420 | . 33 . 24 . . . 5 17 1 18 5 18 . . 7 1 79 1 . 6 . 2 . . 17 . 7 41 35 16 60 9 18 Successful 257 | . 13 . 7 . . . 1 7 1 10 2 6 . . 4 1 53 1 . 6 . 1 . . 17 . 5 38 19 13 42 5 5 Failed 162 | . 20 . 17 . . . 4 10 . 8 3 12 . . 3 . 26 . . . . 1 . . . . 2 2 16 3 18 4 13 Catastrophic 25 | . 2 . 3 . . . 2 3 . . . . . . . . 1 . . . . 1 . . . . 1 . 7 . 2 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 212 | . 23 . 14 . . . 1 9 . 16 . 3 1 . 3 . 33 . . . . . . . . . 4 25 27 13 29 3 8 Terminals 315 | . 27 . 22 . . . 3 16 1 15 5 18 . . 5 1 46 . . . . 2 . . . . 4 32 33 16 42 9 18 Fabricators 10 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . 4 . . Repair Stations 47 | . 4 . . . . . . . . . . . . . . . 23 . . . . . . . . . . 9 . . 11 . . Recycling Units 7 | . 2 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . . . . 2 1 . . . . . . 2 . 2 . . . . . . . . . . . 2 . 2 . . Terminal Hacks 169 | . 8 . 5 . . . . 5 1 6 2 6 . . 3 1 19 1 . 6 . 1 . . 17 . 2 26 17 10 24 5 4 Record 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 22 | . 2 . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . 4 . 1 3 . 1 5 . . Robot Analysis 13 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . 2 . . Prototype ID Bank 19 | . 1 . 1 . . . . . . 1 . . . . . . 2 . . 5 . . . . 4 . . 1 . 1 3 . . Open Door 17 | . . . . . . . . 3 . . 1 3 . . . . . 1 . 1 . . . . . . 1 1 3 . . 3 . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 Terminal Index 6 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . 1 1 . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 21 | . . . . . . . . . . 2 . 1 . . 1 . 3 . . . . . . . . . . 5 4 . 5 . . Unreport Threat 19 | . . . 1 . . . . 1 . 1 . 1 . . 1 . 4 . . . . . . . . . . 2 4 3 1 . . Locate Traps 8 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 . 1 Maintenance Status 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 1 1 . Patrol Status 7 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 1 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 3 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Repair Station Hacks 39 | . 1 . . . . . . . . . . . . . . . 20 . . . . . . . . . . 8 . . 10 . . Scan Component 20 | . 1 . . . . . . . . . . . . . . . 10 . . . . . . . . . . 4 . . 5 . . Repair 19 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 4 . . 5 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 30 | . 4 . 2 . . . . 1 . 4 . . . . . . 6 . . . . . . . . . 1 4 1 3 3 . 1 Terminals 21 | . 2 . . . . . . 1 . 1 . . . . . . 5 . . . . . . . . . . 4 1 3 3 . 1 Track 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . Botnet 13 | . 2 . . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . 1 . 2 2 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 77 | . 8 . 9 . . . 3 6 1 4 1 5 . . 2 . 7 . . . . 1 . . . . 1 3 8 1 9 2 6 Full Trace Events 7 | . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 2 . 1 . . . . 1 . 2 . . . . . . 3 . . . . . . . 4 . 1 3 . 1 8 . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 112 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . 74 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 9 . . Parts Repaired 19 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 4 . . 5 . . Time 1439 | . . . . . . . . . . . . . . . . . 1061 . . . . . . . . . . 134 . . 244 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . 9 . . . . . . 5 . . . . . . . . . . . . . . 3 . . Machine Destruction 14 | . . . . . . . . . 9 . . . . . . 5 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . 11 . . . 6 . . 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 39 | . . 5 . . . . . . . . . 15 5 . . 6 . . 1 . . . . . . . . . . . . . 7 Largest Group 9 | . . 5 . . . . . . . . . 9 8 1 . 6 . . 1 . . . . . . . . . . . . . 6 Highest-Rated Group 567 | . . 85 . . . . . . . . . 381 567 96 . 138 . . 29 . . . . . . . . . . . . . 83 Highest-Rated Ally 159 | . . 31 . . . . . . . . . 159 143 96 . 32 . . 29 . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 254 | . . 27 . . . . . . . . . 133 50 6 . 17 . . 6 . . . . . . . . . . . . . 15 Total Damage 5878 | . . 312 . . . . . . . . . 2409 1618 243 . 822 . . 96 . . . . . . . . . . . . . 378 Kills 32 | . . 7 . . . . . . . . . 14 7 1 . 1 . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 13 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . 2 . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . . . . . . . 1 2 . 2 . 1 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 35081 | 89 1632 928 3616 1214 358 569 1797 1509 1303 1944 589 809 419 528 1329 765 2077 589 1123 894 811 169 378 272 285 771 641 1199 2383 308 1465 544 1774 Spaces Moved 19738 | 49 888 551 1293 332 75 249 605 477 479 755 603 993 201 134 396 514 1186 485 757 607 483 137 348 269 140 535 539 878 1633 245 1092 391 1419 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5836 | 46 888 551 1293 332 75 9 476 477 479 755 . . 83 134 238 . . . . . . . . . . . . . . . . . . Legs 11536 | . . . . . . . . . . . . . . . 158 514 1186 485 757 607 483 137 348 269 140 535 539 878 1631 245 1092 391 1141 Wheels 369 | . . . . . . 240 129 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1714 | . . . . . . . . . . . 603 993 118 . . . . . . . . . . . . . . . . . . . . Flight 263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 Fastest Speed 28 | 50 160 160 160 240 240 145 123 250 246 246 34 34 34 240 100 100 100 103 103 98 98 98 98 98 98 98 98 98 98 100 100 100 28 Average Speed 131 | 153 160 160 225 240 279 181 217 250 246 246 49 34 119 240 204 100 113 103 103 102 98 98 98 98 98 98 98 100 98 100 100 100 88 Slowest Speed 480 | 160 160 160 240 240 320 480 320 330 250 246 154 34 240 240 250 100 170 103 103 103 98 98 98 98 98 98 100 170 170 100 100 100 170 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Exploration Rate (%) 53 | 4 99 98 86 64 12 63 45 63 38 89 12 82 59 81 40 56 27 66 73 71 37 6 65 59 61 63 13 68 72 11 79 13 51 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 13 | . 2 1 2 1 . . . . . 3 . . . . . . . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 22 | . . . . . . . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Scrap Searched 15 | . . 1 . 1 . 1 . . . . . . . . . . . 4 4 . 3 . . . . 1 . . . . . . . Spaces Dug 201 | . 5 . . 3 1 . . 3 8 . . . . . 3 . 33 8 8 . 10 1 . 45 . 25 7 3 10 2 11 6 9 Terrain Destroyed 1473 | . 18 13 30 3 25 . 25 24 113 7 2 6 . 7 379 12 71 123 61 . 66 1 29 45 . 205 17 6 46 2 11 72 54 Melee 47 | . . . . 3 1 . . 3 . . . . . . . . . . . . . . . . . . . 3 9 2 11 6 9 Projectile 258 | . . . . . . . 1 . . 2 1 5 . 7 54 4 40 10 41 . 25 1 . 2 . 32 17 3 7 . . 4 2 AOE 1166 | . 18 13 30 . 24 . 24 21 113 5 . . . . 325 8 31 113 20 . 41 . 29 43 . 173 . . 30 . . 62 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 26350 | 60 1023 574 1722 737 138 301 897 669 549 798 870 1366 345 296 758 688 1781 550 996 885 778 168 379 275 289 682 619 1143 2170 290 1329 483 1742 Wait 3222 | . 35 8 133 387 1 4 76 44 34 1 169 211 87 92 195 68 348 4 123 215 227 6 16 5 128 20 7 143 213 19 100 30 73 Move 19681 | 48 887 550 1292 331 74 248 604 477 478 754 602 992 200 133 396 510 1185 484 756 606 482 136 347 268 139 534 538 877 1631 244 1091 390 1397 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 324 | 6 19 1 35 2 2 7 19 17 2 5 8 5 14 8 12 6 22 8 2 16 4 4 1 . 8 3 7 16 29 4 12 3 17 Fast Attach 194 | 6 4 . 7 1 . 2 10 7 1 . 9 . 3 5 12 1 38 5 6 6 3 1 1 . 2 3 4 13 23 . 11 . 10 Attach 198 | . 3 . 8 1 4 4 4 4 2 1 10 . 3 3 8 5 19 7 3 4 5 6 2 . 2 7 8 9 27 4 8 6 21 Detach 81 | . 2 . . . . . . . . . 1 . 2 1 3 1 17 4 3 3 5 4 2 . . 7 4 4 11 . 1 1 5 Swap 330 | . 6 . 36 4 10 3 20 6 2 2 9 5 4 6 27 8 19 10 22 10 5 1 2 . 2 17 14 14 33 3 15 . 15 Drop 397 | . 13 1 39 3 1 . 27 21 1 4 29 1 7 13 22 7 27 11 6 24 7 4 2 . 8 6 8 24 38 2 17 4 20 Fire 1477 | . 39 11 129 . 42 33 131 78 29 19 23 83 25 35 82 53 106 17 65 . 40 6 6 2 . 85 29 29 93 11 15 39 122 Melee 241 | . . . . 3 2 . . 6 . . 4 22 . . . . . . . 1 . . . . . . . 12 71 3 59 10 48 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Crush 62 | . 15 3 16 5 . . 6 5 . 12 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . 4 . . . 47 . . . 1 . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . . . . . . . . . . . . 28 . . 10 . . . . . . . . . . . . . 8 Trap 34 | . . . 27 . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 344 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 8) 796 | -10/Materials | Discovered new exit (range 15) 1157 | -10/Materials | Discovered new exit (range 11) 1399 | -10/Materials | Discovered new exit (range 15) 1722 | -10/Materials | Entered Mines 1751 | -10/Mines | Learned location of Zion (-6) 1869 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2258 | -10/Mines | Discovered new exit (range 3) 2301 | -10/Mines | Discovered new exit (range 12) 2650 | -10/Mines | Entered Materials 2650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4014 | -9/Materials | Discovered new exit (range 14) 4178 | -9/Materials | Discovered new exit (range 5) 4619 | -9/Materials | Discovered new exit (range 14) 4965 | -9/Materials | Discovered new exit (range 15) 5550 | -9/Materials | Discovered new exit (range 5) 5850 | -9/Materials | First assault squad dispatched 6266 | -9/Materials | Entered Mines 6291 | -9/Mines | Assembled infested the area 6769 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6896 | -9/Mines | Discovered new exit (range 10) 6991 | -9/Mines | Learned location of Storage (-8) 7141 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7439 | -9/Mines | Discovered new exit (range 5) 7480 | -9/Mines | Entered Exiles 7545 | -9/Exiles | Met 8R-AWN 7565 | -9/Exiles | Attacked by the Exiles 7575 | -9/Exiles | Core integrity fell below 50% 7597 | -9/Exiles | Destroyed 7 combat bots 7709 | -9/Exiles | Destroyed 8R-AWN 7730 | -9/Exiles | Lost 3 parts (2n1w) 7740 | -9/Exiles | Found Prototype Ballistic Gun 7795 | -9/Exiles | Discovered new exit (range 14) 7838 | -9/Exiles | Entered Mines 7860 | -8/Mines | Core integrity fell below 20% 8392 | -8/Mines | Discovered new exit (range 10) 8407 | -8/Mines | Entered Materials 8407 | -8/Materials | Evolved 2 slots: Utility x2 8440 | -8/Materials | Identified 8R-AWN's Boregun 8588 | -8/Materials | Garrison activated, responded to threat 9690 | -8/Materials | Lost 4 parts (4u) 9794 | -8/Materials | Discovered new exit (range 14) 10111 | -8/Materials | Discovered new exit (range 15) 10202 | -8/Materials | Identified exit to Storage 10204 | -8/Materials | Entered Storage 10350 | -8/Storage | Core integrity fell below 50% 10523 | -8/Storage | Garrison activated, responded to threat 11713 | -8/Storage | Identified exit to Garrison 11713 | -8/Storage | Entered Garrison 11841 | -8/Garrison | Destroyed 7 combat bots 12063 | -8/Garrison | Discovered new exit (range 11) 12088 | -8/Garrison | Triggered checkpoint 12139 | -8/Garrison | Garrison Relay disabled 12156 | -8/Garrison | Garrison Relay disabled 12181 | -8/Garrison | Discovered new exit (range 94) 12181 | -8/Garrison | Discovered new exit (range 27) 12181 | -8/Garrison | Discovered new exit (range 43) 12473 | -8/Garrison | Phase Generator disabled 12538 | -8/Garrison | Spotted B-75 Beast 13011 | -8/Garrison | Identified exit to Recycling 13016 | -8/Garrison | Entered Recycling 13964 | -8/Recycling | Discovered new exit (range 19) 14126 | -8/Recycling | Identified exit to Factory 14960 | -8/Recycling | Entered Factory 14960 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 15496 | -6/Factory | Found Prototype Launcher 15496 | -6/Factory | Identified Scatter Rocket Array 15547 | -6/Factory | Discovered new exit (range 6) 15548 | -6/Factory | Identified exit to Extension 15549 | -6/Factory | Entered Extension 15752 | -6/Extension | Build established: Hacker-Scout 15895 | -6/Extension | Rescued A7 16063 | -6/Extension | Spotted B-75 Beast 16107 | -6/Extension | Allies destroyed B-75 Beast 16110 | -6/Extension | Spotted B-75 Beast 16139 | -6/Extension | Allies destroyed B-75 Beast 16166 | -6/Extension | Rescued a captive Derelict 16167 | -6/Extension | Rescued a captive Derelict 16206 | -6/Extension | Rescued a captive Derelict 16327 | -6/Extension | Discovered new exit (range 10) 16327 | -6/Extension | Discovered new exit (range 6) 16333 | -6/Extension | Identified exit to Cetus 16336 | -6/Extension | Identified exit to Factory 16358 | -6/Extension | Entered Cetus 16358 | -6/Cetus | Accompanied by 8 allies (A7) 16363 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16375 | -6/Cetus | Spotted Cetus Guard 16375 | -6/Cetus | Spotted Cetus Guard 16377 | -6/Cetus | Spotted Cetus Guard 16381 | -6/Cetus | Spotted Cetus Guard 16386 | -6/Cetus | Destroyed Cetus Guard 16390 | -6/Cetus | Allies destroyed Cetus Guard 16392 | -6/Cetus | Allies destroyed Cetus Guard 16397 | -6/Cetus | Allies destroyed Cetus Guard 16425 | -6/Cetus | Started Cetus Manufacturing Module 16427 | -6/Cetus | Discovered new exit (range 20) 16447 | -6/Cetus | Destroyed A7 16450 | -6/Cetus | Manufactured an Enhanced Grunt 16451 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16468 | -6/Cetus | Found Prototype Protection 16468 | -6/Cetus | Identified Med. Regenerative Plating 16475 | -6/Cetus | Manufactured an Enhanced Grunt 16500 | -6/Cetus | Manufactured an Enhanced Grunt 16525 | -6/Cetus | Manufactured an Enhanced Grunt 16550 | -6/Cetus | Manufactured an Enhanced Grunt 16558 | -6/Cetus | Spotted Cetus Guard 16560 | -6/Cetus | Spotted Cetus Guard 16560 | -6/Cetus | Spotted Cetus Guard 16563 | -6/Cetus | Spotted Cetus Guard 16574 | -6/Cetus | Allies destroyed Cetus Guard 16580 | -6/Cetus | Destroyed Cetus Guard 16583 | -6/Cetus | Allies destroyed Cetus Guard 16592 | -6/Cetus | Destroyed Cetus Guard 16615 | -6/Cetus | Found Prototype Device 16644 | -6/Cetus | Discovered exit to Factory (range 19) 16669 | -6/Cetus | Met Revision 17 16769 | -6/Cetus | Identified exit to Archives 16777 | -6/Cetus | Entered Archives 16777 | -6/Archives | Accompanied by 1 ally 16855 | -6/Archives | Build established: Scavenger-Mutant 17062 | -6/Archives | Discovered new exit (range 19) 17091 | -6/Archives | Discovered exit to Factory (range 20) 17115 | -6/Archives | Identified Exp. Thermal Shield 17252 | -6/Archives | Discovered new exit (range 14) 17281 | -6/Archives | Identified exit to Hub_04(d) 17305 | -6/Archives | Entered Hub_04(d) 17393 | -6/Hub_04(d) | Spotted B-75 Beast 17613 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 17787 | -6/Hub_04(d) | Build established: Scavenger-Skirmisher 17877 | -6/Hub_04(d) | Network Hub disabled 18121 | -6/Hub_04(d) | Build established: Scavenger-Mutant 18134 | -6/Hub_04(d) | Spotted Lightning 18134 | -6/Hub_04(d) | Spotted Lightning 18134 | -6/Hub_04(d) | Spotted Lightning 18165 | -6/Hub_04(d) | System corruption reached 10% 18173 | -6/Hub_04(d) | Destroyed Lightning 18176 | -6/Hub_04(d) | Destroyed Lightning 18194 | -6/Hub_04(d) | Destroyed Lightning 18258 | -6/Hub_04(d) | Found Prototype Device 18258 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 18272 | -6/Hub_04(d) | Found Prototype Energy Cannon 18275 | -6/Hub_04(d) | Found Prototype Device 18279 | -6/Hub_04(d) | Found Prototype Energy Cannon 18291 | -6/Hub_04(d) | Identified Exp. Phase Shifter 18338 | -6/Hub_04(d) | Network Hub disabled 18499 | -6/Hub_04(d) | Spotted Lightning 18512 | -6/Hub_04(d) | Spotted Lightning 18512 | -6/Hub_04(d) | Spotted Lightning 18517 | -6/Hub_04(d) | Destroyed Lightning 18534 | -6/Hub_04(d) | Destroyed Lightning 18537 | -6/Hub_04(d) | Destroyed Lightning 18549 | -6/Hub_04(d) | Found Exp. Phase Shifter 18556 | -6/Hub_04(d) | Identified EMDS (x2) 18565 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 18596 | -6/Hub_04(d) | Found Prototype Processor 18632 | -6/Hub_04(d) | Identified exit to Garrison 18634 | -6/Hub_04(d) | Entered Garrison 18650 | -6/Garrison | Triggered checkpoint 18745 | -6/Garrison | Triggered checkpoint 18781 | -6/Garrison | Triggered checkpoint 18791 | -6/Garrison | Garrison Relay disabled 18981 | -6/Garrison | Spotted B-75 Beast 18985 | -6/Garrison | Triggered checkpoint 18991 | -6/Garrison | Triggered checkpoint 19031 | -6/Garrison | Allies destroyed B-75 Beast 19099 | -6/Garrison | Discovered exit to Factory (range 15) 19123 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19208 | -6/Garrison | Discovered exit to Factory (range 10) 19217 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19276 | -6/Garrison | Triggered checkpoint 19294 | -6/Garrison | Triggered checkpoint 19311 | -6/Garrison | Triggered checkpoint 19386 | -6/Garrison | Discovered exit to Factory (range 14) 19399 | -6/Garrison | Entered Factory 19399 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19824 | -5/Factory | Identified exit to Upper Caves 20161 | -5/Factory | Repaired Centrium Medium Armor Plating? 20263 | -5/Factory | Garrison activated, responded to threat 20300 | -5/Factory | Repaired Enh. Biometal Leg? 20373 | -5/Factory | Repaired Enh. Biometal Leg? 20455 | -5/Factory | Repaired Enh. Biometal Leg 20565 | -5/Factory | Repaired Enh. Biometal Leg 20674 | -5/Factory | Repaired Centrium Medium Armor Plating 20721 | -5/Factory | Repaired Enh. Biometal Leg 20767 | -5/Factory | Repaired Neutron Cannon? 20841 | -5/Factory | Repaired Exp. Thermal Shield 21000 | -5/Factory | Fabricated Exp. Weapon Shielding? 21051 | -5/Factory | Repaired Enh. Biometal Leg 21476 | -5/Factory | Entered Upper Caves 21508 | -5/Upper Caves | Met a Warlord Commander 21509 | -5/Upper Caves | Learned location of Warlord (-5) 21540 | -5/Upper Caves | Found Encrypted Comm Array 21644 | -5/Upper Caves | Build established: Scavenger-Skirmisher 21957 | -5/Upper Caves | Spotted B-75 Beast 22007 | -5/Upper Caves | Discovered new exit (range 13) 22009 | -5/Upper Caves | Learned 12 Factory zone layouts 22020 | -5/Upper Caves | Identified exit to Upper Caves 22050 | -5/Upper Caves | Found Imp. Powered Armor 22065 | -5/Upper Caves | Entered another Upper Caves area 22164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22213 | -5/Upper Caves | Learned location of 1 exit from Factory 22276 | -5/Upper Caves | Encountered a Warlord checkpoint 22440 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22531 | -5/Upper Caves | Learned 4 Factory zone layouts 22892 | -5/Upper Caves | Spotted B-75 Beast 23134 | -5/Upper Caves | Destroyed B-75 Beast 23184 | -5/Upper Caves | Discovered new exit (range 5) 23187 | -5/Upper Caves | Identified exit to Warlord 23188 | -5/Upper Caves | Entered Warlord 23224 | -5/Warlord | System corruption cleaned by Quarantine Array 23443 | -5/Warlord | Found Prototype Device 23475 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23476 | -5/Warlord | Build established: Scavenger-Mutant 23512 | -5/Warlord | Identified Exp. Targeting Computer 23549 | -5/Warlord | Identified Minesniffer Drone Bay 23552 | -5/Warlord | Found Prototype Special Weapon 23553 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 23558 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23584 | -5/Warlord | Visited the Vortex Lab 23598 | -5/Warlord | Found Prototype Energy Gun 23598 | -5/Warlord | Identified Vortex Rifle 23600 | -5/Warlord | Warlord's base attacked by MAIN.C 23604 | -5/Warlord | Found Prototype Piercing Weapon 23604 | -5/Warlord | Identified Vortex Lance 23608 | -5/Warlord | Found Vortex Lance 23734 | -5/Warlord | Met Warlord 23760 | -5/Warlord | Found Prototype Processor 23790 | -5/Warlord | Found Prototype Device 23796 | -5/Warlord | Found Prototype Reactor 23804 | -5/Warlord | Identified Thermal Barrier 23939 | -5/Warlord | Identified Vortex Chain Reactor 23946 | -5/Warlord | Identified Exp. Core Analyzer 23950 | -5/Warlord | Warlord forces counterattacked 24003 | -5/Warlord | Spotted Striker 24060 | -5/Warlord | Spotted Executioner 24072 | -5/Warlord | Discovered new exit (range 12) 24081 | -5/Warlord | Identified exit to Proximity Caves 24082 | -5/Warlord | Entered Proximity Caves 24177 | -4/Proximity Caves | Learned 12 Research zone layouts 24248 | -4/Proximity Caves | Learned 12 Research zone layouts 24627 | -4/Proximity Caves | Spotted B-86 Titan 24889 | -4/Proximity Caves | Discovered new exit (range 5) 24892 | -4/Proximity Caves | Identified exit to Factory 24893 | -4/Proximity Caves | Entered Factory 24893 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24894 | -4/Factory | Identified exit to Armory 24895 | -4/Factory | Identified exit to Upper Caves 24895 | -4/Factory | Identified exit to Research 25062 | -4/Factory | Entered Upper Caves 25170 | -4/Upper Caves | Spotted B-86 Titan 25196 | -4/Upper Caves | Build established: Scavenger-Skirmisher 25434 | -4/Upper Caves | Discovered new exit (range 5) 25437 | -4/Upper Caves | Identified exit to Upper Caves 25440 | -4/Upper Caves | Entered another Upper Caves area 25509 | -4/Upper Caves | Spotted B-86 Titan 25703 | -4/Upper Caves | Discovered new exit (range 10) 25711 | -4/Upper Caves | Identified exit to Zhirov 25712 | -4/Upper Caves | Entered Zhirov 25712 | -4/Zhirov | Discovered new exit (range 3) 25725 | -4/Zhirov | Build established: Scavenger-Mutant 25730 | -4/Zhirov | Met Zhirov 25752 | -4/Zhirov | Learned location of Command (-1) 25758 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25773 | -4/Zhirov | Found Alien Artifact 25773 | -4/Zhirov | Identified Integrated Reactor 25773 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25958 | -4/Zhirov | Found Alien Artifact 25996 | -4/Zhirov | Identified exit to Proximity Caves 25997 | -4/Zhirov | Entered Proximity Caves 25999 | -3/Proximity Caves | Spotter reported a threat 25999 | -3/Proximity Caves | Spotter reported a threat 26122 | -3/Proximity Caves | Spotted B-86 Titan 26462 | -3/Proximity Caves | Attracted the attention of an 0b10 base 26731 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26765 | -3/Proximity Caves | Discovered exit to Research (range 3) 26768 | -3/Proximity Caves | Entered Research 26768 | -3/Research | Evolved 2 slots: Utility x2 26769 | -3/Research | Identified exit to Research 26769 | -3/Research | Identified exit to Quarantine 27018 | -3/Research | Search patrols dispatched 27409 | -3/Research | Entered Quarantine 27410 | -3/Quarantine | Spotted Alpha 7 27445 | -3/Quarantine | Destroyed Alpha 7 27471 | -3/Quarantine | Found Corrupted Antimissile System 27493 | -3/Quarantine | Found Alien Artifact 27554 | -3/Quarantine | Found Alien Artifact 27588 | -3/Quarantine | Identified Core Reset Matrix 27588 | -3/Quarantine | Identified Subatomic Replicator 27588 | -3/Quarantine | Identified Transdimensional Reconstructor 27588 | -3/Quarantine | Used Core Reset Matrix 27592 | -3/Quarantine | Detected hypermatrix surge 27592 | -3/Quarantine | Sensed 9 artifacts in vicinity 27633 | -3/Quarantine | Found Sigix Terminator 27709 | -3/Quarantine | Build established: Wizard-Mutant 27776 | -3/Quarantine | Cryocooling Duct disabled 27791 | -3/Quarantine | Ambient heat levels rising (+20) 27791 | -3/Quarantine | Non-combat units ordered to evacuate 27792 | -3/Quarantine | Central database locked down 27890 | -3/Quarantine | Repaired Exp. Weapon Shielding 27926 | -3/Quarantine | Repaired Enh. Biometal Leg 28010 | -3/Quarantine | Repaired Enh. Biometal Leg 28046 | -3/Quarantine | Repaired Enh. Biometal Leg 28245 | -3/Quarantine | Found Sigix Broadsword 28306 | -3/Quarantine | Found Phase Armor 28531 | -3/Quarantine | Spotted Fortress 28604 | -3/Quarantine | Discovered new exit (range 5) 28608 | -3/Quarantine | Entered Section 7 28609 | -3/Section 7 | Sensed 25 artifacts in vicinity 28652 | -3/Section 7 | Found Integrity Redistributor 28836 | -3/Section 7 | Discovered exit to Research (range 11) 28998 | -3/Section 7 | Found Integrated Reactor 28998 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29101 | -3/Section 7 | Found Integrated Reactor 29101 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29378 | -3/Section 7 | Spotted B-86 Titan 29378 | -3/Section 7 | Spotted S7 Guard 29379 | -3/Section 7 | Warped through subspace 29420 | -3/Section 7 | Spotted S7 Guard 29431 | -3/Section 7 | Spotted S7 Guard 29451 | -3/Section 7 | Destroyed B-86 Titan 29467 | -3/Section 7 | Destroyed S7 Guard 29469 | -3/Section 7 | Destroyed S7 Guard 29479 | -3/Section 7 | Destroyed S7 Guard 29492 | -3/Section 7 | Found Corrupted Prototype Protection 29599 | -3/Section 7 | Found Core Membrane 29599 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 29608 | -3/Section 7 | First assault squad dispatched 29608 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-285) 29686 | -3/Section 7 | Found Core Regenerator 29753 | -3/Section 7 | Found Spacefold Activator 30008 | -3/Section 7 | Spotted Executioner 30010 | -3/Section 7 | Spotted Executioner 30027 | -3/Section 7 | Destroyed Executioner 30031 | -3/Section 7 | Destroyed Executioner 30105 | -3/Section 7 | Found Transdimensional Reconstructor 30198 | -3/Section 7 | Found Transdimensional Reconstructor 30238 | -3/Section 7 | Spotted B-99 Colossus 30313 | -3/Section 7 | Found LRC Armor 30313 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 30319 | -3/Section 7 | Found LRC Storage 30319 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30366 | -3/Section 7 | Found Integrity Redistributor 30368 | -3/Section 7 | Found Integrity Redistributor 30370 | -3/Section 7 | Warped through subspace 30373 | -3/Section 7 | Found Integrity Redistributor 30410 | -3/Section 7 | Spotted Striker 30410 | -3/Section 7 | Spotted Striker 30855 | -3/Section 7 | Build established: Scavenger-Mutant 30991 | -3/Section 7 | Entered Research 30991 | -2/Research | Warlord forces began assault on 0b10 30991 | -2/Research | Evolved 2 slots: Utility x2 31017 | -2/Research | Identified exit to Testing 31032 | -2/Research | Met up with Warlord 31097 | -2/Research | Spotted B-90 Cyclops 31101 | -2/Research | Research machine network offline 31168 | -2/Research | Spotted B-90 Cyclops 31299 | -2/Research | Entered Testing 31305 | -2/Testing | Found Prototype Slashing Weapon 31305 | -2/Testing | Identified Molecular Scythe 31341 | -2/Testing | Repaired Exp. Weapon Shielding? 31419 | -2/Testing | Repaired Enh. Biometal Leg? 31500 | -2/Testing | Repaired Enh. Biometal Leg 31521 | -2/Testing | Build established: Wizard-Mutant 31744 | -2/Testing | Discovered new exit (range 13) 31751 | -2/Testing | Spotted PD-30Z6YGA92O 31852 | -2/Testing | Found Prototype Ballistic Cannon 31852 | -2/Testing | Identified Omega Cannon 31956 | -2/Testing | Found Prototype Launcher 31960 | -2/Testing | Identified Gui. Micro-nuke Launcher 32100 | -2/Testing | Repaired Centrium Medium Armor Plating? 32158 | -2/Testing | Repaired Imp. Utility Shielding 32224 | -2/Testing | Found Exp. Actuator Array 32348 | -2/Testing | Spotted Striker 32348 | -2/Testing | Spotted Striker 32524 | -2/Testing | Build established: Scavenger-Mutant 32550 | -2/Testing | Found Prototype Energy Cannon 32550 | -2/Testing | Identified Null Cannon 32689 | -2/Testing | Fabricated Exp. Transmission Jammer (x1) 32739 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-98) 32764 | -2/Testing | Entered Access 32764 | -1/Access | Evolved 2 slots: Weapon x2 33055 | -1/Access | Spotted B-99 Colossus 33164 | -1/Access | Identified exit to Command 33264 | -1/Access | First assault squad dispatched 33308 | -1/Access | Entered Command 33374 | -1/Command | Disengaged cave seal 33374 | -1/Command | Derelicts emerged from the dark tunnel 33374 | -1/Command | Welcomed Warlord to Command 33840 | -1/Command | First assault squad dispatched 34081 | -1/Command | Found Antimissile System 34143 | -1/Command | Found Antimissile System 34218 | -1/Command | Spotted Executioner 34219 | -1/Command | Spotted Striker 34224 | -1/Command | Spotted Alpha 7 34231 | -1/Command | Destroyed Striker 34232 | -1/Command | Spotted Alpha 7 34232 | -1/Command | Spotted Executioner 34234 | -1/Command | Spotted Executioner 34234 | -1/Command | Spotted Striker 34237 | -1/Command | Spotted B-99 Colossus 34279 | -1/Command | Warlord destroyed during the assault 34347 | -1/Command | Spotted B-99 Colossus 34358 | -1/Command | Spotted B-99 Colossus 34436 | -1/Command | Destroyed B-99 Colossus 34529 | -1/Command | Destroyed 8 combat bots 34560 | -1/Command | Disengaged cave seal 34560 | -1/Command | Derelicts emerged from the dark tunnel 34564 | -1/Command | Spotted Executioner 34574 | -1/Command | Destroyed Executioner 34709 | -1/Command | Build established: Hacker-Mutant 34790 | -1/Command | Spotted M Guard 34790 | -1/Command | Spotted M Guard 34790 | -1/Command | Spotted Combat Programmer 34794 | -1/Command | Spotted Combat Programmer 34810 | -1/Command | Spotted 7L-9R8(L) 34820 | -1/Command | Combat Programmer assimilated allied YR-F8J(K) 34821 | -1/Command | Combat Programmer assimilated allied Q9-QTR(i) 34822 | -1/Command | Spotted YR-F8J(K) 34823 | -1/Command | Destroyed Combat Programmer 34828 | -1/Command | Combat Programmer assimilated allied 93-BNG(g) 34874 | -1/Command | Destroyed YR-F8J(K) 34905 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-274) 34907 | -1/Command | Core integrity fell below 50% 34924 | -1/Command | Emitted hypermatrix ping 34928 | -1/Command | Destroyed 7L-9R8(L) 34929 | -1/Command | Assembled emerged from beneath the floor 34930 | -1/Command | Used Core Regenerator, restored core integrity (+462) 34933 | -1/Command | Used Subatomic Replicator to replicate Vortex Lance 34943 | -1/Command | Destroyed Combat Programmer 34953 | -1/Command | Destroyed M Guard 34989 | -1/Command | Lost 19 parts (1p7n8u3w) 35061 | -1/Command | Met MAIN.C 35061 | -1/Command | 0b10 Conduit disabled 35069 | -1/Command | Core integrity fell below 20% 35082 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 35065_ Xenon Bombardment Thruster destroyed. 35065_ Imp. Utility Shielding destroyed. 35067_ Vortex Lance follow-up attack on MAIN.C. 35068_ Xenon Bombardment Thruster destroyed. 35068_ Core Membrane filtered system corruption (1). 35069_ Vortex Lance follow-up attack on MAIN.C. 35079_ Core Membrane filtered system corruption (1). 35079_ Exp. Weapon Shielding destroyed. 35081_ Vortex Lance follow-up attack on MAIN.C. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###################??????????????? | | ???????????????""""" """" #??????????????? | | ??????????????? "" #??????????????? | | ????????????????"" "" ################ | | ???????????????""""""""" / | | ??????????????? " """ / | | ??????????????" ?"""""" / ! | | ????????????#"" """""" ################ | | ????????????# " """""" #??????????????? | | ????????????# " "" #??????????????? | | ????????????# " "MMM "#??????????????? | | ????????????#"""""""""MMM@ """""""#??????????????? | | ????????????#"" MMM """"""""#??????????????? | | ????????????# """""""""""#??????????????? | | ????????????# " " " " #??????????????? | | ????????????# " " " " #??????????????? | | ????????????" " " " """" " #??????????????? | | ????????????" """ " " """" #??????????????? | | ????????????" " " " " #??????????????? | | ????????????# """""""""" " #??????????????? | | ????????????# " ?"" " """""??"#??????????????? | | ????????????# ?????" " " "??????????????????? | | ????????????##???????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 85 Energy Capacity 850 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 22 Additional Mass Support 12 Armor Coverage 900 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 720 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 3 Energy Filtering 50 Particle Charging 30 Offensive Hacking 74 Defensive Hacking 10 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Cloaking Device | -3/Quarantine | Hacked Exp. Weapon Shielding | -3/Quarantine | Hacked Adv. Quantum Shading Machine | -2/Research | Hacked Exp. Transmission Jammer | -2/Testing | Hacked Femtoactuators | -2/Testing | Hacked Exp. Actuator Array | -2/Testing | Hacked Exp. Reaction Control System | -2/Testing | Hacked Exp. Shock Absorption System | -2/Testing | Hacked Com. Particle Reactor | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Cld. Phase Cannon | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ Exp. Weapon Shielding | x1 | -5/Factory Exp. Transmission Jammer | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Broadsword Phase Armor Transdimensional Reconstructor Core Membrane Integrity Redistributor LRC Armor LRC Storage Spacefold Activator Core Regenerator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultBladeJammer Manual? 0 Play Time 05:15:32 Cumulative 683.9 hours Start 2023.03.03 @ 07:58:08 End 2023.03.04 @ 04:16:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 606 Rogue 606 Adventurer 0 Explorer 0 Win Type - Total 33 Types 14/2/9/2/0/0/4/1/1 Lore% 96 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 651fdf79-51f0-4f83-b437-7555f7361572