Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 11:37:11 Player: SovietPaperclip Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2998) 2998 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1172) 1172 TOTAL SCORE: 7275 Bonus ------- High Alert Combat Kills 672 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 100/100 System Corruption 7% Temperature Critical (6832) Movement Core (2300) Ox45 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON (2) ------- Improved EM Pulse Cannon Powered Hammer > --- INVENTORY (25) --- Reinforced Deuterium Engine Light Treads Armored Treads Improved Cooling System Machine Analyzer Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating Dynamic Insulation System High-powered Tractor Beam Long-range Tractor Beam Light EM Pulse Cannon Enhanced Autogun Flak Gun Flak Gun Flak Gun Flak Gun Heavy Assault Cannon Mini Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Armored Treads Improved Cooling System Machine Analyzer Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating Dynamic Insulation System High-powered Tractor Beam Long-range Tractor Beam Light EM Pulse Cannon Enhanced Autogun Flak Gun Flak Gun Flak Gun Flak Gun Heavy Assault Cannon Mini Grenade Launcher Improved Grenade Launcher Great Maul [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 79 | 6 2 11 43 8 9 Power 7 | 1 . 1 3 2 . Engine 6 | 1 . 1 3 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . 2 6 . 2 Treads 12 | 2 . 2 6 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 4 9 4 2 Device 8 | . 1 2 4 . 1 Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware 3 | . . . . 3 . Protection 8 | . . 1 5 1 1 Artifact . | . . . . . . Weapon 38 | 2 . 4 25 2 5 Energy Gun . | . . . . . . Energy Cannon 9 | . . . 6 2 1 Ballistic Gun 22 | 2 . 4 15 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 3 . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . 1 . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Corrupted Parts 3 | . . . 1 . 2 System Corruption 8 | . . . 1 . 7 Parts Lost 22 | . . 2 18 . 2 Power 3 | . . 1 2 . . Propulsion 6 | . . 1 5 . . Utility 7 | . . . 7 . . Weapon 6 | . . . 4 . 2 Highest Loss Streak 5 | . . 2 5 . 1 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 83 | . 96 89 81 67 88 Engine 8 | . 14 10 8 7 7 Treads 27 | . 28 26 27 30 30 Device 6 | . 10 16 3 . 6 Storage 9 | . 14 11 9 7 7 Protection 11 | . . 3 14 2 13 Energy Cannon 2 | . . . 2 . 9 Ballistic Gun 15 | . 28 22 15 15 . Naked Turns . | . . . . . . Heaviest Build 149 | 12 18 95 123 124 149 Greatest Support 82 | 40 40 60 82 80 80 Greatest Overweight (x) 5 | . . 1 5 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 Average Capacity 22 | 6 9 14 25 25 25 Most Carried 25 | . 2 12 25 24 24 Average Carried 17 | . 1 7 20 23 21 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 24 | . 2 12 24 20 22 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2230 | 225 68 334 1461 . 142 Remotely 114 | . . . 114 . . Salvage Created 2921 | . 56 584 1954 . 327 Parts 200 | . 9 45 130 . 16 Haulers Intercepted 6 | . . 2 4 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 79 | . 3 16 51 . 9 Guns 58 | . 3 16 38 . 1 Cannons 4 | . . . 1 . 3 AOE 15 | . . . 12 . 3 Classes Destroyed 12 | . 2 5 5 . . Worker 5 | . . 2 3 . . Builder 5 | . . . 5 . . Hauler 6 | . . 2 4 . . Recycler 1 | . . . 1 . . Operator 5 | . 1 . 4 . . Watcher 8 | . . 3 5 . . Swarmer 25 | . 3 7 12 . 3 Grunt 32 | . . 4 25 . 3 Sentry 14 | . . 5 9 . . Specialist 3 | . . . 2 . 1 Hunter 3 | . . . 2 . 1 Heavy 2 | . . . 1 . 1 Best Kill Streak 12 | . 3 12 10 . 3 Combat Bots Only 10 | . 3 10 8 . 3 Max Kills in Single Turn 4 | . 1 2 4 . 1 Gunslinging 1 | . . 1 1 . . Exploded 3 | . . . 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 378 | . 20 62 234 . 62 Missed 103 | . 5 17 63 . 18 Damage Taken 4667 | . 116 545 2627 . 1379 Core 1166 | . 22 99 259 . 786 Absorbed by Shields 168 | . . . . . 168 Core Remaining (%) 79 | 100 91 75 52 . . Volleys Fired 219 | . 12 41 129 . 37 Largest 2 | . 2 2 2 . 2 Hottest 138 | . 40 50 138 . 138 Shots Fired 388 | . 24 82 238 . 44 Gun 322 | . 24 82 207 . 9 Cannon 51 | . . . 20 . 31 Launcher 15 | . . . 11 . 4 Special . | . . . . . . Kinetic 322 | . 24 82 207 . 9 Thermal . | . . . . . . Explosive 15 | . . . 11 . 4 Electromagnetic 51 | . . . 20 . 31 Robot Hit Streak 18 | . 5 18 12 . 6 Robot Miss Streak 10 | . 4 7 10 . 7 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 3 7 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 285 | . 13 59 189 . 24 Core Hits 264 | . 9 36 205 . 14 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . 1 1 . 1 Destroy 1 | . . 1 . . . Corrupt 1 | . . . . . 1 Smash 1 | . . . 1 . . Melee Attacks 11 | . . . 4 . 7 Impact 11 | . . . 4 . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7540 | . 109 1073 5113 . 1245 Guns 4182 | . 109 1073 2965 . 35 Cannons 984 | . . . 352 . 632 Explosions 2203 | . . . 1625 . 578 Melee 165 | . . . 165 . . Ramming 6 | . . . 6 . . Kinetic 4182 | . 109 1073 2965 . 35 Thermal 166 | . . . . . 166 Explosive 2037 | . . . 1625 . 412 Electromagnetic 984 | . . . 352 . 632 Impact 165 | . . . 165 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 1 . 7 Average Corruption 6 | . . . 1 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 2 . 12 Matter Fused 5 | . . . 1 . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . 1 . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 135 | . . . 129 . 6 Projectiles 6 | . . . . . 6 Explosions 4 | . . . 4 . . Melee 125 | . . . 125 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 6832 | . . . 354 364 6832 Average Temperature 630 | . . . 91 184 1475 Received Heat Transfer 1259 | . . 219 945 . 95 Effects 97 | . . . 6 . 91 Shutdowns 14 | . . . 1 . 13 Energy Bleed 11 | . . . 2 . 9 Interference 4 | . . . 2 . 2 Matter Decay 17 | . . . 1 . 16 Short Circuit 5 | . . . . . 5 Damage (minor) 7 | . . . . . 7 Damage (major) 32 | . . . . . 32 Damage (core) 7 | . . . . . 7 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 15 | . . . 8 . 7 Impact Corruptions 4 | . . . 4 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 966 | . 75 354 966 401 500 Initial 399 | . . 31 149 399 280 Average 501 | . 47 154 676 399 420 Maximum Alert Level 3 | . . 1 3 2 2 Low Security (%) 19 | 100 100 64 2 . . Level 1 16 | . . 35 4 97 34 Level 2 38 | . . . 51 2 65 Level 3 25 | . . . 41 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 2 | . . . 1 . 1 Squads Dispatched 14 | . . 1 12 . 1 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 9 | . . 1 7 . 1 Assault 2 | . . . 2 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 5 | . . 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 9 26 82 . 10 Peak Tracking Total 8 | . 3 8 8 . 3 Tactical Retreats 5 | . . 1 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 10 | . 1 3 5 1 . Terminals 9 | . 1 3 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 29 | . 2 11 14 2 . Successful 10 | . . 4 5 1 . Failed 19 | . 2 7 9 1 . Catastrophic 8 | . 1 3 4 . . Database Lockouts . | . . . . . . Manual 16 | . 2 6 8 . . Terminals 25 | . 2 11 10 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 3 1 1 . Part Schematic 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Unreport Threat 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 10 | . 1 3 5 1 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 4201 | 63 187 770 2516 168 497 Spaces Moved 1428 | 42 93 331 786 66 110 Core 11 | 11 . . . . . Treads 1417 | 31 93 331 786 66 110 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 235 242 242 Average Speed 225 | 131 160 179 253 242 251 Slowest Speed 560 | 160 160 240 560 242 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 22 37 60 1 76 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 2 . 5 Terrain Destroyed 85 | . . . 70 . 15 Melee 7 | . . . 2 . 5 Projectile . | . . . . . . AOE 78 | . . . 68 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1985 | 47 112 426 1050 74 276 Wait 186 | . 3 26 51 . 106 Move 1423 | 41 92 330 785 65 110 Hop . | . . . . . . Pick Up 45 | . 2 13 27 . 3 Fast Attach 25 | 6 2 4 9 2 2 Attach 16 | . . . 10 4 2 Detach . | . . . . . . Swap 39 | . . 7 25 2 5 Drop 19 | . 1 5 8 1 4 Fire 219 | . 12 41 129 . 37 Melee 11 | . . . 4 . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 13) 202 | -10/Materials | Discovered new exit (range 6) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 637 | -9/Materials | Discovered new exit (range 14) 710 | -9/Materials | Discovered new exit (range 14) 792 | -9/Materials | Destroyed 10 combat bots 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -8/Materials | Build established: Scavenger-Mutant 1212 | -8/Materials | Lost 3 parts (1p1n1w) 1258 | -8/Materials | Destroyed 7 combat bots 1421 | -8/Materials | First assault squad dispatched 1782 | -8/Materials | Build established: Mutant 2410 | -8/Materials | Lost 5 parts (2n2u1w) 2522 | -8/Materials | Destroyed 8 combat bots 2869 | -8/Materials | Build established: Scavenger-Mutant 3271 | -8/Materials | Discovered new exit (range 15) 3456 | -8/Materials | Garrison activated, responded to threat 3481 | -8/Materials | Sterilization system engaged 3481 | -8/Materials | Non-combat units ordered to evacuate 3537 | -8/Materials | Entered Factory 3537 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3700 | -7/Factory | Identified exit to DSF 3705 | -7/Factory | Entered DSF 3768 | -7/DSF | Additional patrols routed to DSF 4012 | -7/DSF | Sterilization system engaged 4032 | -7/DSF | Ambient heat levels rising (+10) 4047 | -7/DSF | Ambient heat levels rising (+10) 4062 | -7/DSF | Ambient heat levels rising (+10) 4066 | -7/DSF | Discovered new exit (range 15) 4077 | -7/DSF | Ambient heat levels rising (+10) 4092 | -7/DSF | Ambient heat levels rising (+10) 4107 | -7/DSF | Ambient heat levels rising (+10) 4122 | -7/DSF | Ambient heat levels rising (+10) 4137 | -7/DSF | Ambient heat levels rising (+10) 4152 | -7/DSF | Ambient heat levels rising (+10) 4165 | -7/DSF | Core integrity fell below 50% 4167 | -7/DSF | Ambient heat levels rising (+10) 4182 | -7/DSF | Ambient heat levels rising (+10) 4197 | -7/DSF | Ambient heat levels rising (+10) 4199 | -7/DSF | Core integrity fell below 20% 4203 | -7/DSF | Core destroyed Last Messages --------------- 04191_ Power failure, Rnf. Deuterium Engine shutdown. 04191_ Overheating: Hrd. Heavy Armor Plating damaged (-79). 04191_ Overheating: Rnf. Deuterium Engine damaged (-1). 04191_ Overheating: Imp. EM Pulse Cannon damaged (-1). 04191_ Overheating: Broken Lgt. Treads damaged (-22). 04192_ Overheating: Broken Arm. Treads damaged (-18). 04196_ Overheating: Hrd. Heavy Armor Plating damaged (-80). 04197_ Rnf. Deuterium Engine broken. 04197_ Overheating: Short circuit. 04197_ ALERT: Ambient heat levels +10. 04199_ Overheating: Core damaged (-140). 04201_ Overheating: Matter decay (-1). 04203_ Overheating: Core damaged (-98). 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Sensor Array | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalPiercingArray Manual? 0 Play Time 00:28:03 Cumulative 128.0 hours Start 2024.06.15 @ 13:29:41 End 2024.06.16 @ 11:37:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7c2b980-2c32-4195-89f3-2a765220dd10