Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.10 @ 01:37:39 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by as-96051 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (242) 1210 Value Destroyed (8008) 8008 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (3349) 3349 TOTAL SCORE: 18867 Bonus ------- High Alert Combat Kills 1265 Follower Combat Kills 571 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -87 Cogmind --------- Core Integrity 0/600 Matter 295/350 Energy 130/350 System Corruption 1% Temperature Cool (178) Movement Hovering (40) Location -6/Deep Caves Parts ------- > --- POWER (4) -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (5) --- Aerolev Unit Aerolev Unit Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY (7) ------ Advanced Signal Interpreter Experimental Terrain Scanner Improved Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced Phase Shifter Force Field > --- WEAPON (3) ------- Zionite Laser-M Cooled Plasma Cannon Shock Bomb Launcher > --- INVENTORY (5) ---- CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Advanced Signal Interpreter Experimental Terrain Scanner Improved Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced Phase Shifter Force Field > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Cooled Plasma Cannon Shock Bomb Launcher CR-A16's Pointy Stick Dirty Bomb Trap Self-destruct Interrupter [Rating: 129] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Hover Unit Aerolev Unit Utility Armor Integrity Analyzer Device Improved Shield Generator Storage Zionite Biocell Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 14 | . 4 . . 1 3 1 2 1 . . 1 1 . . . . Power 3 | . 1 . . . . . . 1 . . . 1 . . . . Propulsion 3 | . 1 . . . . 1 1 . . . . . . . . . Utility 6 | . 1 . . 1 2 . 1 . . . 1 . . . . . Weapon 2 | . 1 . . . 1 . . . . . . . . . . . Parts Attached 122 | 3 11 . . 9 18 11 22 6 . . 1 12 1 . 3 25 Power 16 | 1 2 . . 1 2 . 2 2 . . . 2 . . . 4 Engine 5 | 1 1 . . . 2 . . . . . . 1 . . . . Core 5 | . 1 . . 1 . . 2 1 . . . . . . . . Reactor 6 | . . . . . . . . 1 . . . 1 . . . 4 Propulsion 23 | 1 2 . . . 5 3 3 3 . . . . . . . 6 Treads 6 | 1 . . . . 5 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 17 | . 2 . . . . 3 3 3 . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . Utility 39 | . 2 . . 6 5 2 5 1 . . 1 5 1 . 3 8 Device 19 | . . . . 1 1 2 3 1 . . . 2 1 . 3 5 Storage 1 | . . . . . . . . . . . . . . . . 1 Processor 10 | . 1 . . 2 2 . 1 . . . 1 3 . . . . Hackware 1 | . 1 . . . . . . . . . . . . . . . Protection 8 | . . . . 3 2 . 1 . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 1 5 . . 2 6 6 12 . . . . 5 . . . 7 Energy Gun 23 | . 4 . . 1 5 5 2 . . . . 2 . . . 4 Energy Cannon 11 | . . . . . 1 . 7 . . . . 2 . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . Launcher 6 | . 1 . . . . 1 1 . . . . 1 . . . 2 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 4 5 3 1 . . . 2 . . 1 10 Parts Lost 1 | . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 84 100 100 99 99 99 99 99 100 100 100 99 100 100 99 97 Engine 9 | . 9 12 12 5 16 15 4 . . . . 3 5 5 5 3 Core 8 | . 11 12 12 16 2 . 9 16 11 11 11 10 10 10 10 4 Reactor 1 | . . . . . . . . . 5 5 5 5 5 5 5 12 Treads 6 | . 14 . . . 16 13 . . . . . . . . . . Hover 16 | . 9 25 25 22 2 3 24 25 29 29 29 26 26 26 25 24 Device 7 | . . . . 5 9 7 12 11 11 11 11 10 12 15 15 15 Processor 19 | . 7 12 12 15 18 24 24 24 23 23 23 26 23 21 21 21 Hackware 2 | . 5 12 12 3 . . . . . . . . . . . . Protection 3 | . . . . 7 6 7 3 . . . . . . . . . Energy Gun 14 | . 9 25 25 20 26 24 1 . . . . . . . . 6 Energy Cannon 4 | . . . . . . . 15 11 11 11 11 10 15 15 15 7 Ballistic Gun 1 | . 15 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 5 5 5 5 4 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 7 14 14 14 23 33 33 49 49 49 49 49 63 66 66 66 70 Greatest Support 121 | 20 20 12 17 22 57 48 59 80 80 80 80 80 80 80 80 121 Greatest Overweight (x) 1 | . 1 1 1 1 1 . 1 . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 2 2 2 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 3 | . 1 2 2 2 4 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 1 2 2 4 5 4 4 4 5 5 5 5 5 4 4 Final Capacity 5 | . 2 2 2 3 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 2 3 5 5 4 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 34% | Hacker-Mutant 25% | Hacker-Gunner 24% | Hacker-Scout 13% | Generator-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Generator-Scout | -6/Factory Generator-Scout | -6/Lower Caves Generator-Scout | -6/Lower Caves Generator-Scout | -6/Zion Generator-Scout | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2037 | 190 512 . . 90 170 120 235 189 66 . 65 130 . . 16 254 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9828 | 87 632 345 . 271 1988 1911 1739 719 300 . 643 619 . . . 574 Parts 514 | 1 61 12 . 19 125 78 70 32 21 . 17 36 . . . 42 Haulers Intercepted 17 | . 2 . . . 6 5 4 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 13 10 . 15 . . . . . Prevented 30 | . . . . . . . . 11 8 . 11 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 188 | . 22 7 . 8 45 32 24 11 5 . 10 12 . . . 12 Guns 108 | . 19 5 . 7 43 31 2 . . . . . . . . 1 Cannons 51 | . . . . 1 . . 21 2 3 . 6 12 . . . 6 AOE 21 | . 3 1 . . 1 . . 5 2 . 4 . . . . 5 Classes Destroyed 19 | 1 5 . . 1 5 . 1 3 1 . . . . . . 2 Worker 10 | . 1 . . 2 2 3 1 . . . . 1 . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . Hauler 17 | . 2 . . . 6 5 4 . . . . . . . . . Recycler 4 | 1 . 1 . . 1 . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Operator 7 | . . . . . 5 2 . . . . . . . . . . Watcher 12 | . 3 . . . 1 2 4 . . . . 2 . . . . Swarmer 40 | . 12 . . 2 10 7 3 . . . 1 5 . . . . Grunt 82 | . 10 7 . 5 20 12 9 9 2 . 7 1 . . . . Brawler 3 | . . . . . 1 . 1 . 1 . . . . . . . Duelist 3 | . . . . . 1 . . 1 . . 1 . . . . . Researcher 1 | . . . . . . . . 1 . . . . . . . . Sentry 36 | . . . . 1 11 12 8 . . . . 4 . . . . Hunter 4 | . . . . . 2 1 . . . . . 1 . . . . Programmer 4 | . . . . . . . 3 . . . . 1 . . . . Behemoth 3 | . . . . . . . . 1 1 . 1 . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 Thief 1 | . . . . . . . . . 1 . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . 3 Best Kill Streak 10 | 1 4 3 . 2 6 10 6 4 4 . 4 3 . . . 6 Combat Bots Only 8 | . 3 2 . 2 5 8 5 4 4 . 4 3 . . . 6 Max Kills in Single Turn 4 | 1 2 1 . 1 2 2 2 1 2 . 2 1 . . . 4 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . . Exploded 4 | . 2 1 . . 1 . . 1 2 . 2 . . . . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 6516 | . 1132 204 . 109 1323 778 731 251 72 . 382 299 . . . 1235 Core 5075 | . 921 159 . 84 978 587 544 205 57 . 321 224 . . . 995 Absorbed by Shields 1948 | . . . . 29 500 303 203 84 26 . 139 312 . . . 352 Redirected to Core 4163 | . 664 148 . 59 844 483 453 153 57 . 214 218 . . . 870 Core Remaining (%) 98 | 100 . . . 98 . 98 . . . . 97 . . . . . Volleys Fired 604 | 3 133 18 . 19 110 76 89 39 10 . 40 32 1 2 5 27 Largest 3 | 1 2 2 . 2 3 3 3 2 2 . 2 2 3 3 3 3 Hottest 285 | 20 80 80 . 80 183 183 240 180 180 . 180 180 95 95 155 285 Shots Fired 1241 | 3 158 36 . 35 299 224 215 53 17 . 67 56 3 6 11 58 Gun 797 | 3 156 36 . 32 299 224 37 . . . . . . . . 10 Cannon 388 | . . . . . . . 175 29 14 . 54 56 3 6 11 40 Launcher 53 | . 2 . . . . . 3 24 3 . 13 . . . . 8 Special 3 | . . . . 3 . . . . . . . . . . . . Kinetic 114 | 3 111 . . . . . . . . . . . . . . . Thermal 936 | . 5 . . 3 269 224 212 29 14 . 54 56 3 6 11 50 Explosive 2 | . 2 . . . . . . . . . . . . . . . Electromagnetic 189 | . 40 36 . 32 30 . 3 24 3 . 13 . . . . 8 Robot Hit Streak 53 | 1 10 11 . 14 53 32 23 12 7 . 20 17 . . . 14 Robot Miss Streak 4 | 1 4 2 . 2 2 3 3 1 1 . 2 2 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 21 | . 4 . . 1 9 7 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 2 2 . . . . . . . . . . Shots Hit Robots 821 | 1 105 29 . 24 225 161 135 30 11 . 28 37 . . . 35 Core Hits 377 | 2 38 13 . 13 90 59 54 23 11 . 26 18 . . . 30 Critical Hits 20 | . 2 . . . . . 9 2 1 . 3 1 . . . 2 Critical Kills 5 | . 1 . . . . . 3 . . . 1 . . . . . Critical Parts Destroyed 12 | . 1 . . . . . 6 1 . . 2 1 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21038 | 24 1536 512 . 305 4625 3465 3678 1341 636 . 1552 1533 . . . 1831 Guns 10857 | 24 1381 433 . 282 4470 3430 562 . . . . . . . . 275 Cannons 7125 | . . . . . . . 2993 605 449 . 807 1533 . . . 738 Explosions 2987 | . 155 79 . . 144 . 123 736 187 . 745 . . . . 818 Melee . | . . . . . . . . . . . . . . . . . Ramming 46 | . . . . . 11 35 . . . . . . . . . . Kinetic 1104 | 24 1080 . . . . . . . . . . . . . . . Thermal 16086 | . 37 79 . 23 4256 3430 3555 618 449 . 807 1533 . . . 1299 Explosive 155 | . 155 . . . . . . . . . . . . . . . Electromagnetic 3647 | . 264 433 . 282 358 . 123 723 187 . 745 . . . . 532 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . 1 . . . . . . . . 1 Average Corruption 1 | . . . . 1 . . 1 . . . . . . . . 1 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . Effects 2 | . . . . 1 . . 1 . . . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . . . . . Targeting Errors 1 | . . . . . . . 1 . . . . . . . . . Overload Shots 49 | . . . . . . . . 6 8 . 6 20 . . 3 6 Effects 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Overflow Damage 152 | . 7 . . . . 4 49 31 . . 35 26 . . . . Projectiles 141 | . . . . . . . 49 31 . . 35 26 . . . . Explosions 7 | . 7 . . . . . . . . . . . . . . . Melee 4 | . . . . . . 4 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . 40 . . . 44 10 . 47 . . . . . . . 22 Shots 9 | . 2 . . . 1 . . 4 . . . . . . . 2 Rammed 5 | . . . . . 2 3 . . . . . . . . . . Targets Rammed 6 | . . . . . 3 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . Highest Temperature 378 | . 166 252 . 1 275 148 194 169 245 . 169 245 3 3 71 378 Average Temperature 50 | . 55 80 . 1 35 20 45 96 133 . 90 64 2 2 29 120 Received Heat Transfer 1817 | . 480 114 . 27 366 252 107 57 27 . 131 46 . . . 210 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . . . 4 . . . . . . . . Combat Hostiles 5 | . . 1 . . . . . 4 . . . . . . . . Parts Fried 23 | . 2 2 . 2 . . . 6 1 . . . . . . 10 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 . . . . . . . . . Combat Hostiles 3 | . . . . . 1 1 1 . . . . . . . . . Parts Melted 56 | . . . . 1 16 15 15 . . . . 7 . . . 2 Heat Transferred 24386 | . 75 100 . 160 7524 5957 5738 670 411 . 916 1620 . . . 1215 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 1 . . 3 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1158 | 5 296 222 . 211 594 603 1158 . . . . 750 . . . . Initial 316 | . 3 37 . . 18 228 273 . . . . 316 . . . . Average 330 | 2 100 67 . 69 304 418 753 . . . . 555 . . . . Maximum Alert Level 4 | . 1 1 . 1 2 2 4 . . . . 3 . . . . Low Security (%) 39 | 100 80 91 . 98 33 . . . . . . . . . . . Level 1 22 | . 19 8 . 1 32 36 10 . . . . 26 . . . . Level 2 28 | . . . . . 33 63 27 . . . . 58 . . . . Level 3 9 | . . . . . . . 55 . . . . 15 . . . . Level 4 . | . . . . . . . 6 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 5 1 . 1 9 7 12 . . . . 7 . . . . Investigation 24 | . 4 1 . 1 4 2 6 . . . . 6 . . . . Extermination 3 | . . . . . . . 2 . . . . 1 . . . . Reinforcement 9 | . 1 . . . 3 4 1 . . . . . . . . . Assault 1 | . . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . . 1 1 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . 2 . . . 3 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 268 | . 34 6 . 14 76 41 32 12 5 . 16 19 . . . 13 Peak Tracking Total 7 | . 4 2 . 3 7 6 5 4 3 . 4 5 . . . 6 Tactical Retreats 16 | . 3 . . . 5 1 4 1 . . 1 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 10 | . 1 . . 1 1 2 1 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 11 | . . 2 . . 2 2 2 . . . . . . . 3 . Max in Single Turn 1 | . . 1 . . 1 1 1 . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 65 | . 8 1 1 2 11 9 14 . . 4 1 13 1 . . . Terminals 44 | . 7 1 . 1 9 7 10 . . . 1 8 . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 1 1 3 . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . Total Hacks 279 | . 38 7 23 8 48 35 43 . . 28 5 43 1 . . . Successful 181 | . 25 3 23 3 32 23 18 . . 28 5 20 1 . . . Failed 96 | . 12 4 . 5 15 12 25 . . . . 23 . . . . Catastrophic 18 | . . . . 1 3 1 9 . . . . 4 . . . . Database Lockouts 3 | . 1 . . . 2 . . . . . . . . . . . Manual 137 | . 20 7 . 7 28 22 27 . . . . 26 . . . . Terminals 192 | . 35 7 . 7 45 32 31 . . . 5 30 . . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 24 | . 3 . . . 2 2 9 . . . . 8 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 3 . . . . . . . . . Terminal Hacks 127 | . 15 3 23 3 22 15 8 . . 28 5 4 1 . . . Record 45 | . 3 . 23 . 3 . . . . 11 5 . . . . . Part Schematic 13 | . . . . . . 4 1 . . 7 . 1 . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . Robot Analysis 8 | . 3 . . . 1 2 1 . . . . 1 . . . . Prototype ID Bank 9 | . 1 . . . 1 1 3 . . 3 . . . . . . Open Door 4 | . . . . 1 . 2 . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . . . 2 . 1 . . . . 1 . . . . Terminal Index 5 | . 1 . . . 2 1 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . . . . 1 . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . . . Unreport Threat 18 | . 5 3 . 2 5 3 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 1 1 2 . . . . 4 . . . . Report Inventory 8 | . 1 . . . 1 1 2 . . . . 3 . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 40 | . 9 . . . 9 6 8 . . . . 8 . . . . Terminals 30 | . 8 . . . 7 5 4 . . . . 6 . . . . Track 4 | . 2 . . . 2 . . . . . . . . . . . Botnet 19 | . 4 . . . 4 4 4 . . . . 3 . . . . Disrupt 2 | . . . . . 1 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Search 4 | . 1 . . . . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 1 3 . . . . 2 . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . Tunnel 7 | . 1 . . . 1 1 3 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . Eject 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 1 . . . . . . . . . . Used 2 | . . . . . 2 . . . . . . . . . . . Hacking Detections 39 | . 5 1 . 1 5 3 13 . . . 1 10 . . . . Full Trace Events 5 | . . 1 . 1 1 . 1 . . . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 4 1 . . 7 . 1 . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Matter 519 | . . . . . . . . . . . . 519 . . . . Time 193 | . . . . . . . . . . . . 193 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . Ejected 2 | . . . . . 2 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . . 5 . . . . . . 1 . . . . . Largest Group 5 | . . . . 5 2 . . . . . 1 1 . . . . Highest-Rated Group 94 | . . . . 80 25 . . . . . 94 94 . . . . Highest-Rated Ally 94 | . . . . 31 16 . . . . . 94 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . 17 15 . . . . . 26 4 . . . . Total Damage 1437 | . . . . 221 187 . . . . . 936 93 . . . . Kills 19 | . . . . 7 3 . . . . . 8 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 8 | . 3 . . . 1 2 1 . . . . 1 . . . . Derelict Logs Recovered 8 | . . 2 . 3 . . . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . 17 . . . . Traps 17 | . . . . . . . . . . . . 17 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 9381 | 53 1007 702 376 663 2053 1026 977 406 128 33 384 676 131 117 309 340 Spaces Moved 9347 | 31 608 542 367 662 1086 610 1415 633 241 87 453 923 288 249 745 407 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 1561 | 26 229 . . . 900 406 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 7781 | . 379 542 367 662 186 204 1415 633 241 87 453 923 288 249 745 407 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 56 116 56 56 56 42 40 38 38 38 38 38 38 38 38 40 Average Speed 69 | 142 103 116 102 79 139 110 40 39 38 38 38 38 38 38 38 40 Slowest Speed 160 | 160 160 116 116 116 160 145 106 40 38 38 38 38 38 38 43 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 90 99 87 97 95 93 54 82 56 73 65 32 59 48 83 62 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 14 | . 1 1 1 1 1 1 3 . . 1 . 1 . . 3 . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 2 . . . 4 1 . 2 . 2 . 3 . Spaces Dug 35 | . . . . . . . 9 2 . . 5 6 3 4 . 6 Terrain Destroyed 126 | . 16 3 . . 9 . 20 19 1 . 12 12 3 4 3 24 Melee . | . . . . . . . . . . . . . . . . . Projectile 83 | . . . . . . . 20 8 1 . 12 12 3 4 3 20 AOE 43 | . 16 3 . . 9 . . 11 . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11133 | 36 825 579 367 762 1388 793 1638 737 260 86 599 1190 306 266 763 538 Wait 621 | . 34 1 1 43 77 45 51 30 4 . 85 192 16 16 1 25 Move 9331 | 30 607 541 366 661 1085 609 1414 632 240 86 452 922 287 248 744 407 Hop . | . . . . . . . . . . . . . . . . . Pick Up 35 | . 2 1 . 5 7 2 4 6 1 . 2 . . . 3 2 Fast Attach 91 | 3 7 . . 7 13 11 14 6 . . 1 8 1 . 3 17 Attach 7 | . 1 . . . 1 . 2 . . . . . . . . 3 Detach 9 | . 1 . . 3 1 . 1 . . . . 1 1 . . 1 Swap 25 | . 3 . . 2 4 . 6 1 . . . 4 . . . 5 Drop 112 | . 4 . . 8 18 12 20 9 1 . 2 7 . . 7 24 Fire 604 | 3 133 18 . 19 110 76 89 39 10 . 40 32 1 2 5 27 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 3 1 . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 Miscellaneous 287 | . 33 18 . 14 69 35 37 14 4 . 17 20 . . . 26 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Central database locked down 364 | -10/Materials | Build established: Hacker-Mutant 385 | -10/Materials | Discovered new exit (range 11) 608 | -10/Materials | Reached level 2 608 | -10/Materials | Upgraded with Propulsion slot (x1) 608 | -10/Materials | Upgraded with Utility slot (x1) 608 | -10/Materials | Upgraded with Weapon slot (x1) 712 | -10/Materials | Discovered new exit (range 9) 801 | -10/Materials | Discovered new exit (range 14) 839 | -10/Materials | Discovered new exit (range 16) 934 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Reached level 3 957 | -10/Materials | Upgraded with Power slot (x1) 1061 | -10/Materials | Entered Mines 1087 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1259 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1259 | -10/Mines | Discovered new exit (range 5) 1386 | -10/Mines | Discovered new exit (range 11) 1458 | -10/Mines | Reached level 4 1467 | -10/Mines | Learned location of Zion (-6) 1467 | -10/Mines | Discovered new exit (range 10) 1763 | -10/Mines | Entered Exiles 1792 | -10/Exiles | Met 8R-AWN 1811 | -10/Exiles | Met EX-HEX 1845 | -10/Exiles | Met EX-BIN 1929 | -10/Exiles | Met EX-DEC 1990 | -10/Exiles | Visited The Gauntlet 2133 | -10/Exiles | Discovered new exit (range 15) 2139 | -10/Exiles | Entered Mines 2147 | -9/Mines | Upgraded with Utility slot (x1) 2179 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2227 | -9/Mines | Discovered new exit (range 9) 2241 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2301 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2410 | -9/Mines | Reached level 5 2433 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2514 | -9/Mines | Discovered new exit (range 17) 2581 | -9/Mines | Learned Materials stockpile data 2607 | -9/Mines | Learned Materials stockpile data 2802 | -9/Mines | Entered Materials 2802 | -8/Materials | Accompanied by 2 allies 2804 | -8/Materials | Reached level 6 2822 | -8/Materials | Reached level 7 2926 | -8/Materials | Discovered new exit (range 3) 3198 | -8/Materials | Discovered new exit (range 8) 3203 | -8/Materials | Reached level 8 3221 | -8/Materials | Upgraded with Weapon slot (x1) 3314 | -8/Materials | Central database locked down 3449 | -8/Materials | Identified exit to Storage 3561 | -8/Materials | Reached level 9 3600 | -8/Materials | Build established: Hacker-Gunner 3722 | -8/Materials | Upgraded with Utility slot (x1) 3789 | -8/Materials | Discovered new exit (range 14) 3904 | -8/Materials | Reached level 10 4008 | -8/Materials | Identified exit to Factory 4101 | -8/Materials | Garrison activated, responded to threat 4170 | -8/Materials | Reached level 11 4576 | -8/Materials | Upgraded with Utility slot (x1) 4855 | -8/Materials | Entered Storage 4856 | -8/Storage | Identified exit to Recycling 4857 | -8/Storage | Reached level 12 4990 | -8/Storage | Destroyed 8 combat bots 5298 | -8/Storage | Reached level 13 5322 | -8/Storage | Discovered exit to Factory (range 17) 5361 | -8/Storage | Garrison activated, responded to threat 5396 | -8/Storage | Found Prototype Launcher 5396 | -8/Storage | Identified Scatter Rocket Array 5622 | -8/Storage | Identified exit to Garrison 5722 | -8/Storage | Upgraded with Propulsion slot (x1) 5726 | -8/Storage | Used back door to open Recycling access 5881 | -8/Storage | Entered Factory 5883 | -7/Factory | Reached level 14 5884 | -7/Factory | Upgraded with Utility slot (x1) 5945 | -7/Factory | Discovered new exit (range 19) 5963 | -7/Factory | Garrison activated, responded to threat 6007 | -7/Factory | Identified exit to Factory 6010 | -7/Factory | Build established: Hacker-Scout 6030 | -7/Factory | Reached level 15 6100 | -7/Factory | Upgraded with Propulsion slot (x1) 6319 | -7/Factory | Discovered exit to Factory (range 18) 6407 | -7/Factory | Discovered exit to Factory (range 19) 6606 | -7/Factory | Reached level 16 6662 | -7/Factory | Garrison activated, responded to threat 6772 | -7/Factory | Discovered new exit (range 20) 6814 | -7/Factory | Identified exit to Lower Caves 6858 | -7/Factory | Entered Lower Caves 6919 | -7/Lower Caves | Upgraded with Power slot (x1) 6953 | -7/Lower Caves | Encountered a Warlord checkpoint 7170 | -7/Lower Caves | Discovered new exit (range 5) 7171 | -7/Lower Caves | Identified exit to Lower Caves 7185 | -7/Lower Caves | Found Alien Artifact 7185 | -7/Lower Caves | Identified Core Expander 7185 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 7222 | -7/Lower Caves | Spotted B-75 Beast 7232 | -7/Lower Caves | Destroyed B-75 Beast 7264 | -7/Lower Caves | Entered another Lower Caves area 7326 | -7/Lower Caves | Spotted B-75 Beast 7335 | -7/Lower Caves | Destroyed B-75 Beast 7389 | -7/Lower Caves | Discovered new exit (range 8) 7392 | -7/Lower Caves | Identified exit to Data Miner 7392 | -7/Lower Caves | Entered Data Miner 7392 | -7/Data Miner | Discovered new exit (range 6) 7394 | -7/Data Miner | Reached level 17 7399 | -7/Data Miner | Met Data Miner 7410 | -7/Data Miner | Learned location of Section 7 (-2) 7410 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7415 | -7/Data Miner | Received God Mode back door access code from Data Miner 7425 | -7/Data Miner | Identified exit to Proximity Caves 7425 | -7/Data Miner | Entered Proximity Caves 7427 | -6/Proximity Caves | Spotted B-75 Beast 7433 | -6/Proximity Caves | Destroyed B-75 Beast 7563 | -6/Proximity Caves | Escorted by Enhanced Grunt 7621 | -6/Proximity Caves | Reached level 18 7682 | -6/Proximity Caves | Learned Factory emergency access door positions 7759 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 7759 | -6/Proximity Caves | Learned Research stockpile data 7759 | -6/Proximity Caves | Learned Armory security intel 7807 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7809 | -6/Proximity Caves | Entered Factory 7809 | -6/Factory | Accompanied by 1 ally 7810 | -6/Factory | Identified exit to Factory 7811 | -6/Factory | Reached level 19 7890 | -6/Factory | Upgraded with Power slot (x1) 7893 | -6/Factory | Incoming investigation squad redirected 8009 | -6/Factory | Incoming investigation squad redirected 8117 | -6/Factory | Identified exit to Lower Caves 8231 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 8271 | -6/Factory | Build established: Generator-Scout 8312 | -6/Factory | Spotted B-75 Beast 8431 | -6/Factory | Fabricated Adv. Armor Integrity Analyzer (x1) 8485 | -6/Factory | Entered Lower Caves 8607 | -6/Lower Caves | Discovered new exit (range 21) 8615 | -6/Lower Caves | Identified exit to Lower Caves 8616 | -6/Lower Caves | Entered another Lower Caves area 8727 | -6/Lower Caves | Discovered new exit (range 17) 8733 | -6/Lower Caves | Identified exit to Zion 8733 | -6/Lower Caves | Entered Zion 8749 | -6/Zion | Received a hallucinogenic algorithm 8789 | -6/Zion | Discovered new exit (range 18) 8797 | -6/Zion | Found CR-A16's Pointy Stick 8833 | -6/Zion | Learned Factory non-interactive machine intel 8859 | -6/Zion | Given A8's code to call for help 8912 | -6/Zion | Visited the Megawrench Repair Shop 8919 | -6/Zion | Megawrench repaired 1 part 8999 | -6/Zion | Discovered new exit (range 28) 9013 | -6/Zion | Given the Hacking Drone Bay 9015 | -6/Zion | Found Prototype Device 9015 | -6/Zion | Identified Hacking Drone Bay 9041 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9042 | -6/Zion | Identified exit to Deep Caves 9042 | -6/Zion | Entered Deep Caves 9044 | -6/Deep Caves | Reached level 20 9102 | -6/Deep Caves | Attacked by Z-Imprinter 9105 | -6/Deep Caves | Destroyed Z-Imprinter 9231 | -6/Deep Caves | Z-Facility disabled 9270 | -6/Deep Caves | Found Prototype Protection 9270 | -6/Deep Caves | Identified Zio. Weapon Casing 9341 | -6/Deep Caves | Spotted as-96051 9374 | -6/Deep Caves | Core integrity fell below 50% 9380 | -6/Deep Caves | Core integrity fell below 20% 9382 | -6/Deep Caves | Destroyed by as-96051 with Assembled Focal Cannon Last Messages --------------- Used Protomatter to restore part integrity (+64) Dropped Particle Charger. Acquired Prototype Protection. Identified Zio. Weapon Casing. Dropped Zio. Weapon Casing. Acquired 10 matter. Dropped Shock Bomb Launcher. Acquired Prototype Energy Gun. Identified Zio. Phaser-S. Dropped Zio. Phaser-S. Acquired Shock Bomb Launcher. Acquired Prototype Energy Gun. Identified Zio. Laser-S. Dropped Zio. Laser-S. Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. as-96051: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" as-96051 triggered Dirty Bomb Trap. An explosion rips through the floor. Zio. Laser-M destroyed. Map ----- +----------------------------------------------------+ | ???? ?? ? ? ##??###?# #### ###? | | ???? ? #? ? ?? ?###### #### ##?# | | ????? ?# ? ? #####?### #?#? | | ??"?? ?? ? ? ##?##?###### #### | | ??" # ??? ##? ####### ?## | | ?"" a? ?? ### ##### # | | """""?"a# ? ### ### | | #?####### ? ] ###? ? | | """"""#?"? * * ### ### | | """??"#"?" ] l ### ##?# | | """"""#""" * ] ] ##### ?? ?#### | | """"""?""" ######? ### ##?### | | """"""?""" #######?### ###### | | """"""?## ########### ###### | | """""?""" * ] ] b ########### ###### | | """""?""" * ] ########### #### | | """"""""" *] #### | | ""?"""""""" * #### | | """"""""" #### | | """""""""" ############## ## | | ?"""""?"" ###?########## ## | | """""""""" ################ ## | | """?""""" G "#####?######### ## | | """""?""" #### # # ################# | | ?"""""""""" ?#?#### ## ################### | | ??""""?""" #####@###########?###?##?##### | | """"""""?####?#?############?################?## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 98 Energy Capacity 570 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 26 Terrain Scan Range 30 Terrain Scan Density 410 Armor Coverage 225 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 5 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 15 Item Schematics ----------------- Electrolaser | -8/Storage | Hacked Plasma Cannon | -8/Storage | Hacked Imp. Actuator Array | -8/Storage | Hacked Triangulator | -8/Storage | Hacked Force Field | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Adv. Armor Integrity Analyzer | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Adv. Armor Integrity Analyzer | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Levels Raised 19 | . 2 1 . 1 6 2 3 . . 1 1 1 . . . 1 XP Earned 31910 | 3000 3055 1585 200 2598 8693 2657 4250 611 346 204 2171 1520 170 170 220 460 XP Spent 31500 | . 4950 920 500 2480 9010 2375 3440 1750 . . 2000 2375 . . . 1700 Upgrades 68 | . 12 4 3 6 15 8 7 5 . . 1 5 . . . 2 Power Slot 3 | . 1 . . . . . . 1 . . . 1 . . . . Propulsion Slot 3 | . 1 . . . . 1 1 . . . . . . . . . Utility Slot 6 | . 1 . . 1 2 . 1 . . . 1 . . . . . Weapon Slot 2 | . 1 . . . 1 . . . . . . . . . . . Heat Dissipation 8 | . . 2 . 3 3 . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . 1 . . . . Energy Storage 5 | . . 1 . . . . . 3 . . . 1 . . . . Matter Storage 1 | . . . . . . . . 1 . . . . . . . . Mass Support 3 | . . . 1 1 1 . . . . . . . . . . . Inventory Capacity 5 | . 2 . . 1 2 . . . . . . . . . . . Sight Range 2 | . . . 2 . . . . . . . . . . . . . Sensor Range 13 | . . . . . 4 7 . . . . . 2 . . . . Terrain Scan Density 4 | . . . . . . . 4 . . . . . . . . . Ranged Accuracy 6 | . 2 1 . . 1 . . . . . . . . . . 2 Hack Attack % 2 | . 2 . . . . . . . . . . . . . . . Hack Defense % 3 | . 2 . . . 1 . . . . . . . . . . . TH Damage % 1 | . . . . . . . 1 . . . . . . . . . Protomatter Created 2620 | . 247 136 . 140 833 342 288 195 37 . 103 139 . . . 160 Integrity Restored 5756 | . 741 405 . 230 1327 710 736 268 59 . 362 365 . . . 553 Core 4441 | . 741 339 . 77 985 580 551 205 57 . 304 241 . . . 361 Parts 1315 | . . 66 . 153 342 130 185 63 2 . 58 124 . . . 192 Protomatter Decayed 1024 | . . . . 195 430 98 73 19 35 . 82 39 . . . 53 Game ------ Seed SmallMatterMinigun Manual? 0 Play Time 01:58:34 Cumulative 216.8 hours Start 2020.09.09 @ 23:45:32 End 2020.09.10 @ 01:37:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25cda051-7500-4cab-9b17-2a165899b728