Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 00:08:11 Player: Evel Wyn Result: Destroyed by WF-FMU(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (735) 735 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2632 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 57/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Actuator Array Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Visual Processing Unit Actuator Array Makeshift Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Armored Wheel Compact Battery Large Matter Pod Heavy Assault Rifle Improved Light Cannon [Rating: 20] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Heat Sink Storage Medium Battery Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 62 | 5 21 . 20 9 5 2 Power 4 | 1 1 . 2 . . . Engine 4 | 1 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 2 . 4 1 2 . Treads 5 | . . . 3 1 1 . Leg 3 | 2 . . 1 . . . Wheel 1 | . . . . . 1 . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 30 | . 14 . 12 2 2 . Device 18 | . 7 . 8 2 1 . Storage 5 | . 4 . 1 . . . Processor 5 | . 3 . 2 . . . Hackware 1 | . . . . . 1 . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 17 | 2 4 . 2 6 1 2 Energy Gun 2 | 1 1 . . . . . Energy Cannon 3 | . . . 1 1 1 . Ballistic Gun 8 | 1 3 . . 3 . 1 Ballistic Cannon 4 | . . . 1 2 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 1 2 1 . 7 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . . 2 1 . 1 Weapon 4 | . . . . . . 4 Highest Loss Streak 7 | . . 1 1 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 85 97 99 97 82 Engine 11 | . 14 14 11 11 11 9 Treads 15 | . . . 18 22 18 . Leg 3 | . 19 . . . . . Wheel 1 | . . . . . 1 9 Hover 1 | . 8 14 1 . . . Device 22 | . 12 14 18 30 23 21 Storage 1 | . 1 . 3 . . . Processor 12 | . 10 14 15 12 11 11 Hackware 3 | . . . . . 9 11 Protection 1 | . . . 5 . . . Energy Gun 2 | . 2 14 9 . . . Energy Cannon 6 | . . . 1 9 11 9 Ballistic Gun 10 | . 25 14 3 7 11 9 Ballistic Cannon 2 | . . . 7 4 . . Naked Turns . | . . . . . . . Heaviest Build 93 | 7 93 12 25 25 23 22 Greatest Support 40 | 20 20 12 40 40 40 12 Greatest Overweight (x) 15 | . 15 1 2 . 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 4 Average Carried 4 | 1 3 5 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 2 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1355 | 256 139 . 682 216 62 . Remotely . | . . . . . . . Salvage Created 883 | 43 139 . 422 279 . . Parts 65 | 2 12 . 27 24 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 28 | 1 3 . 11 13 . . Guns 11 | 1 3 . 5 2 . . Cannons 16 | . . . 6 10 . . AOE 1 | . . . . 1 . . Classes Destroyed 5 | 1 1 . 3 . . . Watcher 3 | . 1 . 2 . . . Swarmer 13 | . . . 3 10 . . Grunt 12 | 1 3 . 5 3 . . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 4 | 1 1 . 4 4 . . Combat Bots Only 4 | 1 1 . 3 4 . . Max Kills in Single Turn 2 | 1 1 . 2 2 . . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 205 | 2 15 4 66 76 . 42 Missed 72 | . 4 1 28 24 . 15 Damage Taken 1817 | 23 93 36 333 470 . 862 Core 443 | 11 19 . 34 72 . 307 Absorbed by Shields 125 | . 23 13 89 . . . Regen/Repaired (Parts) 76 | . . . . . 76 . Core Remaining (%) 91 | 95 . 88 . . . . Volleys Fired 78 | 2 18 . 26 26 . 6 Largest 2 | 2 2 . 2 2 . 2 Hottest 95 | 70 73 . 89 95 . 62 Shots Fired 151 | 4 36 . 52 51 . 8 Gun 92 | 4 36 . 36 14 . 2 Cannon 59 | . . . 16 37 . 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 93 | 2 31 . 26 29 . 5 Thermal 33 | 2 5 . 26 . . . Explosive . | . . . . . . . Electromagnetic 25 | . . . . 22 . 3 Robot Hit Streak 7 | 2 2 . 7 5 . 1 Robot Miss Streak 5 | 1 4 . 5 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 76 | 3 13 . 31 27 . 2 Core Hits 41 | 2 7 . 18 13 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1337 | 40 185 . 518 547 . 47 Guns 568 | 40 185 . 277 66 . . Cannons 749 | . . . 241 461 . 47 Explosions 20 | . . . . 20 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 785 | 28 173 . 319 219 . 46 Thermal 243 | 12 12 . 199 20 . . Explosive . | . . . . . . . Electromagnetic 309 | . . . . 308 . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 2 | . . . 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . 12 8 4 . Message Errors 5 | . . . 3 2 . . Matter Fused 6 | . . . 2 2 2 . Heat Flow Errors 3 | . . . 1 1 1 . Energy Discharges 3 | . . . 1 1 1 . Data Loss (minor) 3 | . . . 2 1 . . Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . 11 . 3 Projectiles 14 | . . . . 11 . 3 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 297 | 30 60 . 83 297 142 32 Average Temperature 52 | 19 16 . 13 116 80 15 Received Heat Transfer 484 | 12 36 18 94 81 . 243 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 666 | 37 37 . 592 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 411 | 20 150 11 276 411 . . Initial 57 | . 13 6 3 57 . . Average 129 | 2 52 10 115 218 . . Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 73 | 100 100 100 91 33 . . Level 1 24 | . . . 8 62 . . Level 2 1 | . . . . 4 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | 1 17 2 17 17 . 3 Peak Tracking Total 8 | 1 8 2 4 4 . 3 Tactical Retreats 3 | . . . 1 2 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 9 | . 1 . 8 . . . Terminals 8 | . 1 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 4 . 21 . . . Successful 19 | . 4 . 15 . . . Failed 5 | . . . 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 14 | . . . . . 14 . Terminals 20 | . 4 . 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 . 11 . . . Record 9 | . 4 . 5 . . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 4 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3250 | 90 523 13 702 710 1058 154 Spaces Moved 2037 | 67 374 12 357 386 711 130 Core 27 | 21 . . . . . 6 Treads 1233 | . . . 308 386 539 . Legs 287 | 46 237 . 4 . . . Wheels 296 | . . . . . 172 124 Hover 194 | . 137 12 45 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 120 160 105 100 Average Speed 140 | 98 109 114 162 160 146 105 Slowest Speed 960 | 120 960 120 190 160 160 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 7 40 8 29 80 71 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 5 | . . . . 5 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 4 | . . . . 4 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2276 | 87 458 11 431 425 726 138 Wait 18 | 6 10 . . 1 1 . Move 2031 | 66 373 11 356 385 710 130 Hop . | . . . . . . . Pick Up 48 | 8 20 . 14 3 3 . Fast Attach 7 | . 1 . 4 . 2 . Attach 22 | 5 7 . 6 1 1 2 Detach 3 | . 2 . 1 . . . Swap 34 | . 13 . 10 8 3 . Drop 35 | . 14 . 14 1 6 . Fire 78 | 2 18 . 26 26 . 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Entered Mines 620 | -10/Mines | Discovered new exit (range 7) 627 | -10/Mines | Entered Materials 627 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Build established: Scavenger-Mutant 768 | -9/Materials | Central database locked down 910 | -9/Materials | Discovered new exit (range 6) 1329 | -9/Materials | Entered Mines 1541 | -9/Mines | Build established: Mutant 1615 | -9/Mines | Found a hidden stash of uninstalled traps 1861 | -9/Mines | Learned location of 1 exit from Lower Caves 2021 | -9/Mines | Discovered new exit (range 17) 2029 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2039 | -9/Mines | Entered Zion 2176 | -7/Zion | System corruption cleaned by Quarantine Array 2410 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2504 | -7/Zion | Build established: Scavenger-Mutant 2739 | -7/Zion | Learned location of Quarantine (-2) 2950 | -7/Zion | Loaded intel: 5 derelict terminal locations 2963 | -7/Zion | Found Relay Coupler [Programmer] 3028 | -7/Zion | Opened final containment barrier to the Deep Caves 3047 | -7/Zion | Discovered new exit (range 3) 3047 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3097 | -7/Zion | Entered Deep Caves 3215 | -7/Deep Caves | Build established: Mutant 3221 | -7/Deep Caves | Attacked by Z-Imprinter 3237 | -7/Deep Caves | Z-Facility disabled 3242 | -7/Deep Caves | Core integrity fell below 50% 3244 | -7/Deep Caves | Core integrity fell below 20% 3251 | -7/Deep Caves | Destroyed by WF-FMU(z) with Zionite Laser-S Last Messages --------------- System... [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 03193_ D7-PEY(o) is busy at the terminal. 03214_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03226_ Hvy. Assault Rifle destroyed. 03233_ Lgt. EM Pulse Cannon destroyed. 03233_ Deuterium Engine destroyed. 03236_ Arm. Wheel destroyed. 03237_ Z-Facility disabled. 03240_ Heat Sink destroyed. 03243_ Hvy. Assault Rifle destroyed. 03244_ Destroyed Prototype Storage. 03246_ Imp. Light Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????###############????????????????????? | | ????????????### ##???????????????????? | | ???????????? #????###????????????? | | ??????????? ###### ##?????######? | | ??????????? ## # #???### ## | | ??????????? ##### # | | ?????????? # | | ?????????? # | | ?????????? ## | | ?????????? #? | | ?????????????""" """""" z ## | | ?????????????????"""""""" z # | | ?????????????????""""""" I | | ????????????????""""""""" % | | ????????????????"""""" | | ????????????????"""""""" @ | | ?????????????????"""""" # | | ??????????????????""""""" ## | | ??????????????????""""""" #? | | ??????????????????"" " " #? | | ??????????????????"""o o # | | ???????????????????? # | | ???????????????????""o # | | ??????????????????""" ## | | ???????????????????"""" #? | | ?????????????????????""""o # | | ?????????????????????? # | | ??????????????????????"" ## | | ???????????????????????"" ##? | | ???????????????????????""" #?? | | ?????????????????????????" ?? | | ?????????????????????????? ??? ?? | | ?????????????????????????? ??????? ???? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 11 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer First Step to Greatness One Hack Too Far Robot Respite Signs Are For Wimps Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed WeldingProcessingRipper Manual? 0 Play Time 01:42:34 Cumulative 1.7 hours Start 2024.07.06 @ 22:17:36 End 2024.07.07 @ 00:08:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df5ff0d4-d205-4777-a9da-a2a357c5251d