Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.22 @ 14:03:12 Player: domorethanyoucan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (990) 990 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5380 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 507/850 Matter 280/300 Energy 450/450 System Corruption 0% Temperature Cool (40) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (6) ------ Energy Well Improved Targeting Computer Microactuators > --- WEAPON (3) ------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY (5) ---- Humpback Recoil Stabilizer Datajack Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Energy Well Signal Interpreter Targeting Computer Improved Targeting Computer Microactuators Recalibrator > --- WEAPON ----------- High-powered Shock Rifle Particle Cannon > --- INVENTORY -------- Humpback Recoil Stabilizer Datajack [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 65 | 6 8 1 1 2 25 11 11 Power 11 | 1 1 1 . 1 4 1 2 Engine 7 | 1 1 . . 1 3 1 . Core 4 | . . 1 . . 1 . 2 Reactor . | . . . . . . . . Propulsion 19 | 2 1 . . . 9 2 5 Treads . | . . . . . . . . Leg 9 | . . . . . 4 2 3 Wheel 10 | 2 1 . . . 5 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 4 . 1 . 4 4 1 Device 5 | . 1 . . . 2 2 . Storage 6 | 1 3 . . . . 1 1 Processor 4 | . . . 1 . 2 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 20 | 2 2 . . 1 8 4 3 Energy Gun 10 | 1 1 . . 1 4 . 3 Energy Cannon 3 | . . . . . 2 1 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . 1 . . Special Weapon 2 | . . . . . 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 3 | . 1 . 1 . . . 1 Parts Lost 38 | . . . . 2 19 2 15 Power 7 | . . . . 1 2 1 3 Propulsion 13 | . . . . . 6 1 6 Utility 6 | . . . . . 3 . 3 Weapon 12 | . . . . 1 8 . 3 Highest Loss Streak 12 | . . . . 2 9 2 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 85 81 78 79 Engine 7 | . 14 8 . 12 6 6 5 Core 3 | . . 5 14 1 2 . 1 Leg 6 | . . . . . 4 29 23 Wheel 20 | . 28 28 28 28 19 . . Device 10 | . 13 14 11 . 8 10 12 Storage 10 | . 14 14 14 14 7 . 3 Processor 10 | . . . 2 14 16 19 19 Energy Gun 10 | . 14 14 14 14 9 . 4 Energy Cannon 2 | . . . . . 4 4 5 Launcher 6 | . 13 14 14 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 95 | 14 95 55 52 54 60 18 28 Greatest Support 66 | 26 26 20 20 20 57 60 66 Greatest Overweight (x) 4 | . 3 2 2 2 4 4 2 Average Overweight (x) 1 | . 1 2 2 2 . . . Largest Inventory Capacity 35 | 8 25 20 20 20 20 35 5 Average Capacity 16 | 6 18 20 20 20 17 5 5 Most Carried 20 | 6 20 20 20 20 17 5 5 Average Carried 13 | 2 14 19 19 18 11 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 Final Carried 20 | 6 20 19 20 17 4 3 4 Class Distribution -------------------- 87% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Matter Collected 876 | 263 24 52 . 164 207 105 61 Remotely . | . . . . . . . . Salvage Created 993 | . 121 74 . 213 228 156 201 Parts 52 | . 22 3 . 10 6 4 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 25 | . 7 2 . 6 4 3 3 Guns 9 | . 3 1 . 2 1 . 2 Cannons 4 | . . . . . 2 1 1 AOE 12 | . 4 1 . 4 1 2 . Classes Destroyed 6 | . 4 . . 1 . . 1 Worker 1 | . 1 . . . . . . Watcher 4 | . 2 . . . 1 . 1 Swarmer 6 | . 6 . . . . . . Grunt 16 | . 1 2 . 4 4 3 2 Duelist 2 | . . . . 2 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | . 4 2 . 5 1 2 2 Combat Bots Only 5 | . 4 2 . 5 1 2 2 Max Kills in Single Turn 3 | . 3 1 . 2 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . 2 1 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Damage Taken 4006 | . 62 67 . 179 1780 288 1630 Core 785 | . 7 22 . 73 301 39 343 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . . . 59 45 94 . Volleys Fired 81 | 1 11 4 . 14 24 10 17 Largest 2 | 2 2 2 . 2 2 1 2 Hottest 136 | 60 75 75 . 75 136 68 130 Shots Fired 120 | 2 15 7 . 19 34 10 33 Gun 58 | 2 9 4 . 14 11 . 18 Cannon 42 | . . . . . 19 8 15 Launcher 17 | . 6 3 . 5 3 . . Special 3 | . . . . . 1 2 . Kinetic 1 | 1 . . . . . . . Thermal 51 | . . . . . 24 8 19 Explosive 17 | . 6 3 . 5 3 . . Electromagnetic 49 | 1 9 4 . 14 7 . 14 Robot Hit Streak 22 | . 2 4 . 9 22 6 17 Robot Miss Streak 3 | . 3 1 . 1 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 86 | . 7 4 . 16 25 9 25 Core Hits 59 | . 10 4 . 12 14 7 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Corrupt 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2575 | . 379 189 . 506 656 233 612 Guns 727 | . 65 32 . 168 104 . 358 Cannons 851 | . . . . . 468 145 238 Explosions 981 | . 314 157 . 338 84 88 . Melee . | . . . . . . . . Ramming 16 | . . . . . . . 16 Kinetic . | . . . . . . . . Thermal 1003 | . . . . 51 468 145 339 Explosive 842 | . 314 157 . 287 84 . . Electromagnetic 714 | . 65 32 . 168 104 88 257 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 49 | . 8 . . 13 28 . . Projectiles 2 | . . . . . 2 . . Explosions 47 | . 8 . . 13 26 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 89 | . . . . 27 28 34 . Shots 3 | . . . . 1 1 1 . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . . . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 342 | . 36 81 . 118 275 76 342 Average Temperature 85 | . 13 39 . 58 96 33 130 Received Heat Transfer 1896 | . 6 42 . 30 1359 171 288 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1764 | . . . . 50 900 259 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Peak Influence 193 | . 193 125 . 147 151 91 180 Initial 63 | . . 63 . . 48 3 38 Average 74 | . 72 91 . 141 62 30 68 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . 2 1 4 Investigation 3 | . 1 . . . 1 1 . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . . . 1 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 10 2 . 4 26 4 22 Peak Tracking Total 13 | . 3 2 . 3 12 3 13 Tactical Retreats 10 | . . . . . 6 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 2 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 4 1 5 . 2 2 . Terminals 7 | . 4 . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 8 1 44 . 4 4 . Successful 55 | . 5 1 44 . 3 2 . Failed 6 | . 3 . . . 1 2 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 15 | . 8 . . . 3 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 54 | . 5 1 44 . 2 2 . Record 43 | . . . 43 . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . Alert Level 2 | . 1 . . . . 1 . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . 1 2 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 2 | . . . . . . 2 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Turns Passed 3550 | 58 543 364 620 346 909 227 483 Spaces Moved 2600 | 44 426 317 552 278 518 128 337 Core 11 | 6 . . . . . 5 . Treads . | . . . . . . . . Legs 526 | . . . . . 95 123 308 Wheels 2063 | 38 426 317 552 278 423 . 29 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 110 110 95 125 80 Average Speed 112 | 83 113 110 110 110 110 131 120 Slowest Speed 250 | 90 135 110 110 110 145 250 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 73 57 92 42 37 2 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 140 | . 35 27 . 40 38 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 138 | . 35 27 . 40 36 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Total 3094 | 62 468 326 565 300 818 177 378 Wait 275 | . . . 10 4 238 23 . Move 2593 | 43 425 316 551 277 517 127 337 Hop . | . . . . . . . . Pick Up 54 | 12 19 2 1 1 10 3 6 Fast Attach 12 | . . . 1 . 2 4 5 Attach 39 | 6 1 . . 2 19 6 5 Detach 3 | . . . . . 1 2 . Swap 15 | . 7 1 . . 4 1 2 Drop 18 | . 5 3 2 2 3 1 2 Fire 81 | 1 11 4 . 14 24 10 17 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 10 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Discovered new exit (range 8) 602 | -10/Materials | Entered Mines 612 | -10/Mines | Learned 2 Materials zone layouts 655 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 847 | -10/Mines | Discovered new exit (range 6) 848 | -10/Mines | Learned location of Storage (-7) 940 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 959 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 961 | -10/Mines | Discovered new exit (range 5) 966 | -10/Mines | Entered Exiles 985 | -10/Exiles | Discovered new exit (range 15) 1005 | -10/Exiles | Met 8R-AWN 1024 | -10/Exiles | Met EX-HEX 1071 | -10/Exiles | Met EX-DEC 1128 | -10/Exiles | Visited The Gauntlet 1259 | -10/Exiles | Learned location of Zion (-7) 1311 | -10/Exiles | Discovered new exit (range 14) 1389 | -10/Exiles | Met EX-BIN 1410 | -10/Exiles | Aligned with FarCom system 1411 | -10/Exiles | Given EX-Vault access code 1453 | -10/Exiles | Opened EX-Vault 1458 | -10/Exiles | Found Prototype Processor 1458 | -10/Exiles | Identified Modified TNC 1497 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1586 | -10/Exiles | Left Exiles lab with Modified TNC 1586 | -10/Exiles | Entered Mines 1652 | -9/Mines | Discovered new exit (range 12) 1715 | -9/Mines | Met a Derelict bent on vengeance 1902 | -9/Mines | Learned location of 1 exit from Materials 1932 | -9/Mines | Entered Materials 1932 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1933 | -8/Materials | Identified exit to Factory 2430 | -8/Materials | Lost 9 parts (1p3n2u3w) 2773 | -8/Materials | Lost 4 parts (1p2n1w) 2819 | -8/Materials | Core integrity fell below 50% 2841 | -8/Materials | Entered Factory 2841 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2920 | -7/Factory | Identified exit to Storage 2920 | -7/Factory | Identified exit to Lower Caves 3060 | -7/Factory | Discovered new exit (range 7) 3068 | -7/Factory | Entered another Factory area 3068 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3468 | -6/Factory | Lost 3 parts (2n1w) 3551 | -6/Factory | Self-destructed Last Messages --------------- 03525_ Mic. Nuclear Core destroyed. 03525_ Signal Interpreter destroyed. 03528_ K-01 Serf collects debris. 03528_ Slug penetrates Wall. 03533_ Acquired Prototype Energy Gun. 03534_ Identified Imp. Heavy Laser. 03536_ Acquired Imp. Heavy Laser. 03537_ Slug penetrates Wall. 03538_ Acquired Mic. Nuclear Core. 03540_ Acquired Faulty Imp. Heavy Laser. 03540_ Malfunction: Meltdown. 03540_ Arm. Leg damaged (-59). 03540_ Mic. Nuclear Core damaged (-23). 03540_ Wheel damaged (-3). 03542_ Slug penetrates Wall. 03548_ Wheel destroyed. 03549_ Mic. Nuclear Core destroyed. 03549_ Arm. Leg destroyed. 03549_ Slug penetrates Wall. 03551_ Wheel destroyed. 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