Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 19:56:20 Player: FR-13D Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (3392) 3392 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3436) 3436 TOTAL SCORE: 14333 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 761 Follower Combat Kills 395 Entered DSFs 500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 248/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (400) IFF Parser Heavy Laser Heavy Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Light Particle Reactor > --- PROPULSION ------- Armored Leg Armored Leg Myomer Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Large Storage Unit 0b10 Alert Chip Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved Transmission Jammer Graphene Brace Advanced Force Field High-powered Tractor Beam > --- WEAPON ----------- Tachyon Dispersion Ray Precision Phase Gun Enhanced Nova Cannon > --- INVENTORY -------- Armored Leg Armored Leg High-density Centrium Wheel Scrap Suit Advanced Matter Compressor IFF Parser Heavy Laser Heavy Laser Heavy Laser Smartbomb Launcher Smartbomb Launcher Plasma Cutter [Rating: 135] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel High-density Centrium Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 2 . 2 2 2 . Power 2 | . . . . . . . . 1 . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . Utility 8 | . . . 1 . . . . 1 2 . . 2 2 . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 95 | 7 17 5 10 1 1 . 14 7 . 5 7 5 5 11 Power 16 | 1 2 1 1 1 1 . 4 2 . . 2 . 1 . Engine 15 | 1 2 1 1 1 1 . 4 2 . . 2 . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 30 | 2 5 3 6 . . . 6 . . 4 . 1 1 2 Treads . | . . . . . . . . . . . . . . . Leg 29 | 2 5 3 6 . . . 6 . . 4 . 1 . 2 Wheel 1 | . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 25 | 2 4 . 1 . . . 1 3 . . 5 3 3 3 Device 12 | 1 . . . . . . . 3 . . 2 2 1 3 Storage 4 | 1 2 . . . . . . . . . . . 1 . Processor 6 | . 1 . . . . . . . . . 3 1 1 . Hackware . | . . . . . . . . . . . . . . . Protection 3 | . 1 . 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 6 1 2 . . . 3 2 . 1 . 1 . 6 Energy Gun 9 | . 2 . . . . . 1 2 . 1 . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 4 . 1 . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . 2 4 Parts Lost 24 | . . . 2 . . . 1 . . . . . 1 20 Power 5 | . . . 1 . . . . . . . . . 1 3 Propulsion 5 | . . . . . . . 1 . . . . . . 4 Utility 10 | . . . . . . . . . . . . . . 10 Weapon 4 | . . . 1 . . . . . . . . . . 3 Highest Loss Streak 19 | . . . 1 . . . 1 . . . . . 1 19 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 3 13 13 13 14 14 14 13 13 14 12 11 11 11 10 Power . | . 1 1 1 1 . . . . . . . . . . Propulsion 1 | 1 1 . 1 1 1 1 . . . 1 1 1 1 2 Utility 6 | . 5 6 6 6 7 8 8 8 8 5 5 4 4 3 Weapon 4 | 1 5 5 4 4 4 4 4 4 5 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | 1 8 2 . . . . . 3 . 2 . . 1 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | 1 2 . . . . . . . . . . . . . Utility 8 | . 3 1 . . . . . 1 . 1 . . 1 1 Weapon 8 | . 3 1 . . . . . 2 . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 97 98 100 100 96 97 86 98 95 96 94 81 Engine 12 | . 14 14 10 9 11 11 9 13 13 13 13 15 12 6 Leg 29 | . 28 28 31 33 33 33 33 30 26 26 27 26 22 18 Device 7 | . . . 9 6 11 11 . 6 6 18 17 19 19 19 Storage 10 | . 14 14 11 11 11 11 9 7 6 6 5 5 4 4 Processor 9 | . 4 14 11 11 11 11 9 7 6 6 9 13 19 15 Protection 4 | . 9 . . 4 . . 8 7 6 6 1 . . . Energy Gun 4 | . 4 . . . . . 6 9 13 13 11 9 9 6 Ballistic Gun 17 | . 23 26 21 15 11 17 20 12 6 6 5 5 4 1 Launcher 1 | . . 1 . 6 11 4 . . . . . . . . Peak Build Rating 135 | 7 11 11 14 13 14 14 33 46 46 59 75 91 103 135 Average Rating 27 | 5 9 10 13 12 13 14 22 41 46 55 67 85 93 97 On Entrance 35 | . 7 11 11 12 13 14 14 33 46 46 59 75 89 102 Avg Prop Armor Cover (%) 27 | . . . . . . . . . . . . . . 27 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 101 | 12 34 31 37 32 33 33 43 59 59 62 71 72 77 101 Greatest Support 121 | 20 20 20 30 30 30 30 80 80 80 80 84 89 93 121 Greatest Overweight (x) 7 | 1 1 1 1 1 1 1 1 . . . 1 . 1 7 Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 13 14 14 14 14 15 14 14 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 14 15 15 15 15 15 15 15 15 15 15 15 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . 3 Class Distribution -------------------- 51% | Mutant 18% | Scavenger-Mutant 11% | Gunner 10% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/DSF Gunner | -5/Factory Gunner | -4/Factory Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Matter Collected 3428 | 296 662 150 555 147 . 29 316 125 . 116 94 74 297 567 Remotely 555 | . . . . . . . . . . . . . . 555 Salvage Created 3708 | 96 785 185 875 59 . 123 205 125 . 94 180 180 279 522 Parts 192 | 7 41 24 48 10 . 6 16 5 . 1 4 5 13 12 Haulers Intercepted 8 | . 2 . 3 . . . 2 . . . 1 . . . Recyclers Shooed 8 | . 4 . 2 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Combat Hostiles Destroyed 76 | . 17 8 17 4 . 3 5 2 . 1 1 5 4 9 Guns 53 | . 17 4 14 4 . 1 5 2 . 1 . 1 4 . AOE 19 | . . 4 3 . . 2 . . . . . 3 . 7 Classes Destroyed 13 | 2 3 . 3 . . . . . . . . 1 1 3 Worker 6 | . . . 3 . . 1 . . . . . . 2 . Tunneler 2 | 1 . . . . . . . . . . . 1 . . Hauler 8 | . 2 . 3 . . . 2 . . . 1 . . . Recycler 7 | 1 4 . 2 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . 2 Swarmer 22 | . 9 3 2 4 . . 4 . . . . . . . Grunt 35 | . 8 5 10 . . 3 . . . 1 . 3 . 5 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 3 | . . . 1 . . . . . . . . . . 2 Sentry 9 | . . . 4 . . . 1 2 . . 1 1 . . Hunter 1 | . . . . . . . . . . . . 1 . . Programmer 4 | . . . . . . . . . . . . . 4 . Alpha 7 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 3 4 6 4 . 3 4 2 . 1 1 5 4 9 Combat Bots Only 7 | . 3 4 4 4 . 2 4 2 . 1 1 4 2 7 Max Kills in Single Turn 4 | 1 1 2 2 2 . 1 2 1 . 1 1 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . . 1 . . . . . 1 . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Hostile Shots Fired 713 | . 72 12 69 9 . 9 30 94 . 8 8 31 31 340 Missed 220 | . 17 4 21 3 . . 10 38 . 6 4 8 9 100 Hits 493 | . 55 8 48 6 . 9 20 56 . 2 4 23 22 240 Melee 34 | . . . . . . . . . . . . . . 34 Projectile 459 | . 55 8 48 6 . 9 20 56 . 2 4 23 22 206 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 31 | . . . 1 . . . . . . . . 2 1 27 Actively Blocked 23 | . . . . . . . . . . . . 2 1 20 Part Disruptions 2 | . . . . . . . . . . . . . 1 1 Damage Taken 7486 | . 517 92 609 51 . 149 218 343 . 44 74 361 384 4644 Core 1645 | . 124 12 81 20 . . 32 29 . 13 . 28 16 1290 Absorbed by Shields 1368 | . . . . . . . . 33 . 17 27 134 139 1018 Core Remaining (%) 87 | 100 . 45 . . . 74 94 95 . 98 100 97 . . Volleys Fired 239 | 9 59 8 62 3 . 8 18 11 . 5 6 16 14 20 Largest 3 | 2 2 2 2 2 . 2 3 3 . 3 3 3 3 3 Hottest 294 | 40 76 46 46 46 . 46 108 163 . 163 169 169 169 294 Shots Fired 517 | 18 118 13 117 6 . 11 54 30 . 15 18 32 40 45 Gun 488 | 18 118 10 111 6 . 6 54 30 . 15 18 25 40 37 Cannon 4 | . . . . . . . . . . . . . . 4 Launcher 25 | . . 3 6 . . 5 . . . . . 7 . 4 Special . | . . . . . . . . . . . . . . . Kinetic 359 | 18 105 10 111 6 . 6 42 17 . 5 6 9 14 10 Thermal 130 | . 13 . . . . . 12 13 . 10 12 16 26 28 Explosive 25 | . . 3 6 . . 5 . . . . . 7 . 4 Electromagnetic 3 | . . . . . . . . . . . . . . 3 Robot Hit Streak 25 | 4 11 7 17 3 . 6 4 6 . 3 8 10 20 25 Robot Miss Streak 4 | 3 3 3 3 2 . 3 4 2 . 1 2 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 2 1 . . 1 . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . 1 . . 1 . Shots Hit Robots 364 | 10 81 9 95 4 . 6 26 19 . 9 13 22 35 35 Core Hits 220 | 4 39 12 50 4 . 9 9 6 . 4 5 16 17 45 Critical Kills 2 | . . 1 . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . Critical Strikes 8 | . . 1 1 . . . 1 . . 1 1 1 1 1 Burn 4 | . . . . . . . . . . 1 1 1 1 . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 3 | . . 1 1 . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10860 | 109 1191 329 1858 70 . 332 383 320 . 189 255 1551 956 3317 Guns 6108 | 109 1187 164 1526 70 . 76 383 320 . 189 255 438 858 533 Cannons 129 | . . . . . . . . . . . . . . 129 Explosions 4454 | . . 164 318 . . 256 . . . . . 1079 . 2637 Melee . | . . . . . . . . . . . . . . . Ramming 169 | . 4 1 14 . . . . . . . . 34 98 18 Kinetic 4177 | 109 1100 164 1526 70 . 76 302 166 . 71 91 128 260 114 Thermal 2092 | . 87 . 61 . . . 81 154 . 118 164 310 598 519 Explosive 4393 | . . 164 257 . . 256 . . . . . 1079 . 2637 Electromagnetic 29 | . . . . . . . . . . . . . . 29 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . . . . . 5 26 Average Corruption 6 | . . . . . . . . . . . . . 4 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . . 8 8 Message Errors 1 | . . . . . . . . . . . . . 1 . Matter Fused 5 | . . . . . . . . . . . . . 3 2 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 210 | . . . 21 . . 5 . . . . . 75 . 109 Projectiles . | . . . . . . . . . . . . . . . Explosions 210 | . . . 21 . . 5 . . . . . 75 . 109 Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . 14 . . . . . . . . . . . 212 Shots 5 | . . 1 . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 23 | . 1 1 2 . . . . . . . . 1 13 5 Kicked 23 | . 1 1 2 . . . . . . . . 1 13 5 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 367 | . 108 1 25 . . 9 332 221 . . 30 117 192 367 Average Temperature 51 | . 28 1 7 . . 5 99 73 . . 14 44 34 102 Received Heat Transfer 1206 | . 150 18 273 . . 81 36 62 . 23 6 42 6 509 Effects 2 | . . . . . . . 1 . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 1 1 . 2 Combat Hostiles 4 | . . . . . . . . . . . 1 1 . 2 Parts Melted 24 | . . . . . . . 1 2 . . 5 6 7 3 Heat Transferred 4284 | . 187 . 50 . . . 185 296 . 296 409 759 1144 958 Parts Sabotaged 7 | . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Maximum Alert Level 5 | . . 1 1 1 . . . . . . . . . 5 Low Security (%) 94 | 100 100 97 95 85 . 100 100 100 100 100 100 100 100 . Level 1 1 | . . 2 4 14 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . 99 Peak Influence 1863 | 5 169 205 326 212 . 173 106 51 . 35 30 148 72 1863 Initial 122 | . . 53 49 122 . . 31 6 . . 18 . 72 2 Average 123 | . 57 116 40 160 . 82 26 9 . 5 3 27 26 1659 Influence Increases 2787 | 10 523 324 571 90 . 193 210 75 . 35 37 174 100 445 Destroy 0b10 Robot/C 1644 | . 340 260 340 80 . 60 100 40 . 20 20 80 64 240 Destroy 0b10 Robot/NC 120 | 10 30 . 40 . . 5 10 . . . 5 4 8 8 Destroy Leader 340 | . 74 30 96 10 . 10 24 20 . . 12 16 16 32 Allied During Kill 37 | . . 10 . . . . . . . . . . . 27 Successful Hack 33 | . 19 . . . . . . 14 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 207 | . . . 30 . . 105 45 . . 15 . . . 12 Destroy Structure 247 | . . 24 50 . . 13 1 1 . . . 74 . 84 Lose Combat Pursuer 129 | . 30 . 15 . . . 30 . . . . . 12 42 Influence Decreases 2600 | 10 385 335 384 292 112 110 279 89 . . 72 36 234 262 Entered New Map 612 | . . 85 78 192 112 . 52 8 . . 17 . 66 2 Time Decay 1681 | 10 385 230 286 100 . 110 222 81 . . 55 36 166 . Lost Part 222 | . . . 20 . . . . . . . . . 2 200 Lost Ally 80 | . . 20 . . . . . . . . . . . 60 Purge Threat 5 | . . . . . . . 5 . . . . . . . Squads Dispatched 24 | . 4 . 3 . . . . . . 2 1 1 1 12 Investigation 5 | . 4 . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 6 | . . . 2 . . . . . . 2 1 1 . . Assault 12 | . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Distress Signals 6 | . 2 . 1 . . . . . . . . . 2 1 Communications Jammed 3 | . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . 3 . Times Spotted 186 | . 32 12 29 4 . 3 11 4 . 6 1 6 8 70 Peak Tracking Total 40 | . 4 4 6 4 . 3 4 2 . 3 1 3 5 40 Tactical Retreats 8 | . 2 . 1 . . . 2 . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Traps Triggered 4 | . 3 . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Machines Disabled 17 | . . . 2 . . 7 3 . . 1 . . . 4 Max in Single Turn 4 | . . . 2 . . 4 1 . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Machines Accessed 22 | . 9 . 4 . 2 . 4 2 1 . . . . . Terminals 16 | . 8 . 3 . . . 3 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 48 | . 18 . 12 . 2 . 11 4 1 . . . . . Successful 25 | . 11 . 3 . 2 . 7 1 1 . . . . . Failed 23 | . 7 . 9 . . . 4 3 . . . . . . Catastrophic 3 | . . . 2 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 16 . 10 . 1 . 4 2 . . . . . . Terminals 38 | . 17 . 10 . . . 8 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 3 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 6 . . . 2 . 2 . 1 . . . . . Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . . . . Retrieve Study 5 | . . . 2 . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . 1 . . . 2 1 . . . . . . Terminals 8 | . 4 . 1 . . . 2 1 . . . . . . Botnet 8 | . 4 . 1 . . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 8 . 4 . . . 3 2 1 . . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Total Allies 5 | . . 2 . . . . . . . . . . . 3 Largest Group 2 | . . 2 . . . . . . . . . . . 2 Highest-Rated Group 180 | . . 32 . . . . . . . . . . . 180 Highest-Rated Ally 90 | . . 16 . . . . . . . . . . . 90 Total Orders 2 | . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . 1 Ally Attacks 42 | . . 11 . . . . . . . . . . . 31 Total Damage 1242 | . . 146 . . . . . . . . . . . 1096 Kills 11 | . . 5 . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Active Infowar (turns) 3856 | 84 56 . 985 138 721 339 56 225 . 110 372 156 393 221 Seismic 2379 | 84 56 . 985 138 721 339 56 . . . . . . . Jamming 1477 | . . . . . . . . 225 . 110 372 156 393 221 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Turns Passed 7442 | 140 2035 499 1102 218 721 339 628 419 3 111 372 156 393 306 Spaces Moved 3886 | 70 968 230 481 121 411 179 392 278 3 67 255 80 251 100 Core 5 | 5 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 3856 | 65 968 230 481 121 411 179 392 278 3 67 255 80 251 75 Wheels 25 | . . . . . . . . . . . . . . 25 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 105 105 175 175 105 130 130 120 120 120 120 110 Average Speed 157 | 141 178 190 177 164 175 175 131 130 130 122 122 120 120 119 Slowest Speed 190 | 190 190 190 190 175 175 175 175 130 130 130 190 122 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 99 58 46 34 89 46 36 7 . 75 5 2 10 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . 3 . 3 . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 Terrain Destroyed 213 | . . 24 53 . . 14 . . . . . 69 . 53 Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . 1 AOE 212 | . . 24 53 . . 14 . . . . . 69 . 52 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Total 4741 | 92 1174 281 618 133 413 194 474 315 2 88 303 113 312 229 Wait 301 | . 85 25 52 3 . 7 37 13 . 1 29 4 21 24 Move 3872 | 69 967 229 480 120 410 178 391 277 2 66 254 79 250 100 Hop . | . . . . . . . . . . . . . . . Pick Up 50 | 6 21 2 3 1 1 . 2 3 . 2 2 2 3 2 Fast Attach 27 | 7 1 . 1 1 . . 3 1 . . 1 3 4 5 Attach 21 | . 1 . 2 . . . 1 1 . 2 2 2 2 8 Detach 2 | . . . . . . . . . . . . 1 1 . Swap 76 | . 16 8 10 4 1 1 11 5 . 5 5 2 1 7 Drop 79 | 1 23 8 6 1 1 . 11 4 . 7 4 3 3 7 Fire 239 | 9 59 8 62 3 . 8 18 11 . 5 6 16 14 20 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 23 | . 1 1 2 . . . . . . . . 1 13 5 Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire 32 | . . . . . . . . . . . . . . 32 Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 5) 480 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Discovered new exit (range 11) 1146 | -10/Materials | Discovered new exit (range 16) 2017 | -10/Materials | Discovered new exit (range 4) 2176 | -10/Materials | Entered Mines 2268 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2342 | -10/Mines | Excavation squad dispatched 2342 | -10/Mines | A large section of the Mines collapsed 2398 | -10/Mines | Core integrity fell below 50% 2461 | -10/Mines | Discovered new exit (range 14) 2480 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2488 | -10/Mines | Found Scrap Suit 2675 | -10/Mines | Entered Materials 2675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2976 | -9/Materials | Build established: Scavenger-Mutant 3099 | -9/Materials | Discovered new exit (range 9) 3751 | -9/Materials | Discovered new exit (range 11) 3777 | -9/Materials | Entered Mines 3821 | -9/Mines | Met a Derelict bent on vengeance 3851 | -9/Mines | Assembled infested the area 3882 | -9/Mines | Found a hidden stash of uninstalled traps 3884 | -9/Mines | Met 8R-AWN 3918 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3988 | -9/Mines | Discovered new exit (range 5) 3995 | -9/Mines | Entered Exiles 4023 | -9/Exiles | Discovered new exit (range 15) 4044 | -9/Exiles | Welcomed by 8R-AWN 4069 | -9/Exiles | Met EX-HEX 4116 | -9/Exiles | Met EX-BIN 4141 | -9/Exiles | Aligned with FarCom system 4142 | -9/Exiles | Given EX-Vault access code 4184 | -9/Exiles | Opened EX-Vault 4197 | -9/Exiles | Found 0b10 Alert Chip 4233 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4289 | -9/Exiles | Met EX-DEC 4303 | -9/Exiles | Learned location of Zion (-6) 4374 | -9/Exiles | Visited The Gauntlet 4501 | -9/Exiles | Build established: Mutant 4693 | -9/Exiles | Discovered new exit (range 14) 4716 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4716 | -9/Exiles | Entered Mines 5044 | -8/Mines | Discovered new exit (range 3) 5055 | -8/Mines | Entered Materials 5055 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5376 | -8/Materials | Discovered new exit (range 14) 5683 | -8/Materials | Entered Factory 5683 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5685 | -7/Factory | Build established: Skirmisher 6000 | -7/Factory | Discovered new exit (range 6) 6099 | -7/Factory | Discovered new exit (range 16) 6102 | -7/Factory | Entered another Factory area 6102 | -6/Factory | Evolved 2 slots: Utility x2 6105 | -6/Factory | Identified exit to DSF 6105 | -6/Factory | Entered DSF 6106 | -6/DSF | Joined Warlord attack on 0b10 via DSF 6139 | -6/DSF | Additional patrols routed to DSF 6180 | -6/DSF | Discovered new exit (range 16) 6216 | -6/DSF | Entered Factory 6216 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6246 | -5/Factory | 5 allies followed out of DSF 6561 | -5/Factory | Discovered new exit (range 15) 6574 | -5/Factory | Build established: Gunner 6588 | -5/Factory | Entered another Factory area 6588 | -4/Factory | Evolved 2 slots: Utility x2 6682 | -4/Factory | Discovered new exit (range 15) 6744 | -4/Factory | Entered Research 6744 | -3/Research | Evolved 2 slots: Utility x2 7118 | -3/Research | Discovered new exit (range 13) 7137 | -3/Research | Entered Testing 7138 | -3/Testing | Maximum security lockdown engaged 7142 | -3/Testing | Spotted Alpha 7 7174 | -3/Testing | Destroyed Alpha 7 7234 | -3/Testing | Rewired 8X-HBL(L) 7238 | -3/Testing | Rewired 3R-I20(L) 7298 | -3/Testing | Found Prototype Energy Gun 7298 | -3/Testing | Identified Tachyon Dispersion Ray 7374 | -3/Testing | System corruption reached 10% 7387 | -3/Testing | Lost 3 allies 7395 | -3/Testing | Destroyed 7 combat bots 7410 | -3/Testing | Spotted Investigator 7417 | -3/Testing | Core integrity fell below 50% 7428 | -3/Testing | Scanned by Researcher 7436 | -3/Testing | Core integrity fell below 20% 7443 | -3/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07441_ G-67 Veteran stasis bubble bursts. 07441_ G-67 Veteran stasis bubble strength at 181. 07441_ Dropped Lrg. Storage Unit. 07441_ G-73 Enforcer stasis bubble strength at 32. 07441_ P-80 Master stasis bubble strength at 130. 07441_ Held in stasis. 07441_ Investigator is analyzing... 07441_ P-80 Master stasis bubble strength at 172. 07441_ L-61 Swordsman stasis bubble strength at 32. 07441_ B-74 Champion stasis bubble strength at 80. 07441_ Stasis bubble strength at 126. 07442_ I-47 Archangel stasis bubble strength at 130. 07442_ B-74 Champion stasis bubble bursts. 07442_ G-73 Enforcer stasis bubble strength at 11. 07442_ P-80 Master stasis bubble strength at 123. 07442_ P-80 Master stasis bubble strength at 165. 07442_ L-61 Swordsman stasis bubble strength at 11. 07442_ Stasis bubble strength at 120. 07443_ G-73 Enforcer stasis bubble bursts. 07443_ P-80 Master stasis bubble strength at 116. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# "??????????????????????????? | | ????????????????????# "??????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????w????##/####?????????????????????? | | ???????????????????d?? bgbi#?????????????????????? | | ?????????????????????idlgbb#?????????????????????? | | ????????????????????????#bg#?????????????????????? | | ????????????????????????#bg#????????????+????????? | | ????????????????????????#ll#??????????? #????????? | | ????????????????????????#@g#?????????? #????????? | | ????????????????????????#lc#????????? ?????????? | | ????????????????????????# g#???????? ???????????? | | ????????????????????#####pg########p###### ??????? | | ????????????????????# b/%gbp " ??????? | | ????????????????????# " lxp "%" ?????? | | ????????????????????# "%ipbg "%" ?????? | | ????????????######### "m g " ?????? | | ????????????# # %m####+######### #??????? | | ???????????## = # #??????????????? | | ???????????# = !* *g# #????g?????????? | | ???????????## ! [#=%% # #??????????????? | | ???????????# # % * # ![=# """ #??????????????? | | ???????????## %% % !!%#h """ #??????????????? | | ???????????# [ %% ==!!/ """ #??????????????? | | ???????????# %*=|%!# """ #??????????????? | | ???????????# # [!=*# """ #??????????????? | | ??????????#### ## !!= # #??????????????? | | ??????????# ##########??????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????########//######???????????????????????? | | ????????????????## ##########???????????????????? | | ????????????????#T ! ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 47 Energy Capacity 665 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorMiningCanceller Manual? 0 Play Time 01:01:20 Cumulative 95.0 hours Start 2025.11.30 @ 15:12:26 End 2025.11.30 @ 19:56:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eacafe7-70e3-457f-b255-8cdea050c2c0