Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.19 @ 17:31:19 Player: Dusanh Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (790) 790 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2090 Bonus ------- None Cogmind --------- Core Integrity 309/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Compact Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Wheel Compact Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Compact Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 6 10 10 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 2 | . 1 1 . Leg . | . . . . Wheel 5 | 2 1 2 . Hover . | . . . . Flight 1 | . . 1 . Utility 6 | 1 2 3 . Device . | . . . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 2 5 2 . Energy Gun 3 | . 3 . . Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 9 | . 8 1 . Power 1 | . 1 . . Propulsion 3 | . 2 1 . Utility . | . . . . Weapon 5 | . 5 . . Highest Loss Streak 4 | . 4 1 . Average Slot Usage (%) 89 | . 89 90 100 Engine 8 | . 12 6 11 Treads 10 | . 10 10 11 Wheel 18 | . 15 21 22 Storage 24 | . 27 22 22 Protection 4 | . . 7 11 Energy Gun 3 | . 7 . . Energy Cannon 3 | . 3 3 . Ballistic Gun 15 | . 11 18 22 Naked Turns . | . . . . Heaviest Build 48 | 12 33 48 48 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 14 16 16 Average Capacity 13 | 4 12 14 16 Most Carried 16 | 4 9 16 16 Average Carried 8 | 1 6 10 16 Final Capacity 16 | 6 14 16 16 Final Carried 16 | 4 8 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 718 | 190 206 322 . Remotely . | . . . . Salvage Created 1326 | . 649 677 . Parts 72 | . 37 35 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 12 10 . Guns 18 | . 9 9 . Cannons 3 | . 2 1 . AOE 1 | . 1 . . Classes Destroyed 7 | . 4 3 . Worker 3 | . 1 2 . Hauler 3 | . . 3 . Recycler 3 | . 2 1 . Operator 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 17 | . 9 8 . Sentry 2 | . . 2 . Best Kill Streak 7 | . 7 5 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1403 | . 952 451 . Core 336 | . 245 91 . Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 2 . . Volleys Fired 116 | . 55 61 . Largest 2 | . 2 2 . Hottest 80 | . 80 80 . Shots Fired 220 | . 98 122 . Gun 194 | . 88 106 . Cannon 26 | . 10 16 . Launcher . | . . . . Special . | . . . . Kinetic 157 | . 51 106 . Thermal 26 | . 10 16 . Explosive . | . . . . Electromagnetic 37 | . 37 . . Robot Hit Streak 13 | . 13 12 . Robot Miss Streak 5 | . 3 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 146 | . 71 75 . Core Hits 58 | . 29 29 . Critical Hits 2 | . 2 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1793 | . 874 919 . Guns 1523 | . 711 812 . Cannons 212 | . 105 107 . Explosions 58 | . 58 . . Melee . | . . . . Ramming . | . . . . Kinetic 1174 | . 362 812 . Thermal 270 | . 163 107 . Explosive . | . . . . Electromagnetic 349 | . 349 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 3 | . 3 . . Message Errors 3 | . 3 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 192 | . 192 63 . Average Temperature 47 | . 69 13 . Received Heat Transfer 627 | . 411 216 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 494 | . 272 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 253 | . 210 253 98 Average Influence 106 | . 91 124 98 Maximum Alert Level 1 | . 1 1 . Low Security (%) 83 | 100 95 72 100 Level 1 16 | . 4 27 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 20 16 . Peak Tracking Total 5 | . 5 5 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 2 5 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 4 21 . Successful 16 | . 3 13 . Failed 9 | . 1 8 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 18 | . 4 14 . Terminals 24 | . 4 20 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 1 | . . 1 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 25 | . 6 19 . Terminals 9 | . 2 7 . Track 2 | . . 2 . Assimilate 1 | . . 1 . Botnet 5 | . 2 3 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1423 | 47 605 757 14 Spaces Moved 810 | 39 320 439 12 Core 2 | 2 . . . Treads 130 | . 107 23 . Legs . | . . . . Wheels 678 | 37 213 416 12 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 110 Average Speed 116 | 88 130 109 110 Slowest Speed 180 | 100 180 180 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 65 29 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1073 | 48 412 601 12 Wait 92 | . 16 76 . Move 807 | 38 319 438 12 Hop . | . . . . Pick Up 21 | 4 6 11 . Fast Attach 18 | 6 6 6 . Attach 4 | . 2 2 . Detach . | . . . . Swap 4 | . 2 2 . Drop 7 | . 2 5 . Fire 116 | . 55 61 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 4 | . 4 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 48 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 187 | -10/Materials | Lost 4 parts (1n3w) 299 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 412 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Discovered new exit (range 3) 570 | -10/Materials | Core integrity fell below 20% 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Identified exit to Mines 1410 | -9/Materials | Entered Mines 1415 | -9/Mines | Assembled infested the area 1420 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1424 | -9/Mines | Self-destructed Last Messages --------------- 01364_ Triggered Alarm Trap. 01364_ An alarm sounds. 01364_ ALERT: Alarm triggered, dispatching investigation squad. 01366_ K-01 Serf collects debris. 01368_ Acquired Imp. Flight Unit. 01370_ Acquired Prototype Energy Gun. 01371_ Acquired 32 matter. 01371_ K-01 Serf collects debris. 01373_ U-05 Engineer lays Concrete. 01374_ K-01 Serf collects debris. 01374_ U-05 Engineer lays Concrete. LOCATION=MINES GOAL=ESCAPE 01411_ K-01 Serf collects debris. 01415_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01417_ K-01 Serf collects debris. 01420_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????# ?????????????????????????? | | ???????# ########? ???????????????? | | ?????# ???????????????? | | ?????# """ """ """ "??????????????? | | ?????# """ """ """ "??????????????? | | ?????# """ """ """ """????????????? | | ?????# a ????????????? | | ?????# """ """ """ """ ???????????? | | ?????# """@""" """ """ #??????????? | | ?????# """ """ """ """ #??????????? | | ?????# #??????????? | | ?????# """ """ """ """ #??????????? | | ?????# """ """ """ """ #??????????? | | ?????# """ """ """ """ #??????????? | | ?????# #??????????? | | ?????# """ """ #??????????? | | ?????# """ """ #??????????? | | ?????# """ """ #??????????? | | ??????? #??????????? | | ???????#################??????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainPowerDrive Manual? 0 Play Time 00:14:21 Cumulative 25.3 hours Start 2020.02.19 @ 17:07:18 End 2020.02.19 @ 17:31:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/0/1/0 Lore% 35 Gallery% 33 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30eb1280-1a0e-46ef-ba84-ffafbe5c9bd8