Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.07 @ 04:04:38 Player: max Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (136) 680 Value Destroyed (3237) 3237 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 6231 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 383 Friendly Fire -147 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (16) --- Reinforced Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Battery (400) High-capacity Matter Pod (200) Gravity Neutralizing Apparatus Light Armor Plating Light Armor Plating Heavy EM Pulse Gun Beam Rifle Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Battery Light Armor Plating Improved EM Shotgun Electrolaser Beam Cannon Heavy Particle Cannon Ion Cannon Autogun Rocket Launcher [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Electrolaser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 76 | 7 15 3 27 24 Power 5 | 1 3 . 1 . Engine 5 | 1 3 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 3 2 . 8 5 Treads 15 | . 2 . 8 5 Leg 2 | 2 . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 5 . 12 6 Device 5 | . . . 4 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 15 | . 3 . 7 5 Artifact . | . . . . . Weapon 29 | 2 5 3 6 13 Energy Gun 6 | 1 . 1 1 3 Energy Cannon 9 | . 2 1 3 3 Ballistic Gun 6 | 1 . 1 1 3 Ballistic Cannon . | . . . . . Launcher 8 | . 3 . 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 12 | . 2 . 3 7 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 9 | . 2 . 1 6 Highest Loss Streak 3 | . 1 . 3 2 Average Slot Usage (%) 98 | . 96 100 99 94 Engine 12 | . 13 14 11 11 Treads 24 | . 28 28 21 21 Device 5 | . . . 8 11 Storage 22 | . 17 28 22 22 Protection 8 | . 8 . 13 10 Energy Gun 3 | . 1 8 2 3 Energy Cannon 10 | . 5 14 13 5 Ballistic Gun 4 | . 8 4 2 4 Launcher 5 | . 12 1 3 4 Naked Turns . | . . . . . Heaviest Build 58 | 11 48 51 58 58 Greatest Support 46 | 20 40 40 40 46 Greatest Overweight (x) 2 | 2 1 1 2 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 14 | 5 10 16 16 16 Most Carried 16 | 6 16 16 16 16 Average Carried 14 | 4 9 15 15 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 16 16 16 15 Class Distribution -------------------- 84% | Mutant 9% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1679 | 209 325 100 511 534 Remotely . | . . . . . Salvage Created 4300 | . 748 56 1745 1751 Parts 303 | . 58 4 122 119 Haulers Intercepted 9 | . 1 . 4 4 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 84 | . 15 3 32 34 Guns 20 | . 1 1 4 14 Cannons 36 | . 1 2 24 9 AOE 28 | . 13 . 4 11 Classes Destroyed 12 | . 8 . 2 2 Worker 9 | . 1 . 4 4 Builder 10 | . 5 . 1 4 Hauler 9 | . 1 . 4 4 Recycler 6 | . 3 . 1 2 Mechanic 1 | . . . 1 . Operator 7 | . 2 . 3 2 Watcher 9 | . 3 . 5 1 Swarmer 19 | . 3 3 8 5 Grunt 44 | . 12 . 18 14 Duelist 1 | . . . . 1 Protector 2 | . . . . 2 Sentry 18 | . . . 6 12 Thug 1 | . . . 1 . Best Kill Streak 13 | . 13 3 6 11 Combat Bots Only 8 | . 8 3 4 8 Max Kills in Single Turn 5 | . 3 1 3 5 Gunslinging . | . . . . . Exploded 4 | . 3 . 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3250 | . 580 123 964 1583 Core 487 | . 61 16 141 269 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 235 | . 52 5 93 85 Largest 2 | . 2 2 2 2 Hottest 138 | . 90 138 135 138 Shots Fired 410 | . 85 10 169 146 Gun 186 | . 51 5 47 83 Cannon 185 | . 14 5 113 53 Launcher 39 | . 20 . 9 10 Special . | . . . . . Kinetic 107 | . 36 . 30 41 Thermal 211 | . 14 10 113 74 Explosive 39 | . 20 . 9 10 Electromagnetic 53 | . 15 . 17 21 Robot Hit Streak 11 | . 8 3 11 11 Robot Miss Streak 6 | . 4 2 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 245 | . 52 5 100 88 Core Hits 185 | . 46 3 64 72 Critical Hits 4 | . . 1 2 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7122 | . 1855 125 2643 2499 Guns 1420 | . 358 50 219 793 Cannons 2794 | . 176 75 1807 736 Explosions 2893 | . 1319 . 617 957 Melee . | . . . . . Ramming 15 | . 2 . . 13 Kinetic 715 | . 233 . 113 369 Thermal 3376 | . 254 125 2002 995 Explosive 2620 | . 1241 . 422 957 Electromagnetic 396 | . 125 . 106 165 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 15 | . 8 7 . . Message Errors 3 | . 1 2 . . Energy Discharges 7 | . 5 2 . . Data Loss (minor) 5 | . 2 3 . . Overload Shots . | . . . . . Overflow Damage 75 | . 7 5 24 39 Projectiles 33 | . . 5 24 4 Explosions 42 | . 7 . . 35 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 248 | . 148 . . 100 Shots 9 | . 6 . . 3 Rammed 3 | . 1 . . 2 Targets Rammed 3 | . 1 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 534 | . 272 404 534 144 Average Temperature 121 | . 112 192 149 33 Received Heat Transfer 1101 | . 219 . 381 501 Effects 13 | . 1 2 10 . Shutdowns 4 | . . . 4 . Energy Bleed 2 | . 1 . 1 . Interference 3 | . . 1 2 . Short Circuit 2 | . . 1 1 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 1 1 5 3 Heat Transferred 5404 | . 420 222 2912 1850 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 1057 | . 245 100 774 1057 Initial 300 | . . 95 . 300 Average 279 | . 83 54 358 616 Maximum Alert Level 4 | . 1 . 3 4 Low Security (%) 52 | 100 83 100 31 . Level 1 11 | . 16 . 14 13 Level 2 27 | . . . 49 55 Level 3 8 | . . . 4 30 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 29 | . 4 . 7 18 Investigation 10 | . 3 . 4 3 Extermination . | . . . . . Reinforcement 7 | . 1 . 2 4 Assault 5 | . . . 1 4 Garrison 7 | . . . . 7 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 152 | . 23 3 58 68 Peak Tracking Total 9 | . 5 3 5 9 Tactical Retreats 8 | . . . 7 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 8 | . 6 . 1 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 21 | . 6 1 9 5 Max in Single Turn 3 | . 1 1 3 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 29 | . 8 1 10 10 Terminals 19 | . 6 . 6 7 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 5 | . 2 . 1 2 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 84 | . 27 1 29 27 Successful 59 | . 20 1 19 19 Failed 25 | . 7 . 10 8 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 56 | . 23 . 13 20 Fabricators . | . . . . . Repair Stations 10 | . . . 10 . Recycling Units 11 | . 4 . 1 6 Scanalyzers 5 | . . . 5 . Garrison Access 1 | . . . . 1 Terminal Hacks 40 | . 16 1 8 15 Record 9 | . 6 . . 3 Part Schematic 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Robot Analysis 2 | . . . 2 . Prototype ID Bank 4 | . 3 . . 1 Open Door 4 | . . 1 . 3 Emergency Access Points 1 | . . . 1 . Alert Level 3 | . 2 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 5 | . 2 . 1 2 Reprogram Traps 4 | . 2 . 1 1 Zone Layout 5 | . 1 . 3 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 8 . Scan Component 5 | . . . 5 . Repair 3 | . . . 3 . Recycling Unit Hacks 8 | . 4 . 1 3 Report Inventory 3 | . 2 . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 4 | . 2 . 1 1 Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 . 2 . Used 1 | . 1 . . . Hacking Detections 19 | . 7 . 7 5 Full Trace Events 11 | . 4 . 4 3 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 144 | . . . 144 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 29 | . 11 . 9 9 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 12 | . . . . 12 Largest Group 10 | . . . . 10 Highest-Rated Group 88 | . . . . 88 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 71 | . . . . 71 Total Damage 863 | . . . . 863 Kills 16 | . . . . 16 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 6106 | 54 1427 1319 2019 1287 Spaces Moved 2716 | 36 748 592 831 509 Core 16 | 16 . . . . Treads 2680 | . 748 592 831 509 Legs 6 | 6 . . . . Wheels 14 | 14 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 174 | 103 163 180 180 180 Slowest Speed 200 | 150 180 180 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 4 98 100 75 58 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 282 | . 109 2 77 94 Melee . | . . . . . Projectile 21 | . . 2 14 5 AOE 261 | . 109 . 63 89 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3694 | 51 870 838 1191 744 Wait 532 | . 12 228 215 77 Move 2712 | 35 747 591 830 509 Hop . | . . . . . Pick Up 72 | 9 24 4 12 23 Fast Attach 10 | 3 2 1 3 1 Attach 20 | 3 2 . 6 9 Detach 3 | . . 1 1 1 Swap 46 | 1 11 2 18 14 Drop 61 | . 19 6 13 23 Fire 235 | . 52 5 93 85 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Discovered new exit (range 7) 1056 | -10/Materials | Discovered new exit (range 11) 1342 | -10/Materials | Destroyed 8 combat bots 1406 | -10/Materials | Discovered new exit (range 15) 1482 | -10/Materials | Entered Mines 1486 | -10/Mines | Met a Derelict bent on vengeance 1486 | -10/Mines | Discovered new exit (range 7) 1575 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2030 | -10/Mines | Learned Materials security intel 2660 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2687 | -10/Mines | Discovered new exit (range 6) 2801 | -10/Mines | Entered Materials 2801 | -9/Materials | Evolved 2 slots: Utility x2 2802 | -9/Materials | Identified exit to Mines 3217 | -9/Materials | Lost 3 parts (1n1u1w) 3232 | -9/Materials | Discovered new exit (range 15) 3765 | -9/Materials | Repaired Broken Electrolaser 3819 | -9/Materials | Repaired Broken Hvy. Particle Cannon 3977 | -9/Materials | Build established: Scavenger-Mutant 4059 | -9/Materials | Discovered new exit (range 16) 4249 | -9/Materials | Repaired Ion Cannon 4352 | -9/Materials | Discovered new exit (range 16) 4583 | -9/Materials | Build established: Mutant 4766 | -9/Materials | Discovered new exit (range 16) 4801 | -9/Materials | First assault squad dispatched 4820 | -9/Materials | Entered Storage 4876 | -9/Storage | Found Prototype Launcher 4975 | -9/Storage | Identified Gui. Missile Launcher 5010 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5175 | -9/Storage | Discovered new exit (range 7) 5249 | -9/Storage | Garrison activated, responded to threat 5303 | -9/Storage | Build established: Commander-Mutant 5362 | -9/Storage | Core integrity fell below 50% 5527 | -9/Storage | Core integrity fell below 20% 5622 | -9/Storage | Build established: Mutant 5808 | -9/Storage | Garrison activated, responded to threat 5935 | -9/Storage | Met a pair of Derelict thieves 6020 | -9/Storage | First assault squad dispatched 6043 | -9/Storage | Destroyed 8 combat bots 6107 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired 15 matter. Acquired 26 matter. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. The unstable cave ceiling collapses. Imp. Ion Engine crushed. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. R-06 Scavenger collects Core Shielding. R-06 Scavenger inserts Com. Wheel into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Com. Wheel into recycling unit. Acquired 34 matter. R-06 Scavenger inserts Core Shielding into recycling unit. Recycling unit begins recycling process. Slammed into K-01 Serf. G-34 Mercenary unfolds itself. I-25 Savior unfolds itself. C-30 ARC bursts open, deploying its payload. G-34 Mercenary unfolds itself. 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