Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 22:32:30 Player: WeirdFoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1420) 1420 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4830 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 244/615 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Compact Battery Terrain Scan Processor Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Matter Pod Terrain Scan Processor Core Shielding > --- WEAPON ----------- Gauss Rifle Assault Cannon Missile Launcher > --- INVENTORY -------- Aluminum Leg Gauss Cannon Grenade Launcher [Rating: 32] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 82 | 6 4 9 12 6 11 20 7 7 Power 10 | 1 1 2 1 2 . 2 . 1 Engine 9 | 1 1 2 1 2 . 2 . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 3 2 1 2 6 1 2 Treads 2 | . . . 1 1 . . . . Leg 8 | . . . . . 2 6 . . Wheel 7 | 2 . 3 1 . . . 1 . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 22 | 1 3 1 2 2 3 4 4 2 Device 8 | 1 1 1 1 . . 2 2 . Storage 7 | . 2 . 1 . 1 1 1 1 Processor 3 | . . . . 1 1 1 . . Hackware . | . . . . . . . . . Protection 4 | . . . . 1 1 . 1 1 Artifact . | . . . . . . . . . Weapon 31 | 2 . 3 7 1 6 8 2 2 Energy Gun 7 | 1 . . 5 . 1 . . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 10 | 1 . 2 . . 1 3 1 2 Ballistic Cannon 6 | . . . . . 3 3 . . Launcher 6 | . . 1 2 1 . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . Parts Lost 35 | . . 2 3 . 1 12 8 9 Power 4 | . . 1 1 . . 1 1 . Propulsion 10 | . . . 1 . . 4 2 3 Utility 11 | . . . . . 1 4 3 3 Weapon 10 | . . 1 1 . . 3 2 3 Highest Loss Streak 9 | . . 2 2 . 1 5 7 9 Average Slot Usage (%) 79 | . 94 99 94 100 88 83 60 37 Engine 7 | . 14 14 8 11 9 3 5 . Treads 2 | . . . 2 21 7 . . . Leg 9 | . . . . . 10 18 11 . Wheel 8 | . 28 28 28 11 9 1 . 2 Device 8 | . 15 14 11 . . 8 11 3 Storage 12 | . 6 14 22 11 15 10 12 3 Processor 5 | . . . . 10 5 5 7 7 Protection 5 | . . . . 10 14 10 . 7 Energy Gun 3 | . 14 3 16 11 1 . . . Ballistic Gun 4 | . 14 23 2 . 2 4 . 7 Ballistic Cannon 6 | . . . . . 11 13 5 . Launcher 3 | . . . 2 11 . 2 4 . Naked Turns . | . . . . . . . . . Heaviest Build 34 | 7 11 14 22 25 29 34 30 17 Greatest Support 51 | 20 20 26 36 40 40 51 20 10 Greatest Overweight (x) 3 | . . . . . 1 2 2 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 6 6 4 Average Capacity 5 | 4 4 6 6 6 6 6 5 4 Most Carried 6 | 4 5 6 6 6 6 6 1 1 Average Carried 3 | 1 4 4 5 5 5 4 . . Final Capacity 6 | 4 6 6 6 6 6 6 4 4 Final Carried 6 | 4 5 5 6 6 6 1 1 . Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Mutant 14% | Tank 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Matter Collected 1798 | 269 69 237 160 135 217 204 415 92 Remotely . | . . . . . . . . . Salvage Created 1526 | 54 170 274 322 95 171 226 110 104 Parts 94 | 4 8 17 18 9 11 11 7 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . 3 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 6 7 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 37 | 1 1 8 6 2 4 8 3 4 Guns 19 | 1 1 8 5 . . . . 4 Cannons 10 | . . . . . 4 4 2 . AOE 8 | . . . 1 2 . 4 1 . Classes Destroyed 10 | 2 2 1 2 . 1 2 . . Worker 3 | 1 . . 1 . . 1 . . Builder 1 | . . . . . . 1 . . Recycler 5 | . 2 1 1 . . 1 . . Operator 2 | . 1 . . . 1 . . . Watcher 2 | . . . 2 . . . . . Swarmer 14 | . . 6 4 . . . . 4 Grunt 12 | 1 1 2 . . 2 6 . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . 2 2 1 1 1 . Hunter 3 | . . . . . . 1 2 . Decomposer 1 | . . . . . . . 1 . Best Kill Streak 6 | 2 1 6 5 2 3 3 1 4 Combat Bots Only 6 | 1 1 6 4 2 3 3 1 4 Max Kills in Single Turn 3 | 1 1 1 1 2 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 2 . 3 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Damage Taken 4390 | 34 42 399 376 15 215 1823 521 965 Core 931 | . . 99 85 . 33 256 107 351 Absorbed by Shields 56 | . . . . . . . . 56 Core Remaining (%) 83 | 100 . 60 . 78 94 . . . Volleys Fired 149 | 9 12 30 19 1 21 34 11 12 Largest 3 | 2 2 2 2 2 2 3 2 2 Hottest 139 | 70 70 70 100 81 89 139 78 48 Shots Fired 295 | 18 24 59 38 2 34 86 18 16 Gun 159 | 18 24 59 34 1 3 4 . 16 Cannon 119 | . . . . . 31 77 11 . Launcher 17 | . . . 4 1 . 5 7 . Special . | . . . . . . . . . Kinetic 201 | 9 12 44 4 . 31 74 11 16 Thermal 43 | 9 12 15 . . . 7 . . Explosive 17 | . . . 4 1 . 5 7 . Electromagnetic 34 | . . . 30 1 3 . . . Robot Hit Streak 11 | 4 11 7 10 6 9 5 5 5 Robot Miss Streak 7 | 2 1 3 4 1 7 5 2 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 198 | 11 19 39 25 2 32 53 10 7 Core Hits 104 | 4 9 16 13 6 20 20 9 7 Critical Hits 4 | . . . 2 . . . 2 . Critical Kills 3 | . . . 1 . . . 2 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Slashing 1 | . . . . . 1 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3896 | 124 199 372 597 69 369 1637 366 163 Guns 1440 | 124 199 362 464 19 34 77 . 161 Cannons 1577 | . . . . . 254 1115 208 . Explosions 760 | . . . 133 50 . 421 156 . Melee 81 | . . . . . 81 . . . Ramming 38 | . . 10 . . . 24 2 2 Kinetic 2056 | 49 61 223 33 . 254 1067 208 161 Thermal 806 | 75 138 139 80 . . 374 . . Explosive 431 | . . . 53 50 . 172 156 . Electromagnetic 484 | . . . 431 19 34 . . . Impact . | . . . . . . . . . Slashing 81 | . . . . . 81 . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 . . . 1 Average Corruption 3 | . . . 4 4 . . . 1 Corruption Purged . | . . . . . . . . . Effects 9 | . . . 1 8 . . . . Message Errors 2 | . . . . 2 . . . . Matter Fused 3 | . . . . 3 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 2 | . . . 1 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 205 | . . . 37 . 51 101 16 . Projectiles 43 | . . . . . . 43 . . Explosions 111 | . . . 37 . . 58 16 . Melee 51 | . . . . . 51 . . . Knockbacks 15 | . . . . . 9 6 . . Impact . | . . . . . . . . . Kinetic 12 | . . . . . 7 5 . . Secondary 3 | . . . . . 2 1 . . Self-Inflicted Damage 636 | . . 4 156 15 . 421 39 1 Shots 14 | . . . 5 1 . 7 1 . Rammed 7 | . . 3 . . . 2 . 2 Targets Rammed 11 | . . 3 . . . 5 1 2 Kicked 4 | . . . . . . 3 1 . Crushed . | . . . . . . . . . Highest Temperature 377 | 88 20 20 29 108 377 244 65 . Average Temperature 70 | 39 9 10 10 60 149 58 31 . Received Heat Transfer 1063 | 18 24 66 36 . 108 540 271 . Effects 2 | . . . . . 2 . . . Interference 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1521 | 222 407 407 100 . . 385 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Peak Influence 271 | 25 98 212 271 145 120 213 . . Initial 105 | . 16 37 82 105 56 54 . . Average 105 | 4 45 145 186 143 77 88 . . Maximum Alert Level 1 | . . 1 1 . . 1 . . Low Security (%) 89 | 100 100 81 42 100 100 98 . . Level 1 10 | . . 18 57 . . 1 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | 1 3 8 11 . 5 12 7 8 Peak Tracking Total 6 | 1 3 3 6 . 3 4 4 4 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Disabled 6 | . . . . 2 . 4 . . Max in Single Turn 2 | . . . . 2 . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Accessed 5 | . 2 . 1 . 1 . 1 . Terminals 5 | . 2 . 1 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . 2 . 1 . 2 . 1 . Successful 6 | . 2 . 1 . 2 . 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 6 | . 2 . 1 . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 . 1 . 2 . 1 . Record 2 | . 1 . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Turns Passed 2958 | 87 147 207 265 231 334 662 929 96 Spaces Moved 1892 | 67 93 129 170 138 158 326 742 69 Core 222 | 15 . . . . . . 200 7 Treads 212 | . . . 29 132 51 . . . Legs 887 | . . . . . 107 326 454 . Wheels 547 | 52 93 129 141 6 . . 88 38 Hover . | . . . . . . . . . Flight 24 | . . . . . . . . 24 Fastest Speed 37 | 50 80 80 86 90 150 120 50 37 Average Speed 121 | 73 80 80 99 156 153 150 119 84 Slowest Speed 280 | 80 80 90 160 160 180 180 180 280 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 6 20 35 20 42 16 14 86 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . 1 . Known Exits Taken 3 | . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 . 1 1 . Scrap Searched 6 | . . 1 . . . . 4 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 210 | . . . 43 19 . 106 42 . Melee . | . . . . . . . . . Projectile 8 | . . . . . . 6 2 . AOE 202 | . . . 43 19 . 100 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total 2278 | 85 144 180 229 150 214 423 763 90 Wait 97 | . 30 2 19 . 14 32 . . Move 1885 | 66 92 128 169 137 157 326 741 69 Hop . | . . . . . . . . . Pick Up 15 | 4 2 3 3 1 1 . 1 . Fast Attach 49 | 6 3 2 5 4 7 10 6 6 Attach 16 | . . 2 2 1 2 7 1 1 Detach 3 | . . . . 1 2 . . . Swap 17 | . 1 5 5 1 2 3 . . Drop 35 | . 4 5 7 4 7 7 1 . Fire 149 | 9 12 30 19 1 21 34 11 12 Melee 1 | . . . . . 1 . . . Ram 5 | . . 3 . . . . . 2 Kick 5 | . . . . . . 4 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Entered Mines 334 | -10/Mines | Learned location of Zion (-7) 415 | -10/Mines | Discovered new exit (range 6) 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Identified exit to Mines 707 | -9/Materials | Entered Mines 748 | -9/Mines | Met a Derelict bent on vengeance 776 | -9/Mines | Learned 8 Materials zone layouts 918 | -9/Mines | Discovered new exit (range 13) 938 | -9/Mines | Entered Materials 938 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 939 | -8/Materials | Identified exit to Storage 939 | -8/Materials | Identified exit to Factory 996 | -8/Materials | Build established: Scavenger-Mutant 1263 | -8/Materials | Discovered exit to Factory (range 7) 1272 | -8/Materials | Entered Factory 1272 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1629 | -7/Factory | Build established: Tank 1696 | -7/Factory | Lost 4 parts (1p1n2u) 1902 | -7/Factory | Discovered new exit (range 7) 1934 | -7/Factory | Entered Lower Caves 1960 | -7/Lower Caves | Lost 5 parts (1n1u3w) 2221 | -7/Lower Caves | Build established: Mutant 2501 | -7/Lower Caves | Encountered a Warlord checkpoint 2588 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2651 | -7/Lower Caves | Ambushed by wild Derelicts 2659 | -7/Lower Caves | Core integrity fell below 50% 2691 | -7/Lower Caves | Lost 7 parts (1p1n3u2w) 2838 | -7/Lower Caves | Discovered new exit (range 15) 2852 | -7/Lower Caves | Learned Factory emergency access door positions 2863 | -7/Lower Caves | Entered another Lower Caves area 2915 | -7/Lower Caves | Learned 8 Factory zone layouts 2938 | -7/Lower Caves | Identified exit to Factory 2948 | -7/Lower Caves | Core integrity fell below 20% 2959 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destabilizing: System corrupted (+1). S-27 Virus destroyed. Acquired derelict log, extracted data. Acquired VTOL Module. Acquired 2 matter. VTOL Module fries itself beyond repair. Acquired 6 matter. Hrd. Medium Armor Plating destroyed. Acquired Neutrino Core. Acquired 10 matter. Acquired Com. Battery. VTOL Module destroyed. Searching scrap... Found Lyr. Light Armor Plating. Found Mak. Hacking Suite. Found Hvy. Rocket Launcher. Found 17 Matter. Acquired 5 matter. VTOL Module destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????? #???????????????# # | | ?????????????????????????????? #????????????## | | ?????????????????????????????? ???????????## | | ??????????????????????????????# ???????????# | | ??????????????????????????????# ???????????# | | ??????????????????????????????# #?????##?### | | ?????????????????????????????## #???## ## ## | | ????????????????????????????## #??## | | ????????????????????????????# #?## | | ?????????????????????????#### ### #?# | | ?????????????????????????# ## #?# | | ?????????????????????????# # ### | | ?????????????????????????# ## | | ?????????????????? #????# ## | | ?????????????????# ### #?# | | ?????????????????# % ## #### | | ????????????????? ### #### | | ????????????????? # # % #?## #?## | | ??????????????????? ??#?## $# #??## ##?# | | ??????????????????? ???????# # #???## ### | | ???????????????????????????# # #????## ## # | | ???????????????????????????# # ##????# # | | ???????????????????????????# ##??## # | | ?????????????????????#?????## ##?# # | | ?????????????????????# ####### #?# ### # | | ????????????????????## !@= s #?# ##?####### | | ????????????????????# ]!%ss ###?????????? | | ???????????????????# ###### #???????????? | | ???????????????# ?????# ????????? | | ???????????????# ?????## #### ?????? | | ???????????????## ??????## ##???????????? | | ????????????????# ????????# ##????????????? | | ????????????????# ????????# #?????????????? | | ??????????????? $ ????????## #?????????????? | | ?????????????? ?????????? ?????????????? | | ????????????? ## #???????????####????????????? | | ????????????? ??#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Hey, That's Mine! Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please Oops Please Form A Line Remodeling Risk Taker Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed IntegrityLegStripper Manual? 0 Play Time 00:32:11 Cumulative 1.0 hours Start 2020.12.19 @ 21:58:52 End 2020.12.19 @ 22:32:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2b5c3747-68fc-4b5b-ac67-fb20d1e18a41