Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.27 @ 17:52:30 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (594) 594 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 2471 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 240 Friendly Fire -63 Cogmind --------- Core Integrity 23/400 Matter 272/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Rolling (100) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Nuclear Core Light Fission Core Wheel Wheel Cooling System Medium Storage Unit High-capacity Matter Pod (200) Heavy Armor Plating Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Wheel Medium Matter Pod Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Heavy Armor Plating Storage Medium Storage Unit Protection Heavy Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 35 | 6 5 3 19 . 2 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 4 3 8 . . Treads . | . . . . . . Leg 5 | 2 1 2 . . . Wheel 12 | . 3 1 8 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . 2 . 2 Device . | . . . . . . Storage 4 | 1 . . 1 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 11 | 2 . . 9 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . 6 . . Ballistic Cannon 3 | . . . 3 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . 1 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . 1 1 . . Average Slot Usage (%) 89 | . 86 100 87 88 88 Engine 12 | . 14 14 11 11 11 Leg 3 | . 18 . . . . Wheel 20 | . 9 28 21 22 22 Storage 12 | . 14 14 11 11 14 Protection 8 | . 1 14 10 11 7 Ballistic Gun 25 | . 28 28 21 33 33 Ballistic Cannon 5 | . . . 11 . . Naked Turns . | . . . . . . Heaviest Build 46 | 11 14 14 41 37 46 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 . 2 1 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 16 | 6 6 6 8 8 16 Average Capacity 7 | 5 6 6 7 8 10 Most Carried 11 | 3 6 6 8 8 11 Average Carried 6 | 1 4 5 7 8 8 Final Capacity 16 | 6 6 6 8 8 16 Final Carried 11 | 3 5 6 8 8 11 Class Distribution -------------------- 43% | Mutant 41% | Scavenger-Tank 8% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1314 | 238 226 48 726 . 76 Remotely . | . . . . . . Salvage Created 913 | . 300 95 518 . . Parts 84 | . 21 11 52 . . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 18 | . 4 4 10 . . Guns 14 | . 4 4 6 . . Cannons 4 | . . . 4 . . Classes Destroyed 10 | . 5 1 4 . . Worker 3 | . 1 1 1 . . Builder 3 | . . . 3 . . Tunneler 3 | . 2 . 1 . . Hauler 4 | . 1 . 3 . . Operator 1 | . . . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 8 | . . 3 5 . . Grunt 7 | . 4 1 2 . . Brawler 1 | . . . 1 . . Sentry 2 | . . . 2 . . Best Kill Streak 5 | . 3 2 5 . . Combat Bots Only 4 | . 2 2 4 . . Max Kills in Single Turn 2 | . 2 1 2 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1074 | . . 324 686 . 64 Core 171 | . . 32 124 . 15 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . 16 . . . Volleys Fired 95 | . 32 21 42 . . Largest 3 | . 2 2 3 . . Hottest 132 | . 40 40 132 . . Shots Fired 230 | . 64 42 123 . 1 Gun 185 | . 64 42 78 . 1 Cannon 45 | . . . 45 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 230 | . 64 42 123 . 1 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 6 8 8 . 4 Robot Miss Streak 5 | . 5 4 4 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 124 | . 35 27 61 . 1 Core Hits 56 | . 20 11 25 . . Critical Hits 4 | . . 1 3 . . Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1618 | . 353 196 1055 . 14 Guns 1123 | . 353 196 560 . 14 Cannons 495 | . . . 495 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1618 | . 353 196 1055 . 14 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 5 Average Corruption 5 | . . . 5 5 5 Corruption Purged . | . . . . . . Effects 21 | . . . 16 . 5 Message Errors 6 | . . . 3 . 3 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 4 | . . . 4 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 1 | . . . 1 . . Misfires 1 | . . . . . 1 Targeting Errors 2 | . . . 2 . . Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 20 . . Projectiles 20 | . . . 20 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 278 | . . 39 278 . . Average Temperature 65 | . . 12 76 . . Received Heat Transfer 210 | . . 114 96 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 672 | . 153 178 672 261 . Average Influence 254 | . 94 146 380 261 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 55 | 100 100 100 20 . . Level 1 18 | . . . 31 100 . Level 2 25 | . . . 48 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 9 21 27 . 4 Peak Tracking Total 18 | . 3 18 5 . 11 Tactical Retreats 6 | . . 2 3 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 2 | . . . . . 2 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 11 | . 3 . 8 . . Terminals 6 | . 2 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 29 | . 5 . 24 . . Successful 13 | . 2 . 11 . . Failed 16 | . 3 . 13 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 13 | . 2 . 11 . . Terminals 19 | . 4 . 15 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 5 | . 1 . 4 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 4 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Botnet 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 3 . 7 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 66 | . 55 56 66 66 66 Highest-Rated Ally 66 | . 55 56 66 66 66 Total Orders . | . . . . . . Ally Attacks 52 | . 11 . 33 . 8 Total Damage 1019 | . 101 . 762 . 156 Kills 14 | . . . 12 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 1491 | 73 265 228 680 21 224 Spaces Moved 1160 | 57 163 184 502 23 231 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 157 | 48 93 1 15 . . Wheels 994 | . 70 183 487 23 231 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 Average Speed 93 | 108 102 80 93 90 93 Slowest Speed 120 | 120 120 120 120 90 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 33 | 3 43 42 54 6 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . 15 . . Melee . | . . . . . . Projectile 15 | . . . 15 . . AOE . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1389 | 65 208 229 621 23 243 Wait 66 | . 3 21 41 1 . Move 1156 | 56 162 184 501 22 231 Hop . | . . . . . . Pick Up 15 | 3 2 . 5 . 5 Fast Attach 14 | 6 3 . 4 . 1 Attach 2 | . . . 2 . . Detach 3 | . 2 . 1 . . Swap 19 | . 2 3 13 . 1 Drop 19 | . 2 . 12 . 5 Fire 95 | . 32 21 42 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Core integrity fell below 50% 319 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 339 | -10/Mines | Accompanied by 1 ally 341 | -10/Mines | Met a Derelict bent on vengeance 387 | -10/Mines | Learned Materials emergency access door positions 506 | -10/Mines | Discovered new exit (range 7) 543 | -10/Mines | Assembled infested the area 567 | -10/Mines | Core integrity fell below 20% 567 | -10/Mines | Entered Materials 567 | -9/Materials | Accompanied by 1 ally 567 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 873 | -9/Materials | Crushed by falling debris 976 | -9/Materials | Discovered new exit (range 7) 998 | -9/Materials | Build established: Scavenger-Tank 1167 | -9/Materials | Discovered new exit (range 16) 1209 | -9/Materials | Discovered new exit (range 6) 1247 | -9/Materials | Entered Mines 1247 | -9/Mines | Accompanied by 1 ally 1248 | -9/Mines | Learned location of Storage (-7) 1264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1264 | -9/Mines | Discovered new exit (range 5) 1268 | -9/Mines | Entered Exiles 1268 | -9/Exiles | Accompanied by 1 ally 1290 | -9/Exiles | Discovered new exit (range 14) 1312 | -9/Exiles | Met 8R-AWN 1325 | -9/Exiles | Met EX-HEX 1373 | -9/Exiles | Met EX-DEC 1456 | -9/Exiles | Attacked by the Exiles 1482 | -9/Exiles | Core integrity fell below 50% 1485 | -9/Exiles | Discovered new exit (range 14) 1491 | -9/Exiles | Core integrity fell below 20% 1492 | -9/Exiles | Self-destructed Last Messages --------------- 01357_ Dropped Med. Matter Pod. 01357_ Acquired Hcp. Matter Pod. 01358_ Extracted 38 matter. 01362_ P7<>UNCD&|MA V5/QH ,5: I UXEG EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01375_ EX-DEC: "Oops, I hope HEX didn't hear that..." 01412_ Dropped Med. Storage Unit. 01413_ Acquired Med. Storage Unit. 01414_ Dropped Hvy. Armor Plating. 01419_ Acquired Lrg. Storage Unit. 01424_ System corrupted: Matter fused (-5). 01424_ Acquired Hvy. Armor Plating. 01456_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 01456_ System corrupted: Hvy. Assault Rifle misfires. 01456_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01458_ EX-DEC: "Let's see what this bad boy can do..." 01458_ EX-DEC deploys DAS Turret. 01485_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????####????????????????????????? | | ???????????????## ##??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# < #??????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????# ?????????????????????? | | ???????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ##????????????????????? | | ?????????????????# @ #????????????#######?? | | ?????????????????# #######??????#!!! 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"#?##" | | ??????????????????????#! ##??#" | | ??????????????????????# """"""###???#"# | | ??????????????????????##########?????#### | | ????????????????????????????????????????### | | ??????????????????????????????????????????### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | . 10 2 17 . 2 Parts Lost 6 | . 2 2 . . 2 Damage Taken 1257 | . 240 208 211 . 598 Core 416 | . 142 36 37 . 201 Player 2/Cogmind (%) 70 | . 100 52 22 . 93 Absorbed by Shields . | . . . . . . Damage Inflicted 1019 | . 101 . 762 . 156 Player 2/Cogmind (%) 38 | . 22 . 41 . 91 Combat Hostiles Destroyed 13 | . . . 11 . 2 Player 2/Cogmind (%) 41 | . . . 52 . 100 Game ------ Seed ZioniteThermalBay Manual? 0 Play Time 00:24:34 Cumulative 153.2 hours Start 2020.07.26 @ 22:05:53 End 2020.07.27 @ 17:52:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 56 Rogue 20 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 80cdf86d-c587-4fc1-b3fe-d2da41659042