Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 11:55:41 Player: AllieBrymm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1598) 1598 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 6421 Bonus ------- Follower Combat Kills 93 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System Flight Unit > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Improved Heat Sink Coolant Injector Advanced Weight Redist. System Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Improved Medium Laser Advanced EMP Blaster [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . Utility 5 | . . 1 . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 82 | 6 10 18 14 9 9 3 11 1 1 Power 10 | 1 1 2 2 2 2 . . . . Engine 5 | 1 1 1 . 1 1 . . . . Core 5 | . . 1 2 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 3 9 7 4 1 1 6 . . Treads 9 | . 1 7 . . . . 1 . . Leg 17 | 2 2 2 7 . . . 4 . . Wheel 1 | . . . . . . . 1 . . Hover 4 | . . . . 4 . . . . . Flight 2 | . . . . . 1 1 . . . Utility 21 | 1 2 3 3 1 5 1 4 1 . Device 7 | . . 1 1 . 3 . 1 1 . Storage 3 | 1 1 . . . . 1 . . . Processor 4 | . 1 . 1 . 1 . 1 . . Hackware 2 | . . . 1 1 . . . . . Protection 5 | . . 2 . . 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 18 | 2 4 4 2 2 1 1 1 . 1 Energy Gun 9 | . 3 3 1 1 . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . Unidentified Prototypes 5 | . . 2 1 2 . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 1 | . . . . . . . 1 . . Parts Lost 29 | . 2 2 3 . 4 8 . . 10 Power 5 | . . 1 2 . 1 1 . . . Propulsion 13 | . 1 1 1 . 1 5 . . 4 Utility 7 | . . . . . 1 2 . . 4 Weapon 4 | . 1 . . . 1 . . . 2 Highest Loss Streak 7 | . 2 2 1 . 4 7 . . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | . 8 12 14 14 12 8 4 2 1 Power 1 | . . 1 1 2 2 1 . . . Propulsion . | . . 1 1 1 . . . . . Utility 5 | . 4 7 8 7 7 5 2 1 . Weapon 2 | . 2 3 2 2 2 1 . 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 7 10 4 . . 3 1 . 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 2 . . . . . 1 Utility 14 | . 3 5 2 . . 3 1 . . Weapon 9 | . 4 4 . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 97 97 95 93 90 50 53 80 74 Engine 6 | . 13 5 . 3 5 . . 6 5 Core 3 | . . 5 8 3 1 3 . . . Treads 5 | . 1 18 . . . . 5 . . Leg 20 | . 25 12 41 21 . . 11 26 20 Hover 2 | . . . . 11 24 10 . . . Device 6 | . . 10 8 7 10 3 5 6 8 Storage 9 | . 14 11 9 7 6 4 . . . Processor 7 | . 11 . 8 7 6 6 12 13 13 Hackware 2 | . . . . 14 13 10 6 6 5 Protection 4 | . . 11 . . 3 3 1 13 10 Energy Gun 11 | . 19 11 8 12 1 . . . 1 Ballistic Gun 3 | . 2 7 6 2 . . . . . Ballistic Cannon 2 | . 5 3 . . . . . . . Peak Build Rating 46 | 6 11 19 29 40 46 41 38 41 42 Average Rating 21 | 4 10 16 26 35 41 23 31 38 36 On Entrance 22 | . 6 11 19 28 38 35 7 38 41 Avg Prop Armor Cover (%) 15 | . 7 5 . . 2 5 39 . 29 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 13 31 38 38 38 41 44 23 24 28 Greatest Support 65 | 20 20 60 65 62 42 34 60 60 60 Greatest Overweight (x) 4 | 4 2 3 1 4 1 1 . . 1 Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 13 15 15 15 15 10 5 5 5 Most Carried 15 | 3 14 15 15 15 15 13 5 2 3 Average Carried 10 | . 8 12 14 14 12 8 4 1 1 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 1 11 14 15 14 11 5 2 1 2 Class Distribution -------------------- 70% | Mutant 14% | Hacker-Mutant 11% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1570 | 120 418 413 289 . . 195 116 . 19 Remotely . | . . . . . . . . . . Salvage Created 2211 | . 479 864 629 . . . 239 . . Parts 121 | . 25 62 28 . . . 6 . . Haulers Intercepted 4 | . 2 2 . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 7 . 6 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 48 | . 12 23 13 . . . . . . Guns 40 | . 9 20 11 . . . . . . Cannons 8 | . 3 3 2 . . . . . . Classes Destroyed 8 | . 6 2 . . . . . . . Worker 1 | . 1 . . . . . . . . Builder 1 | . 1 . . . . . . . . Hauler 4 | . 2 2 . . . . . . . Recycler 2 | . 1 . 1 . . . . . . Operator 2 | . . 2 . . . . . . . Swarmer 17 | . 6 8 3 . . . . . . Grunt 24 | . 6 9 9 . . . . . . Sentry 7 | . . 6 1 . . . . . . Best Kill Streak 8 | . 4 8 3 . . . . . . Combat Bots Only 8 | . 3 8 3 . . . . . . Max Kills in Single Turn 2 | . 1 2 1 . . . . . . Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 528 | . 73 80 84 16 43 74 25 . 133 Missed 177 | . 16 14 18 5 18 33 12 . 61 Hits 351 | . 57 66 66 11 25 41 13 . 72 Projectile 351 | . 57 66 66 11 25 41 13 . 72 Critical Strikes 10 | . . 3 3 1 . . . . 3 Damage Taken 5060 | . 617 811 1006 78 406 701 192 . 1249 Core 1298 | . 87 112 232 11 80 297 55 . 424 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . . . 34 . . . . Core Remaining (%) 78 | 100 65 72 57 98 . . . . . Volleys Fired 217 | . 84 70 62 . 1 . . . . Largest 2 | . 2 2 2 . 1 . . . . Hottest 130 | . 130 112 124 . 68 . . . . Shots Fired 375 | . 130 128 116 . 1 . . . . Gun 312 | . 106 101 105 . . . . . . Cannon 63 | . 24 27 11 . 1 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 163 | . 48 64 51 . . . . . . Thermal 212 | . 82 64 65 . 1 . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 11 17 21 . . . . . . Robot Miss Streak 5 | . 5 5 4 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 255 | . 82 90 79 . . . 4 . . Core Hits 90 | . 22 35 29 . . . 4 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 15 | . 2 4 9 . . . . . . Burn 14 | . 2 3 9 . . . . . . Destroy 1 | . . 1 . . . . . . . Melee Attacks 5 | . . . . . 1 . 4 . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4629 | . 1300 1706 1312 . 17 . 272 . 22 Guns 3405 | . 997 1194 1214 . . . . . . Cannons 849 | . 297 489 63 . . . . . . Explosions 32 | . . . 32 . . . . . . Melee 272 | . . . . . . . 272 . . Ramming 71 | . 6 23 3 . 17 . . . 22 Kinetic 1983 | . 511 873 599 . . . . . . Thermal 2271 | . 783 810 678 . . . . . . Explosive 32 | . . . 32 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 272 | . . . . . . . 272 . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 . . . . . 2 2 2 Average Corruption 1 | . 1 . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . 1 . . . . . 2 . 3 Message Errors 4 | . 1 . . . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . 5 2 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic 6 | . 5 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 101 | . . . 82 . 8 . . . 11 Shots 1 | . . . 1 . . . . . . Rammed 6 | . . 1 . . 2 . . . 3 Targets Rammed 12 | . 2 3 2 . 2 . . . 3 Kicked 6 | . 2 2 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 405 | . 405 93 384 12 16 . . . . Average Temperature 109 | . 160 31 76 12 6 . . . . Received Heat Transfer 1548 | . 246 255 432 33 177 36 54 . 315 Effects 3 | . 3 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . 2 3 9 . . . . . . Heat Transferred 6179 | . 2072 1998 2109 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 82 | 100 100 72 50 100 100 . . . . Level 1 17 | . . 27 49 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 308 | . 80 240 308 116 167 . . . . Initial 116 | . . . 87 116 . . . . . Average 78 | . 25 101 184 55 13 . . . . Influence Increases 2101 | . 418 623 565 . 258 . 100 . 137 Destroy 0b10 Robot/C 1000 | . 240 460 260 . . . . . 40 Destroy 0b10 Robot/NC 60 | . 25 20 5 . . . 10 . . Destroy Leader 218 | . 54 114 40 . . . . . 10 Allied During Kill 12 | . . . . . . . . . 12 Successful Hack 99 | . 36 23 27 . 13 . . . . Select Force Hacks 50 | . . . . . 50 . . . . Disable Machine 135 | . 15 . 105 . 15 . . . . Destroy Structure 32 | . 3 6 23 . . . . . . Partial Spotted 60 | . . . 30 . 30 . . . . Lose Combat Pursuer 435 | . 45 . 75 . 150 . 90 . 75 Influence Decreases 2054 | . 418 415 517 256 101 157 50 50 90 Entered New Map 370 | . . . 121 140 . 59 . 50 . Time Decay 1469 | . 398 415 356 116 66 48 50 . 20 Lost Part 185 | . 20 . 30 . 35 50 . . 50 Lost Ally 30 | . . . 10 . . . . . 20 Squads Dispatched 9 | . 3 2 1 . 3 . . . . Investigation 3 | . 1 . 1 . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . 2 2 . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 11 | . 2 4 3 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 27 34 26 9 17 7 10 . 18 Peak Tracking Total 15 | . 4 5 7 10 15 7 7 . 11 Tactical Retreats 12 | . 3 . 3 . 2 . 3 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . 3 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 9 | . 1 . 7 . 1 . . . . Max in Single Turn 2 | . 1 . 2 . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 29 | . 7 6 6 1 6 . . 3 . Terminals 17 | . 6 5 4 . 2 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 105 | . 26 19 21 2 12 . . 25 . Successful 70 | . 14 8 14 . 9 . . 25 . Failed 33 | . 11 10 7 2 3 . . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts 2 | . 1 1 . . . . . . . Manual 44 | . 15 10 14 2 3 . . . . Terminals 57 | . 21 17 16 . 3 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 7 | . 5 . . 2 . . . . . Scanalyzers 8 | . . 2 3 . 3 . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 38 | . 6 3 3 . 1 . . 25 . Record 7 | . . 1 . . . . . 6 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 4 | . 1 . 3 . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 2 | . 1 1 . . . . . . . Machine Index 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 6 | . . 1 3 . 2 . . . . Retrieve Study 6 | . . 1 3 . 2 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 20 | . 7 4 7 . 2 . . . . Terminals 16 | . 4 4 7 . 1 . . . . Track 6 | . 2 1 3 . . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 9 | . 2 3 3 . 1 . . . . Fabricators 1 | . . . . . 1 . . . . Overload 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Reject 1 | . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 5 5 6 1 5 . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . 2 . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 82 | . . . . . 82 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 2 | . . . 1 . . . . . 1 Largest Group 1 | . . . 1 . . . . . 1 Highest-Rated Group 96 | . . . 10 . . . . . 96 Highest-Rated Ally 96 | . . . 10 . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 Total Damage 290 | . . . . . . . . . 290 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 3309 | . 1322 1 697 263 408 . 208 96 314 Optics 1941 | . 1322 1 . . . . 208 96 314 Sensors 1368 | . . . 697 263 408 . . . . Jamming 11 | . . . . . 11 . . . . Robot Analysis Total 4 | . 1 . 3 . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 5425 | 80 1580 1482 810 263 410 174 216 96 314 Spaces Moved 3318 | 44 671 568 423 286 382 262 327 80 275 Core 503 | 25 . . . . . 136 303 . 39 Treads 442 | . 89 353 . . . . . . . Legs 1694 | 19 582 215 423 115 . . 24 80 236 Wheels . | . . . . . . . . . . Hover 664 | . . . . 171 382 111 . . . Flight 15 | . . . . . . 15 . . . Fastest Speed 40 | 50 120 160 113 48 48 40 50 120 50 Average Speed 124 | 158 186 181 127 84 64 59 55 120 110 Slowest Speed 330 | 250 260 330 190 300 112 120 120 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 92 66 40 7 15 47 61 74 45 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 10 | . . . . . . 3 3 . 4 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 21 | . . . 21 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 21 | . . . 21 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 4246 | 52 870 898 580 305 542 280 355 80 284 Wait 474 | . 69 191 56 1 141 8 8 . . Move 3309 | 43 670 567 422 285 381 261 326 79 275 Hop . | . . . . . . . . . . Pick Up 60 | 3 19 22 10 2 . 1 1 . 2 Fast Attach 40 | 4 5 4 4 5 5 3 9 . 1 Attach 27 | 2 3 6 4 2 4 1 3 1 1 Detach 3 | . 1 . . . 1 1 . . . Swap 29 | . 5 10 8 3 3 . . . . Drop 69 | . 12 25 12 7 3 5 3 . 2 Fire 217 | . 84 70 62 . 1 . . . . Melee 5 | . . . . . 1 . 4 . . Ram 5 | . . . . . 2 . . . 3 Kick 6 | . 2 2 2 . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 18) 514 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Discovered new exit (range 8) 1186 | -10/Materials | Discovered new exit (range 11) 1622 | -10/Materials | Central database locked down 1661 | -10/Materials | Entered another Materials area 1661 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1732 | -9/Materials | Discovered new exit (range 15) 1925 | -9/Materials | Discovered new exit (range 5) 2409 | -9/Materials | Discovered new exit (range 8) 2452 | -9/Materials | Central database locked down 2619 | -9/Materials | Destroyed 8 combat bots 3137 | -9/Materials | Discovered new exit (range 4) 3143 | -9/Materials | Entered another Materials area 3143 | -8/Materials | Evolved 2 slots: Propulsion x2 3860 | -8/Materials | Discovered new exit (range 15) 3952 | -8/Materials | Identified exit to Factory 3953 | -8/Materials | Entered Factory 3953 | -7/Factory | Evolved 2 slots: Utility x2 4210 | -7/Factory | Discovered new exit (range 9) 4215 | -7/Factory | Identified exit to Factory 4216 | -7/Factory | Entered another Factory area 4216 | -6/Factory | Evolved 2 slots: Utility x2 4230 | -6/Factory | Build established: Hacker-Mutant 4278 | -6/Factory | Identified exit to DSF 4424 | -6/Factory | Repaired Airjet 4470 | -6/Factory | Repaired Gravmag System 4537 | -6/Factory | Spotted B-75 Beast 4622 | -6/Factory | Discovered new exit (range 5) 4625 | -6/Factory | Identified exit to Lower Caves 4626 | -6/Factory | Entered Lower Caves 4672 | -6/Lower Caves | Found DCF Scrap (14 items) 4680 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 4724 | -6/Lower Caves | Spotted B-75 Beast 4739 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4763 | -6/Lower Caves | Lost 7 parts (1p4n2u) 4783 | -6/Lower Caves | Identified exit to Lower Caves 4800 | -6/Lower Caves | Entered another Lower Caves area 4914 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4940 | -6/Lower Caves | Core integrity fell below 50% 4961 | -6/Lower Caves | Encountered a Warlord checkpoint 4963 | -6/Lower Caves | Discovered new exit (range 13) 5014 | -6/Lower Caves | Identified exit to Data Miner 5016 | -6/Lower Caves | Entered Data Miner 5016 | -6/Data Miner | Discovered new exit (range 6) 5032 | -6/Data Miner | Met Data Miner 5060 | -6/Data Miner | Learned location of Section 7 (-2) 5060 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5080 | -6/Data Miner | Received God Mode back door access code from Data Miner 5110 | -6/Data Miner | Identified exit to Proximity Caves 5112 | -6/Data Miner | Entered Proximity Caves 5200 | -5/Proximity Caves | Learned Factory stockpile data 5284 | -5/Proximity Caves | Build established: Scavenger-Mutant 5327 | -5/Proximity Caves | Spotted B-75 Beast 5367 | -5/Proximity Caves | Lost 5 parts (2n3u) 5381 | -5/Proximity Caves | Learned 4 Factory zone layouts 5406 | -5/Proximity Caves | Escorted by Enhanced Grunt 5410 | -5/Proximity Caves | Allies destroyed B-75 Beast 5417 | -5/Proximity Caves | Core integrity fell below 20% 5426 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found 58 Matter. Carbon-fiber Leg destroyed. Hvy. Riot Gun destroyed. Mak. Sword destroyed. Dropped Hvy. Deuterium Engine. Dropped Hrd. Light Armor Plating. Enhanced Grunt: "Protecting LRC-V3." Slammed into G-50 Soldier. G-50 Soldier destroyed. Carbon-fiber Leg destroyed. Slammed into G-50 Soldier. Enhanced Grunt knocked back. Slammed into G-50 Soldier. B-75 Beast destroyed. Hvy. Laser fries itself beyond repair. Penetrated by Slug. Hacking Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## ???# #######??????????????????? | | # #???# ##????????????????????????? | | ?# ##### !*##?????????????????????????? | | ?# *%=%* % ##??????????????????????????? | | ?###### !% % ## ##???????????????????????????? | | ####### ! #######????????????????????????????? | | # ##" ## ##??????????????????????????????????? | | % "#####???????????????????????????????????? | | "##???????????????????????????????????????? | | ###????????????????????????????????????????? | | #??????????????????? ?????????????????????? | | ###????????????## ????????????????????? | | ##???????? #??????????????????????? | | ####### #???????????????????????? | | #???????###????????????????????? | | #### #??????# ?????????????????????? | | ##??## #########?????? ??????????????????????? | | #????## h ##????????## ???????????????????????? | | ##?????# ######??## #???????????????????????? | | ???????## ss #### ##??????????????????????? | | ##??????# ss ## #??????????????????????? | | ####### ## s #??????????????????????? | | ## ### ##### ##?????????????????????? | | ### ##???# ##### #?????????????? | | ### #????## ##????????????? | | ## ## ?????#####@ #????????????? | | ##?##### #????????## ##### ##????????????? | | ##??????## ##?????????? #?????#?????????????? | | #????????####???????????? #???????????????????? | | #??????????######???????? #???????????????????? | | #??????????# ###??????? ???????????????????? | | #??????????? #??????? ??????????????????? | | ##????????????# #????????###?????????????????? | | ##????????????## #????????????????????????????? | | ##??????####### #????????????????????????????? | | ##????## ## #????????????????????????????? | | #???## ##????????????????????????????? | | ## #???# #?????????????????????????????? | | ###"#??## ####??????????????????????????? | | %#??# #??????????????????????????? | | "#??# ## ##??????????????????????????? | | ## #??# ### ##???????????????????????????? | | ?# #?## ####?# ###????????????????????????????? | | ?# ### ##??### ####???????????????????????????? | | ?# #???# # #???????????????????????????? | | ?# #???# #????????????????????????????? | | ?###### ##???## ##????????????????????????????? | | ##????###?????#!!! #?????????????????????????????? | | ####????????## % [##????????????????????????????? | | ##???????# %!#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Airjet | 60% | -6/Factory Gravmag System | 60% | -6/Factory Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Datajack | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualPowerFlakker Manual? 0 Play Time 00:49:54 Cumulative 24.4 hours Start 2025.11.13 @ 10:49:12 End 2025.11.14 @ 11:55:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6f0ebb1-9b68-441f-9ee4-b6563e918ddf