Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:55:15 Player: Xidas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2029) 2029 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 4653 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 25 Cogmind --------- Core Integrity 136/550 Matter 309/500 Energy 93/100 System Corruption 2% Temperature Hot (278) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Targeting Computer Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Melee Analysis Suite Spread Laser Beam Cannon Autogun Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Targeting Computer Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Melee Analysis Suite Spread Laser Precision Beam Rifle Beam Cannon Heavy Particle Cannon Autogun Rocket Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 69 | 6 17 5 9 . 32 Power 12 | 1 4 . 3 . 4 Engine 10 | 1 4 . 3 . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 19 | 2 4 1 3 . 9 Treads . | . . . . . . Leg 19 | 2 4 1 3 . 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 1 1 . 6 Device 5 | . 2 . 1 . 2 Storage 4 | 1 1 . . . 2 Processor 2 | . . 1 . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 6 3 2 . 13 Energy Gun 7 | 2 2 . 1 . 2 Energy Cannon 4 | . 1 . . . 3 Ballistic Gun 9 | . 3 1 1 . 4 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . 1 . . 3 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . 2 . 3 . 17 Power 5 | . 1 . 1 . 3 Propulsion 11 | . 1 . 2 . 8 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 11 | . 1 . 2 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 100 98 100 94 Engine 10 | . 13 14 10 11 5 Leg 30 | . 27 28 31 33 33 Device 9 | . 13 1 11 11 9 Storage 13 | . 14 14 11 11 13 Processor 8 | . . 12 11 11 9 Energy Gun 11 | . 15 14 10 11 6 Energy Cannon 1 | . 2 . . . 3 Ballistic Gun 8 | . 9 9 11 11 4 Launcher 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 42 | 12 23 20 24 24 42 Greatest Support 52 | 20 26 26 30 30 52 Greatest Overweight (x) 1 | . 1 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 7 9 10 10 10 12 Most Carried 15 | 2 10 10 10 10 15 Average Carried 9 | 1 7 9 9 10 10 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 2 10 10 10 10 10 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1687 | 260 341 142 417 . 527 Remotely . | . . . . . . Salvage Created 2310 | . 435 137 710 . 1028 Parts 157 | . 29 9 36 . 83 Haulers Intercepted 4 | . . . 3 . 1 Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 56 | . 12 5 12 . 27 Guns 36 | . 12 2 10 . 12 Cannons 11 | . . 1 . . 10 AOE 8 | . . 2 2 . 4 Classes Destroyed 12 | . 5 . 3 . 4 Worker 4 | . 1 . 1 . 2 Builder 11 | . 1 . 1 . 9 Hauler 4 | . . . 3 . 1 Recycler 4 | . 1 1 2 . . Operator 2 | . . . . . 2 Watcher 3 | . . . 3 . . Swarmer 20 | . 6 3 3 . 8 Grunt 27 | . 6 2 7 . 12 Brawler 1 | . . . . . 1 Sentry 4 | . . . 2 . 2 Hunter 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 11 | . 7 3 5 . 11 Combat Bots Only 6 | . 6 3 3 . 5 Max Kills in Single Turn 4 | . 1 2 4 . 4 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 360 | . 71 10 48 . 231 Missed 115 | . 21 2 13 . 79 Damage Taken 3436 | . 546 65 452 . 2373 Core 595 | . 94 13 74 . 414 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 97 | . 52 . . . 45 Core Remaining (%) 79 | 100 . 57 . 81 . Volleys Fired 202 | . 51 6 47 . 98 Largest 2 | . 2 2 2 . 2 Hottest 145 | . 88 145 88 . 136 Shots Fired 364 | . 84 12 90 . 178 Gun 294 | . 84 6 90 . 114 Cannon 50 | . . . . . 50 Launcher 16 | . . 2 . . 14 Special 4 | . . 4 . . . Kinetic 180 | . 48 . 54 . 78 Thermal 168 | . 36 10 36 . 86 Explosive 16 | . . 2 . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 4 3 11 . 16 Robot Miss Streak 13 | . 13 7 7 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 246 | . 47 6 71 . 122 Core Hits 180 | . 33 12 60 . 75 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . 2 Critical Strikes 8 | . . . 2 . 6 Burn 2 | . . . . . 2 Destroy 4 | . . . 2 . 2 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5874 | . 626 223 1530 . 3495 Guns 3291 | . 626 45 1089 . 1531 Cannons 839 | . . . . . 839 Explosions 1724 | . . 167 436 . 1121 Melee . | . . . . . . Ramming 9 | . . . 5 . 4 Kinetic 2026 | . 362 . 616 . 1048 Thermal 2551 | . 264 56 909 . 1322 Explosive 1288 | . . 167 . . 1121 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 1 2 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 5 1 12 Message Errors 6 | . . . 3 . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 4 | . . . 1 1 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . 1 . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 44 | . . . 6 . 38 Projectiles 20 | . . . . . 20 Explosions 24 | . . . 6 . 18 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 27 | . . . . . 27 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 4 | . . . 2 . 2 Kicked 4 | . . . 2 . 2 Crushed . | . . . . . . Highest Temperature 301 | . 301 296 115 160 276 Average Temperature 74 | . 86 123 20 88 75 Received Heat Transfer 1350 | . 183 . 177 . 990 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . 1 . . Heat Transferred 3974 | . 330 135 845 . 2664 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 516 | . 249 168 335 21 516 Initial 96 | . . 96 27 21 7 Average 127 | . 69 78 169 21 212 Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 68 | 100 78 100 57 100 38 Level 1 27 | . 21 . 42 . 48 Level 2 4 | . . . . . 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . 2 . 7 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 11 | . 2 . 2 . 7 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . 1 . 2 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 17 5 23 . 45 Peak Tracking Total 8 | . 4 3 8 . 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 2 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 10 | . . . 5 . 5 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 4 . 3 . 4 Terminals 9 | . 3 . 3 . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 8 . 9 . 9 Successful 15 | . 4 . 7 . 4 Failed 11 | . 4 . 2 . 5 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 15 | . 5 . 6 . 4 Terminals 21 | . 5 . 9 . 7 Fabricators . | . . . . . . Repair Stations 5 | . 3 . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 . 7 . 2 Prototype ID Bank 4 | . 1 . 2 . 1 Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 3 | . . . 2 . 1 Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . 2 . 3 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 82 | . 32 . . . 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . . 8 . . Total Damage 107 | . . . 107 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2791 | 60 714 581 477 123 836 Spaces Moved 1566 | 43 376 443 266 97 341 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 1564 | 41 376 443 266 97 341 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 116 128 120 123 120 124 Slowest Speed 190 | 120 190 120 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 63 87 25 27 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 125 | . . 29 24 . 72 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 119 | . . 29 24 . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2067 | 50 530 477 332 103 575 Wait 174 | . 65 18 5 7 79 Move 1561 | 42 375 442 265 96 341 Hop . | . . . . . . Pick Up 34 | 2 14 2 2 . 14 Fast Attach 21 | 6 6 1 3 . 5 Attach 15 | . 2 . 2 . 11 Detach . | . . . . . . Swap 33 | . 9 4 4 . 16 Drop 23 | . 8 4 2 . 9 Fire 202 | . 51 6 47 . 98 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . 2 . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 328 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Discovered new exit (range 6) 720 | -10/Materials | Repaired Spread Laser 775 | -10/Materials | Entered Mines 954 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 978 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1081 | -10/Mines | Learned location of Recycling (-7) 1314 | -10/Mines | Discovered new exit (range 3) 1326 | -10/Mines | Discovered new exit (range 7) 1337 | -10/Mines | Received a Mining Laser from a helpful Derelict 1356 | -10/Mines | Entered Materials 1356 | -9/Materials | Accompanied by 1 ally 1356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -9/Materials | Identified exit to Mines 1635 | -9/Materials | Discovered new exit (range 16) 1659 | -9/Materials | Build established: Scavenger-Mutant 1833 | -9/Materials | Entered Mines 1844 | -9/Mines | Met a Derelict bent on vengeance 1926 | -9/Mines | Discovered new exit (range 14) 1948 | -9/Mines | Assembled infested the area 1953 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1956 | -9/Mines | Entered Materials 1956 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1957 | -8/Materials | Identified exit to Factory 2320 | -8/Materials | Repaired Lgt. Angular Momentum Engine 2530 | -8/Materials | Lost 3 parts (1p1n1u) 2733 | -8/Materials | Core integrity fell below 50% 2792 | -8/Materials | Self-destructed Last Messages --------------- 02781_ G-47 Trooper destroyed. 02781_ Slug penetrates G-47 Trooper. 02782_ U-05 Engineer lays Concrete. 02784_ G-47 Trooper destroyed. 02784_ Slug penetrates Wall. 02785_ Aluminum Leg destroyed. 02785_ U-05 Engineer lays Concrete. 02785_ Carbon-fiber Leg destroyed. 02786_ U-05 Engineer lays Concrete. 02787_ U-05 Engineer destroyed. 02787_ Slug penetrates G-47 Trooper. 02787_ G-47 Trooper suffers critical hit (Destroy). 02787_ Destroyed Imp. Heat Sink. 02787_ Hvy. Particle Cannon destroyed. 02788_ U-05 Engineer lays Concrete. 02789_ The unstable cave ceiling collapses. 02790_ U-05 Engineer lays Concrete. 02790_ Slug penetrates Wall. 02791_ U-05 Engineer lays Concrete. 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