Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 18:43:15 Player: Tiago Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2538) 2538 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 5840 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 70 Friendly Fire -245 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 718/925 System Corruption 3% Temperature Cool (14) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Energy Well Weight Redist. System > --- WEAPON (4) ------- Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher > --- INVENTORY (4) ---- Matter Compressor (250) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Advanced Weight Redist. System Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster Gauss Rifle Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Carbon-fiber Leg Medium Storage Unit Matter Compressor Weight Redist. System Long-range Tractor Beam Shock Rifle Lightning Gun Electrolaser Mini Grenade Launcher [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 1 1 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 108 | 6 1 24 44 12 4 17 Power 9 | 1 . 2 3 . 1 2 Engine 4 | 1 . 2 . . . 1 Core 3 | . . . 3 . . . Reactor 2 | . . . . . 1 1 Propulsion 26 | 2 . 4 15 1 . 4 Treads 3 | . . . 3 . . . Leg 23 | 2 . 4 12 1 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 3 5 4 1 3 Device 8 | . . 2 2 2 . 2 Storage 5 | 1 . . 2 . 1 1 Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 3 | . . 1 1 1 . . Artifact . | . . . . . . . Weapon 55 | 2 . 15 21 7 2 8 Energy Gun 15 | . . 2 5 3 2 3 Energy Cannon 6 | . . 5 . 1 . . Ballistic Gun 21 | 2 . 6 11 1 . 1 Ballistic Cannon 2 | . . . . 2 . . Launcher 10 | . . 2 4 . . 4 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 1 . 1 1 Parts Lost 27 | . . 2 7 . . 18 Power 3 | . . . 1 . . 2 Propulsion 9 | . . 2 2 . . 5 Utility 6 | . . . 1 . . 5 Weapon 9 | . . . 3 . . 6 Highest Loss Streak 12 | . . 2 2 . . 12 Average Slot Usage (%) 93 | . 88 96 94 98 100 87 Engine 3 | . 14 11 1 . . . Core 2 | . . . 7 7 1 . Reactor 2 | . . . . . 5 5 Leg 21 | . 28 19 22 23 23 19 Device 7 | . . 5 8 10 7 8 Storage 10 | . 14 11 9 7 13 11 Processor 8 | . 2 11 9 11 8 5 Protection 6 | . . 4 8 7 7 5 Energy Gun 8 | . . 2 9 10 15 11 Energy Cannon 2 | . . 8 . 3 . . Ballistic Gun 13 | . 28 22 15 6 7 5 Ballistic Cannon 2 | . . . . 6 7 4 Launcher 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 63 | 13 13 23 33 49 63 63 Greatest Support 60 | 20 20 20 45 54 54 60 Greatest Overweight (x) 7 | 1 . 7 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 Average Capacity 7 | 5 6 6 6 10 10 9 Most Carried 10 | 2 6 6 8 9 10 10 Average Carried 6 | 1 5 5 5 6 9 8 Final Capacity 10 | 6 6 6 10 10 10 4 Final Carried 10 | 2 6 6 4 9 10 2 Class Distribution -------------------- 72% | Scavenger-Gunner 17% | Gunner 7% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2486 | 213 121 589 909 29 421 204 Remotely 468 | . . . 468 . . . Salvage Created 2831 | . 247 764 1230 29 . 561 Parts 197 | . 16 54 87 4 . 36 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 64 | . 4 20 29 1 . 10 Guns 41 | . 4 11 23 . . 3 Cannons 7 | . . 4 . 1 . 2 AOE 16 | . . 5 6 . . 5 Classes Destroyed 14 | . 3 4 2 1 . 4 Worker 10 | . . 3 3 . . 4 Builder 5 | . 1 1 3 . . . Tunneler 1 | . . . . . . 1 Hauler 1 | . . . 1 . . . Recycler 4 | . 1 . 3 . . . Operator 1 | . . . . . . 1 Watcher 6 | . . 3 2 . . 1 Swarmer 19 | . . 6 13 . . . Grunt 26 | . 4 9 10 . . 3 Duelist 1 | . . . . . . 1 Sentry 9 | . . 5 3 . . 1 Hunter 6 | . . . 3 . . 3 Programmer 3 | . . . . 1 . 2 Surgeon 1 | . . . . . . 1 Butcher 1 | . . . . . . 1 Best Kill Streak 12 | . 3 9 12 1 . 7 Combat Bots Only 8 | . 2 8 6 1 . 4 Max Kills in Single Turn 6 | . 1 3 6 1 . 2 Gunslinging . | . . . . . . . Exploded 4 | . . 2 4 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4798 | . 108 1008 1432 165 . 2085 Core 1055 | . 43 151 157 31 . 673 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 82 62 71 . . . Volleys Fired 180 | . 15 53 65 6 . 41 Largest 4 | . 2 3 3 4 . 4 Hottest 226 | . 40 106 187 219 . 226 Shots Fired 513 | . 30 159 187 24 . 113 Gun 421 | . 30 124 178 14 . 75 Cannon 69 | . . 31 2 10 . 26 Launcher 23 | . . 4 7 . . 12 Special . | . . . . . . . Kinetic 327 | . 30 106 120 12 . 59 Thermal 158 | . . 49 60 12 . 37 Explosive 19 | . . 4 7 . . 8 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 23 | . 8 14 23 5 . 12 Robot Miss Streak 7 | . 3 4 3 3 . 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . 1 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 300 | . 16 90 118 15 . 61 Core Hits 149 | . 9 37 69 2 . 32 Critical Hits 2 | . 1 . . . . 1 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6949 | . 212 1765 2833 427 . 1712 Guns 3984 | . 212 790 1920 230 . 832 Cannons 839 | . . 402 . 197 . 240 Explosions 2126 | . . 573 913 . . 640 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2900 | . 212 621 1121 267 . 679 Thermal 1980 | . . 571 799 160 . 450 Explosive 1955 | . . 573 913 . . 469 Electromagnetic 114 | . . . . . . 114 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 2 2 3 Average Corruption 1 | . . . 1 1 2 2 Corruption Purged . | . . . . . . . Effects 26 | . . . 8 1 5 12 Message Errors 7 | . . . 3 . 2 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 7 | . . . 2 . 3 2 Targeting Errors 5 | . . . 3 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 151 | . . 13 20 13 . 105 Projectiles 15 | . . 2 . 13 . . Explosions 136 | . . 11 20 . . 105 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 426 | . . 41 34 . . 351 Shots 11 | . . 2 2 . . 7 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 702 | . 8 353 369 512 . 702 Average Temperature 133 | . 4 89 95 215 . 198 Received Heat Transfer 816 | . 60 267 333 . . 156 Effects 38 | . . 3 1 7 . 27 Shutdowns 5 | . . . . 1 . 4 Energy Bleed 3 | . . . 1 . . 2 Interference 4 | . . 2 . . . 2 Matter Decay 5 | . . . . . . 5 Short Circuit 5 | . . 1 . 2 . 2 Damage (minor) 4 | . . . . 1 . 3 Damage (major) 9 | . . . . 3 . 6 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 . . 1 Heat Transferred 3776 | . . 1221 1591 285 . 679 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 711 | . 134 467 711 364 57 232 Average Influence 196 | . 68 195 361 317 49 70 Maximum Alert Level 3 | . . 2 3 1 . 1 Low Security (%) 55 | 100 100 54 12 1 100 92 Level 1 30 | . . 35 41 98 . 7 Level 2 14 | . . 9 44 . . . Level 3 . | . . . 1 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 2 2 1 . 5 Investigation 2 | . . 1 1 . . . Extermination 3 | . . . . 1 . 2 Reinforcement 6 | . 1 1 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 6 | . . 1 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 6 28 50 2 . 20 Peak Tracking Total 7 | . 4 7 7 2 . 6 Tactical Retreats 6 | . . . 6 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 5 | . . 1 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 8 | . . 1 1 . . 6 Max in Single Turn 2 | . . 1 1 . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 11 | . 2 3 4 1 . 1 Terminals 7 | . 2 2 3 . . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 6 8 16 2 . 1 Successful 22 | . 5 3 11 2 . 1 Failed 11 | . 1 5 5 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 6 6 13 . . . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . . . 3 . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 1 8 . . . Record 8 | . 2 . 6 . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . . . 3 . . . Process 1 | . . . 1 . . . Report Inventory 2 | . . . 2 . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 9 | . 2 2 3 1 . 1 Full Trace Events 2 | . . . 2 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 44 | . . . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter 119 | . . . 119 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 20 | . . . . . 20 . Largest Group 20 | . . . . . 20 11 Highest-Rated Group 527 | . . . . . 527 275 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 351 | . . . . . . 351 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4137 | 59 195 902 1102 406 458 1015 Spaces Moved 2313 | 42 97 414 572 259 311 618 Core 87 | 7 . 3 . . . 77 Treads 16 | . . . 16 . . . Legs 2210 | 35 97 411 556 259 311 541 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 132 | 115 120 141 124 120 143 134 Slowest Speed 400 | 120 120 400 180 120 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 28 33 44 5 93 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 171 | . . 19 76 1 . 75 Melee . | . . . . . . . Projectile 16 | . . . 6 1 . 9 AOE 155 | . . 19 70 . . 66 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2991 | 49 145 611 812 336 325 713 Wait 313 | . 27 102 104 51 . 29 Move 2308 | 41 96 413 571 259 310 618 Hop . | . . . . . . . Pick Up 34 | 2 5 5 7 7 5 3 Fast Attach 27 | 6 1 3 11 1 1 4 Attach 25 | . . 3 7 3 1 11 Detach 3 | . . . 1 . 1 1 Swap 56 | . . 18 26 8 2 2 Drop 45 | . 1 14 20 1 5 4 Fire 180 | . 15 53 65 6 . 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 557 | -9/Materials | Build established: Gunner 879 | -9/Materials | Build established: Scavenger-Gunner 989 | -9/Materials | Destroyed 8 combat bots 1088 | -9/Materials | Discovered new exit (range 5) 1157 | -9/Materials | Entered another Materials area 1157 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2228 | -8/Materials | Discovered new exit (range 6) 2259 | -8/Materials | Entered Factory 2259 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2397 | -7/Factory | Repaired Gauss Rifle 2665 | -7/Factory | Sucked down chute 2665 | -7/Factory | Entered Waste 2666 | -7/Waste | Joined by Warlord forces that had cleared the area 2728 | -7/Waste | Discovered new exit (range 13) 3123 | -7/Waste | Entered Factory 3123 | -7/Factory | Accompanied by 11 allies 3797 | -7/Factory | Core integrity fell below 50% 3821 | -7/Factory | Lost 3 parts (2n1u) 3986 | -7/Factory | Core integrity fell below 20% 4017 | -7/Factory | Lost 12 parts (1p3n3u5w) 4138 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03981_ Destroyed Carbon-fiber Leg. 03981_ Flak Gun destroyed. 03981_ Destroyed Flak Gun. 03983_ The unstable cave ceiling collapses. 03984_ K-01 Serf collects debris. 03985_ K-01 Serf destroyed. 03986_ Lrg. Storage Unit destroyed. 03989_ Y-54 Guardian destroyed. 03991_ Acquired 13 matter. 03997_ Acquired Prototype Launcher. 03997_ Identified Adv. EMP Blaster. 03999_ System corrupted: Matter fused (-7). 04000_ Acquired Adv. EMP Blaster. 04026_ R-06 Scavenger collects Wheel. 04028_ System corrupted: Heat flow error (+216). 04031_ The unstable cave ceiling collapses. 04058_ U-05 Engineer lays Concrete. 04125_ CC1YY95J6KXUIAHG9 VSODEX 04131_ Subcomponent Replicator disabled. 04138_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ?????????????????????????????????#?????# #??? | | ?????????????????????????????????# ????# ###? | | ?????????????????????????????????# ????# ## | | ?????????????????????????????????# ???# ## " | | ??????????????????????#+#####+#### ???# ## " | | ?????????????????????? ??# ## " | | ????????????????????? ### ## | | ?????????????????????? + ## | | ?????????????????????? ### ## | | ?????????????????????? #####??# ## | | ???????????????########+### #??????# ## | | ??????????????? % # ######## ## | | ???????????????? # ##+######## | | ????????????????? u # | | ????????????????? # | | ?????????????#??""""" u # | | ?????????????# """"" !! # ########### | | ?????????????# ! ## ### # ? | | ?????????????# ## #?# # """" | | ?????????????# ! @## #?# # """" | | ?????????? / + #?# # """" | | ?????????? ## #?# # """" | | ??????????? # ######?# # """" | | ?????????????## Y #######??????# # """" | | ??????????????## ??????????????# # | | ??????????????# ???????????????# # """" | | ??????????????##?????????????????# # """" | | ????????????????????########?????# # """" | | ???????????????????? ????# # """" | | ???????????????????# ????# # """" | | ???????????????????# ???# # """" | | ???????????????????# ???# # | | ???????????????????# ?## ####+###### | | ?????????????????? # ?# ### #????? | | ????????????????? / # ### ##???? | | ???????????????????# * ! #???? | | ???????????????????# #???? | | ???????????????????# ! #???? | | ???????????????????# # ######???? | | ???????????????????# ?# ! #????????? | | ???????????????????################ ###????????? | | ????????????????????????# !]] ! ! = !######?????? | | ????????????????????????# !]! * """"#?????? | | ????????????????????????# !]! [ "F "####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 15 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed AssembledArchitectScrap Manual? 0 Play Time 01:05:30 Cumulative 8.9 hours Start 2020.03.08 @ 19:51:26 End 2020.03.15 @ 18:43:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62c9ae9b-8082-49fa-ab1e-5a2009a3e737