Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 16:35:28 Player: Bokkiewokkie Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (3417) 3417 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 9057 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 311 Entered Garrisons 400 Cogmind --------- Core Integrity 0/850 Matter 98/300 Energy 316/370 System Corruption 0% Temperature Critical (607) Movement Hovering (72) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Fission Core > --- PROPULSION (4) --- Improved Medium Treads Gravmag System Gravmag System Improved Gravmag System > --- UTILITY (6) ------ Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Transmission Jammer System Restoration Module > --- WEAPON (3) ------- Thermic Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Improved Light Armor Plating Relay Coupler [Sentry] (20) Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Titanium Leg Gravmag System Gravmag System > --- UTILITY ---------- Energy Well Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Transmission Jammer System Restoration Module > --- WEAPON ----------- Thermic Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Light Armor Plating Relay Coupler [Sentry] Enhanced Autogun [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility System Shield Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Shock Maul Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Slots Evolved 8 | . . 2 2 . . . 4 . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . 1 . . Utility 4 | . . 1 1 . . . 2 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 108 | 6 10 21 20 2 14 6 11 . 18 Power 19 | 1 2 3 4 1 3 1 2 . 2 Engine 12 | 1 2 3 2 1 1 1 1 . . Core 6 | . . . 2 . 2 . . . 2 Reactor 1 | . . . . . . . 1 . . Propulsion 25 | 2 3 7 3 . 3 . 2 . 5 Treads 5 | . . 4 . . . . . . 1 Leg 6 | 2 1 1 . . . . 1 . 1 Wheel 4 | . . . 3 . 1 . . . . Hover 9 | . 2 2 . . 2 . . . 3 Flight 1 | . . . . . . . 1 . . Utility 36 | 1 1 4 10 . 6 3 4 . 7 Device 20 | . 1 3 5 . 3 1 2 . 5 Storage 2 | 1 . . . . . . . . 1 Processor 4 | . . . . . 1 . 2 . 1 Hackware 4 | . . . 1 . 1 2 . . . Protection 6 | . . 1 4 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 4 7 3 1 2 2 3 . 4 Energy Gun 17 | 1 4 3 2 . 2 1 2 . 2 Energy Cannon 4 | . . 3 1 . . . . . . Ballistic Gun 3 | 1 . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . Unidentified Prototypes 4 | . . 1 1 1 . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 4 | . . . . . . 4 . . . Parts Lost 42 | . . 12 5 2 8 1 6 8 . Power 9 | . . 2 . 1 2 1 1 2 . Propulsion 11 | . . 4 . . 3 . 2 2 . Utility 10 | . . 3 2 1 1 . . 3 . Weapon 12 | . . 3 3 . 2 . 3 1 . Highest Loss Streak 8 | . . 6 3 1 2 1 4 8 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 85 77 89 84 83 87 80 72 74 Engine 9 | . 13 7 14 16 11 7 2 5 . Core 3 | . . . 3 . 4 9 4 . 7 Treads 2 | . . 11 7 . . . . . 5 Leg 4 | . 25 4 . . . . 4 5 4 Wheel 7 | . . . 16 18 10 9 4 . . Hover 4 | . 2 13 . . 4 9 1 . 6 Device 8 | . 2 15 10 9 9 3 6 5 15 Storage 1 | . 13 . . . . . . . . Processor 6 | . . . . . 8 9 13 13 15 Hackware 8 | . . . 6 9 11 23 20 18 . Protection 5 | . . 4 16 18 6 . . . . Energy Gun 8 | . 26 12 4 9 7 3 5 5 5 Energy Cannon 1 | . . 6 8 . . . . . . Ballistic Gun 1 | . 1 . . . . . . . 10 Impact Weapon 4 | . . 2 . 5 9 9 5 . . Peak Build Rating 65 | 6 7 13 35 39 44 44 59 47 65 Average Rating 31 | 4 6 9 24 35 38 40 50 42 48 On Entrance 22 | . 6 6 13 33 36 38 41 47 9 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 14 15 18 31 30 28 23 30 27 28 Greatest Support 63 | 20 20 63 63 40 40 28 28 15 28 Greatest Overweight (x) 8 | . 1 2 2 . 8 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 3 4 4 4 4 3 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Scout | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Matter Collected 1123 | 260 60 190 190 15 140 20 134 . 114 Remotely . | . . . . . . . . . . Salvage Created 3316 | 90 287 562 722 144 914 103 364 . 130 Parts 130 | 4 15 32 30 5 23 4 7 . 10 Haulers Intercepted 2 | . 1 1 . . . . . . . Recyclers Shooed 4 | . . 1 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 46 | . 2 7 10 6 13 2 4 . 2 Melee 8 | . . . . 1 6 . 1 . . Guns 13 | . . 4 . 4 . 1 2 . 2 Cannons 7 | . . . 7 . . . . . . AOE 3 | . 2 1 . . . . . . . Classes Destroyed 11 | 1 5 1 1 . 2 . . . 1 Worker 2 | . 1 1 . . . . . . . Builder 1 | . . . . . . . . . 1 Hauler 2 | . 1 1 . . . . . . . Recycler 4 | 1 . 1 1 . . . 1 . . Mechanic 1 | . 1 . . . . . . . . Watcher 10 | . 3 2 5 . . . . . . Swarmer 7 | . . . 3 4 . . . . . Grunt 18 | . 2 3 3 2 4 . 3 . 1 Duelist 2 | . . . . . 2 . . . . Sentry 15 | . . 4 4 . 4 2 1 . . Programmer 4 | . . . . . 3 . . . 1 Best Kill Streak 5 | 1 5 4 5 4 3 1 4 . 2 Combat Bots Only 4 | . 2 2 4 4 3 1 3 . 1 Max Kills in Single Turn 3 | 1 3 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . Melee 1 | . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Hostile Shots Fired 585 | . 15 78 81 91 82 14 109 98 17 Missed 207 | . 8 27 25 32 22 2 40 47 4 Damage Taken 5234 | . 87 787 770 646 898 171 635 875 365 Core 1398 | . . 209 56 71 84 48 137 621 172 Absorbed by Shields 226 | . . . . . . . 174 52 . Ignored by Resistances 57 | . . . . . 57 . . . . Regen/Repaired (Parts) 3 | . . . . 3 . . . . . Core Remaining (%) 74 | 100 100 47 . . . 52 . . . Volleys Fired 190 | 4 21 27 66 26 8 4 19 6 9 Largest 3 | 1 2 2 2 1 1 1 1 1 3 Hottest 135 | 40 80 101 112 61 60 60 69 69 135 Shots Fired 244 | 4 42 39 68 26 9 4 19 6 27 Gun 174 | 4 42 33 4 26 9 4 19 6 27 Cannon 70 | . . 6 64 . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 18 | . . . . . . . . . 18 Thermal 50 | . . . 1 26 . . 8 6 9 Explosive . | . . . . . . . . . . Electromagnetic 176 | 4 42 39 67 . 9 4 11 . . Robot Hit Streak 14 | 3 6 14 9 4 1 1 5 11 12 Robot Miss Streak 6 | 1 3 6 3 5 2 2 3 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 233 | 3 24 37 50 15 46 25 13 6 14 Core Hits 75 | 2 8 19 17 6 4 1 8 2 8 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 21 | . . 2 . . 16 2 1 . . Critical Strikes 31 | . 1 3 1 3 17 3 3 . . Burn 5 | . . . . 3 . . 2 . . Corrupt 3 | . 1 1 1 . . . . . . Smash 23 | . . 2 . . 17 3 1 . . Melee Attacks 157 | . . 13 . 3 100 25 2 14 . Impact 124 | . . 13 . 3 100 6 2 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 20 | . . . . . 1 18 1 . . Combat Hostiles 11 | . . . . . 1 10 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7170 | 39 579 885 1338 457 2729 252 503 119 269 Guns 2025 | 39 427 405 34 360 25 20 331 115 269 Cannons 1276 | . . 78 1198 . . . . . . Explosions 367 | . 152 109 106 . . . . . . Melee 3498 | . . 293 . 97 2704 232 172 . . Ramming 4 | . . . . . . . . 4 . Kinetic 157 | . . . . . . . . . 157 Thermal 1086 | . 152 109 106 360 . . 132 115 112 Explosive . | . . . . . . . . . . Electromagnetic 2425 | 39 427 483 1232 . 25 20 199 . . Impact 3498 | . . 293 . 97 2704 232 172 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 1 5 . 4 4 Average Corruption 2 | . . . . . 1 3 . 4 3 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . 6 8 . . 9 Message Errors 9 | . . . . . 3 4 . . 2 Matter Fused 5 | . . . . . . 2 . . 3 Heat Flow Errors 5 | . . . . . . 1 . . 4 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1248 | . . 76 74 7 938 52 101 . . Projectiles 74 | . . . 74 . . . . . . Explosions 11 | . . 11 . . . . . . . Melee 1163 | . . 65 . 7 938 52 101 . . Knockbacks 12 | . . . . 1 10 . 1 . . Impact 12 | . . . . 1 10 . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 81 | . . 79 . . . . . 2 . Shots 3 | . . 3 . . . . . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 607 | . 201 39 357 40 107 187 10 . 607 Average Temperature 83 | . 69 13 87 15 33 79 4 . 201 Received Heat Transfer 1709 | . 48 345 369 216 297 54 219 86 75 Effects 6 | . . . 1 . . . . . 5 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . . . Matter Decay 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 20 | . 1 2 5 1 9 1 1 . . Combat Hostiles 14 | . . 2 3 1 7 1 . . . Parts Fried 31 | . 4 2 11 . 11 . 3 . . Impact Corruptions 41 | . . 2 . 1 32 3 3 . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 5 | . . . . 2 . . 3 . . Heat Transferred 2217 | . 100 150 150 888 . . 407 222 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 2 4 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Peak Influence 1552 | 5 157 271 431 353 1552 728 125 155 111 Initial 698 | . 3 12 44 182 222 698 45 74 81 Average 420 | 1 47 139 211 224 999 522 90 68 61 Maximum Alert Level 4 | . . 1 2 1 4 3 . . . Low Security (%) 51 | 100 100 76 41 57 . 30 100 100 100 Level 1 13 | . . 23 53 42 8 . . . . Level 2 4 | . . . 5 . 9 8 . . . Level 3 20 | . . . . . 47 61 . . . Level 4 9 | . . . . . 33 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . 1 1 2 . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . 1 1 . . . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Distress Signals 4 | . 1 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 8 15 29 14 26 2 7 21 4 Peak Tracking Total 15 | . 4 5 6 6 4 1 4 15 3 Tactical Retreats 21 | . . 2 8 1 8 . . 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Traps Triggered 10 | . 2 . . . 8 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Machines Disabled 10 | . 1 . 1 . 8 . . . . Max in Single Turn 2 | . 1 . 1 . 2 . . . . Garrison Relay 5 | . . . . . 5 . . . . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Machines Accessed 36 | . 5 4 6 5 4 6 3 1 2 Terminals 29 | . 5 4 4 3 4 6 . 1 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 158 | . 19 16 36 18 12 44 7 2 4 Successful 89 | . 9 8 24 8 . 32 4 1 3 Failed 69 | . 10 8 12 10 12 12 3 1 1 Catastrophic 11 | . 2 1 2 . 3 3 . . . Database Lockouts . | . . . . . . . . . . Manual 62 | . 10 8 19 5 2 15 . 2 1 Terminals 130 | . 19 16 22 11 12 44 . 2 4 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . 5 . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . . 14 . . . 3 . . Garrison Access 4 | . . . . 2 . . 2 . . Terminal Hacks 48 | . 7 5 5 2 . 27 . . 2 Record 4 | . . . . . . 4 . . . Part Schematic 2 | . . . . . . 2 . . . Prototype ID Bank 14 | . 2 2 4 . . 5 . . 1 Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 2 | . . . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 4 | . . . . . . 4 . . . Unreport Threat 3 | . . . . . . 3 . . . Locate Traps 3 | . 1 1 . 1 . . . . . Dispatch Records 2 | . 1 . . . . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . Garrison Status 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Prototypes 2 | . 1 . . . . 1 . . . Zone Layout 6 | . 2 2 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . 1 . . Scan Component 2 | . . . . 1 . . 1 . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . . 13 . . . 2 . . Insert Component 7 | . . . 6 . . . 1 . . Analyze 8 | . . . 7 . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 21 | . 2 3 6 3 . 5 . 1 1 Terminals 21 | . 2 3 6 3 . 5 . 1 1 Track 4 | . 1 . 1 1 . 1 . . . Botnet 16 | . 1 3 4 2 . 4 . 1 1 Disrupt 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 5 4 5 3 4 6 2 1 1 Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 6 . . 2 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 53 | . . . . 53 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . 6 . . . 1 . . Part Schematics Acquired 7 | . . . 6 . . . 1 . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . parse_system 1 | . . . . . . 1 . . . no_distress 1 | . . . . . . 1 . . . Relay Couplers Released 20 | . . . . . 20 . . . . Machine Destruction 20 | . . . . . 20 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Total Allies 10 | . . . . . 2 8 . . . Largest Group 8 | . . . . . 2 8 8 4 . Highest-Rated Group 113 | . . . . . 62 113 113 68 . Highest-Rated Ally 31 | . . . . . 31 27 27 27 . Total Orders . | . . . . . . . . . . Ally Attacks 60 | . . . . . 50 . 10 . . Total Damage 1047 | . . . . . 851 . 196 . . Kills 9 | . . . . . 8 . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Turns Passed 5599 | 73 563 577 750 235 1633 621 209 346 592 Spaces Moved 4172 | 50 437 385 563 126 1202 529 136 219 525 Core 203 | 6 . 2 . . 1 . . 88 106 Treads 109 | . . 102 7 . . . . . . Legs 796 | 44 361 78 . . . . 11 131 171 Wheels 2535 | . . . 556 126 1199 529 125 . . Hover 529 | . 76 203 . . 2 . . . 248 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 52 95 95 95 100 100 50 50 Average Speed 103 | 111 109 101 102 95 99 100 107 133 102 Slowest Speed 450 | 120 190 190 160 95 450 100 190 190 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 71 31 44 25 96 80 4 42 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 27 | . . . . . 27 . . . . Terrain Destroyed 95 | . . 14 . . 81 . . . . Melee 27 | . . . . . 27 . . . . Projectile . | . . . . . . . . . . AOE 68 | . . 14 . . 54 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Total 4953 | 60 479 504 673 208 1430 605 172 259 563 Wait 207 | . 2 49 . 50 50 33 3 19 1 Move 4163 | 49 436 384 562 125 1200 528 136 218 525 Hop . | . . . . . . . . . . Pick Up 34 | 1 5 2 6 2 11 3 1 . 3 Fast Attach 70 | 6 8 14 11 1 7 4 5 . 14 Attach 22 | . 1 4 2 1 5 1 3 . 5 Detach 9 | . 1 3 1 . 1 1 . . 2 Swap 18 | . 1 3 7 . 3 1 3 . . Drop 47 | . 4 5 18 . 10 5 . 1 4 Fire 190 | 4 21 27 66 26 8 4 19 6 9 Melee 157 | . . 13 . 3 100 25 2 14 . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 35 | . . . . . 35 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 7) 602 | -10/Materials | Discovered new exit (range 7) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -9/Materials | Lost 6 parts (1p2n2u1w) 984 | -9/Materials | Lost 4 parts (1p2n1u) 1017 | -9/Materials | Core integrity fell below 50% 1092 | -9/Materials | Discovered new exit (range 6) 1214 | -9/Materials | Entered another Materials area 1214 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1356 | -8/Materials | Build established: Scavenger-Mutant 1389 | -8/Materials | Lost 3 parts (1u2w) 1484 | -8/Materials | Discovered new exit (range 7) 1675 | -8/Materials | Discovered new exit (range 15) 1823 | -8/Materials | Build established: Mutant 1839 | -8/Materials | Identified exit to Storage 1964 | -8/Materials | Entered Storage 2032 | -8/Storage | Repaired Corrupted Imp. Signal Interpreter 2093 | -8/Storage | Garrison activated, responded to threat 2171 | -8/Storage | Identified exit to Garrison 2199 | -8/Storage | Entered Garrison 2247 | -8/Garrison | Triggered checkpoint 2263 | -8/Garrison | Garrison Relay disabled 2314 | -8/Garrison | Rescued a captive Derelict 2322 | -8/Garrison | Rescued a captive Derelict 2427 | -8/Garrison | Triggered checkpoint 2495 | -8/Garrison | Triggered checkpoint 2519 | -8/Garrison | Garrison Relay disabled 2560 | -8/Garrison | Discovered new exit (range 12) 2928 | -8/Garrison | Discovered new exit (range 12) 2983 | -8/Garrison | Phase Generator disabled 3044 | -8/Garrison | Spotted B-75 Beast 3197 | -8/Garrison | Discovered new exit (range 13) 3269 | -8/Garrison | Triggered checkpoint 3280 | -8/Garrison | Garrison Relay disabled 3608 | -8/Garrison | Triggered checkpoint 3613 | -8/Garrison | Garrison Relay disabled 3640 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3680 | -8/Garrison | Garrison Relay disabled 3832 | -8/Garrison | Entered Recycling 3833 | -8/Recycling | Met a Zionite searching for Scraptown 4397 | -8/Recycling | Discovered new exit (range 19) 4404 | -8/Recycling | Build established: Commander-Mutant 4426 | -8/Recycling | Identified exit to Factory 4453 | -8/Recycling | Entered Factory 4453 | -6/Factory | Accompanied by 8 allies 4453 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4534 | -6/Factory | Lost 4 parts (1p1n2w) 4661 | -6/Factory | Identified exit to Garrison 4662 | -6/Factory | Entered Garrison 4662 | -6/Garrison | Accompanied by 4 allies 4686 | -6/Garrison | Lost 4 allies 4932 | -6/Garrison | Triggered checkpoint 4948 | -6/Garrison | Build established: Scavenger-Mutant 4970 | -6/Garrison | Core integrity fell below 50% 4984 | -6/Garrison | Triggered checkpoint 4989 | -6/Garrison | Triggered checkpoint 4995 | -6/Garrison | Core integrity fell below 20% 5003 | -6/Garrison | Discovered new exit (range 12) 5007 | -6/Garrison | Lost 4 allies 5008 | -6/Garrison | Identified exit to Factory 5008 | -6/Garrison | Entered Factory 5025 | -6/Factory | Lost 8 parts (2p2n3u1w) 5601 | -6/Factory | Core destroyed Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 05548_ Dropped Imp. Titanium Leg. 05548_ Acquired Imp. Gravmag System. 05567_ K-01 Serf cleans the Fusion Modulator. 05588_ U-05 Engineer destroyed. 05589_ K-01 Serf collects debris. 05589_ Critical hit (Burn: +37). 05590_ G-50 Soldier destroyed. 05593_ K-01 Serf collects debris. 05595_ Power failure, Lgt. Nuclear Core shutdown. 05596_ K-01 Serf collects debris. 05598_ Power failure, Fission Core shutdown. 05598_ Overheating: Matter decay (-16). 05599_ Overheating: Matter decay (-15). 05599_ K-01 Serf collects debris. 05601_ Overheating: Core damaged (-110). 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Signal Interpreter | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Mace | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Recycling | Hacked Imp. Sensor Array | -8/Recycling | Hacked Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidRocketMask Manual? 0 Play Time 01:25:14 Cumulative 280.2 hours Start 2025.01.16 @ 15:10:21 End 2025.01.16 @ 16:35:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 83 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f1b05e7-7f12-47bd-ac38-4b70084aa90a