Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 21:28:38 // Winter2019/RPGLIKE Player: Exeight Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (198) 990 Value Destroyed (5642) 5642 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (2317) 2317 TOTAL SCORE: 15829 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 333 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -143 Cogmind --------- Core Integrity 0/2600 Matter 127/300 Energy 140/140 System Corruption 0% Temperature Cool (391) Movement Flying (31) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Power Amplifier Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Backup Module > --- WEAPON (1) ------- Precision Rocket Launcher > --- INVENTORY (5) ---- Cooled Airjet Relay Coupler [Duelist] (54) Relay Coupler [Specialist] (48) Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Backup Module > --- WEAPON ----------- Precision Rocket Launcher > --- INVENTORY -------- Cooled Airjet Relay Coupler [Duelist] Relay Coupler [Specialist] Remote Datajack Katana [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Slots Evolved 8 | 3 . . 4 . . . . . . . 1 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 3 . . . . . . . . . . . . . . . . Utility 5 | 3 . . 1 . . . . . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 165 | 3 4 2 25 10 . 8 26 5 15 12 9 3 5 . 7 28 . . 3 Power 10 | 1 1 . 2 . . . 1 . . 1 1 . . . 1 2 . . . Engine 6 | 1 1 . 2 . . . 1 . . . . . . . . 1 . . . Core 4 | . . . . . . . . . . 1 1 . . . 1 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 1 . . 8 5 . . 1 . 3 1 3 . . . . 14 . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 2 | 1 . . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . 6 . . . . . . . 3 . . . . 10 . . . Flight 15 | . . . 1 5 . . 1 . 3 1 . . . . . 4 . . . Utility 19 | . 3 1 3 . . . 3 . 2 1 1 . . . 2 3 . . . Device 8 | . 1 1 . . . . 2 . 1 . . . . . 2 1 . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . Hackware 6 | . 1 . 1 . . . 1 . 1 1 . . . . . 1 . . . Protection 2 | . 1 . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 100 | 1 . 1 12 5 . 8 21 5 10 9 4 3 5 . 4 9 . . 3 Energy Gun 5 | . . 1 4 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 14 | 1 . . 2 1 . 2 7 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . 4 3 . 3 . 1 3 4 . 1 3 . 1 4 . . 2 Special Weapon 10 | . . . . . . 1 4 1 . . 2 1 . . 1 . . . . Impact Weapon 9 | . . . 2 1 . 2 4 . . . . . . . . . . . . Slashing Weapon 29 | . . . . . . . 6 2 5 4 2 1 2 . 2 4 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 2 1 . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . . . 1 . . . 2 . . . 1 2 . . . Parts Lost 15 | . . . . . . . . 1 2 4 . . . . 3 4 . . 1 Power 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 Propulsion 9 | . . . . . . . . 1 1 2 . . . . 3 2 . . . Utility 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 1 1 2 . . . . 1 1 . . 1 Average Slot Usage (%) 87 | . 72 99 86 87 90 90 99 93 95 83 85 83 83 83 73 88 100 100 100 Engine 7 | . 14 14 9 9 9 9 9 9 9 1 . . . . . . 7 7 7 Core 3 | . . . . . . . . . . 2 8 8 8 8 12 12 7 7 7 Leg 3 | . 14 14 4 . . . . . . . . . . . . . . . . Hover 8 | . . . 22 19 . . . . . . 17 25 25 25 12 19 . . . Flight 12 | . . . . 6 36 36 36 31 31 26 13 8 8 8 . 3 30 30 30 Device 11 | . 11 27 15 9 9 9 13 9 9 5 . . . . 14 10 15 15 15 Processor 6 | . . . 8 9 9 9 9 9 9 9 7 8 8 8 7 12 15 15 15 Hackware 19 | . 10 14 14 18 18 18 21 27 26 28 29 25 25 25 16 19 15 15 15 Protection 2 | . 7 14 2 7 . . . . . . . . . . . . . . . Energy Gun 2 | . . 13 7 . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 . 1 1 . 1 4 3 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 8 4 7 7 7 . 3 5 7 7 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 24 | 5 9 11 15 15 10 12 14 14 8 8 11 14 14 14 23 24 17 17 23 Greatest Support 44 | 10 10 10 24 18 16 16 18 18 18 18 35 35 35 35 35 44 32 32 32 Greatest Overweight (x) 4 | . . 1 2 4 . . . . . . . . . . 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 Average Capacity 3 | . 1 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 5 5 Most Carried 5 | . . 2 3 3 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 Average Carried 2 | . . . 2 3 2 3 2 2 3 3 3 4 4 4 4 4 5 5 5 Final Capacity 5 | . 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 5 5 5 5 Final Carried 5 | . . 1 3 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 Class Distribution -------------------- 41% | Hacker-Scout 20% | Scavenger-Mutant 16% | Mutant 13% | Scavenger-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Matter Collected 3867 | 230 375 97 450 186 . 51 413 10 469 261 114 94 111 . 415 589 . . 2 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5161 | . 498 149 1241 162 . 76 466 11 609 197 302 126 206 . 216 805 . . 97 Parts 341 | . 44 7 83 18 . 9 29 10 38 18 11 7 13 . 12 39 . . 3 Haulers Intercepted 20 | . 2 . 5 . . . 4 . 6 . 2 . . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . 6 14 . 14 . . . 1 Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 142 | . 17 5 26 8 . 7 3 6 11 17 2 5 10 . 9 12 . . 4 Melee 18 | . . . . . . . 1 . 7 . 2 2 1 . 2 3 . . . Guns 44 | . 17 5 17 1 . 2 2 . . . . . . . . . . . . AOE 78 | . . . 8 7 . 5 . 6 4 17 . 3 9 . 7 8 . . 4 Classes Destroyed 14 | . 5 . 4 1 . . . . . . 1 . 1 . 1 1 . . . Worker 6 | . . . 1 2 . . . . . . 1 . . . . 2 . . . Builder 9 | . . . 1 . . . . . 1 . . . . . . 7 . . . Hauler 20 | . 2 . 5 . . . 4 . 6 . 2 . . . . 1 . . . Recycler 3 | . . . . . . . . . . . . . . . . 3 . . . Operator 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . Watcher 14 | . 1 . 5 . . . 5 . 2 . . . . . . 1 . . . Swarmer 57 | . 9 3 10 3 . 5 . 6 5 7 . 2 2 . 5 . . . . Grunt 60 | . 8 2 9 3 . 2 1 . 4 8 . 3 7 . 2 7 . . 4 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . Sentry 15 | . . . 6 . . . 2 . 2 2 1 . . . . 2 . . . Hunter 2 | . . . . . . . . . . . . . . . 2 . . . . Programmer 4 | . . . . . . . . . . . 1 . . . . 3 . . . Best Kill Streak 10 | . 3 3 7 4 . 3 3 6 3 8 1 5 8 . 4 10 . . 4 Combat Bots Only 8 | . 3 3 7 3 . 3 1 6 2 8 1 5 8 . 4 6 . . 4 Max Kills in Single Turn 5 | . 1 1 3 3 . 2 1 3 2 3 1 1 3 . 4 5 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 . 2 . 3 2 3 . 1 3 . 4 2 . . 2 Melee 1 | . . . . . . . 1 . 1 . 1 1 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Damage Taken 7737 | . 773 409 1295 142 . 127 384 107 507 752 222 274 569 . 587 1198 . . 391 Core 6420 | . 625 324 1070 113 . 115 324 91 436 645 193 226 472 . 485 975 . . 326 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 4484 | . 462 271 791 107 . 37 217 44 233 392 88 161 334 . 363 751 . . 233 Core Remaining (%) 49 | 100 . 39 . . . 40 . . . 37 . . . . 32 . . . . Volleys Fired 480 | . 116 36 150 12 . 12 36 17 5 20 1 4 16 . 18 27 . . 10 Largest 1 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 . . 1 Hottest 69 | . 20 65 65 30 . 30 25 30 30 30 30 36 36 . 36 69 . . 43 Shots Fired 480 | . 116 36 150 12 . 12 36 17 5 20 1 4 16 . 18 27 . . 10 Gun 336 | . 116 36 139 6 . 3 34 2 . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . . . . 5 . . . Launcher 129 | . . . 11 6 . 9 . 12 5 20 . 3 16 . 15 22 . . 10 Special 10 | . . . . . . . 2 3 . . 1 1 . . 3 . . . . Kinetic 216 | . 116 22 33 6 . 3 34 2 . . . . . . . . . . . Thermal 96 | . . 14 82 . . . . . . . . . . . . . . . . Explosive 129 | . . . 11 6 . 9 . 12 5 20 . 3 16 . 15 22 . . 10 Electromagnetic 29 | . . . 24 . . . . . . . . . . . . 5 . . . Robot Hit Streak 27 | . 19 8 27 7 . 3 8 11 1 6 7 10 12 . 5 6 . . 5 Robot Miss Streak 11 | . 6 4 3 2 . 5 11 . 1 . . . 1 . 1 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 422 | . 77 24 109 7 . 4 47 3 59 7 17 6 8 . 13 34 . . 7 Core Hits 325 | . 36 9 54 14 . 9 21 9 24 33 5 13 22 . 25 43 . . 8 Critical Hits 5 | . 1 1 . . . . . . 1 . 1 . . . . 1 . . . Critical Kills 2 | . 1 . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . . . . 1 . . . . 1 . . . Melee Attacks 276 | . . . 4 23 . 17 46 . 79 17 22 16 7 . 6 35 . . 4 Impact 54 | . . . 4 23 . 17 10 . . . . . . . . . . . . Slashing 212 | . . . . . . . 36 . 70 16 22 16 7 . 6 35 . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 3 . 9 . 5 . . . . 5 . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18127 | . 961 344 2220 634 . 591 1490 582 2608 1321 860 466 1028 . 1231 2863 . . 928 Guns 3636 | . 956 344 1666 102 . 50 518 . . . . . . . . . . . . Cannons 96 | . . . . . . . . . . . . . . . . 96 . . . Explosions 8985 | . . . 544 532 . 541 . 582 326 1289 . 369 958 . 1165 1792 . . 887 Melee 5378 | . . . . . . . 972 . 2282 32 860 97 70 . 66 958 . . 41 Ramming 32 | . 5 . 10 . . . . . . . . . . . . 17 . . . Kinetic 2289 | . 956 225 438 102 . 50 518 . . . . . . . . . . . . Thermal 1187 | . . 119 906 162 . . . . . . . . . . . . . . . Explosive 8823 | . . . 544 370 . 541 . 582 326 1289 . 369 958 . 1165 1792 . . 887 Electromagnetic 418 | . . . 322 . . . . . . . . . . . . 96 . . . Impact 70 | . . . . . . . 70 . . . . . . . . . . . . Slashing 5308 | . . . . . . . 902 . 2282 32 860 97 70 . 66 958 . . 41 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . . . . . . 1 1 1 1 . 3 2 1 . Average Corruption 1 | . 1 2 . . . . . . . . 1 1 1 1 . 1 1 1 . Corruption Purged 6 | . . . . . . . . . . . . . . . . 4 1 1 . Effects 42 | . 12 11 . . . . . . . . 1 4 2 . . 12 . . . Message Errors 18 | . 6 3 . . . . . . . . 1 2 1 . . 5 . . . Heat Flow Errors 4 | . 2 1 . . . . . . . . . . . . . 1 . . . Energy Discharges 9 | . 2 3 . . . . . . . . . 1 1 . . 2 . . . Data Loss (minor) 6 | . 2 3 . . . . . . . . . . . . . 1 . . . Targeting Errors 5 | . . 1 . . . . . . . . . 1 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 831 | . . . 16 36 . 34 170 32 247 45 104 55 15 . 13 62 . . 2 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 278 | . . . 16 36 . 34 . 32 . 45 . 43 7 . 13 50 . . 2 Melee 553 | . . . . . . . 170 . 247 . 104 12 8 . . 12 . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 683 | . 2 . 56 . . . . 53 32 169 . 29 70 . 55 217 . . . Shots 21 | . . . 2 . . . . 2 1 5 . 1 3 . 3 4 . . . Rammed 7 | . 1 . 2 . . . . . . . . . . . . 4 . . . Targets Rammed 7 | . 1 . 2 . . . . . . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 227 72 134 12 1 9 15 20 4 39 15 48 134 . 144 422 304 108 391 Average Temperature 89 | . 99 9 28 3 1 1 2 3 1 8 6 23 46 . 51 143 129 54 188 Received Heat Transfer 1743 | . 297 186 219 . . 9 99 9 135 180 36 63 168 . 84 174 . . 84 Effects 26 | . . . . . . . . . . . . . . . . 20 . . 6 Shutdowns 9 | . . . . . . . . . . . . . . . . 8 . . 1 Energy Bleed 7 | . . . . . . . . . . . . . . . . 6 . . 1 Interference 4 | . . . . . . . . . . . . . . . . 2 . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . 2 . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . Heat Transferred 2605 | . . 296 2109 200 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Peak Influence 666 | . 150 76 483 431 . 141 181 264 342 666 428 . . . . 466 . . . Average Influence 125 | . 57 40 155 240 . 46 59 105 135 488 306 . . . . 142 . . . Maximum Alert Level 2 | . . . 2 2 . . . 1 1 2 2 . . . . 2 . . . Low Security (%) 79 | 100 100 100 71 67 . 100 100 79 88 . . . . . . 64 . . . Level 1 13 | . . . 14 24 . . . 20 11 18 90 . . . . 24 . . . Level 2 6 | . . . 13 7 . . . . . 81 9 . . . . 10 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 5 . . 1 2 . 4 . 2 . 1 . . 5 . . . Investigation 7 | . 2 . 1 . . 1 1 . 2 . . . . . . . . . . Extermination 5 | . . . . . . . . . . . 2 . . . . 3 . . . Reinforcement 10 | . 2 . 3 . . . 1 . 2 . . . . . . 2 . . . Assault 2 | . . . 1 . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 2 . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Distress Signals 11 | . 2 . 3 . . . 2 . 2 . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 46 5 48 6 . 8 21 11 28 24 7 7 25 3 16 26 . . 14 Peak Tracking Total 8 | . 4 3 7 3 . 3 3 7 5 7 3 7 8 3 7 5 . . 5 Tactical Retreats 25 | . 1 . 2 . . 1 2 1 2 3 . 1 7 . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Traps Triggered 17 | . 3 . 1 . . . . 4 1 3 . . . . . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . 8 . . . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Machines Disabled 17 | . . . 2 2 . . 2 1 3 1 . 2 . . . 4 . . . Max in Single Turn 2 | . . . 1 2 . . 1 1 1 1 . 1 . . . 2 . . . Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Machines Accessed 51 | . 6 . 12 . 1 1 8 . 9 . 1 1 . . . 8 . 4 . Terminals 36 | . 6 . 9 . . 1 6 . 6 . . 1 . . . 7 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . Scanalyzers 5 | . . . 2 . . . 1 . 1 . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . Total Hacks 149 | . 17 . 37 . 1 5 23 . 19 . 2 8 . . . 10 . 27 . Successful 114 | . 8 . 25 . 1 . 20 . 17 . 2 8 . . . 6 . 27 . Failed 35 | . 9 . 12 . . 5 3 . 2 . . . . . . 4 . . . Catastrophic 5 | . 2 . . . . 1 1 . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 82 | . 14 . 28 . 1 5 14 . 12 . . . . . . 8 . . . Terminals 101 | . 17 . 30 . . 5 19 . 13 . . 8 . . . 9 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 3 . . . . . 1 . . . . . . 1 . . . Scanalyzers 11 | . . . 4 . . . 2 . 3 . 2 . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . . . . . . . . . Terminal Hacks 74 | . 4 . 9 . 1 . 13 . 8 . . 8 . . . 4 . 27 . Record 19 | . . . . . . . . . . . . 8 . . . . . 11 . Part Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 3 | . . . 2 . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . Investigation Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 6 | . 1 . 1 . . . 2 . 2 . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . 1 . . . . . . . . . . Zone Layout 10 | . 1 . 1 . . . 4 . 3 . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . . . . 1 . . . . . . 1 . . . Report Inventory 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . . . 2 . 3 . 2 . . . . . . . . Insert Component 6 | . . . 2 . . . 1 . 2 . 1 . . . . . . . . Analyze 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . Coupler Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 48 | . 10 . 24 . . . 6 . 6 . . . . . . 2 . . . Terminals 22 | . 4 . 11 . . . 3 . 3 . . . . . . 1 . . . Track 16 | . 4 . 8 . . . 1 . 2 . . . . . . 1 . . . Assimilate 6 | . . . 3 . . . 2 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 28 | . 3 . 7 . . 1 4 . 6 . 1 . . . . 6 . . . Full Trace Events 7 | . 2 . 1 . . 1 1 . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 1 . 1 . 1 . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 7 | . . . . . . . . . 3 1 1 1 . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . 3 1 1 1 . . 1 . . . . Robot Hacks Applied 10 | . . . . . . . . . 6 1 1 1 . . 1 . . . . link_fov 1 | . . . . . . . . . 1 . . . . . . . . . . disable_weapons 3 | . . . . . . . . . 3 . . . . . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . formatsys_high 4 | . . . . . . . . . 2 . 1 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . 2 . . . . . . . . . Machine Destruction 4 | . . . . . . . . 2 . 2 . . . . . . . . . Attached 2 | . . . . . . . . . 1 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Total Allies 15 | . . . 1 2 . . 2 3 3 . 1 1 . . 1 . . . 1 Largest Group 2 | . . . 1 2 . . 1 2 2 . 1 . . . 1 . . . 1 Highest-Rated Group 94 | . . . 10 60 . . 15 32 30 . 32 . . . 32 . . . 94 Highest-Rated Ally 94 | . . . 10 31 . . 15 18 15 . 32 . . . 32 . . . 94 Total Orders 6 | . . . . . . . 1 . 3 . . . . . 2 . . . . GOTO 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . 1 . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 73 | . . . . 3 . . 6 20 22 . 3 . . . 11 . . . 8 Total Damage 1501 | . . . . 40 . . 72 168 446 . 116 . . . 365 . . . 294 Kills 16 | . . . . 1 . . 2 3 5 . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 2 3 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . 1 1 . 2 . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Turns Passed 16554 | 60 2676 1240 2200 373 133 562 1745 386 1870 450 773 595 695 98 920 1529 65 29 155 Spaces Moved 14693 | 49 1623 728 1596 379 347 639 1320 353 1130 530 985 1099 1032 205 643 1487 137 92 319 Core 192 | 3 . . . 13 . . . . . 176 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 2739 | 46 1623 728 342 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 6394 | . . . 1254 267 . . . . . . 623 1099 1032 205 643 1271 . . . Flight 5368 | . . . . 99 347 639 1320 353 1130 354 362 . . . . 216 137 92 319 Fastest Speed 29 | 50 120 120 48 31 31 31 29 29 29 29 32 48 48 48 48 31 31 31 31 Average Speed 60 | 115 120 149 69 53 31 31 30 31 30 38 42 48 48 48 94 57 31 31 31 Slowest Speed 250 | 120 120 150 190 250 31 31 31 32 32 50 60 48 48 48 110 180 31 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 2 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 98 99 88 46 63 94 63 53 60 71 16 97 88 14 76 31 24 72 44 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 . . 1 . 1 1 . Known Exits Taken 13 | . . . 1 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . 1 . 2 . . . . . 2 1 . 5 . 1 . . Spaces Dug 99 | . . . 3 17 . 12 7 1 12 2 5 13 4 . 4 17 . . 2 Terrain Destroyed 987 | . . . 138 73 . 79 7 36 45 109 5 28 82 . 83 203 . . 99 Melee 98 | . . . 3 17 . 12 7 . 12 2 5 13 4 . 4 17 . . 2 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 889 | . . . 135 56 . 67 . 36 33 107 . 15 78 . 79 186 . . 97 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Total 21322 | 51 2233 841 2529 488 372 950 2534 606 2535 727 1304 1136 1202 204 926 2078 158 91 357 Wait 5360 | . 460 69 703 55 24 272 1093 172 1273 92 276 11 134 . 229 456 22 . 19 Move 14663 | 48 1622 727 1595 378 346 634 1313 351 1129 529 984 1098 1031 204 642 1486 136 91 319 Hop 5 | . . . . . . 2 3 . . . . . . . . . . . . Pick Up 34 | . . 2 10 . 1 . 3 2 2 2 4 . . . . 8 . . . Fast Attach 56 | 3 4 . 7 5 . . 5 . 3 2 5 . . . 4 18 . . . Attach 14 | . . 1 2 . . . 1 1 2 1 1 . . . . 5 . . . Detach . | . . . . . . . . . . . . . . . . . . . . Swap 97 | . . 1 16 5 . 8 20 4 10 9 3 3 5 . 4 6 . . 3 Drop 50 | . 1 . 12 4 1 . 8 1 2 . 8 . . . 1 12 . . . Fire 480 | . 116 36 150 12 . 12 36 17 5 20 1 4 16 . 18 27 . . 10 Melee 276 | . . . 4 23 . 17 46 . 79 17 22 16 7 . 6 35 . . 4 Ram 6 | . . . 2 . . . . . . . . . . . . 4 . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . . 41 . 44 . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 185 | . 29 5 28 6 . 5 6 17 30 11 . 4 9 . 22 11 . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 7) 720 | -10/Materials | Discovered new exit (range 11) 773 | -10/Materials | Discovered new exit (range 13) 1361 | -10/Materials | Reached level 2 2010 | -10/Materials | Discovered new exit (range 4) 2737 | -10/Materials | Entered Mines 2754 | -10/Mines | Core integrity fell below 50% 2915 | -10/Mines | Learned Materials emergency access door positions 3064 | -10/Mines | Learned Materials non-interactive machine intel 3076 | -10/Mines | Build established: Scavenger-Mutant 3326 | -10/Mines | Discovered new exit (range 6) 3625 | -10/Mines | Reached level 3 3968 | -10/Mines | Discovered new exit (range 5) 3977 | -10/Mines | Entered Materials 3978 | -9/Materials | Core integrity fell below 50% 3979 | -9/Materials | Loaded intel: 38 non-interactive machine locations 3979 | -9/Materials | Reached level 4 3979 | -9/Materials | Upgraded with Propulsion slot (x3) 5061 | -9/Materials | Reached level 5 5231 | -9/Materials | Discovered new exit (range 16) 5575 | -9/Materials | Destroyed 7 combat bots 5593 | -9/Materials | Reached level 6 5623 | -9/Materials | Discovered new exit (range 10) 5659 | -9/Materials | Identified exit to Materials 5676 | -9/Materials | Identified exit to Mines 5893 | -9/Materials | Upgraded with Utility slot (x1) 5977 | -9/Materials | First assault squad dispatched 6002 | -9/Materials | Discovered exit to Materials (range 10) 6177 | -9/Materials | Entered Mines 6179 | -9/Mines | Reached level 7 6183 | -9/Mines | Learned Materials terminal intel 6549 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6549 | -9/Mines | Discovered new exit (range 5) 6550 | -9/Mines | Identified exit to Exiles 6550 | -9/Mines | Entered Exiles 6552 | -9/Exiles | Reached level 8 6556 | -9/Exiles | Discovered new exit (range 17) 6560 | -9/Exiles | Met 8R-AWN 6564 | -9/Exiles | Met EX-HEX 6574 | -9/Exiles | Met EX-BIN 6579 | -9/Exiles | Aligned with FarCom system 6579 | -9/Exiles | Given EX-Vault access code 6586 | -9/Exiles | Opened EX-Vault 6590 | -9/Exiles | Found Field Lobotomy Kit 6597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6667 | -9/Exiles | Met EX-DEC 6679 | -9/Exiles | Discovered new exit (range 15) 6683 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6683 | -9/Exiles | Entered Mines 6793 | -8/Mines | Build established: Scavenger-Scout 7234 | -8/Mines | Discovered exit to Materials (range 16) 7245 | -8/Mines | Entered Materials 7246 | -8/Materials | Loaded intel: 12 terminal locations 7246 | -8/Materials | Core integrity fell below 50% 7247 | -8/Materials | Reached level 9 7400 | -8/Materials | Reached level 10 7710 | -8/Materials | Discovered new exit (range 9) 7746 | -8/Materials | Identified exit to Factory 8355 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 8596 | -8/Materials | Core integrity fell below 20% 8713 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 8811 | -8/Materials | Build established: Hacker-Scout 8989 | -8/Materials | Identified exit to Garrison 8990 | -8/Materials | Entered Garrison 8992 | -8/Garrison | Reached level 11 8992 | -8/Garrison | Installed Relay Interface Framework 9002 | -8/Garrison | Triggered checkpoint 9009 | -8/Garrison | Garrison Relay disabled 9168 | -8/Garrison | Assimilated L-31 Rogue with FLK Orb 9180 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 9194 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 9288 | -8/Garrison | Triggered checkpoint 9296 | -8/Garrison | Triggered checkpoint 9373 | -8/Garrison | Discovered new exit (range 9) 9375 | -8/Garrison | Identified exit to Materials 9376 | -8/Garrison | Entered Materials 9840 | -8/Materials | Discovered exit to Factory (range 15) 10193 | -8/Materials | Reached level 12 11003 | -8/Materials | Discovered exit to Factory (range 20) 11245 | -8/Materials | Identified exit to Garrison 11246 | -8/Materials | Entered Garrison 11286 | -8/Garrison | Triggered checkpoint 11349 | -8/Garrison | Destroyed 8 combat bots 11381 | -8/Garrison | Triggered checkpoint 11382 | -8/Garrison | Triggered checkpoint 11385 | -8/Garrison | Reached level 13 11424 | -8/Garrison | Discovered exit to Factory (range 10) 11433 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 11536 | -8/Garrison | Triggered checkpoint 11591 | -8/Garrison | Discovered exit to Factory (range 9) 11602 | -8/Garrison | Triggered checkpoint 11606 | -8/Garrison | Garrison Relay disabled 11685 | -8/Garrison | Discovered exit to Factory (range 11) 11696 | -8/Garrison | Entered Factory 11697 | -7/Factory | Core integrity fell below 50% 11698 | -7/Factory | Reached level 14 11736 | -7/Factory | Upgraded with Utility slot (x1) 12223 | -7/Factory | Discovered new exit (range 8) 12226 | -7/Factory | Identified exit to Lower Caves 12380 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 12469 | -7/Factory | Entered Lower Caves 12476 | -7/Lower Caves | Learned Factory security intel 12777 | -7/Lower Caves | Discovered new exit (range 5) 12779 | -7/Lower Caves | Identified exit to Lower Caves 12962 | -7/Lower Caves | Encountered a Warlord checkpoint 12967 | -7/Lower Caves | Core integrity fell below 20% 12990 | -7/Lower Caves | Learned Armory trap positions 12990 | -7/Lower Caves | Learned Research trap positions 12990 | -7/Lower Caves | Learned location of 1 exit from Research 12990 | -7/Lower Caves | Learned location of Armory (-3) 13064 | -7/Lower Caves | Entered another Lower Caves area 13066 | -7/Lower Caves | Reached level 15 13070 | -7/Lower Caves | Encountered a Warlord checkpoint 13192 | -7/Lower Caves | Learned Factory security intel 13264 | -7/Lower Caves | Discovered new exit (range 6) 13266 | -7/Lower Caves | Identified exit to Factory 13484 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13612 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13733 | -7/Lower Caves | Discovered new exit (range 12) 13744 | -7/Lower Caves | Destroyed 8 combat bots 13759 | -7/Lower Caves | Identified exit to Zion 13759 | -7/Lower Caves | Entered Zion 13788 | -7/Zion | Discovered new exit (range 11) 13835 | -7/Zion | System corruption cleaned by Quarantine Array 13838 | -7/Zion | RIF detected upon attempting to enter Zion 13838 | -7/Zion | Attacked by Zionites 13838 | -7/Zion | Spotted GQ-1LU(B) 13838 | -7/Zion | Spotted FP-74X(B) 13857 | -7/Zion | Identified exit to Proximity Caves 13857 | -7/Zion | Entered Proximity Caves 13859 | -6/Proximity Caves | Reached level 16 13898 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14026 | -6/Proximity Caves | Found Alien Artifact 14026 | -6/Proximity Caves | Identified Core Expander 14026 | -6/Proximity Caves | Installed Core Expander, added new Power slot 14152 | -6/Proximity Caves | Spotted B-75 Beast 14178 | -6/Proximity Caves | Allies destroyed B-75 Beast 14237 | -6/Proximity Caves | Learned Factory stockpile data 14262 | -6/Proximity Caves | Reached level 17 14725 | -6/Proximity Caves | Build established: Hacker-Assassin 14751 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14774 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14777 | -6/Proximity Caves | Entered Factory 14778 | -6/Factory | Core integrity fell below 50% 14779 | -6/Factory | Reached level 18 15571 | -6/Factory | Build established: Hacker-Scout 15584 | -6/Factory | Core integrity fell below 20% 15683 | -6/Factory | Discovered new exit (range 4) 15685 | -6/Factory | Identified exit to Lower Caves 16233 | -6/Factory | Discovered exit to Lower Caves (range 9) 16306 | -6/Factory | Entered Lower Caves 16326 | -6/Lower Caves | Encountered a Warlord checkpoint 16365 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16370 | -6/Lower Caves | Identified exit to Data Miner 16371 | -6/Lower Caves | Entered Data Miner 16371 | -6/Data Miner | Discovered new exit (range 6) 16373 | -6/Data Miner | Identified exit to Proximity Caves 16376 | -6/Data Miner | Met Data Miner 16376 | -6/Data Miner | Reached level 19 16387 | -6/Data Miner | Learned location of Section 7 (-2) 16387 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16392 | -6/Data Miner | Received God Mode back door access code from Data Miner 16400 | -6/Data Miner | Entered Proximity Caves 16423 | -5/Proximity Caves | Spotted B-75 Beast 16426 | -5/Proximity Caves | Escorted by Enhanced Grunt 16478 | -5/Proximity Caves | Learned Factory garrison access intel 16555 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Overheating: Energy bleed (-33). Overheating: System interference. Katana temporarily disabled. Adv. Melee Analysis Suite temporarily disabled. G-50 Soldier destroyed. Overheating: Adv. Signal Interpreter damaged (-5). Lgt. Angular Momentum Engine fries itself beyond repair. Destroyed Electrolaser. G-67 Veteran destroyed. The unstable cave ceiling collapses. Used Protomatter to restore core integrity (+42, depleted) The unstable cave ceiling collapses. Acquired 2 matter. The unstable cave ceiling collapses. Overheating: Enh. Nuclear Core damaged (-3). Penetrated by Slug. Power failure, Lgt. Deuterium Engine shutdown. Penetrated by Slug. Enh. Nuclear Core destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? ##?????? ??????????????????????? | | ???????????????? #?????? ??????????????????????? | | ???????????????? #?????? ??????????????????????? | | ??????????????? #?????? ##????????????????????? | | ??????????????? ##????? ##???????????????????? | | ???????###????# ##???? ##??????????????????? | | ??????## ##### ##??? ####???????????????? | | ?????## ## #??# #???????????????? | | ???### ????? h ###?????????????? | | ### #??????# ??????????????? | | #???????# ???????????????? | | #????????# h #???????????????? | | ### #?####???# #???????????????? | | ### ##??###?# #??? #???????????????? | | ????## #???????# ???# #???????????????? | | ?????# #??????## ???# ????????????????? | | ????## ##?###### #???# ??????????????????? | | ???## #### ## #???# #???????????????????? | | ??## ## ## ##### #???????????????????? | | ### ## @ #?????????????????????? | | ### ##????? ?????????????? | | ### #?#### ???????????? | | # ## ## ## ## #??????????? | | ###?# ##??# #???????????????? | | ????# ####???# ##???????????????? | | ##### ##????## # ##????????????????? | | # ##??## # ###?????????????????? | | ## ### # #####???????????????????? | | ?## BB # ###??????????????????????? | | ?## BB # #??????????????????????? | | ## ### # # ##?????????????????????? | | ## ## ##????????????????????? | | ## ## # ## #??????????? | | ### ## #??????????? | | ## #???????????? | | #?### ####???????????? | | ## #???? #??????????????? | | ###### #????? #??????????????? | | #????## ####?????? #?????????????? | | ##????# #???????????????????????????? | | #????## ##??????????????????????????? | | #?????## #??????????????????????????? | | #??????## # ###??????????????????????????? | | ####???????### ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 30 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 41 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 55 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- 10k Club Alien Tech Assimilation Complete Dynamic Key Explorer I'm Back, Baby! Infiltrator It's Just You Knowing Is Half The Battle The Oracle Treasure Hunter root@ Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Levels Raised 18 | . 1 1 3 1 1 . 2 1 1 1 1 . 1 . 2 1 . 1 . XP Earned 31472 | 3000 2185 1100 5322 1728 304 1350 2541 1671 1209 1010 1721 694 805 244 2605 1973 244 316 1450 XP Spent 30000 | 2400 1500 . 5585 750 . . 6100 1400 1600 400 2400 . 1715 . 2925 1625 . 1600 . Upgrades 80 | 3 3 . 21 6 . . 15 4 2 2 2 . 7 . 9 2 . 4 . Propulsion Slot 3 | . . . 3 . . . . . . . . . . . . . . . . Utility Slot 5 | 3 . . 1 . . . . . . . 1 . . . . . . . . Core Integrity 40 | . . . 17 . . . . . . 2 . . 7 . 9 1 . 4 . Inventory Capacity 5 | . 3 . . . . . . . 1 . . . . . . 1 . . . Sight Range 4 | . . . . 2 . . 2 . . . . . . . . . . . . Sensor Range 12 | . . . . 4 . . 8 . . . . . . . . . . . . Melee Accuracy 6 | . . . . . . . . 4 1 . 1 . . . . . . . . Hack Attack % 5 | . . . . . . . 5 . . . . . . . . . . . . Protomatter Created 1382 | . 209 31 194 55 . 37 . 18 165 155 . 43 130 . 68 236 . . 41 Integrity Restored 3915 | . 588 93 582 102 . 111 132 372 645 240 . 84 198 . 477 249 . . 42 Core 3818 | . 491 93 582 102 . 111 132 372 645 240 . 84 198 . 477 249 . . 42 Parts 97 | . 97 . . . . . . . . . . . . . . . . . . Protomatter Decayed 391 | . 9 . . 31 . . 50 -3 77 . . . 64 . . 71 . . 92 Game ------ Seed ModifiedBoreMace Manual? 0 Play Time 04:54:46 Cumulative 34.8 hours Start 2019.12.17 @ 18:55:11 End 2019.12.18 @ 21:28:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d304c61d-9e4f-4361-874f-85b2f919fbd8