Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 18:42:11 Player: Glyb Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (4058) 4058 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 7811 Bonus ------- High Alert Combat Kills 793 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 288/290 System Corruption 12% Temperature Warm (156) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine (fused) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Improved Signal Interpreter Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON (3) ------- Minigun Minigun > --- INVENTORY (10) --- Micro Nuclear Core Improved Heat Sink Matter Filter Transmission Jammer Chainsword Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Sensor Array Minigun Minigun [Rating: 42] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 113 | 6 7 18 15 67 Power 12 | 1 1 3 3 4 Engine 10 | 1 1 3 2 3 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 29 | 2 2 2 4 19 Treads 20 | 2 2 2 4 10 Leg 6 | . . . . 6 Wheel 1 | . . . . 1 Hover 2 | . . . . 2 Flight . | . . . . . Utility 31 | 1 1 5 5 19 Device 11 | . . . 2 9 Storage 2 | 1 . 1 . . Processor 3 | . . . . 3 Hackware 2 | . . 1 1 . Protection 13 | . 1 3 2 7 Artifact . | . . . . . Weapon 41 | 2 3 8 3 25 Energy Gun 6 | 1 1 2 . 2 Energy Cannon 4 | . 2 1 . 1 Ballistic Gun 20 | 1 . 1 3 15 Ballistic Cannon 6 | . . 3 . 3 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 1 2 1 Parts Lost 43 | . . 4 3 36 Power 2 | . . . . 2 Propulsion 14 | . . 1 1 12 Utility 13 | . . 2 2 9 Weapon 14 | . . 1 . 13 Highest Loss Streak 11 | . . 3 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 90 95 94 90 Engine 7 | . 14 10 7 6 Treads 17 | . 28 21 25 14 Leg 3 | . . . . 5 Device 9 | . . . 7 12 Storage 8 | . 14 11 9 7 Processor 8 | . . . . 12 Hackware 3 | . . 5 11 2 Protection 6 | . 5 14 4 4 Energy Gun 1 | . 13 3 . 1 Energy Cannon 2 | . 1 16 . . Ballistic Gun 12 | . 13 1 7 16 Ballistic Cannon 4 | . . 8 19 . Naked Turns . | . . . . . Heaviest Build 76 | 12 24 37 41 76 Greatest Support 65 | 40 46 46 65 65 Greatest Overweight (x) 11 | 3 . 1 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 10 Most Carried 10 | 4 8 10 10 10 Average Carried 7 | 2 6 7 7 6 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 8 9 10 6 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Tank 19% | Scavenger-Skirmisher 8% | Mutant 6% | Hacker-Skirmisher 6% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3311 | 234 82 374 707 1914 Remotely . | . . . . . Salvage Created 3979 | . 99 631 594 2655 Parts 231 | . 10 41 36 144 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 81 | . 4 17 15 45 Melee 7 | . . . . 7 Guns 45 | . 4 1 7 33 Cannons 25 | . . 13 8 4 AOE 4 | . . 3 . 1 Classes Destroyed 15 | . 3 3 4 5 Worker 7 | . . . 1 6 Builder 5 | . . . 1 4 Tunneler 1 | . . . . 1 Recycler 4 | . . . . 4 Operator 2 | . . 1 1 . Watcher 10 | . 1 2 2 5 Swarmer 9 | . 3 3 . 3 Grunt 47 | . 1 9 9 28 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 8 | . . 4 3 1 Specialist 4 | . . . 2 2 Hunter 4 | . . . 1 3 Programmer 6 | . . . . 6 Heavy 1 | . . . . 1 Best Kill Streak 5 | . 2 4 3 5 Combat Bots Only 4 | . 2 4 3 4 Max Kills in Single Turn 3 | . 1 3 1 3 Gunslinging . | . . . . . Exploded 3 | . . 3 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 662 | . 27 96 94 445 Missed 158 | . 7 17 33 101 Damage Taken 8133 | . 175 978 777 6203 Core 986 | . 28 169 74 715 Absorbed by Shields 335 | . . . 206 129 Regen/Repaired (Parts) 258 | . . 36 53 169 Core Remaining (%) 82 | 100 88 57 86 . Volleys Fired 269 | . 17 32 51 169 Largest 3 | . 2 3 3 3 Hottest 204 | . 60 204 117 135 Shots Fired 654 | . 34 93 153 374 Gun 424 | . 34 6 40 344 Cannon 229 | . . 86 113 30 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 538 | . 17 35 153 333 Thermal 110 | . 17 57 . 36 Explosive 1 | . . 1 . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 19 | . 7 9 9 19 Robot Miss Streak 6 | . 5 6 5 6 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 413 | . 17 46 78 272 Core Hits 190 | . 7 29 37 117 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 1 5 3 Blast 8 | . . 1 5 2 Impale 1 | . . . . 1 Melee Attacks 35 | . . . . 35 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing 33 | . . . . 33 Sneak Attacks 6 | . . . . 6 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 1 | . . . . 1 Damage Inflicted 9438 | . 175 1106 1600 6557 Guns 4995 | . 174 58 471 4292 Cannons 2538 | . . 930 1129 479 Explosions 823 | . . 114 . 709 Melee 992 | . . . . 992 Ramming 90 | . 1 4 . 85 Kinetic 6059 | . 50 289 1600 4120 Thermal 1641 | . 124 699 . 818 Explosive 599 | . . 114 . 485 Electromagnetic 57 | . . . . 57 Impact . | . . . . . Slashing 94 | . . . . 94 Piercing 898 | . . . . 898 Highest Corruption 12 | . 3 . . 12 Average Corruption 4 | . 2 . . 4 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 65 | . 1 . . 64 Message Errors 13 | . . . . 13 Matter Fused 11 | . . . . 11 Heat Flow Errors 10 | . 1 . . 9 Energy Discharges 10 | . . . . 10 Parts Rejected 3 | . . . . 3 Parts Fused 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 5 | . . . . 5 Misfires 3 | . . . . 3 Alerts 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 171 | . . 10 . 161 Projectiles 35 | . . 10 . 25 Explosions 98 | . . . . 98 Melee 38 | . . . . 38 Knockbacks 23 | . . 3 19 1 Impact . | . . . . . Kinetic 21 | . . 3 17 1 Secondary 2 | . . . 2 . Self-Inflicted Damage 190 | . . . . 190 Shots 3 | . . . . 3 Rammed 21 | . 1 1 . 19 Targets Rammed 26 | . 1 1 . 24 Kicked 1 | . . . . 1 Crushed 4 | . . . . 4 Highest Temperature 576 | . 122 576 426 539 Average Temperature 127 | . 43 193 128 106 Received Heat Transfer 2354 | . 18 393 299 1644 Effects 38 | . . 18 5 15 Shutdowns 6 | . . 2 . 4 Energy Bleed 8 | . . 6 1 1 Interference 12 | . . 3 4 5 Matter Decay 3 | . . 3 . . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 6 | . . 3 . 3 Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 2534 | . 275 1234 . 1025 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1303 | . 152 405 231 1303 Initial 110 | . . 66 110 23 Average 519 | . 60 245 123 718 Maximum Alert Level 4 | . . 2 1 4 Low Security (%) 29 | 100 100 39 85 6 Level 1 28 | . . 52 14 28 Level 2 3 | . . 7 . 3 Level 3 27 | . . . . 42 Level 4 12 | . . . . 19 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 24 | . 1 3 2 18 Investigation 8 | . . 2 1 5 Extermination 5 | . . . . 5 Reinforcement 9 | . 1 1 1 6 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 2 2 . Communications Jammed 5 | . . . . 5 Distress Signals 3 | . . . . 3 Times Spotted 129 | . 9 24 20 76 Peak Tracking Total 7 | . 4 7 4 6 Tactical Retreats 7 | . . . 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 43 | . . 2 . 41 Max in Single Turn 17 | . . 1 . 17 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 1 4 4 13 Terminals 10 | . 1 2 3 4 Fabricators 3 | . . . . 3 Repair Stations 5 | . . 1 1 3 Recycling Units 2 | . . 1 . 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 65 | . 4 12 17 32 Successful 30 | . 1 6 10 13 Failed 35 | . 3 6 7 19 Catastrophic 11 | . 2 1 . 8 Database Lockouts . | . . . . . Manual 12 | . 1 . 5 6 Terminals 33 | . 4 6 12 11 Fabricators 8 | . . . . 8 Repair Stations 17 | . . 5 5 7 Recycling Units 3 | . . 1 . 2 Scanalyzers 3 | . . . . 3 Garrison Access 1 | . . . . 1 Terminal Hacks 13 | . 1 3 6 3 Record 2 | . . . 1 1 Prototype ID Bank 1 | . . . 1 . Open DSF 1 | . . . . 1 Alert Level 2 | . . . 2 . Unreport Threat 2 | . . . 2 . Dispatch Records 1 | . . 1 . . Transport Status 1 | . . 1 . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 8 | . . 2 4 2 Scan Component 4 | . . 1 2 1 Repair 4 | . . 1 2 1 Recycling Unit Hacks 2 | . . 1 . 1 Report Inventory 2 | . . 1 . 1 Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 20 | . 1 3 4 12 Full Trace Events 8 | . . 2 1 5 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 6 | . . . . 6 Parts Repaired 4 | . . 1 2 1 Time 165 | . . 51 88 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6426 | 119 287 909 963 4148 Spaces Moved 2910 | 68 135 434 410 1863 Core 7 | 5 . . . 2 Treads 2378 | 63 135 434 410 1336 Legs 415 | . . . . 415 Wheels 69 | . . . . 69 Hover 41 | . . . . 41 Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 116 Average Speed 170 | 157 160 160 166 175 Slowest Speed 600 | 200 160 240 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 24 31 27 46 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 148 | . . 9 4 135 Melee . | . . . . . Projectile 7 | . . 2 4 1 AOE 141 | . . 7 . 134 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3808 | 77 176 575 588 2392 Wait 370 | . 2 68 104 196 Move 2906 | 67 134 433 409 1863 Hop . | . . . . . Pick Up 44 | 4 7 11 3 19 Fast Attach 49 | 6 3 4 5 31 Attach 33 | . 1 6 5 21 Detach 15 | . 1 3 2 9 Swap 31 | . 3 8 5 15 Drop 31 | . 7 9 4 11 Fire 269 | . 17 32 51 169 Melee 34 | . . . . 34 Ram . | . . . . . Kick 1 | . . . . 1 Crush 25 | . 1 1 . 23 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 10) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 572 | -9/Materials | Repaired Hvy. Ion Engine 784 | -9/Materials | Build established: Tank 883 | -9/Materials | Lost 3 parts (1n1u1w) 1311 | -9/Materials | Discovered new exit (range 4) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -8/Materials | Discovered new exit (range 15) 2153 | -8/Materials | Repaired Imp. Shield Generator 2199 | -8/Materials | Repaired Imp. Deuterium Engine 2279 | -8/Materials | Entered Factory 2279 | -7/Factory | Evolved 2 slots: Utility x2 2549 | -7/Factory | Build established: Hacker-Skirmisher 2893 | -7/Factory | Lost 4 parts (1p2n1w) 2982 | -7/Factory | Core integrity fell below 50% 2996 | -7/Factory | Lost 11 parts (1p2n3u5w) 4015 | -7/Factory | Build established: Scavenger-Skirmisher 4058 | -7/Factory | Repaired Broken Arm. Treads 4640 | -7/Factory | Build established: Scavenger-Mutant 4900 | -7/Factory | Core integrity fell below 20% 5203 | -7/Factory | Build established: Scavenger-Skirmisher 5251 | -7/Factory | Discovered new exit (range 15) 5362 | -7/Factory | Identified exit to Lower Caves 5479 | -7/Factory | First assault squad dispatched 5809 | -7/Factory | Fabricated Minigun (x2) 6043 | -7/Factory | System corruption reached 10% 6348 | -7/Factory | Build established: Scavenger-Mutant 6427 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06064_ K-01 Serf destroyed. 06069_ G-47 Trooper destroyed. 06070_ Acquired 3 matter. 06080_ System corrupted: IFF burst signal emitted. 06092_ Destroyed Com. Wheel. 06098_ System corrupted: FCS attempts to trigger Minigun. 06098_ System corrupted: Minigun misfires. 06104_ Acquired 41 matter. 06115_ System corrupted: Substantial component data lost. 06144_ System corrupted: Energy discharge (-78). 06175_ System corrupted: Heat flow error (+284). 06198_ System corrupted: FCS attempts to trigger Minigun. 06198_ System corrupted: Minigun misfires. 06216_ 9TZGEA:4BVDFZ|QKVR=K 06235_ System corrupted: Component data lost. 06327_ ALERT: Rogue bot located, Programmers report to Factory Zone 8B. 06328_ System corrupted: Matter fused (-5). 06350_ Q KAX4E#PEF7YOOLXQ:J<%:POIF5 06396_ System corrupted: Matter fused (-8). 06417_ System corrupted: Energy discharge (-104). 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