Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.02 @ 03:08:20 Player: Olexender Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (3894) 3894 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8249 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 92/315 System Corruption 6% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Energy Well (350) Large Matter Pod (150) Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Makeshift Salvage Targeting Computer Matter Filter Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Wheel Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Energy Well Large Matter Pod Kinecellerator Improved Light Armor Plating Hacking Suite Plasma Rifle Heavy Machine Gun Heavy Pick [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . 1 . . Utility 3 | . . 1 1 . . . 1 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 126 | 5 4 28 27 9 15 3 15 12 8 Power 16 | 1 . 4 3 4 1 . 1 . 2 Engine 12 | 1 . 3 2 4 1 . 1 . . Core 4 | . . 1 1 . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 39 | 2 . 11 9 1 5 1 6 3 1 Treads 4 | . . . . . 1 1 2 . . Leg 31 | 2 . 11 9 1 . . 4 3 1 Wheel 4 | . . . . . 4 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | . 2 6 8 2 4 1 4 6 2 Device 19 | . . 4 2 2 2 1 3 5 . Storage 4 | . 2 . 1 . . . . . 1 Processor 2 | . . . 1 . 1 . . . . Hackware 2 | . . 1 1 . . . . . . Protection 8 | . . 1 3 . 1 . 1 1 1 Artifact . | . . . . . . . . . . Weapon 36 | 2 2 7 7 2 5 1 4 3 3 Energy Gun 14 | 2 1 1 3 1 2 1 1 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | . 1 6 3 1 1 . 2 . 3 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . . . Parts Lost 76 | . . 10 14 . 12 8 4 18 10 Power 9 | . . 3 1 . 2 1 . 1 1 Propulsion 26 | . . 3 4 . 5 3 2 5 4 Utility 20 | . . 2 4 . 2 1 1 8 2 Weapon 21 | . . 2 5 . 3 3 1 4 3 Highest Loss Streak 18 | . . 7 8 . 9 5 2 18 8 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 81 | . 85 84 82 99 92 59 73 78 50 Engine 7 | . 14 9 7 15 12 . 1 4 . Treads 4 | . . . . . 2 11 10 9 . Leg 19 | . 28 31 31 30 15 . 8 18 11 Wheel 2 | . . . . . 7 11 1 . . Device 10 | . . 6 5 11 11 7 17 12 12 Storage 7 | . 14 11 8 7 7 7 6 4 4 Processor 4 | . . . 4 7 7 7 6 4 . Protection 3 | . . 1 9 2 2 1 1 4 . Energy Gun 7 | . 25 6 6 13 8 9 4 5 4 Ballistic Gun 7 | . 2 14 7 7 8 . 10 4 4 Ballistic Cannon 1 | . . . . . . . 2 4 . Peak Build Rating 50 | 5 8 16 25 34 36 26 49 50 37 Average Rating 26 | 3 6 11 18 29 31 14 31 42 31 On Entrance 19 | . 5 7 12 23 34 27 12 49 28 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 7 20 27 44 55 58 43 59 59 61 Greatest Support 48 | 20 20 39 45 40 48 40 45 45 45 Greatest Overweight (x) 14 | 1 . 1 1 1 1 1 14 7 2 Average Overweight (x) . | . . . . 1 . . 1 . . Largest Inventory Capacity 20 | 5 10 10 15 15 15 15 15 15 20 Average Capacity 13 | 5 8 10 13 15 15 15 15 12 16 Most Carried 15 | 5 9 10 15 15 15 7 15 14 6 Average Carried 9 | 4 5 9 11 13 8 4 8 9 4 Final Capacity 20 | 5 10 10 15 15 15 15 15 5 20 Final Carried 15 | 5 9 8 15 14 4 7 10 5 3 Class Distribution -------------------- 44% | Scavenger-Mutant 21% | Scavenger-Tank 21% | Scavenger-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Matter Collected 2592 | 184 185 647 500 78 443 20 277 182 76 Remotely . | . . . . . . . . . . Salvage Created 4246 | . 185 934 878 60 629 284 322 519 435 Parts 191 | . 7 55 42 5 22 11 19 12 18 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 57 | . . . . . 19 8 . 14 16 Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 83 | . 3 20 15 1 16 7 5 9 7 Melee 11 | . . . . . . 1 . 3 7 Guns 61 | . 3 20 15 1 10 5 4 3 . Cannons 3 | . . . . . . . 1 2 . AOE 5 | . . . . . 5 . . . . Classes Destroyed 11 | . 2 4 1 . 3 . 1 . . Recycler 3 | . 1 . 2 . . . . . . Operator 2 | . . 2 . . . . . . . Watcher 3 | . . 2 1 . . . . . . Swarmer 7 | . . . . . 3 3 . 1 . Grunt 47 | . 3 14 10 . 9 3 2 4 2 Brawler 6 | . . . . . 1 1 1 1 2 Duelist 5 | . . 2 1 . 1 . . 1 . Sentry 12 | . . 4 2 1 1 . 1 2 1 Hunter 4 | . . . 2 . . . . . 2 Programmer 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . 1 . . . . Best Kill Streak 7 | . 3 4 3 1 7 3 3 5 5 Combat Bots Only 7 | . 2 4 3 1 7 3 3 5 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 997 | . 17 178 185 9 129 94 87 157 141 Missed 267 | . 5 43 46 6 24 28 39 39 37 Damage Taken 9060 | . 113 1382 1676 15 1274 795 354 1830 1621 Core 1566 | . 26 243 163 . 159 103 78 371 423 Absorbed by Shields 289 | . . . . 5 284 . . . . Ignored by Resistances 2695 | . 35 419 481 6 446 234 111 508 455 Core Remaining (%) 72 | 100 89 39 70 . . 62 . . . Volleys Fired 290 | . 10 86 73 1 32 32 20 20 16 Largest 3 | . 2 2 2 3 3 2 3 3 2 Hottest 197 | . 105 85 93 121 145 145 118 197 105 Shots Fired 561 | . 20 152 129 3 77 38 57 58 27 Gun 522 | . 20 152 125 3 63 38 55 39 27 Cannon 21 | . . . . . . . 2 19 . Launcher 18 | . . . 4 . 14 . . . . Special . | . . . . . . . . . . Kinetic 311 | . 2 107 71 2 37 . 42 34 16 Thermal 232 | . 18 45 54 1 26 38 15 24 11 Explosive 18 | . . . 4 . 14 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | . 9 17 29 16 21 21 16 16 17 Robot Miss Streak 5 | . 1 2 3 . 2 2 1 2 5 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 8 | . . 3 1 . 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . Shots Hit Robots 471 | . 17 114 105 3 65 35 48 45 39 Core Hits 191 | . 9 44 40 3 41 15 11 14 14 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 4 | . . 1 3 . . . . . . Critical Strikes 18 | . . 2 6 . 1 1 . 3 5 Burn 6 | . . 1 3 . . 1 . 1 . Destroy 6 | . . 1 3 . 1 . . 1 . Blast 1 | . . . . . . . . 1 . Impale 5 | . . . . . . . . . 5 Melee Attacks 23 | . . . . . . 1 . 4 18 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . Piercing 22 | . . . . . . . . 4 18 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9405 | . 198 1556 1773 57 2169 614 889 1156 993 Guns 7019 | . 198 1556 1599 57 1197 590 829 591 402 Cannons 483 | . . . . . . . 60 423 . Explosions 1140 | . . . 168 . 972 . . . . Melee 757 | . . . . . . 24 . 142 591 Ramming 6 | . . . 6 . . . . . . Kinetic 4446 | . 23 1090 994 40 684 . 700 662 253 Thermal 3056 | . 175 466 605 17 513 590 189 352 149 Explosive 1140 | . . . 168 . 972 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 24 | . . . . . . 24 . . . Piercing 733 | . . . . . . . . 142 591 Highest Corruption 6 | . . . . . . . . 6 6 Average Corruption 5 | . . . . . . . . 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . . 4 7 Message Errors 3 | . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 112 | . . . 33 . 68 . . 11 . Projectiles 11 | . . . . . . . . 11 . Explosions 101 | . . . 33 . 68 . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 135 | . . . . . 135 . . . . Shots 3 | . . . . . 3 . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 405 | . 153 244 98 12 198 90 44 405 60 Average Temperature 65 | . 66 74 36 8 80 29 18 108 26 Received Heat Transfer 3688 | . 81 750 828 8 521 423 156 462 459 Effects 3 | . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 2 | . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . 1 1 . . . Parts Melted 20 | . 1 2 6 . 2 3 2 3 1 Heat Transferred 7633 | . 399 1258 1776 37 1196 1472 444 792 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Peak Influence 329 | . 103 326 329 106 . . 104 . . Initial 115 | . . 36 115 61 . . 49 . . Average 97 | . 47 166 138 64 . . 45 . . Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 86 | 100 100 65 77 100 . . 100 . . Level 1 13 | . . 34 22 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 4 4 . . . 1 . 1 Investigation 2 | . 1 1 . . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 7 | . . 3 4 . . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Distress Signals 7 | . . 5 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 4 31 21 1 15 7 6 11 16 Peak Tracking Total 8 | . 2 5 5 1 7 4 3 7 8 Tactical Retreats 5 | . 1 1 2 . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Traps Triggered 8 | . 1 2 2 2 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . . . . 5 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Disabled 3 | . . . 1 . 2 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Accessed 16 | . 2 5 5 . 1 . 3 . . Terminals 10 | . 1 3 4 . 1 . 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 1 1 . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 42 | . 3 8 17 . 7 . 7 . . Successful 29 | . 3 5 11 . 7 . 3 . . Failed 13 | . . 3 6 . . . 4 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 32 | . 2 4 16 . 7 . 3 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 1 1 . . . 2 . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 2 3 10 . 7 . 1 . . Record 10 | . . . 3 . 7 . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Emergency Access Points 3 | . . . 2 . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Assault Status 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . . . . Report Inventory 3 | . 1 1 1 . . . . . . Scanalyzer 1 | . . 1 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 3 3 . . . 2 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 64 | . . . . . . . 64 . . Total Part Build Rating 16 | . . . . . . . 16 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Turns Passed 5434 | 63 193 636 786 406 982 272 926 896 274 Spaces Moved 2775 | 50 117 281 388 196 588 154 450 464 87 Core 43 | 19 . . . . . . 19 5 . Treads 187 | . . . . . . 1 186 . . Legs 1915 | 31 117 281 388 196 263 . 93 459 87 Wheels 630 | . . . . . 325 153 152 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 100 100 130 50 120 Average Speed 152 | 101 120 121 133 190 145 108 183 170 182 Slowest Speed 750 | 120 120 190 190 190 190 160 750 400 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 25 33 31 6 62 10 11 60 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . 3 1 . 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 135 | . . . 57 . 73 . . 5 . Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . . 5 . AOE 130 | . . . 57 . 73 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total 3417 | 61 150 430 523 229 644 218 515 514 133 Wait 59 | . 9 10 . . . 24 8 8 . Move 2766 | 49 116 280 387 195 587 153 449 463 87 Hop . | . . . . . . . . . . Pick Up 101 | 7 8 12 28 7 5 5 19 7 3 Fast Attach 19 | 3 . 3 6 . . . . 4 3 Attach 72 | 2 3 12 12 4 12 2 12 8 5 Detach . | . . . . . . . . . . Swap 35 | . 1 13 9 5 3 1 3 . . Drop 41 | . 3 14 7 7 5 . 4 . 1 Fire 290 | . 10 86 73 1 32 32 20 20 16 Melee 23 | . . . . . . 1 . 4 18 Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 5) 211 | -10/Materials | Discovered new exit (range 16) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 691 | -9/Materials | Lost 7 parts (2p2n1u2w) 747 | -9/Materials | Build established: Scavenger-Mutant 779 | -9/Materials | Discovered new exit (range 15) 788 | -9/Materials | Core integrity fell below 50% 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -8/Materials | Lost 8 parts (1p1n3u3w) 1600 | -8/Materials | Lost 4 parts (3n1w) 1668 | -8/Materials | Discovered new exit (range 3) 1679 | -8/Materials | Entered Factory 1679 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1973 | -7/Factory | Build established: Scavenger-Gunner 2028 | -7/Factory | Discovered new exit (range 7) 2085 | -7/Factory | Entered Lower Caves 2346 | -7/Lower Caves | Encountered a Warlord checkpoint 2426 | -7/Lower Caves | Spotted B-75 Beast 2450 | -7/Lower Caves | Destroyed B-75 Beast 2601 | -7/Lower Caves | Build established: Scavenger-Tank 2631 | -7/Lower Caves | Attracted the attention of an 0b10 base 2631 | -7/Lower Caves | Learned Extension trap positions 2631 | -7/Lower Caves | Learned Factory emergency access door positions 2631 | -7/Lower Caves | Learned Armory terminal intel 2695 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 2701 | -7/Lower Caves | Destroyed 7 combat bots 2719 | -7/Lower Caves | Identified exit to Lower Caves 2943 | -7/Lower Caves | Build established: Scavenger-Mutant 3067 | -7/Lower Caves | Entered another Lower Caves area 3148 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 3256 | -7/Lower Caves | Lost 3 parts (2n1w) 3263 | -7/Lower Caves | Discovered new exit (range 12) 3296 | -7/Lower Caves | Identified exit to Zion 3339 | -7/Lower Caves | Entered Factory 3339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3893 | -6/Factory | Build established: Scavenger-Gunner 4176 | -6/Factory | Fabricated Particle Reactor? 4236 | -6/Factory | Discovered new exit (range 14) 4265 | -6/Factory | Entered Lower Caves 4369 | -6/Lower Caves | Build established: Scavenger-Tank 4435 | -6/Lower Caves | Learned 8 Factory zone layouts 4569 | -6/Lower Caves | Encountered a Warlord checkpoint 4771 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4822 | -6/Lower Caves | Discovered new exit (range 13) 4880 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4901 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4974 | -6/Lower Caves | Core integrity fell below 50% 5007 | -6/Lower Caves | Lost 18 parts (1p5n8u4w) 5161 | -6/Lower Caves | Entered another Lower Caves area 5270 | -6/Lower Caves | Build established: Scavenger-Mutant 5315 | -6/Lower Caves | Encountered a Warlord checkpoint 5320 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5364 | -6/Lower Caves | Lost 3 allies 5417 | -6/Lower Caves | Core integrity fell below 20% 5435 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05393_ Carbon-fiber Leg fries itself beyond repair. 05395_ Acquired Neutrino Core. 05396_ C-30 ARC bursts open, deploying its payload. 05396_ G-67 Veteran unfolds itself. 05396_ G-50 Soldier unfolds itself. 05396_ L-41 Fighter unfolds itself. 05396_ I-36 Angel unfolds itself. 05398_ Acquired Imp. Medium Armor Plating. 05404_ H/ IWSXL&3ZGIJQF5QDQZVYD0/SV 05405_ Imp. Treads fries itself beyond repair. 05411_ I-36 Angel suffers critical hit (Burn). 05411_ I-36 Angel suffers critical hit (Impale). 05413_ Imp. Heat Sink destroyed. 05415_ Critical hit (Burn: +37). 05419_ Flexi-carbon Leg destroyed. 05425_ Imp. Medium Armor Plating destroyed. 05427_ Hvy. Pick destroyed. 05427_ Imp. Cryofiber Web severed. 05428_ Slug penetrates G-67 Veteran. 05432_ Gauss Rifle severed. Map ----- +----------------------------------------------------+ | ???????????????????????# ? ##??????????? | | ???????????????????????# #?? #??????????? | | ??????????????????? ??# #??? #??????????? | | ??????????????????? ??# #???? #??????????? | | ??????????????#??##//??# #????? #??????????? | | ??????????????# ? ??# ###### #??????????? | | ??????????? ### ? ??# ## #??????????? | | ???????????? ## ??# # # #???????????? | | ????????????? ????## ## #???????????? | | ?????????????? ??#### #???????????? | | ??????????????? ??# ##??????????? | | ???????????????? ??# ##### #??????????? | | ????????????????? ??# #???## #??????????? | | ?????????????????# #??## #???## ##?????????? | | ????????????????## #???## ##??# ##??####### | | ???????????????## ##???# ##?# #### # | | ???????????????# ##### ### % | | ???????????????# ## ##### [ | | ???????????????# ## #???# ## | | ??????????????# ### ## ### #???# ## | | ????????????# ! ####%####?## ##??##% ## | | ?????????# % ###%#% #???### #??## ## | | ?????????## ## % ##?##?# #??# ## | | ??????????## # # #?# #### ## | | ???????????## ## ll #?# ### | | ????????????# ### @ ##???##########?# | | ????????????# ??##gg ;#??????????????# ## | | ????????????# ???# #### #?????????????###??# | | ????????????## ####???#%#???##??????????????????? | | ????????????? ??????? ???????????????????????? | | ????????????? ???????$ ???????????????????????? | | ??????????????????????#### ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseMyomerConstruct Manual? 0 Play Time 00:55:14 Cumulative 278.0 hours Start 2025.02.28 @ 14:49:16 End 2025.03.02 @ 03:08:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 217 Rogue 0 Adventurer 154 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bef44523-b364-4cae-96cc-7889c1d8292b