Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 00:45:09 Player: oberon720 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (977) 977 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4580 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 298/850 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fusion Compressor Fusion Compressor > --- PROPULSION (4) --- Armored Leg Armored Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Weight Redist. System Visual Processing Unit Enhanced Optical Array Signal Interpreter Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (20) --- Transport Network Coupler Melee Analysis Suite Improved Reaction Control System Hardlight Generator Authchip [Device] Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Enhanced Optical Array Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- Flail > --- INVENTORY -------- Transport Network Coupler Melee Analysis Suite ECM Suite Hardlight Generator Authchip [Device] [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . . 1 2 2 . Weapon . | . . . . . . . Parts Attached 47 | 7 4 9 7 2 18 . Power 10 | 1 . 1 2 . 6 . Engine 3 | 1 . 1 1 . . . Core 7 | . . . 1 . 6 . Reactor . | . . . . . . . Propulsion 14 | 2 . 4 1 . 7 . Treads . | . . . . . . . Leg 9 | 2 . . . . 7 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . 4 1 . . . Utility 16 | 3 2 2 3 1 5 . Device 6 | 2 1 1 1 1 . . Storage 3 | 1 1 . . . 1 . Processor 6 | . . . 2 . 4 . Hackware 1 | . . 1 . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 1 2 2 1 1 . . Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 12 | . 1 . 8 1 2 . Power 4 | . . . 2 . 2 . Propulsion 4 | . . . 4 . . . Utility 2 | . 1 . . 1 . . Weapon 2 | . . . 2 . . . Highest Loss Streak 8 | . 1 . 8 1 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 96 83 82 26 72 80 Engine 6 | . 14 11 8 . . . Core 3 | . . . 6 . 7 13 Leg 14 | . 28 12 . . 13 13 Flight 7 | . . 18 27 . . . Device 8 | . 13 12 . 4 6 6 Storage 5 | . 14 8 . . . 6 Processor 16 | . . . 16 15 37 33 Hackware 1 | . . 1 9 4 . . Energy Gun 1 | . 4 1 . . . . Ballistic Gun 3 | . 9 6 . . . . Launcher 4 | . 11 8 . . . . Impact Weapon 2 | . . . . . 6 6 Slashing Weapon 1 | . . 2 8 . . . Naked Turns . | . . . . . . . Heaviest Build 93 | 13 91 93 17 2 52 52 Greatest Support 73 | 20 20 20 20 12 73 41 Greatest Overweight (x) 4 | . 4 4 1 . 1 1 Average Overweight (x) . | . 1 . . . . 1 Largest Inventory Capacity 25 | 8 25 25 5 5 20 20 Average Capacity 11 | 7 19 20 5 5 6 20 Most Carried 6 | 4 3 6 5 5 5 5 Average Carried 2 | . 1 2 4 5 4 5 Final Capacity 25 | 8 25 5 5 5 20 20 Final Carried 5 | 2 2 3 5 5 5 5 Class Distribution -------------------- 90% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 934 | 363 97 163 166 . 145 . Remotely . | . . . . . . . Salvage Created 1860 | 301 495 163 293 . 608 . Parts 105 | 33 35 4 23 . 10 . Haulers Intercepted 4 | . . 1 2 . 1 . Recyclers Shooed 5 | 2 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 21 | . 11 . 7 . 3 . Melee 8 | . . . 7 . 1 . Guns 2 | . 2 . . . . . AOE 9 | . 9 . . . . . Classes Destroyed 11 | 3 5 1 1 . 1 . Worker 9 | 4 2 . 1 . 2 . Builder 2 | . 1 . . . 1 . Tunneler 10 | 9 1 . . . . . Hauler 4 | . . 1 2 . 1 . Recycler 7 | 1 3 1 . . 2 . Operator 3 | . 1 1 1 . . . Watcher 4 | . 3 . . . 1 . Swarmer 8 | . 2 . 6 . . . Grunt 9 | . 9 . . . . . Hunter 3 | . . . 1 . 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 11 | 6 11 2 5 . 4 . Combat Bots Only 9 | . 9 . 3 . 2 . Max Kills in Single Turn 3 | 1 3 1 1 . 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 266 | . 36 8 79 3 122 18 Missed 98 | . 16 4 34 2 36 6 Damage Taken 2639 | . 267 66 598 18 1457 233 Core 947 | . 76 30 271 18 434 118 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 69 92 50 97 . . Volleys Fired 119 | 56 56 7 . . . . Largest 1 | 1 1 1 . . . . Hottest 50 | 50 50 20 . . . . Shots Fired 119 | 56 56 7 . . . . Gun 97 | 56 34 7 . . . . Cannon . | . . . . . . . Launcher 22 | . 22 . . . . . Special . | . . . . . . . Kinetic 12 | . 5 7 . . . . Thermal 85 | 56 29 . . . . . Explosive 22 | . 22 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 6 5 5 . . . . Robot Miss Streak 3 | 2 3 2 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | 38 25 10 29 . 19 . Core Hits 69 | 15 42 1 8 . 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 10 | 4 . . 3 . 3 . Burn 4 | 4 . . . . . . Smash 3 | . . . . . 3 . Sever 3 | . . . 3 . . . Melee Attacks 73 | . . 8 40 . 25 . Impact 25 | . . . . . 25 . Slashing 45 | . . 8 37 . . . Piercing . | . . . . . . . Sneak Attacks 15 | . . 2 6 . 7 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3956 | 464 1294 336 990 . 872 . Guns 761 | 464 236 61 . . . . Cannons . | . . . . . . . Explosions 1058 | . 1058 . . . . . Melee 2137 | . . 275 990 . 872 . Ramming . | . . . . . . . Kinetic 97 | . 36 61 . . . . Thermal 664 | 464 200 . . . . . Explosive 1058 | . 1058 . . . . . Electromagnetic . | . . . . . . . Impact 872 | . . . . . 872 . Slashing 1265 | . . 275 990 . . . Piercing . | . . . . . . . Highest Corruption 9 | . 9 1 . . . . Average Corruption 4 | . 7 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 2 1 . . . . Message Errors 1 | . 1 . . . . . Data Loss (major) 1 | . 1 . . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 472 | . 5 63 76 . 328 . Projectiles . | . . . . . . . Explosions 5 | . 5 . . . . . Melee 467 | . . 63 76 . 328 . Knockbacks 9 | . . . . . 9 . Impact 9 | . . . . . 9 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 59 | . 59 . . . . . Shots 4 | . 4 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 170 | 50 170 . 28 . 44 . Average Temperature 25 | 18 64 . 8 . 21 . Received Heat Transfer 750 | . 96 18 189 . 351 96 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 11 | . . . . . 11 . Impact Corruptions 13 | . . . . . 13 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 5 . . . . . . Heat Transferred 2257 | 1665 592 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 545 | 70 545 177 357 162 188 . Initial 162 | . . 145 44 162 74 . Average 107 | 10 291 133 206 159 74 . Maximum Alert Level 2 | . 2 . 1 . . . Low Security (%) 83 | 100 29 100 38 100 100 . Level 1 12 | . 45 . 61 . . . Level 2 4 | . 25 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . . 1 1 . Investigation 3 | . 1 . . 1 1 . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 4 | . 1 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 19 11 28 5 7 3 Peak Tracking Total 10 | . 6 7 10 5 3 3 Tactical Retreats 11 | . 1 2 8 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 8 | . 5 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 5 | . 4 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 20 | . 2 4 9 3 2 . Terminals 13 | . . 3 6 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 1 2 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 52 | . 5 12 26 6 3 . Successful 30 | . . 8 18 2 2 . Failed 21 | . 5 3 8 4 1 . Catastrophic 4 | . 1 1 2 . . . Database Lockouts 1 | . . 1 . . . . Manual 4 | . . 2 2 . . . Terminals 40 | . . 11 21 5 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 5 1 3 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 25 | . . 7 15 1 2 . Record 7 | . . 5 1 . 1 . Robot Analysis 2 | . . 1 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . . . 2 . . . Terminal Index 1 | . . . 1 . . . Alert Level 3 | . . . 3 . . . Unreport Threat 2 | . . . 2 . . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . 1 . . . Investigation Status 1 | . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . 1 2 1 . . Report Inventory 2 | . . . 2 . . . Retrieve Components 2 | . . 1 . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used 1 | . . 1 . . . . Hacking Detections 13 | . 2 3 5 2 1 . Full Trace Events 4 | . 2 1 . 1 . . Feedback Events 2 | . . 1 . 1 . . Corruption 1 | . . 1 . . . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . 5 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . parse_system 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 2 | . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 3505 | 1290 550 455 295 100 669 146 Spaces Moved 2089 | 292 167 365 555 193 444 73 Core 299 | 10 . . 91 193 5 . Treads . | . . . . . . . Legs 1022 | 282 167 61 . . 439 73 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 768 | . . 304 464 . . . Fastest Speed 26 | 50 120 26 26 50 50 190 Average Speed 102 | 117 259 106 30 50 127 190 Slowest Speed 400 | 120 400 400 112 50 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 8 32 35 43 6 14 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 109 | . 109 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 109 | . 109 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3232 | 1182 230 414 627 194 505 80 Wait 854 | 820 . 7 10 . 10 7 Move 2083 | 291 166 364 554 192 443 73 Hop . | . . . . . . . Pick Up 33 | 8 3 10 8 . 4 . Fast Attach 18 | . . . 2 2 14 . Attach 17 | 6 2 3 4 . 2 . Detach 3 | . . 1 2 . . . Swap 12 | 1 2 6 1 . 2 . Drop 20 | . 1 8 6 . 5 . Fire 119 | 56 56 7 . . . . Melee 73 | . . 8 40 . 25 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1291 | -11/Scrapyard | Entered Materials 1292 | -10/Materials | Build established: Mutant 1598 | -10/Materials | Destroyed 9 combat bots 1789 | -10/Materials | Discovered new exit (range 12) 1841 | -10/Materials | Entered another Materials area 1841 | -9/Materials | Evolved 2 slots: Propulsion x2 2246 | -9/Materials | Central database locked down 2285 | -9/Materials | Discovered new exit (range 11) 2296 | -9/Materials | Entered another Materials area 2296 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2300 | -8/Materials | Discovered new exit (range 12) 2325 | -8/Materials | Identified exit to Storage 2384 | -8/Materials | Discovered new exit (range 18) 2388 | -8/Materials | Identified exit to Factory 2503 | -8/Materials | Build established: Sprinter 2591 | -8/Materials | Entered Factory 2591 | -7/Factory | Evolved 2 slots: Utility x2 2602 | -7/Factory | Lost 8 parts (2p4n2w) 2663 | -7/Factory | Hacking Suite fried by hacking feedback 2675 | -7/Factory | Discovered new exit (range 18) 2690 | -7/Factory | Identified exit to Factory 2691 | -7/Factory | Entered another Factory area 2691 | -6/Factory | Evolved 2 slots: Utility x2 2841 | -6/Factory | Build established: Mutant 3311 | -6/Factory | Core integrity fell below 50% 3347 | -6/Factory | Discovered new exit (range 7) 3358 | -6/Factory | Identified exit to Lower Caves 3360 | -6/Factory | Entered Lower Caves 3506 | -6/Lower Caves | Self-destructed Last Messages --------------- R-10 Processor collects Terrain Scan Processor. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Arm. Leg severed. Acquired Arm. Leg. R-10 Processor collects Arm. Leg. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Terrain Scan Processor severed. Arm. Leg severed. Lgt. Fission Core destroyed. R-10 Processor collects Arm. Leg. Acquired Fusion Compressor. Critical hit (Burn: +37). Acquired Hcp. Storage Unit. Critical hit (Burn: +37). EXIT=FOUND EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#######??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# " " #??????????? | | ????????????????????????????????# " " #??????????? | | ????????????????????????????????# " #??????????? | | ????????????????????????????????# "" #????####### | | ????????????????????????????????# ##### ## | | ????????????????????????????????# ## | | ????????????????????????????????# | | ???????????????????????###??????# #????? | | ???????????????????????# ######## ##????? | | ???????????????????????# ## ###?????# | | ???????????????????????# ##??????## | | ???????????????????????## ####????# | | ????????????????????????# ## ###?## | | ????????????????????????# ### | | ????????????????????????#@ | | ??????????????? ## | | ????????????????# ### | | ????????????????# ## #?## # | | ????????????????# ###g ######??# ## #### | | ????????????????## #??#gg#???????# ### ##??# | | ?????????????????## ???# #??????# ?###??## | | ??????????????????### ???# #??????# ????## | | ????????????????????# ????# #??????# #???# | | ????????????????????# ???? ??????# #??# | | ????????????????????#????? ??????# ##?# | | ????????????????????????? ?????## ###??##### | | ????????????????????????? ###??????# #????????? | | ????????????????????????? ##????????# #????????? | | ???????????????????????? #??????????# #????????? | | ????????????????????????##???????????# ????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? ##????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Evasion (%) 64 Melee Accuracy 5 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed MiningHackingMeganuke Manual? 0 Play Time 00:46:09 Cumulative 24.2 hours Start 2024.03.31 @ 23:53:47 End 2024.04.01 @ 00:45:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 48 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ddb1e6f7-e8ce-4d65-888d-f4bfe97614aa