Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.07 @ 03:31:31 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (628) 3140 Value Destroyed (32022) 32022 Prototype IDs (108) 2160 Alien Tech Used (10) 2000 Bonus (31267) 31267 TOTAL SCORE: 81689 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9472 Follower Combat Kills 2011 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -816 Cogmind --------- Core Integrity 0/1950 Matter 330/350 Energy 1698/1840 System Corruption 18% Temperature Cool (5) Movement Hovering (48) Location -1/Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Power Amplifier Experimental Cooling System Experimental Energy Well Experimental Terrain Scanner Advanced Salvage Targeting Computer Experimental Targeting Computer Precision Energy Filter Advanced Weapon Cycler Advanced Reaction Control System Advanced Powered Armor Advanced Focal Shield Thermal Barrier AEGIS Remote Shield System Restoration Module > --- WEAPON (5) ------- Heavy Wave Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle > --- INVENTORY (5) ---- Advanced Field Recycling Unit (198) Transdimensional Reconstructor Subatomic Replicator Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Energy Well Experimental Terrain Scanner Advanced Salvage Targeting Computer Experimental Targeting Computer Precision Energy Filter Advanced Weapon Cycler Advanced Reaction Control System Advanced Powered Armor Advanced Focal Shield Thermal Barrier AEGIS Remote Shield System Restoration Module > --- WEAPON ----------- Heavy Wave Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle > --- INVENTORY -------- Advanced Field Recycling Unit Transdimensional Reconstructor Subatomic Replicator Enhanced Gamma Bomb Array [Rating: 227] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Wheel Wheel Hover Unit Combat Gravmag System Utility Experimental Terrain Scanner Device Experimental Terrain Scanner Storage Experimental Energy Well Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 21 | 2 . . 3 . . . 3 4 . . . . 3 . . . 1 . . . . . 1 . 1 . . 1 . 1 . . 1 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 1 3 . . . . 2 . . . 1 . . . . . 1 . . . . 1 . 1 . . 1 Weapon 4 | 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Parts Attached 300 | 5 . 3 18 . . 2 12 18 1 . . 3 27 3 2 5 18 2 26 2 . 13 5 10 13 . 4 11 13 7 30 13 34 Power 21 | 1 . 1 1 . . 1 . 3 . . . 1 4 . . . . 1 5 . . 2 . . . . . . . . . . 1 Engine 4 | 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . 1 1 . . . . 1 . . . . 1 . . . . 1 5 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 3 . . . . . . . . 2 . . . . . . . . . . 1 Propulsion 25 | 2 . 1 1 . . . 4 3 . . . . 3 . . . 3 . . . . 2 . 2 4 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . 4 3 . . . . 3 . . . 3 . . . . 2 . 2 4 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | . . . 7 . . 1 2 7 . . . 2 9 . 1 2 9 1 10 . . 7 5 7 7 . 4 6 5 3 26 4 13 Device 91 | . . . 1 . . 1 . 4 . . . 1 5 . . 1 5 . 7 . . 2 5 6 5 . 3 3 5 2 23 4 8 Storage 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 3 Processor 10 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . 3 . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . . 5 . . . 1 2 . . . 1 3 . 1 1 4 1 2 . . 2 . . 2 . . 1 . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 . 1 9 . . . 6 5 1 . . . 11 3 1 3 6 . 11 2 . 2 . 1 2 . . 5 8 4 4 9 20 Energy Gun 82 | 2 . 1 5 . . . 6 5 1 . . . 8 3 . 3 6 . 4 2 . 1 . 1 . . . 3 4 2 3 7 15 Energy Cannon 16 | . . . 3 . . . . . . . . . 2 . 1 . . . 6 . . . . . . . . 1 2 1 . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Launcher 11 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 2 . . 1 2 1 . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . . 1 . . . 2 1 . . . . 4 . 1 . 7 . 5 . . 7 . 2 4 . 2 4 3 2 9 2 6 Parts Lost 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 83 83 96 100 100 98 97 99 100 100 100 100 99 100 98 94 94 98 95 95 95 91 90 89 90 91 94 95 94 95 95 95 95 Engine 1 | . 16 3 . . . 6 9 8 12 12 12 6 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . 12 12 11 11 3 . 2 . . . . 3 5 5 5 4 7 13 14 14 7 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 5 5 5 5 5 4 4 . . . 3 9 9 8 8 8 8 8 8 8 8 7 Wheel 3 | . 33 33 26 22 22 22 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . 13 26 25 25 25 25 21 21 20 20 19 19 19 19 19 19 18 18 17 17 17 16 16 16 16 16 15 Device 27 | . . . 6 11 11 11 9 18 25 25 25 25 26 26 25 28 30 37 28 28 28 28 30 30 30 30 33 36 36 36 39 40 38 Processor 8 | . . . 1 11 11 11 16 13 12 12 12 12 10 10 10 10 6 4 8 9 9 9 9 9 8 8 8 8 8 8 8 8 7 Protection 6 | . . . 18 11 11 9 7 6 6 6 6 6 9 10 10 6 8 4 4 4 4 3 4 4 3 4 . 2 4 4 3 4 2 Energy Gun 17 | . 33 33 19 . . . 14 20 18 18 18 18 17 21 17 16 18 19 16 16 19 18 18 18 17 17 17 16 15 16 15 15 13 Energy Cannon 2 | . . . 8 33 33 33 15 . . . . . 1 . 2 3 . . 2 2 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 7 7 10 34 27 27 29 25 45 45 45 45 48 69 65 69 69 72 77 87 82 77 99 102 109 122 122 122 124 131 133 148 141 147 Greatest Support 148 | 25 25 25 25 25 25 25 49 77 77 77 77 77 105 95 95 95 108 108 108 108 108 108 103 118 138 138 138 138 138 138 148 148 148 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 1 1 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 2 3 2 2 2 3 4 4 5 5 4 5 5 5 4 3 4 5 5 4 4 5 4 5 4 4 4 4 5 5 4 Final Capacity 5 | 1 1 2 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 3 3 2 2 3 4 4 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 40% | Generator-Scout 11% | Scavenger-Tank 8% | Hacker-Gunner 4% | Mutant 4% | Tank 4% | Machinist-Tank 4% | Scavenger-Gunner 3% | Gunner 3% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Machinist-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Generator-Scout | -5/Factory Generator-Scout | -5/Upper Caves Generator-Scout | -5/Upper Caves Generator-Scout | -5/Warlord Generator-Scout | -4/Proximity Caves Generator-Mutant | -4/Factory Generator-Scout | -4/Armory Generator-Scout | -4/Lab Generator-Scout | -3/Research Generator-Scout | -3/Testing Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Generator-Scout | -2/Section 7 Generator-Scout | -1/Access Generator-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 4486 | 222 28 30 207 . . 20 110 190 10 . . 30 285 46 60 17 223 76 274 20 . 333 72 96 140 . 40 110 179 131 315 250 972 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38249 | . 100 376 783 . . 745 1054 1931 338 296 . 522 3844 668 613 . 195 628 2525 476 260 2249 1825 1369 1318 . 270 834 2113 2463 2224 2810 5420 Parts 1521 | . 3 25 44 . . 42 65 109 15 12 . 22 112 23 25 . 9 18 95 22 19 70 63 39 53 . 14 21 61 85 135 135 185 Haulers Intercepted 33 | . . . 2 . . . 4 3 . . . . 7 . . . . . 7 . . . . 2 . . 1 1 4 . . 2 . Recyclers Shooed 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 16 Retrieved Matter 418 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 . 300 Parts Self-Destructed 282 | . . . . . . . . . 6 9 . 22 . 19 6 . . 16 . 22 20 99 63 . . . . . . . . . . Prevented 68 | . . . . . . . . . 8 5 . 8 . . . . . . . 1 . 46 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 526 | . 2 10 20 . . 17 21 49 6 5 . 12 42 10 11 . 7 6 32 8 12 29 29 14 19 . 4 10 19 32 35 38 27 Guns 353 | . 2 10 17 . . . 10 45 5 5 . 11 28 9 10 . 6 4 12 5 12 7 23 9 15 . 4 7 7 18 25 24 23 Cannons 40 | . . . 3 . . 16 11 . . . . . 4 . . . . . 3 2 . . . . . . . . . . . . 1 AOE 38 | . . . . . . . . . . . . 1 . . . . . . 11 . . 14 . . . . . . 7 2 . 2 1 Classes Destroyed 27 | . 1 5 2 . . 1 1 3 . 1 . . 2 1 . . 3 . 2 . . 2 . . 1 . . 1 . 1 . . . Worker 21 | . . 2 1 . . . 1 2 . . . . 5 . . . . . 2 . . . . . . . . 2 3 . . . 3 Builder 13 | . . 1 1 . . 1 2 4 . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . Tunneler 5 | . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hauler 33 | . . . 2 . . . 4 3 . . . . 7 . . . . . 7 . . . . 2 . . 1 1 4 . . 2 . Recycler 10 | . . 1 . . . 2 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . 1 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 11 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . 1 3 1 . Swarmer 120 | . . 8 3 . . 10 10 7 . . . 3 4 3 1 . . . 6 2 12 1 8 . . . 2 . 4 8 8 6 14 Grunt 170 | . 2 2 13 . . 6 8 32 4 4 . 8 16 3 2 . . . 10 2 . 14 8 3 . . . 4 7 7 4 11 . Brawler 13 | . . . . . . . . . . 1 . . . 2 . . . . 3 . . 4 2 . . . . 1 . . . . . Duelist 10 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 4 . . 3 . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 59 | . . . 4 . . . 3 7 1 . . . 7 1 1 . . 1 5 1 . . 2 4 6 . . . 3 1 5 3 4 Demolisher 5 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 53 | . . . . . . 1 . . 1 . . 1 9 . . . . 2 3 3 . . 2 2 4 . 2 . 2 7 5 8 1 Programmer 55 | . . . . . . . . 2 . . . . 4 . . . . 2 4 . . 4 4 4 2 . . . 1 8 8 10 2 Behemoth 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 2 . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Z-Light 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Golem 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Mutant 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 1 6 6 . . 4 13 9 4 3 . 4 6 4 4 . 2 2 7 5 5 13 11 3 4 . 3 7 10 5 8 10 8 Combat Bots Only 13 | . 1 5 6 . . 4 9 9 4 3 . 4 5 4 4 . 2 2 6 5 5 13 11 3 4 . 2 7 8 5 7 8 8 Max Kills in Single Turn 5 | . 1 2 1 . . 1 3 2 2 1 . 2 2 1 2 . 1 1 5 1 3 3 2 2 1 . 2 2 4 2 2 3 2 Gunslinging 1 | . . 1 . . . . . 1 1 . . 1 . . 1 . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 Exploded 4 | . . . . . . . . . . . . 1 . . . . . . 4 . . 3 . . . . . . 2 2 . 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Damage Taken 19291 | . 102 276 509 . . 548 395 2058 203 112 . 678 1846 299 190 . 1579 351 406 391 179 844 661 242 347 . 83 100 220 809 883 818 4162 Core 13041 | . 84 220 361 . . 368 286 1510 158 75 . 469 1229 206 118 . 908 243 265 246 108 548 431 148 232 . 64 58 155 525 586 541 2899 Absorbed by Shields 10211 | . . . . . . . . . . . . . 571 111 73 . 391 134 346 149 68 314 248 178 357 . 85 111 240 855 926 874 4180 Redirected to Core 11459 | . 65 176 267 . . 303 214 1181 130 75 . 443 1026 183 112 . 820 243 256 246 99 479 388 148 189 . 64 58 141 463 505 494 2691 Core Remaining (%) 93 | 100 . 69 . . . 91 100 . . . . 100 . . . . . 74 . . . . 100 . . 100 . 99 . . 100 . . Volleys Fired 1573 | . 9 35 55 . . 42 36 138 11 7 . 26 123 26 20 17 37 11 70 13 19 50 43 43 121 17 9 45 35 101 122 77 215 Largest 5 | . 2 2 3 . . 3 3 3 3 3 . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 1 4 4 4 4 4 4 5 Hottest 470 | . 100 115 204 . . 204 204 204 204 215 . 215 325 315 330 322 322 322 339 334 334 334 334 334 328 88 328 328 328 328 328 370 470 Shots Fired 4646 | . 18 70 120 . . 126 108 408 33 21 . 78 381 101 72 23 139 44 208 49 55 104 166 118 240 17 36 108 103 277 338 243 842 Gun 4178 | . 18 70 102 . . . 51 408 33 21 . 78 341 101 67 8 139 44 160 40 55 75 166 118 240 17 36 108 92 274 338 233 745 Cannon 416 | . . . 18 . . 126 57 . . . . . 40 . 5 15 . . 46 9 . . . . . . . . 4 . . . 96 Launcher 52 | . . . . . . . . . . . . . . . . . . . 2 . . 29 . . . . . . 7 3 . 10 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 105 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Thermal 4349 | . 18 70 107 . . 126 61 383 22 14 . 52 381 100 72 23 139 44 187 49 55 75 166 118 240 17 36 108 96 274 338 233 745 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 192 | . . . 4 . . . 47 25 11 7 . 26 . 1 . . . . 21 . . 29 . . . . . . 7 3 . 10 1 Robot Hit Streak 93 | . 6 13 29 . . 20 27 26 26 23 . 35 54 32 25 . 31 35 52 21 19 55 61 65 59 . 14 93 32 51 60 69 57 Robot Miss Streak 6 | . 1 6 2 . . 3 2 3 1 1 . 3 3 3 4 . 5 1 2 2 3 1 1 2 2 . 2 1 2 2 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 66 | . . 1 2 . . . 1 9 2 2 . 2 1 3 1 . . . . 1 2 1 9 . 1 . 1 3 1 3 4 6 10 Max Gunslinging Chain 2 | . . 1 1 . . . 1 1 1 1 . 1 1 1 1 . . . . 1 1 1 1 . 1 . 1 1 1 1 1 1 2 Shots Hit Robots 3549 | . 13 36 85 . . 73 65 320 33 21 . 70 300 73 58 . 123 37 146 38 29 94 144 87 141 . 23 77 80 214 258 175 736 Core Hits 2025 | . 4 20 38 . . 27 42 126 15 17 . 48 192 49 42 . 51 16 134 29 19 110 120 64 105 . 17 66 74 123 160 117 200 Critical Hits 19 | . . . 2 . . 8 5 . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Critical Kills 8 | . . . 1 . . 4 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . 1 . . 4 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97410 | . 151 434 1398 . . 1415 1484 5282 701 467 . 1639 7107 1102 1240 . 2937 1035 6286 1157 499 6129 3887 2466 3973 . 420 2389 3050 5912 7159 7269 20422 Guns 80449 | . 151 434 1215 . . . 562 5282 701 467 . 1579 6216 1102 1138 . 2937 1035 3047 817 499 2120 3887 2466 3973 . 420 2389 2106 5664 7159 5854 17229 Cannons 7803 | . . . 183 . . 1415 838 . . . . . 891 . 102 . . . 1011 340 . . . . . . . . . . . . 3023 Explosions 9158 | . . . . . . . 84 . . . . 60 . . . . . . 2228 . . 4009 . . . . . . 944 248 . 1415 170 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3131 | . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3023 Thermal 85455 | . 151 434 1231 . . 1415 980 4796 482 325 . 1148 7107 1102 1240 . 2937 1035 4806 1157 499 3382 3887 2466 3973 . 420 2389 2187 5664 7159 5854 17229 Explosive 614 | . . . . . . . . . . . . . . . . . . . 614 . . . . . . . . . . . . . . Electromagnetic 8210 | . . . 59 . . . 504 486 219 142 . 491 . . . . . . 866 . . 2747 . . . . . . 863 248 . 1415 170 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . . 3 3 3 3 . 2 2 2 2 2 5 . 1 1 . . 1 8 8 1 18 Average Corruption 2 | . . . . . . . . . . . . . 1 3 3 3 . 1 1 2 2 1 4 . 1 1 . . 1 2 4 1 6 Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 10 Effects 214 | . . . . . . . . . . . . . 16 8 15 1 . . 17 2 7 4 23 . 4 . . . 4 20 18 . 75 Message Errors 34 | . . . . . . . . . . . . . 5 2 2 . . . 7 1 4 . 3 . 2 . . . 1 2 2 . 3 Matter Fused 22 | . . . . . . . . . . . . . 2 2 5 1 . . . . . . 4 . . . . . . . 2 . 6 Heat Flow Errors 16 | . . . . . . . . . . . . . . . 3 . . . 2 . . 1 4 . . . . . . 1 3 . 2 Energy Discharges 14 | . . . . . . . . . . . . . 2 . 1 . . . 2 . . . 2 . 1 . . . . 3 1 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 17 | . . . . . . . . . . . . . 1 1 . . . . 4 1 1 2 3 . . . . . 1 2 . . 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 73 | . . . . . . . . . . . . . 2 3 2 . . . 1 . 2 1 3 . . . . . 1 7 5 . 46 Weapon Failures 29 | . . . . . . . . . . . . . 4 . 2 . . . 1 . . . 3 . 1 . . . 1 4 3 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 341 | . . . . . . 3 17 . . . . . 23 . . . . . 212 . . 77 . . . . . . . . . . 9 Projectiles 81 | . . . . . . 3 17 . . . . . 23 . . . . . 29 . . . . . . . . . . . . . 9 Explosions 260 | . . . . . . . . . . . . . . . . . . . 183 . . 77 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 84 | . . . . . . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . 14 Shots 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 74 78 144 . . 180 84 226 210 87 . 159 289 333 290 180 390 435 340 268 384 210 313 63 256 . 119 111 76 72 72 76 301 Average Temperature 66 | . 38 22 38 . . 40 29 52 67 37 . 45 78 101 108 57 129 142 94 100 132 89 93 22 84 . 60 34 32 28 27 29 41 Received Heat Transfer 4235 | . 66 66 243 . . 153 189 1053 135 72 . 264 332 72 73 . 373 24 82 90 . 102 142 42 32 . . 37 28 56 56 92 361 Effects 10 | . . . . . . . . . . . . . 2 1 1 . . 1 1 1 2 . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . . . . . . . . 2 . . . . . 1 1 2 . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . 7 . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . 7 . Parts Fried 43 | . . . . . . . 2 2 . . . . . . . . . . 4 . . 6 . . . . . . 10 . . 19 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 80 | . . . . . . 1 . 4 1 . . . 10 1 1 . 1 2 6 1 . 2 6 5 4 . . 3 3 12 10 5 2 Combat Hostiles 80 | . . . . . . 1 . 4 1 . . . 10 1 1 . 1 2 6 1 . 2 6 5 4 . . 3 3 12 10 5 2 Parts Melted 683 | . 2 2 7 . . 6 3 35 1 1 . 3 54 7 11 . 17 19 26 9 . 15 40 45 62 . 3 28 20 96 107 54 10 Heat Transferred 132273 | . 444 1258 2923 . . 2553 1815 10523 1020 750 . 2450 14740 2002 2582 . 5660 1727 7124 1986 783 4609 7063 4563 6767 . 735 4299 3864 9810 12264 6662 11297 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . 7 . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Peak Influence 2355 | . 138 268 481 82 . 345 649 1884 . . . . 1403 . . . . . 2355 . . . . 588 471 . 267 872 798 717 1067 1408 1173 Initial 614 | . . 53 45 82 . . 89 245 . . . . 152 . . . . . 31 . . . . 273 230 . . 150 218 361 344 556 614 Average 622 | . 48 166 333 82 . 186 359 821 . . . . 1033 . . . . . 505 . . . . 269 322 . 138 560 550 471 799 1042 888 Maximum Alert Level 5 | . . 1 2 . . 1 2 5 . . . . 4 . . . . . 5 . . . . 2 2 . 1 3 3 3 3 4 4 Low Security (%) 16 | 100 100 57 9 100 . 50 37 . . . . . 4 . . . . . 55 . . . . 8 3 . 72 5 . . . . . Level 1 23 | . . 42 63 . . 49 22 11 . . . . 2 . . . . . 6 . . . . 84 76 . 27 32 35 31 1 . . Level 2 17 | . . . 27 . . . 40 33 . . . . 6 . . . . . 7 . . . . 7 20 . . 32 26 64 21 8 16 Level 3 26 | . . . . . . . . 37 . . . . 33 . . . . . 9 . . . . . . . . 29 38 3 76 43 74 Level 4 13 | . . . . . . . . 7 . . . . 53 . . . . . 14 . . . . . . . . . . . . 48 9 Level 5 1 | . . . . . . . . 10 . . . . . . . . . . 2 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . 3 . 5 . . . 3 14 . . . . 17 . . . . . 8 . . . 1 3 2 . 1 9 8 9 5 13 9 Investigation 37 | . . . 2 . . . 2 7 . . . . 6 . . . . . 6 . . . . 2 . . . 2 4 . 1 2 3 Extermination 17 | . . . . . . . . 1 . . . . 3 . . . . . 2 . . . . 1 1 . . . . 2 3 2 2 Reinforcement 32 | . 3 . 3 . . . 1 6 . . . . 2 . . . . . . . . . . . 1 . 1 5 4 3 1 2 . Assault 18 | . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . 2 . 1 . 4 4 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 36 | . . . 3 . . . 2 1 . . . . 3 . . . . . 2 . . 2 . . 1 . . 1 3 3 2 3 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 825 | . 6 11 26 . . 18 25 67 5 5 . 16 90 11 12 . 17 6 40 12 11 57 33 22 29 . 7 22 23 55 49 89 61 Peak Tracking Total 17 | . 4 4 6 . . 4 6 9 4 3 . 4 8 7 3 . 6 2 6 7 5 12 8 5 5 . 4 7 9 6 7 17 11 Tactical Retreats 51 | . . 2 . . . 1 . 7 . . . . 4 . . . 1 . 5 1 . . 1 2 1 . 1 1 1 2 2 16 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 20 | . . . 2 . . . . 1 . . . . 6 . . . . . 5 . . 2 . . . . . . . . . 1 3 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 93 | . . . . . . 1 . . . . . . 3 1 1 3 1 . 47 1 . 2 . 1 4 . . 6 3 6 10 1 2 Max in Single Turn 8 | . . . . . . 1 . . . . . . 1 1 1 1 1 . 8 1 . 2 . 1 1 . . 1 1 1 1 1 1 Garrison Access 10 | . . . . . . . . 1 . . . . 1 . . . . . 3 . . . . 1 . . . 1 1 . 1 1 . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 154 | . 2 . 8 . 1 . 6 11 . . 4 . 16 2 . . . . 20 2 . 3 . 13 5 . 1 6 5 7 17 11 14 Terminals 112 | . 2 . 8 . . . 6 7 . . . . 12 . . . . . 12 1 . . . 8 4 . 1 4 2 7 16 8 14 Fabricators 15 | . . . . . . . . 1 . . . . 2 . . . . . 4 . . . . 4 1 . . 1 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . 1 . . . 1 1 . 1 2 . Total Hacks 508 | . 6 . 21 . 1 . 16 27 . . 25 . 57 5 . . . . 71 12 . 9 . 45 20 . 1 25 12 26 50 31 48 Successful 283 | . 2 . 8 . 1 . 5 12 . . 25 . 27 5 . . . . 40 12 . 9 . 28 12 . . 13 3 14 26 11 30 Failed 224 | . 4 . 12 . . . 11 15 . . . . 30 . . . . . 31 . . . . 17 8 . 1 12 9 12 24 20 18 Catastrophic 50 | . 3 . 3 . . . 3 4 . . . . 6 . . . . . 4 . . . . 4 . . 1 2 4 1 4 6 5 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 230 | . 5 . 16 . . . 4 9 . . . . 16 . . . . . 22 1 . 1 . 22 10 . . 13 2 19 28 27 35 Terminals 392 | . 6 . 21 . . . 16 20 . . . . 44 . . . . . 54 11 . . . 33 18 . 1 17 4 26 48 25 48 Fabricators 45 | . . . . . . . . 3 . . . . 7 . . . . . 11 . . . . 11 2 . . 5 4 . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 22 | . . . . . . . . 2 . . . . 6 . . . . . 3 . . . . 1 . . . 3 1 . 2 4 . Terminal Hacks 169 | . 2 . 8 . 1 . 5 5 . . 25 . 16 5 . . . . 21 11 . 9 . 13 4 . . 6 . 7 14 4 13 Record 36 | . . . . . 1 . 1 . . . 11 . . 4 . . . . . 10 . 9 . . . . . . . . . . . Part Schematic 19 | . . . . . . . . 2 . . 7 . 2 . . . . . 5 . . . . 1 . . . 2 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . 1 Prototype ID Bank 27 | . 1 . 5 . . . 1 . . . 3 . 2 . . . . . 5 . . . . 2 1 . . . . 2 3 . 2 Open Door 10 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . 1 4 . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Alert Level 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 Unreport Threat 32 | . . . 1 . . . . 1 . . . . 5 . . . . . 4 . . . . 3 2 . . 2 . 3 3 4 4 Locate Traps 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 1 . 1 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Hauler Manifests 6 | . . . . . . . 2 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 23 | . . . . . . . . 2 . . . . 4 . . . . . 7 . . . . 5 2 . . 2 1 . . . . Load Schematic 12 | . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . 3 1 . . 1 1 . . . . Build 11 | . . . . . . . . 1 . . . . 2 . . . . . 4 . . . . 2 1 . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 . Seal Access 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 . Unauthorized Hacks 82 | . . . . . . . . 5 . . . . 7 . . . . . 8 1 . . . 9 6 . . 5 . 7 11 6 17 Terminals 68 | . . . . . . . . 1 . . . . 6 . . . . . 6 1 . . . 7 6 . . 2 . 7 11 4 17 Track 26 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 3 . . 1 . 4 6 . 7 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 32 | . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . 4 2 . . 1 . 3 4 4 9 Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Operators 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 Sabotage 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 2 . . . 2 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Haulers 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Jam 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Used 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hacking Detections 128 | . 2 . 8 . . . 6 8 . . . . 16 . . . . . 17 1 . . . 10 4 . 1 5 4 7 15 10 14 Full Trace Events 27 | . . . 2 . . . 2 4 . . . . 4 . . . . . 3 . . . . 2 . . . . 4 . 1 2 3 Feedback Events 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Corruption 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 2 . . 7 . 2 . . . . . 5 . . . . 1 . . . 2 . . . . . Parts Built 18 | . . . . . . . . 2 . . . . 3 . . . . . 6 . . . . 4 2 . . 1 . . . . . Matter 2347 | . . . . . . . . 212 . . . . 497 . . . . . 680 . . . . 490 256 . . 212 . . . . . Time 786 | . . . . . . . . 106 . . . . 182 . . . . . 169 . . . . 181 42 . . 106 . . . . . Total Part Build Rating 121 | . . . . . . . . 12 . . . . 17 . . . . . 40 . . . . 30 16 . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . . . . 2 5 . . . 1 . . . 2 . 17 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 110 | . . . . . . . . . . . . 1 . 4 5 7 . . 1 . . . 2 . 17 . . . . . . . 73 Largest Group 29 | . . . . . . . . . . . . 1 1 2 6 13 13 . 1 . . . 2 2 9 5 5 4 . . . . 29 Highest-Rated Group 755 | . . . . . . . . . . . . 94 94 61 154 336 336 . 30 . . . 77 77 339 219 219 189 . . . . 755 Highest-Rated Ally 243 | . . . . . . . . . . . . 94 94 32 32 32 32 . 30 . . . 47 47 48 48 48 48 . . . . 243 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 608 | . . . . . . . . . . . . 11 17 7 6 . 100 . 1 . . . . 6 40 . 21 29 . . . . 370 Total Damage 19283 | . . . . . . . . . . . . 442 602 100 121 . 2150 . . . . . . 223 843 . 599 854 . . . . 13349 Kills 107 | . . . . . . . . . . . . 4 7 1 1 . 16 . . . . . . 4 6 . 4 5 . . . . 59 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . 1 Derelict Logs Recovered 15 | . . 1 . . . . . . 1 1 . 1 . 1 1 2 . 2 . 2 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 23425 | 35 128 649 810 92 164 649 444 1343 479 419 44 710 2188 525 711 605 1161 489 1842 581 527 757 698 831 924 40 193 502 419 883 1196 1044 1343 Spaces Moved 26599 | 37 122 644 614 103 178 540 407 1572 801 723 83 975 2233 622 869 865 1154 611 2167 802 710 595 792 1026 777 29 238 629 592 872 1350 1548 1319 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2386 | 31 122 644 614 103 178 540 154 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24207 | . . . . . . . 253 1572 801 723 83 975 2233 622 869 865 1154 611 2167 802 710 595 792 1026 777 29 238 629 592 872 1350 1548 1319 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 80 80 80 90 90 80 38 38 53 53 53 53 53 60 60 60 55 63 63 63 63 55 55 55 48 48 48 48 48 48 48 48 48 Average Speed 57 | 75 80 80 88 90 90 88 56 39 53 53 53 53 62 60 60 60 62 63 63 63 63 60 55 55 50 48 48 48 48 48 48 48 48 Slowest Speed 110 | 80 80 80 90 90 90 90 110 53 53 53 53 53 68 60 60 60 63 63 63 63 63 63 55 55 58 48 48 48 48 48 48 48 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 32 97 69 17 54 93 49 51 92 95 71 97 73 82 91 86 85 92 64 97 95 83 95 39 50 5 8 69 26 88 87 56 54 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 13 | . . 1 . . 1 . . 2 . . 1 . . 1 1 3 . 1 . 1 . 1 . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . 1 1 1 . . . . . Unknown Exits Taken 23 | 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 . . . 1 1 1 1 . Scrap Searched 34 | . . 1 . . . 1 . . 7 2 . 3 . 1 7 2 . 1 . 5 2 . 2 . . . . . . . . . . Spaces Dug 87 | . . . . . . . . . . . . . 9 . 1 4 1 . 5 . 4 . 4 15 18 . . 2 1 6 3 5 9 Terrain Destroyed 537 | . . . . . . . 6 . . . . 15 11 . 1 4 4 . 370 . 9 12 5 16 19 . . 3 15 7 6 10 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 125 | . . . . . . . . . . . . . 11 . 1 4 4 . 5 . 9 . 5 16 19 . . 3 1 7 6 10 24 AOE 412 | . . . . . . . 6 . . . . 15 . . . . . . 365 . . 12 . . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 32194 | 41 134 707 764 102 182 618 538 2036 835 743 82 1113 2765 709 1011 934 1520 688 2530 850 760 935 965 1232 1203 48 298 780 676 1204 1735 1748 1708 Wait 2365 | . 4 12 30 . . 17 44 187 8 7 . 71 249 38 59 45 205 61 192 19 21 214 80 126 145 3 38 74 10 183 139 30 54 Move 26561 | 36 121 643 613 102 177 539 406 1571 800 722 82 974 2232 621 868 864 1153 610 2165 801 709 594 791 1025 776 28 237 628 591 871 1348 1546 1317 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 61 | . . 2 3 . 1 . 2 6 1 1 . 1 5 2 . . 8 1 7 . . 2 2 2 2 . 1 1 1 2 2 . 6 Fast Attach 239 | 5 . 2 17 . . 1 12 8 1 . . 1 21 3 3 3 15 1 22 2 . 10 . 5 8 . 3 10 11 5 37 13 20 Attach 13 | . . . . . . . . 2 . . . . 1 . . . 2 . . . . . 1 . 1 . 1 1 1 1 . . 2 Detach 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 Swap 58 | . . 1 1 . . 1 . 8 . . . 2 5 . . 2 1 1 4 . . 3 4 5 4 . . . 1 1 2 . 12 Drop 270 | . . 3 11 . 2 2 9 16 2 . . 2 26 5 2 3 22 1 29 2 . 13 1 9 12 . 3 10 13 5 30 13 24 Fire 1573 | . 9 35 55 . . 42 36 138 11 7 . 26 123 26 20 17 37 11 70 13 19 50 43 43 121 17 9 45 35 101 122 77 215 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . 1 28 . Rewire 169 | . . . . . . . . . . . . . . 7 40 . . . 2 . . . 9 . 111 . . . . . . . . Trap 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 842 | . . 7 34 . . 16 29 100 12 6 . 36 99 7 19 . 77 2 37 13 11 49 34 17 23 . 6 10 12 35 54 41 56 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 11) 156 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Entered Mines 189 | -10/Mines | Discovered new exit (range 6) 287 | -10/Mines | Reached level 2 341 | -10/Mines | Build established: Mutant 354 | -10/Mines | Discovered new exit (range 13) 412 | -10/Mines | Learned location of Storage (-7) 595 | -10/Mines | Found a hidden stash of uninstalled traps 661 | -10/Mines | Learned Materials stockpile data 813 | -10/Mines | Entered Materials 815 | -9/Materials | Reached level 3 887 | -9/Materials | Core integrity fell below 50% 961 | -9/Materials | Upgraded with Utility slot (x1) 1029 | -9/Materials | Discovered new exit (range 5) 1052 | -9/Materials | Reached level 4 1192 | -9/Materials | Upgraded with Utility slot (x1) 1213 | -9/Materials | Central database locked down 1343 | -9/Materials | Upgraded with Weapon slot (x1) 1391 | -9/Materials | Discovered new exit (range 13) 1508 | -9/Materials | Identified exit to Mines 1508 | -9/Materials | Reached level 5 1623 | -9/Materials | Entered Mines 1637 | -9/Mines | Build established: Tank 1697 | -9/Mines | Assembled infested the area 1712 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1712 | -9/Mines | Discovered new exit (range 5) 1715 | -9/Mines | Entered Exiles 1740 | -9/Exiles | Met 8R-AWN 1792 | -9/Exiles | Met EX-HEX 1825 | -9/Exiles | Met EX-DEC 1842 | -9/Exiles | Learned location of Zion (-6) 1870 | -9/Exiles | Discovered new exit (range 10) 1879 | -9/Exiles | Entered Mines 1975 | -8/Mines | Reached level 6 2016 | -8/Mines | Discovered new exit (range 7) 2034 | -8/Mines | Discovered new exit (range 14) 2159 | -8/Mines | Reached level 7 2528 | -8/Mines | Entered Materials 2530 | -8/Materials | Reached level 8 2640 | -8/Materials | Upgraded with Utility slot (x1) 2702 | -8/Materials | Discovered new exit (range 17) 2722 | -8/Materials | Reached level 9 2752 | -8/Materials | Destroyed 9 combat bots 2833 | -8/Materials | Identified exit to Factory 2841 | -8/Materials | Upgraded with Propulsion slot (x2) 2932 | -8/Materials | Reached level 10 2972 | -8/Materials | Entered Factory 2974 | -7/Factory | Reached level 11 3030 | -7/Factory | Upgraded with Utility slot (x1) 3078 | -7/Factory | Identified exit to Storage 3078 | -7/Factory | Identified exit to Lower Caves 3177 | -7/Factory | Build established: Scavenger-Gunner 3247 | -7/Factory | Reached level 12 3277 | -7/Factory | Upgraded with Power slot (x1) 3291 | -7/Factory | Upgraded with Utility slot (x1) 3578 | -7/Factory | Reached level 13 3613 | -7/Factory | Destroyed 9 combat bots 3782 | -7/Factory | Build established: Gunner 3875 | -7/Factory | Reached level 14 3978 | -7/Factory | Discovered new exit (range 20) 4098 | -7/Factory | Reached level 15 4154 | -7/Factory | Fabricated Cmb. Gravmag System? 4177 | -7/Factory | Local fabrication network quarantined 4206 | -7/Factory | Discovered new exit (range 20) 4212 | -7/Factory | Upgraded with Utility slot (x1) 4315 | -7/Factory | Entered Lower Caves 4404 | -7/Lower Caves | Build established: Hacker-Gunner 4451 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4585 | -7/Lower Caves | Discovered new exit (range 7) 4647 | -7/Lower Caves | Learned 4 Factory zone layouts 4794 | -7/Lower Caves | Entered another Lower Caves area 4796 | -7/Lower Caves | Reached level 16 4817 | -7/Lower Caves | Discovered new exit (range 10) 5048 | -7/Lower Caves | Learned Factory emergency access door positions 5083 | -7/Lower Caves | Discovered new exit (range 18) 5213 | -7/Lower Caves | Entered Data Miner 5213 | -7/Data Miner | Discovered new exit (range 6) 5223 | -7/Data Miner | Met Data Miner 5236 | -7/Data Miner | Learned location of Section 7 (-2) 5236 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5244 | -7/Data Miner | Received God Mode back door access code from Data Miner 5257 | -7/Data Miner | Entered Proximity Caves 5259 | -6/Proximity Caves | Reached level 17 5296 | -6/Proximity Caves | Escorted by Enhanced Grunt 5337 | -6/Proximity Caves | Spotted B-75 Beast 5359 | -6/Proximity Caves | Allies destroyed B-75 Beast 5540 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5603 | -6/Proximity Caves | Learned 4 Factory zone layouts 5806 | -6/Proximity Caves | Discovered new exit (range 9) 5873 | -6/Proximity Caves | Reached level 18 5967 | -6/Proximity Caves | Entered Factory 5967 | -6/Factory | Accompanied by 1 ally 6048 | -6/Factory | Incoming investigation squad redirected 6101 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 6118 | -6/Factory | Reached level 19 6198 | -6/Factory | Upgraded with Utility slot (x1) 6336 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 6368 | -6/Factory | Local fabrication network quarantined 6395 | -6/Factory | Spotted B-75 Beast 6402 | -6/Factory | Destroyed B-75 Beast 6409 | -6/Factory | Upgraded with Utility slot (x1) 6449 | -6/Factory | Discovered new exit (range 17) 6648 | -6/Factory | Build established: Machinist-Tank 6667 | -6/Factory | First assault squad dispatched 6948 | -6/Factory | Upgraded with Weapon slot (x1) 6995 | -6/Factory | Discovered new exit (range 28) 6999 | -6/Factory | Identified exit to Lower Caves 7032 | -6/Factory | Incoming investigation squad redirected 7042 | -6/Factory | Incoming assault squad redirected 7310 | -6/Factory | Reached level 20 7384 | -6/Factory | Incoming assault squad redirected 7538 | -6/Factory | Incoming investigation squad redirected 7551 | -6/Factory | Assembled infested ambush trap array 7653 | -6/Factory | Discovered new exit (range 17) 7698 | -6/Factory | Incoming investigation squad redirected 7744 | -6/Factory | Incoming assault squad redirected 8020 | -6/Factory | Build established: Hacker-Tank 8049 | -6/Factory | Discovered new exit (range 23) 8155 | -6/Factory | Entered Lower Caves 8158 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8356 | -6/Lower Caves | Build established: Scavenger-Tank 8410 | -6/Lower Caves | A Commander dispatched an escort 8416 | -6/Lower Caves | Learned Research stockpile data 8416 | -6/Lower Caves | Learned Factory security intel 8416 | -6/Lower Caves | Learned 8 Research zone layouts 8476 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8583 | -6/Lower Caves | Discovered new exit (range 28) 8633 | -6/Lower Caves | Learned Factory stockpile data 8641 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8680 | -6/Lower Caves | Entered another Lower Caves area 8680 | -6/Lower Caves | Accompanied by 2 allies 8689 | -6/Lower Caves | Discovered new exit (range 22) 8736 | -6/Lower Caves | Attacked by a faux Warlord 9074 | -6/Lower Caves | Encountered a Warlord checkpoint 9220 | -6/Lower Caves | Found Alien Artifact 9220 | -6/Lower Caves | Identified Core Expander 9220 | -6/Lower Caves | Installed Core Expander, added new Power slot 9259 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9269 | -6/Lower Caves | Discovered new exit (range 29) 9391 | -6/Lower Caves | Entered Zion 9391 | -6/Zion | Accompanied by 6 allies 9432 | -6/Zion | Discovered new exit (range 26) 9458 | -6/Zion | System corruption cleaned by Quarantine Array 9472 | -6/Zion | Gained Derelict followers 9520 | -6/Zion | Learned location of Warlord (-5) 9554 | -6/Zion | Learned Factory terminal intel 9707 | -6/Zion | Learned Factory security intel 9763 | -6/Zion | Gained Derelict followers 9773 | -6/Zion | Discovered new exit (range 19) 9773 | -6/Zion | Learned location of Quarantine (-2) 9807 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9905 | -6/Zion | Reached level 21 9996 | -6/Zion | Entered Deep Caves 9996 | -6/Deep Caves | Accompanied by 13 allies 10148 | -6/Deep Caves | Attacked by Z-Imprinter 10168 | -6/Deep Caves | Allies destroyed Z-Imprinter 10211 | -6/Deep Caves | Found Prototype Protection 10211 | -6/Deep Caves | Identified Zio. Weapon Casing 10216 | -6/Deep Caves | Upgraded with Utility slot (x1) 10285 | -6/Deep Caves | Z-Facility disabled 10586 | -6/Deep Caves | Found Zio. Weapon Casing 10689 | -6/Deep Caves | Discovered new exit (range 7) 10737 | -6/Deep Caves | Spotted as-88642 10851 | -6/Deep Caves | Core integrity fell below 50% 10860 | -6/Deep Caves | Destroyed as-88642 11085 | -6/Deep Caves | Found Prototype Device 11109 | -6/Deep Caves | Identified Cloak of Protection 11157 | -6/Deep Caves | Entered Proximity Caves 11243 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11448 | -5/Proximity Caves | Discovered new exit (range 13) 11524 | -5/Proximity Caves | Learned Factory emergency access door positions 11541 | -5/Proximity Caves | Spotted B-75 Beast 11548 | -5/Proximity Caves | Destroyed B-75 Beast 11646 | -5/Proximity Caves | Entered Factory 11648 | -5/Factory | Reached level 22 11650 | -5/Factory | Loaded intel: 22 terminal locations 11872 | -5/Factory | Incoming investigation squad redirected 11941 | -5/Factory | Build established: Scavenger-Scout 12018 | -5/Factory | Spotted B-75 Beast 12088 | -5/Factory | Identified exit to Upper Caves 12088 | -5/Factory | Identified exit to Extension 12276 | -5/Factory | Fabricated Adv. Weapon Cycler (x2) 12304 | -5/Factory | Build established: Generator-Scout 12385 | -5/Factory | Discovered new exit (range 17) 12425 | -5/Factory | Fabricated Imp. Force Field (x2) 12526 | -5/Factory | Fabricated Fusion Compressor? 12763 | -5/Factory | Build established: Machinist-Scout 12763 | -5/Factory | Local fabrication network quarantined 12811 | -5/Factory | Discovered new exit (range 23) 12834 | -5/Factory | Discovered new exit (range 28) 12934 | -5/Factory | Reached level 23 13239 | -5/Factory | Discovered new exit (range 28) 13413 | -5/Factory | High security lockdown imminent 13452 | -5/Factory | Build established: Generator-Scout 13488 | -5/Factory | Entered Upper Caves 13490 | -5/Upper Caves | Reached level 24 13733 | -5/Upper Caves | Attracted the attention of an 0b10 base 13796 | -5/Upper Caves | Learned 8 Factory zone layouts 13796 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 13796 | -5/Upper Caves | Learned Armory trap positions 13796 | -5/Upper Caves | Learned Extension stockpile data 13796 | -5/Upper Caves | Learned Extension security intel 13796 | -5/Upper Caves | Learned Research terminal intel 13888 | -5/Upper Caves | Learned Factory terminal intel 14048 | -5/Upper Caves | Discovered new exit (range 5) 14069 | -5/Upper Caves | Entered another Upper Caves area 14075 | -5/Upper Caves | Discovered new exit (range 14) 14263 | -5/Upper Caves | Learned Factory non-interactive machine intel 14380 | -5/Upper Caves | Discovered new exit (range 19) 14550 | -5/Upper Caves | Learned 4 Factory zone layouts 14596 | -5/Upper Caves | Entered Warlord 14605 | -5/Warlord | Discovered new exit (range 24) 14618 | -5/Warlord | System corruption cleaned by Quarantine Array 14668 | -5/Warlord | Learned 4 Research zone layouts 14669 | -5/Warlord | Learned Armory security intel 14669 | -5/Warlord | Learned Factory fabricator intel 14669 | -5/Warlord | Learned Factory repair station intel 14669 | -5/Warlord | Learned Armory garrison access intel 14670 | -5/Warlord | Learned Research stockpile data 14670 | -5/Warlord | Learned Testing emergency access door positions 14670 | -5/Warlord | Learned Research emergency access door positions 14854 | -5/Warlord | Met Warlord 14860 | -5/Warlord | Opened Warlord's prototype stash 14863 | -5/Warlord | Found Prototype Reactor 14863 | -5/Warlord | Identified Vortex Chain Reactor 14876 | -5/Warlord | Found Prototype Device 14876 | -5/Warlord | Identified Thermal Barrier 14878 | -5/Warlord | Found Prototype Processor 14878 | -5/Warlord | Identified Exp. Target Analyzer 14879 | -5/Warlord | Warlord's base attacked by MAIN.C 14882 | -5/Warlord | Found Prototype Processor 14882 | -5/Warlord | Identified Exp. Targeting Computer 15147 | -5/Warlord | Destroyed 13 combat bots 15148 | -5/Warlord | P-70 Sage assimilated allied RA-AU5(g) 15188 | -5/Warlord | Warlord forces counterattacked 15216 | -5/Warlord | P-80 Master assimilated allied I9-Y8S(g) 15218 | -5/Warlord | Spotted Executioner 15244 | -5/Warlord | Spotted B-86 Titan 15250 | -5/Warlord | Destroyed 12 combat bots 15252 | -5/Warlord | Spotted B-75 Beast 15262 | -5/Warlord | P-70 Sage assimilated allied ZR-YS0(g) 15310 | -5/Warlord | Spotted Executioner 15322 | -5/Warlord | Destroyed Executioner 15353 | -5/Warlord | Entered Proximity Caves 15355 | -4/Proximity Caves | Reached level 25 15361 | -4/Proximity Caves | Upgraded with Utility slot (x1) 15388 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15491 | -4/Proximity Caves | Learned 8 Research zone layouts 15826 | -4/Proximity Caves | Spotted B-86 Titan 15829 | -4/Proximity Caves | Destroyed B-86 Titan 15831 | -4/Proximity Caves | Discovered new exit (range 17) 15869 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15946 | -4/Proximity Caves | Destroyed 11 combat bots 16051 | -4/Proximity Caves | Entered Factory 16051 | -4/Factory | Accompanied by 2 allies 16052 | -4/Factory | Identified exit to Research 16053 | -4/Factory | Reached level 26 16054 | -4/Factory | Loaded intel: 210 non-interactive machine locations 16055 | -4/Factory | Loaded intel: 20 terminal locations 16056 | -4/Factory | Loaded intel: 6 fabricator locations 16057 | -4/Factory | Loaded intel: 6 repair station locations 16093 | -4/Factory | Identified exit to Upper Caves 16093 | -4/Factory | Identified exit to Armory 16168 | -4/Factory | Spotted B-86 Titan 16270 | -4/Factory | Spotted B-86 Titan 16305 | -4/Factory | Destroyed B-86 Titan 16459 | -4/Factory | Fabricated Imp. Force Field? 16472 | -4/Factory | Incoming investigation squad redirected 16588 | -4/Factory | Discovered exit to Research (range 11) 16645 | -4/Factory | Fabricated Cmb. Antigrav System? 16720 | -4/Factory | Discovered exit to Research (range 17) 16849 | -4/Factory | Local fabrication network quarantined 16882 | -4/Factory | Entered Armory 16883 | -4/Armory | Loaded intel: 40 trap records 16900 | -4/Armory | Found Prototype Device 16900 | -4/Armory | Identified EM Disruption Field 16999 | -4/Armory | Fabricated Adv. Force Field (x2) 17056 | -4/Armory | Discovered exit to Research (range 23) 17177 | -4/Armory | Reached level 27 17359 | -4/Armory | Upgraded with Weapon slot (x1) 17375 | -4/Armory | Spotted B-86 Titan 17402 | -4/Armory | Discovered new exit (range 28) 17419 | -4/Armory | Discovered exit to Research (range 30) 17806 | -4/Armory | Entered Lab 17806 | -4/Lab | Accompanied by 5 allies 17806 | -4/Lab | Discovered exit to Research (range 9) 17812 | -4/Lab | Unable to decrypt terminal 17846 | -4/Lab | Entered Research 17846 | -3/Research | Accompanied by 5 allies 17847 | -3/Research | Identified exit to Testing 17847 | -3/Research | Identified exit to Research 17848 | -3/Research | Reached level 28 17850 | -3/Research | Loaded intel: 17 terminal locations 17930 | -3/Research | Found Prototype Device 17930 | -3/Research | Identified Exp. Transmission Jammer 18039 | -3/Research | Entered Testing 18039 | -3/Testing | Accompanied by 4 allies 18052 | -3/Testing | Found Prototype Energy Cannon 18052 | -3/Testing | Identified Imp. Potential Cannon 18067 | -3/Testing | Reached level 29 18088 | -3/Testing | Protovariant out of control (PP-CQEVL7BEIJ) 18088 | -3/Testing | Unleashed a protovariant (PP-CQEVL7BEIJ) 18088 | -3/Testing | Upgraded with Utility slot (x1) 18102 | -3/Testing | Found Prototype Device 18102 | -3/Testing | Identified Exp. Hardlight Generator 18186 | -3/Testing | Fabricated Adv. Field Recycling Unit (x1) 18195 | -3/Testing | Found Adv. Powered Armor 18282 | -3/Testing | Discovered exit to Research (range 28) 18289 | -3/Testing | First assault squad dispatched 18316 | -3/Testing | Incoming assault squad redirected 18381 | -3/Testing | Destroyed 7 combat bots 18424 | -3/Testing | Spotted PP-CQEVL7BEIJ 18541 | -3/Testing | Entered Research 18541 | -2/Research | Warlord forces began assault on 0b10 18543 | -2/Research | Reached level 30 18555 | -2/Research | Discovered new exit (range 21) 18651 | -2/Research | Research machine network offline 18709 | -2/Research | Discovered new exit (range 30) 18711 | -2/Research | Found Prototype Launcher 18711 | -2/Research | Identified Ragnarok Missile Launcher 18729 | -2/Research | Reached level 31 18731 | -2/Research | Discovered new exit (range 28) 18787 | -2/Research | Destroyed 8 combat bots 18892 | -2/Research | Borebot progress halted 18960 | -2/Research | Entered Quarantine 18974 | -2/Quarantine | Found Alien Artifact 19044 | -2/Quarantine | Found Alien Energy Cannon 19044 | -2/Quarantine | Identified Core Cannon 19154 | -2/Quarantine | Cryocooling Duct disabled 19169 | -2/Quarantine | Ambient heat levels rising (+20) 19169 | -2/Quarantine | Non-combat units ordered to evacuate 19210 | -2/Quarantine | First assault squad dispatched 19236 | -2/Quarantine | Incoming assault squad redirected 19260 | -2/Quarantine | Reached level 32 19321 | -2/Quarantine | Found Prototype Launcher 19321 | -2/Quarantine | Identified Enh. Gamma Bomb Array 19333 | -2/Quarantine | Upgraded with Utility slot (x1) 19617 | -2/Quarantine | Spotted Alpha 7 19617 | -2/Quarantine | Garrison activated, responded to threat 19623 | -2/Quarantine | Destroyed Alpha 7 19693 | -2/Quarantine | Discovered new exit (range 16) 19804 | -2/Quarantine | Spotted Fortress 19835 | -2/Quarantine | Incoming assault squad redirected 19841 | -2/Quarantine | Discovered new exit (range 5) 19843 | -2/Quarantine | Entered Section 7 19855 | -2/Section 7 | Spotted S7 Guard 19859 | -2/Section 7 | Found Alien Artifact 19859 | -2/Section 7 | Identified Core Regenerator 19859 | -2/Section 7 | Used Core Regenerator, restored core integrity (+68) 19892 | -2/Section 7 | Discovered new exit (range 29) 19901 | -2/Section 7 | Spotted S7 Guard 19929 | -2/Section 7 | Destroyed S7 Guard 19985 | -2/Section 7 | Found Alien Artifact 19985 | -2/Section 7 | Identified Integrated Heat Negator 19985 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 20000 | -2/Section 7 | Reached level 33 20094 | -2/Section 7 | Spotted B-90 Cyclops 20099 | -2/Section 7 | Destroyed B-90 Cyclops 20124 | -2/Section 7 | Found Prototype Processor 20124 | -2/Section 7 | Identified Exp. Melee Analysis Suite 20221 | -2/Section 7 | Found Alien Artifact 20221 | -2/Section 7 | Identified Core Reset Matrix 20221 | -2/Section 7 | Identified Subatomic Replicator 20221 | -2/Section 7 | Used Core Reset Matrix 20225 | -2/Section 7 | Sensed 18 artifacts in vicinity 20294 | -2/Section 7 | Destroyed 7 combat bots 20307 | -2/Section 7 | Found Prototype Device 20307 | -2/Section 7 | Identified Exp. ECM Suite 20338 | -2/Section 7 | Found Integrated Reactor 20338 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20385 | -2/Section 7 | Found Integrated Dissipator 20385 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20501 | -2/Section 7 | Spotted S7 Guard 20512 | -2/Section 7 | Found Integrated Singularity Reactor 20512 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 20553 | -2/Section 7 | Found Prototype Device 20553 | -2/Section 7 | Identified Exp. Actuator Array 20581 | -2/Section 7 | Spotted Executioner 20582 | -2/Section 7 | Spotted Executioner 20613 | -2/Section 7 | Found Transdimensional Reconstructor 20703 | -2/Section 7 | Spotted B-99 Colossus 20732 | -2/Section 7 | Destroyed B-99 Colossus 20787 | -2/Section 7 | Found LRC Boosters 20787 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20792 | -2/Section 7 | Found LRC Armor 20792 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20942 | -2/Section 7 | Spotted Alpha 7 20942 | -2/Section 7 | Spotted Alpha 7 20948 | -2/Section 7 | Destroyed Alpha 7 20954 | -2/Section 7 | Destroyed Alpha 7 20975 | -2/Section 7 | Spotted B-90 Cyclops 21033 | -2/Section 7 | Discovered new exit (range 8) 21039 | -2/Section 7 | Entered Access 21041 | -1/Access | Reached level 34 21119 | -1/Access | Garrison activated, responded to threat 21146 | -1/Access | Destroyed 8 combat bots 21386 | -1/Access | Spotted B-99 Colossus 21400 | -1/Access | Destroyed 7 combat bots 21518 | -1/Access | Found Prototype Launcher 21518 | -1/Access | Identified Com. Tesla Bomb Launcher 21539 | -1/Access | First assault squad dispatched 21604 | -1/Access | Reached level 35 21698 | -1/Access | Incoming assault squad redirected 21785 | -1/Access | Spotted B-99 Colossus 21816 | -1/Access | Incoming assault squad redirected 21881 | -1/Access | Incoming assault squad redirected 22079 | -1/Access | Discovered new exit (range 9) 22083 | -1/Access | Entered Command 22090 | -1/Command | Upgraded with Utility slot (x1) 22294 | -1/Command | Reached level 36 22399 | -1/Command | Disengaged cave seal 22399 | -1/Command | Assembled emerged from the dark tunnel 22427 | -1/Command | Spotted B-99 Colossus 22436 | -1/Command | Destroyed 8 combat bots 22455 | -1/Command | Spotted B-99 Colossus 22462 | -1/Command | Discovered new exit (range 26) 22520 | -1/Command | Disengaged cave seal 22537 | -1/Command | Destroyed B-99 Colossus 22556 | -1/Command | Allies destroyed B-99 Colossus 22628 | -1/Command | First assault squad dispatched 22655 | -1/Command | Incoming assault squad redirected 22681 | -1/Command | Incoming assault squad redirected 22774 | -1/Command | Spotted M Guard 22774 | -1/Command | Spotted M Guard 22774 | -1/Command | Spotted Combat Programmer 22805 | -1/Command | Spotted Combat Programmer 22809 | -1/Command | Destroyed Combat Programmer 22816 | -1/Command | Allies destroyed Combat Programmer 22858 | -1/Command | Incoming assault squad redirected 22863 | -1/Command | Incoming assault squad redirected 22873 | -1/Command | Spotted Alpha 7 22902 | -1/Command | Destroyed M Guard 22970 | -1/Command | Core integrity fell below 50% 22976 | -1/Command | Destroyed Alpha 7 22985 | -1/Command | Destroyed M Guard 22985 | -1/Command | All MAIN.C guards destroyed 22996 | -1/Command | Reached level 37 23006 | -1/Command | Found Prototype Device 23006 | -1/Command | Identified AEGIS Remote Shield 23019 | -1/Command | Found Zero-point Reactor 23234 | -1/Command | Met MAIN.C 23240 | -1/Command | Incoming assault squad redirected 23260 | -1/Command | 0b10 Conduit disabled 23311 | -1/Command | System corruption reached 10% 23328 | -1/Command | Destroyed MAIN.C Shell 23331 | -1/Command | MAIN.C activated Command garrisons 23361 | -1/Command | Emitted hypermatrix ping 23366 | -1/Command | Assembled emerged from beneath the floor 23402 | -1/Command | Core integrity fell below 20% 23426 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 23408_ Slug penetrates Heavy Barrier. 23411_ G-73 Enforcer knocked back. 23412_ Slug penetrates Reinforced Barrier. 23412_ Penetrated by Slug. 23414_ Slug penetrates Heavy Barrier. 23415_ Penetrated by Slug. 23415_ Slug penetrates Heavy Barrier. 23417_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 23417_ Penetrated by Slug. 23418_ Slug penetrates Reinforced Barrier. 23421_ Penetrated by Slug. 23422_ System corrupted: Substantial component data lost. 23422_ G-73 Enforcer destroyed. 23422_ Slug penetrates P-80 Master. 23422_ P-80 Master destroyed. 23424_ Slug penetrates G-73 Enforcer. 23424_ G-73 Enforcer suffers critical hit. 23424_ Slug penetrates Reinforced Barrier. 23425_ Penetrated by Slug. 23425_ Slug penetrates 0b10 Conduit. Map ----- +----------------------------------------------------+ | ?????????? # ############################## | | ????"??? ## ############################### | | ??????? ## ############################## | | ????? ? ## ############################## | | ?????? ## ############################## | | ?#???########### ############################## | | ???######### ### #####""""""" " #### | | ???#?####### ### #####"" " #### | | #?########## ### #####""""" "" #### | | #?########## ### #####""""""""""" %%/ | | ??############## #####" " """ / | | #?######### # #####"" """""" % !! | | ?########## # #####"" """"" % =%#### | | #?######### # ##### " """" =] *=#### | | ####?###### # ##### " !% #### | | ?########## # ##### " !!* ""#### | | ########### # #####""" gg[p! """#### | | ### ? # # #####"" !%[== """""#### | | ??# # + ##### """"""#### | | ##? # # ##### g " " #### | | ?## ###### ##### " " #### | | ?#? # """ " """" " #### | | ##? + """ " " """" #### | | ?## # """ " " " #### | | ## ## ###?######; """"" " #### | | ?## ## ######### ;@ " " """"""""#### | | ?## ## # ### ; "" " " " #### | | #? ## # ### ;;;####################### | | ?########### # ### ######################## | | ###########? # ############################## | | ??###?##### # ############################## | | ##?######## + ############################## | | ???? # ############################## | | ? ? # ############################## | | ?########### ?################################### | | ? ## ################################### | | ? ## ###################### | | ? ??? ? ## T###################### | | ?????? ## #########"""####################### | | ? ??? ? ###?###########"""####################### | | ??????" ############ ###################### | | ????""" ############ ###################### | | ??????? #####?###### ###################### | | ????#?#??############ ###################### | | ??? ?? ?? ####################################### | | ???????? ?######################################? | | ???????? ? ####?#################################? | | ?????? ??##??################################??? | | ???????????#?#?###?#?#########################???? | | ??????? ???##???######??###?##########?#####?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Energy Generation 149 Energy Capacity 1950 Matter Stores 350 Matter Capacity 850 Sight Range 18 Robot Scan Range 2 Terrain Scan Range 30 Terrain Scan Density 310 Cloak Strength 5 Power Amplification 40 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Resistance: EX 10 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 12 Energy Filtering 50 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory Exp. Terrain Scanner | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Adv. Weapon Cycler | x2 | -5/Factory Imp. Force Field | x2 | -5/Factory Fusion Compressor | x2 | -5/Factory Imp. Force Field | x2 | -4/Factory Cmb. Antigrav System | x2 | -4/Factory Adv. Force Field | x2 | -4/Armory Adv. Field Recycling Unit | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Core Cannon Core Regenerator Integrated Heat Negator Core Reset Matrix Integrated Reactor Integrated Dissipator Integrated Singularity Reactor LRC Boosters LRC Armor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Levels Raised 36 | . . 1 3 . . 2 3 5 . 1 . 2 2 . . 1 . . 2 1 . . 1 1 1 . 1 1 2 1 1 2 2 XP Earned 57857 | 3000 290 1700 4231 500 200 2575 4165 8142 627 455 220 2554 3607 389 215 152 263 849 3289 274 288 848 1536 1098 1006 503 1438 1570 2494 1708 1750 2569 3352 XP Spent 56890 | 2995 . 500 3180 . . 3100 3000 8625 . 1250 . 900 6400 . . . 2900 50 1550 200 . 220 4010 600 1900 . . 3500 . 4260 . . 7750 Upgrades 93 | 13 . 1 7 . . 5 3 17 . 1 . 2 5 . . . 1 1 7 1 . 2 4 1 2 . . 1 . 4 . . 15 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 13 | . . . 2 . . . 1 3 . . . . 2 . . . 1 . . . . . 1 . . . . 1 . 1 . . 1 Weapon Slot 4 | 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Core Integrity 22 | 1 . . . . . . . 3 . . . . . . . . . . 4 . . 2 . . . . . . . 2 . . 10 Heat Dissipation 13 | 2 . . 3 . . . . 2 . . . . 2 . . . . . 1 . . . 3 . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Inventory Capacity 5 | 1 . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Sight Range 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sensor Range 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hack Defense % 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 TH Damage % 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Protomatter Created 8463 | . . 36 260 . . 115 220 1141 97 54 . 216 483 79 204 . 313 . 434 100 64 331 416 266 447 . 65 338 221 417 917 946 283 Integrity Restored 16008 | . . 108 697 . . 330 555 1973 272 116 . 708 1912 114 347 . 1550 39 732 295 171 1010 664 245 345 . 83 78 208 630 945 752 1129 Core 11020 | . . 108 539 . . 330 342 1477 191 75 . 469 1229 114 189 . 929 39 452 228 143 548 431 148 232 . 64 53 154 463 586 541 946 Parts 4988 | . . . 158 . . . 213 496 81 41 . 239 683 . 158 . 621 . 280 67 28 462 233 97 113 . 19 25 54 167 359 211 183 Protomatter Decayed 8253 | . . . 239 . . 5 6 359 56 62 . 100 187 58 175 . 238 . 153 . 3 417 45 363 661 . 75 1274 1556 255 608 653 705 Game ------ Seed RemoteIntegrationNetwork Manual? 0 Play Time 05:49:36 Cumulative 551.6 hours Start 2021.07.06 @ 12:35:55 End 2021.07.07 @ 03:31:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 40 Types 24/2/7/3/2/0/1/0/1 Lore% 87 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 703fc749-7335-4f1f-99bd-5040768365b0