Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 10:04:13 Player: Beosis Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2092) 2092 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 6007 Bonus ------- Follower Combat Kills 355 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Titanium Leg Improved Titanium Leg Energy Filter Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Hybrid Deuterium Engine Titanium Leg Improved Titanium Leg Energy Filter Improved Propulsion Shielding Shock Bomb Launcher [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . 2 . Parts Attached 53 | 6 . . 1 3 26 12 5 Power 7 | 1 . . . 1 2 1 2 Engine 4 | 1 . . . 1 1 . 1 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . . . . 7 4 2 Treads . | . . . . . . . . Leg 15 | 2 . . . . 7 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 . . . 1 8 1 . Device 1 | . . . . . 1 . . Storage 2 | 1 . . . . 1 . . Processor 2 | . . . . . 1 1 . Hackware 1 | . . . . . 1 . . Protection 5 | . . . . 1 4 . . Artifact . | . . . . . . . . Weapon 20 | 2 . . 1 1 9 6 1 Energy Gun 5 | . . . . . 4 1 . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 8 | 2 . . 1 . 3 2 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . . . . 1 1 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 39 | . . . . 1 15 9 14 Power 5 | . . . . 1 1 1 2 Propulsion 13 | . . . . . 6 3 4 Utility 9 | . . . . . 5 1 3 Weapon 12 | . . . . . 3 4 5 Highest Loss Streak 8 | . . . . 1 8 4 8 To Critical Strikes 1 | . . . . . 1 . . Average Backups 6 | 1 1 5 4 4 6 7 7 Power 1 | . . 1 1 . . 1 1 Propulsion . | . . 2 2 2 1 . 2 Utility . | . . . . . 1 1 2 Weapon 3 | . . 2 1 1 3 4 . Tool/Special . | . . . . . . . . Unused Backups 7 | . . . . . . 2 5 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility 3 | . . . . . . 1 2 Weapon 1 | . . . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 77 71 77 96 88 90 69 Engine 4 | . 14 14 14 13 4 1 . Core 4 | . . . . . 4 5 5 Leg 26 | . 28 28 28 28 33 22 18 Device 4 | . . . . . 2 6 6 Storage 8 | . 14 14 14 14 9 7 6 Processor 7 | . . . . . 4 12 14 Hackware 1 | . . . . . 1 1 . Protection 4 | . . . . 11 11 . . Energy Gun 4 | . . . . . 7 5 . Energy Cannon 1 | . . . . . 3 1 . Ballistic Gun 13 | . 20 14 20 16 5 16 6 Ballistic Cannon 1 | . . . . . . 4 3 Special Weapon 1 | . . . . 10 . . . Peak Build Rating 40 | 6 6 5 7 16 25 35 40 Average Rating 23 | 3 5 5 5 14 20 31 27 On Entrance 11 | . 6 5 5 7 16 21 32 Naked Turns . | . . . . . . . . Heaviest Build 34 | 13 13 12 14 23 31 31 34 Greatest Support 52 | 20 20 20 20 20 43 40 52 Greatest Overweight (x) 3 | . . . . 1 1 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 5 5 5 5 6 8 8 8 Average Carried 6 | 1 1 5 4 4 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | . 5 5 5 5 8 8 5 Class Distribution -------------------- 53% | Scavenger-Skirmisher 25% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1220 | 158 . . . 117 382 549 14 Remotely . | . . . . . . . . Salvage Created 1988 | . 36 . . 52 905 879 116 Parts 124 | . 2 . . 2 41 69 10 Haulers Intercepted 5 | . . . . . 2 3 . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 41 | . 1 . . 2 14 18 6 Guns 25 | . 1 . . 2 12 10 . Cannons 5 | . . . . . 2 3 . AOE 11 | . . . . . . 5 6 Classes Destroyed 13 | . 1 . . 1 6 5 . Worker 5 | . . . . . . 4 1 Builder 5 | . . . . . . 4 1 Tunneler 2 | . . . . . . 2 . Hauler 5 | . . . . . 2 3 . Recycler 2 | . . . . . 2 . . Mechanic 1 | . . . . . . 1 . Watcher 3 | . . . . . 2 1 . Swarmer 10 | . . . . . 3 4 3 Grunt 15 | . 1 . . 1 5 6 2 Brawler 1 | . . . . 1 . . . Sentry 9 | . . . . . 4 4 1 Specialist 2 | . . . . . 2 . . Programmer 4 | . . . . . . 4 . Best Kill Streak 8 | . 1 . . 1 4 8 7 Combat Bots Only 5 | . 1 . . 1 4 4 5 Max Kills in Single Turn 5 | . 1 . . 1 1 5 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 495 | . 1 5 . 37 126 142 184 Missed 173 | . 1 3 . 9 23 55 82 Hits 322 | . . 2 . 28 103 87 102 Melee 4 | . . . . . . 4 . Projectile 318 | . . 2 . 28 103 83 102 AOE 8 | . . . . 8 . . . Critical Strikes 8 | . . . . . 3 3 2 Damage Taken 4801 | . . 16 . 545 1598 1343 1299 Core 979 | . . 8 . 74 190 266 441 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 211 | . . . . . 211 . . Core Remaining (%) 77 | 100 . . . 67 65 . . Volleys Fired 155 | . 3 3 . 11 91 38 9 Largest 4 | . 1 1 . 2 2 4 4 Hottest 204 | . 20 20 . 40 131 204 135 Shots Fired 336 | . 3 3 . 18 152 142 18 Gun 271 | . 3 3 . 16 128 116 5 Cannon 50 | . . . . . 24 23 3 Launcher 13 | . . . . . . 3 10 Special 2 | . . . . 2 . . . Kinetic 184 | . 3 3 . 16 47 107 8 Thermal 133 | . . . . . 105 28 . Explosive 12 | . . . . . . 3 9 Electromagnetic 5 | . . . . . . 4 1 Robot Hit Streak 12 | . 2 . . 7 12 8 7 Robot Miss Streak 8 | . 1 4 . 4 8 6 2 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 3 | . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 206 | . 2 . . 11 95 87 11 Core Hits 125 | . 2 . . 5 34 67 17 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 8 | . . . . . 4 4 . Burn 2 | . . . . . 2 . . Destroy 3 | . . . . . 2 1 . Blast 2 | . . . . . . 2 . Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5894 | . 25 . . 176 1695 3151 847 Guns 3025 | . 25 . . 118 1348 1452 82 Cannons 754 | . . . . . 347 350 57 Explosions 1990 | . . . . . . 1341 649 Melee . | . . . . . . . . Ramming 125 | . . . . 58 . 8 59 Kinetic 2138 | . 25 . . 118 646 1210 139 Thermal 1731 | . . . . . 1049 682 . Explosive 1785 | . . . . . . 1172 613 Electromagnetic 115 | . . . . . . 79 36 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 Average Corruption 2 | . . . . . . 1 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . 12 10 Message Errors 4 | . . . . . . 1 3 Matter Fused 3 | . . . . . . 1 2 Heat Flow Errors 5 | . . . . . . 3 2 Energy Discharges 5 | . . . . . . 3 2 Data Loss (minor) 3 | . . . . . . 3 . Alerts 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 239 | . . . . . 7 176 56 Projectiles 15 | . . . . . 7 8 . Explosions 224 | . . . . . . 168 56 Melee . | . . . . . . . . Knockbacks 4 | . . . . . . 2 2 Impact 1 | . . . . . . . 1 Kinetic 3 | . . . . . . 2 1 Secondary . | . . . . . . . . Self-Inflicted Damage 484 | . . . . . . 302 182 Shots 11 | . . . . . . 6 5 Rammed . | . . . . . . . . Targets Rammed 57 | . . . . 25 2 4 26 Kicked 57 | . . . . 25 2 4 26 Crushed . | . . . . . . . . Highest Temperature 525 | . . . . . 525 289 238 Average Temperature 125 | . . . . . 146 90 94 Received Heat Transfer 1287 | . . . . 120 540 264 363 Effects 19 | . . . . . 19 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 2 | . . . . . 2 . . Interference 3 | . . . . . 3 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 10 | . . . . . 10 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 1 . Heat Transferred 3792 | . . . . . 2442 1350 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level 2 | . . . . . 1 2 1 Low Security (%) 66 | 100 100 100 . 100 89 38 63 Level 1 33 | . . . . . 10 60 36 Level 2 . | . . . . . . 1 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 412 | . 30 3 . 64 240 412 342 Initial 186 | . . 3 . . 18 13 186 Average 151 | . 5 . . 12 94 230 204 Influence Increases 2283 | . 34 . . 194 765 914 376 Destroy 0b10 Robot/C 1100 | . 20 . . 120 480 360 120 Destroy 0b10 Robot/NC 130 | . . . . 5 40 75 10 Destroy Leader 314 | . 10 . . 30 138 106 30 Allied During Kill 19 | . . . . 5 14 . . Successful Hack 53 | . 4 . . . . 26 23 Disable Machine 285 | . . . . . 15 195 75 Destroy Structure 337 | . . . . 34 78 137 88 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 30 | . . . . . . . 30 Influence Decreases 2011 | . 24 10 . 146 783 534 514 Entered New Map 278 | . . 7 . . 30 17 224 Time Decay 1353 | . 24 3 . 146 593 437 150 Lost Part 360 | . . . . . 140 80 140 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 18 | . 2 . . . 4 10 2 Investigation 4 | . 1 . . . 1 1 1 Extermination 6 | . . . . . . 5 1 Reinforcement 5 | . 1 . . . 3 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . . . . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 3 3 . 11 35 23 12 Peak Tracking Total 7 | . 3 2 . 7 4 4 6 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . . . . . 1 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 19 | . . . . . 1 13 5 Max in Single Turn 4 | . . . . . 1 4 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 15 | . 2 . . . 4 5 4 Terminals 11 | . 2 . . . 2 3 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 2 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 36 | . 4 . . . 8 12 12 Successful 18 | . 4 . . . 6 5 3 Failed 18 | . . . . . 2 7 9 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 26 | . 4 . . . 3 7 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . . . . 5 3 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 11 | . 4 . . . 2 2 3 Record 3 | . . . . . . 2 1 Open Door 2 | . . . . . . . 2 Emergency Access Points 2 | . 2 . . . . . . Alert Level 1 | . . . . . 1 . . Dispatch Records 2 | . 2 . . . . . . Transport Status 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . . . . . 4 3 . Process 3 | . . . . . 2 1 . Report Inventory 3 | . . . . . 2 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . . . 1 4 3 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 60 | . . . . . 21 39 . Retrieved Matter 39 | . . . . . . 39 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 45 | . . . . 45 45 . . Highest-Rated Ally 45 | . . . . 45 45 . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . 11 11 . . Total Damage 1761 | . . . . 843 918 . . Kills 26 | . . . . 14 12 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 1 | . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 4072 | . . . . . 933 2868 271 Optics 4072 | . . . . . 933 2868 271 Sensors 3585 | . . . . . 465 2859 261 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 6417 | 44 155 62 274 672 2037 2868 305 Spaces Moved 3009 | 40 102 47 227 350 743 1295 205 Core 102 | 21 . . . . . . 81 Treads . | . . . . . . . . Legs 2907 | 19 102 47 227 350 743 1295 124 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 133 | 83 120 120 120 172 120 140 101 Slowest Speed 260 | 120 120 120 120 190 190 260 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 24 17 43 70 57 33 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 239 | . . . . . 2 136 101 Melee . | . . . . . . . . Projectile 11 | . . . . . 2 8 1 AOE 228 | . . . . . . 128 100 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 5100 | 50 132 49 228 393 1727 2243 278 Wait 1744 | . 22 . . 1 834 861 26 Move 3002 | 39 101 46 226 349 742 1294 205 Hop . | . . . . . . . . Pick Up 53 | 5 5 . 1 3 21 16 2 Fast Attach 17 | 1 . . . . 5 11 . Attach 36 | 5 . . 1 3 14 10 3 Detach . | . . . . . . . . Swap 19 | . . . . . 12 2 5 Drop 17 | . 1 . . 1 6 7 2 Fire 155 | . 3 3 . 11 91 38 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 57 | . . . . 25 2 4 26 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 8) 145 | -10/Materials | Met 8R-AWN 189 | -10/Materials | Discovered new exit (range 9) 200 | -10/Materials | Entered Mines 202 | -10/Mines | Followed 8R-AWN into the Mines 206 | -10/Mines | Met a Derelict bent on vengeance 257 | -10/Mines | Discovered new exit (range 5) 262 | -10/Mines | Entered Exiles 291 | -10/Exiles | Welcomed by 8R-AWN 302 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-HEX 350 | -10/Exiles | Met EX-BIN 367 | -10/Exiles | Aligned with FarCom system 368 | -10/Exiles | Given EX-Vault access code 404 | -10/Exiles | Opened EX-Vault 410 | -10/Exiles | Found Prototype Special Weapon 437 | -10/Exiles | Warned to stay clear of 0b10 Research branches 486 | -10/Exiles | Learned about 8R-AWN's background 518 | -10/Exiles | Discovered new exit (range 15) 536 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 536 | -10/Exiles | Entered Mines 672 | -9/Mines | Assembled infested the area 673 | -9/Mines | Identified Field Lobotomy Kit 680 | -9/Mines | Assimilated YI-UF0 with FLK Orb 976 | -9/Mines | Discovered new exit (range 7) 1109 | -9/Mines | Discovered new exit (range 10) 1208 | -9/Mines | Entered Materials 1208 | -8/Materials | Accompanied by 1 ally (YI-UF0) 1208 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2103 | -8/Materials | Build established: Scavenger-Mutant 2331 | -8/Materials | Lost 8 parts (3n2u3w) 3081 | -8/Materials | Build established: Scavenger-Skirmisher 3177 | -8/Materials | Discovered new exit (range 14) 3245 | -8/Materials | Entered Factory 3245 | -7/Factory | Evolved 2 slots: Weapon x2 4022 | -7/Factory | Lost 4 parts (1p2n1u) 4334 | -7/Factory | Discovered new exit (range 12) 4359 | -7/Factory | Identified exit to Factory 5586 | -7/Factory | Discovered new exit (range 5) 5591 | -7/Factory | Identified exit to Storage 5791 | -7/Factory | Discovered new exit (range 16) 5897 | -7/Factory | Identified exit to Lower Caves 6113 | -7/Factory | Entered Storage 6295 | -7/Storage | Lost 5 parts (2n3w) 6323 | -7/Storage | Core integrity fell below 50% 6373 | -7/Storage | Core integrity fell below 20% 6415 | -7/Storage | Lost 8 parts (1p2n3u2w) 6418 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- The unstable cave ceiling collapses. Hvy. Missile Launcher destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Titanium Leg destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Shock Bomb Launcher destroyed. K-01 Serf collects debris. Imp. Sensor Array destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. System corrupted: Matter fused (-7). The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. Sml. Storage Unit destroyed. Adv. Visual Processing Unit destroyed. System corrupted: Energy discharge (-25). Map ----- +----------------------------------------------------+ | #########????????#""G""#????????? | | # # "##########"" ""####?????? | | #?????? | | #?????? | | #?????? | | ######+########+######?????? | | " ###T #????# ##?????????? | | " ""## #????# T#?????????? | | ""##]#????# =##?????????? | | "" T"####????#= =#??????????? | | "" "" ""#???????#= #??????????? | | "" """ ""#???????#= #??????????? | | ###???????#= =#??????????? | | !#?????????#####??????????? | | ##" "###??????###########???????? | | ?#"T"#????????# #???????? | | ?#"""#????????# """" #???????? | | ?#####????????# "??" #???????? | | ###???????????# "??" #???????? | | #???????????# "??" #???????? | | #???????????# "??" #???????? | | #???????????# """" #???????? | | #???######??# g #???????? | | ##### ####+####+########???? | | p #T#???? | | @/ "???? | | ####### ######k###### ## "???? | | ??????######????# #????# ## "???? | | ????????????????# #????# ####???? | | ??????????????????#????#+#??????? | | ?????????????????????????g??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????Y???????? | | ????????????????????????????Y???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SubatomicAbsorptionBlaster Manual? 0 Play Time 01:20:53 Cumulative 16.5 hours Start 2025.06.02 @ 09:19:09 End 2025.06.03 @ 10:04:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 11 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c4a4b88-4563-46b8-b602-0e8533e65925