Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 17:22:46 Player: BionicBot Result: Destroyed by Guardian 4b with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (175) 875 Value Destroyed (6154) 6154 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2431) 2431 TOTAL SCORE: 12300 Bonus ------- High Alert Combat Kills 1370 Follower Combat Kills 489 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -128 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Relay Coupler [NC] (26) Relay Coupler [Grunt] (7) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (2) > --- WEAPON (2) ------- Gatling Laser High-powered Shotgun > --- INVENTORY (20) --- Seismic Detector Hacking Suite Relay Coupler [NC] (30) Relay Coupler [Swarmer] (47) Stealth Drone Bay (2/2) Gatling Laser Gatling Laser Wave Gun Improved EM Pulse Cannon Improved Datajack Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Shield Generator Hacking Suite Stealth Drone Bay > --- WEAPON ----------- Gatling Laser Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel Visual Processing Unit Improved Sensor Array Reactive Plating Reactive Plating Reactive Plating Hacking Suite System Restoration Module Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon Ion Cannon Flak Gun Flak Gun Heavy Missile Launcher Improved Datajack Improved Datajack Heavy Flail [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 155 | 8 6 21 33 26 28 33 Power 15 | 1 . 2 2 3 4 3 Engine 6 | 1 . 2 1 1 . 1 Core 9 | . . . 1 2 4 2 Reactor . | . . . . . . . Propulsion 23 | 2 2 2 4 3 6 4 Treads 1 | . . . . . 1 . Leg 4 | . . . . . 3 1 Wheel 18 | 2 2 2 4 3 2 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 55 | 2 2 7 14 10 8 12 Device 23 | 1 . 4 7 5 2 4 Storage 6 | 1 1 1 2 . . 1 Processor 9 | . 1 1 3 2 1 1 Hackware 6 | . . . . 1 2 3 Protection 11 | . . 1 2 2 3 3 Artifact . | . . . . . . . Weapon 62 | 3 2 10 13 10 10 14 Energy Gun 11 | 1 . . 2 1 2 5 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 21 | 2 . . 7 5 6 1 Ballistic Cannon 7 | . 2 5 . . . . Launcher 13 | . . 5 2 3 1 2 Special Weapon 3 | . . . . . . 3 Impact Weapon 3 | . . . 2 . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 57 | . . 7 19 8 15 8 Power 8 | . . 1 2 3 1 1 Propulsion 12 | . . 2 3 1 4 2 Utility 24 | . . 1 10 2 7 4 Weapon 13 | . . 3 4 2 3 1 Highest Loss Streak 8 | . . 7 8 2 3 7 To Critical Strikes 2 | . . . 1 . 1 . Average Slot Usage (%) 90 | . 99 95 89 87 89 93 Engine 3 | . 14 10 5 2 . 1 Core 4 | . . . 3 4 6 5 Leg 2 | . . . . . 4 5 Wheel 9 | . 28 20 16 8 2 5 Device 12 | . 13 9 20 21 6 7 Storage 11 | . 14 11 11 15 12 7 Processor 11 | . . 18 13 7 15 9 Hackware 10 | . . . . 6 11 27 Protection 4 | . . 3 3 2 9 4 Energy Gun 4 | . . . 2 3 5 7 Ballistic Gun 5 | . . . 7 8 8 2 Ballistic Cannon 3 | . 25 20 2 . . . Naked Turns . | . . . . . . . Heaviest Build 81 | 15 34 59 64 77 81 67 Greatest Support 32 | 32 32 32 32 32 32 26 Greatest Overweight (x) 22 | . 1 10 4 3 22 17 Average Overweight (x) 2 | . . 1 1 1 2 3 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 19 | 7 8 17 20 20 20 20 Most Carried 20 | 2 8 20 20 20 20 20 Average Carried 17 | 1 6 12 17 19 19 17 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 2 8 20 19 20 20 13 Class Distribution -------------------- 41% | Mutant 32% | Bothacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 4407 | 276 115 927 911 857 727 594 Remotely 886 | . . 462 424 . . . Salvage Created 5128 | 113 155 865 1604 759 798 834 Parts 257 | 1 18 62 65 42 47 22 Haulers Intercepted 7 | . . 3 4 . . . Recyclers Shooed 6 | . 2 . 2 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 113 | . 3 28 26 18 25 13 Melee 2 | . . . 2 . . . Guns 47 | . . . 8 11 21 7 Cannons 23 | . 3 16 4 . . . AOE 34 | . . 12 6 7 4 5 Classes Destroyed 16 | 2 3 5 4 1 1 . Worker 13 | . . 2 4 2 . 5 Builder 8 | . 1 2 2 . . 3 Tunneler 4 | 1 1 . . 1 . 1 Hauler 7 | . . 3 4 . . . Recycler 15 | 1 2 3 3 2 . 4 Mechanic 4 | . . . 2 . . 2 Operator 2 | . . 1 1 . . . Watcher 8 | . 2 3 2 1 . . Swarmer 30 | . 3 10 . 4 10 3 Cutter 2 | . . . . . 2 . Grunt 50 | . . 13 19 7 6 5 Brawler 2 | . . . 1 . . 1 Duelist 6 | . . . 1 1 1 3 Sentry 14 | . . 5 3 3 3 . Hunter 5 | . . . 2 . 2 1 Programmer 5 | . . . . 3 1 1 Best Kill Streak 10 | 2 6 9 10 6 5 6 Combat Bots Only 7 | . 3 7 5 5 5 4 Max Kills in Single Turn 5 | 1 1 5 2 5 2 2 Gunslinging 1 | . . . . 1 1 1 Exploded 4 | . . 3 2 4 2 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 843 | . 37 118 170 176 264 78 Missed 230 | . 8 35 41 54 68 24 Damage Taken 7764 | . 232 1160 1781 1369 2135 1087 Core 1454 | . 68 328 358 158 285 257 Absorbed by Shields 552 | . . . 190 174 188 . Ignored by Resistances 288 | . . 4 . . 284 . Regen/Repaired (Parts) 201 | . . . . 201 . . Core Remaining (%) 56 | 100 72 18 34 . . . Volleys Fired 386 | 4 23 72 85 58 83 61 Largest 2 | 2 2 2 2 2 2 2 Hottest 161 | 70 78 78 83 119 127 161 Shots Fired 696 | 8 46 133 148 117 153 91 Gun 420 | 8 . . 85 114 145 68 Cannon 218 | . 46 122 50 . . . Launcher 47 | . . 11 13 3 8 12 Special 11 | . . . . . . 11 Kinetic 503 | 4 46 122 109 100 108 14 Thermal 135 | 4 . . 26 14 37 54 Explosive 47 | . . 11 13 3 8 12 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 3 4 10 13 8 10 17 Robot Miss Streak 8 | 1 5 8 4 6 4 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 8 | . . . . 2 5 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 467 | 6 18 68 118 90 98 69 Core Hits 310 | 3 9 49 66 64 56 63 Critical Kills 3 | . . . 1 . 2 . Critical Parts Destroyed 8 | . . . 4 1 2 1 Critical Strikes 17 | . 1 1 9 1 4 1 Burn 1 | . . . 1 . . . Destroy 6 | . . . 1 1 4 . Blast 5 | . 1 1 3 . . . Smash 5 | . . . 4 . . 1 Melee Attacks 46 | . . . 38 . 3 5 Impact 42 | . . . 38 . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 10 | . . . 6 . 3 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . 6 . . . Damage Inflicted 16251 | 70 485 2615 4125 2838 2805 3313 Guns 6117 | 70 . . 968 1828 2054 1197 Cannons 2548 | . 485 1480 583 . . . Explosions 6105 | . . 1126 1169 1010 751 2049 Melee 1472 | . . . 1405 . . 67 Ramming 9 | . . 9 . . . . Kinetic 6549 | 46 485 1480 1276 1593 1484 185 Thermal 2735 | 24 . . 275 854 570 1012 Explosive 5390 | . . 1126 1169 295 751 2049 Electromagnetic 96 | . . . . 96 . . Impact 1472 | . . . 1405 . . 67 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . 1 22 2 4 5 Average Corruption 3 | . . 1 17 1 2 4 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 87 | . . 2 18 21 29 17 Message Errors 20 | . . 1 5 5 7 2 Matter Fused 22 | . . 1 3 3 10 5 Heat Flow Errors 6 | . . . 1 2 2 1 Energy Discharges 12 | . . . 3 3 1 5 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 13 | . . . 3 3 5 2 Data Loss (major) 4 | . . . 1 1 1 1 Misfires 6 | . . . 1 3 1 1 Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 912 | . 5 78 516 205 12 96 Projectiles 53 | . 5 29 19 . . . Explosions 327 | . . 49 32 205 12 29 Melee 532 | . . . 465 . . 67 Knockbacks 39 | . 6 14 18 . . 1 Impact 5 | . . . 4 . . 1 Kinetic 30 | . 6 13 11 . . . Secondary 4 | . . 1 3 . . . Self-Inflicted Damage 366 | . . 142 . 116 63 45 Shots 9 | . . 4 . 2 1 2 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 546 | 38 216 171 546 126 384 267 Average Temperature 100 | 16 68 28 247 35 107 95 Received Heat Transfer 2510 | . . 450 831 544 415 270 Effects 9 | . . . 8 . 1 . Shutdowns 2 | . . . 1 . 1 . Matter Decay 4 | . . . 4 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . 7 . . 1 Impact Corruptions 19 | . . . 18 . . 1 Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 9 | . . . 5 1 1 2 Heat Transferred 4525 | 74 . . 888 827 740 1996 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 1696 | 10 163 815 708 695 1696 1093 Initial 890 | . 6 68 325 313 486 890 Average 740 | 2 64 445 503 475 1213 908 Maximum Alert Level 5 | . . 3 3 2 5 3 Low Security (%) 6 | 100 100 13 . . . . Level 1 11 | . . 26 16 27 . . Level 2 36 | . . 48 81 71 12 . Level 3 25 | . . 11 2 . 16 100 Level 4 17 | . . . . . 65 . Level 5 1 | . . . . . 4 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . . 3 5 7 . 9 Investigation 3 | . . 1 . 2 . . Extermination 4 | . . . . 2 . 2 Reinforcement 9 | . . 2 4 . . 3 Assault 7 | . . . 1 2 . 4 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 1 1 . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 9 | . . 1 5 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 186 | . 6 46 37 29 32 36 Peak Tracking Total 10 | . 3 10 6 6 5 10 Tactical Retreats 4 | . . . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 16 | . . 3 4 2 4 3 Indirectly . | . . . . . . . Trap Hack Attempts 42 | . . . . . . 42 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . . 4 Reused 2 | . . . . . . 2 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 22 | . 1 3 . 8 8 2 Max in Single Turn 4 | . 1 1 . 4 1 1 Garrison Access 2 | . . . . 1 . 1 Garrison Relay 4 | . . . . . 4 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 20 | . 2 4 . 9 2 3 Terminals 15 | . 2 4 . 5 2 2 Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 40 | . 5 8 . 19 4 4 Successful 16 | . 2 2 . 10 1 1 Failed 24 | . 3 6 . 9 3 3 Catastrophic 4 | . 1 . . 2 . 1 Database Lockouts . | . . . . . . . Manual 17 | . 5 3 . 8 . 1 Terminals 31 | . 5 8 . 11 4 3 Fabricators 1 | . . . . 1 . . Repair Stations 6 | . . . . 6 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Terminal Hacks 4 | . . 2 . 1 1 . Prototype ID Bank 2 | . . 2 . . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 5 | . . . . 5 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . . . 1 Unauthorized Hacks 4 | . 2 . . 2 . . Terminals 4 | . 2 . . 2 . . Assimilate 1 | . . . . 1 . . Botnet 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 3 . 7 2 2 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 93 | . . . . 93 . . Total Part Build Rating 7 | . . . . 7 . . Parts Repaired 2 | . . . . 2 . . Time 76 | . . . . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 7 | . . . . . . 7 Non-combat 1 | . . . . . . 1 Combat 6 | . . . . . . 6 Robot Hacks Applied 7 | . . . . . . 7 streamctrl_high 1 | . . . . . . 1 formatsys_low 1 | . . . . . . 1 formatsys_high 5 | . . . . . . 5 Relay Couplers Released 16 | . . . . . 16 . Machine Destruction 16 | . . . . . 16 . Attached 5 | . . . . . 2 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 12 | . . . . 3 2 7 Largest Group 4 | . . . . 3 2 4 Highest-Rated Group 93 | . . . . 93 51 90 Highest-Rated Ally 32 | . . . . 31 31 32 Total Orders 4 | . . . . 4 . . EXPLORE 3 | . . . . 3 . . RETURN 1 | . . . . 1 . . Ally Attacks 123 | . . . . 45 16 62 Total Damage 1915 | . . . . 738 232 945 Kills 18 | . . . . 4 5 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . 3 . . Drone Recoveries 3 | . . . . 3 . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 8229 | 66 307 911 928 2167 2210 1640 Spaces Moved 3808 | 41 202 533 424 1161 782 665 Core 13 | 1 . 3 . . 5 4 Treads 219 | . . . . . 219 . Legs 385 | . . . . . 234 151 Wheels 3191 | 40 202 530 424 1161 324 510 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 105 115 115 120 Average Speed 158 | 98 100 117 116 128 236 201 Slowest Speed 1150 | 100 115 550 150 145 1150 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 33 50 41 28 90 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 437 | . 2 85 71 84 143 52 Melee . | . . . . . . . Projectile 15 | . 2 7 5 . 1 . AOE 422 | . . 78 66 84 142 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 5238 | 54 262 682 664 1719 999 858 Wait 621 | . 21 28 61 441 31 39 Move 3803 | 40 201 532 423 1161 781 665 Hop . | . . . . . . . Pick Up 91 | 2 5 22 19 15 24 4 Fast Attach 58 | 7 2 3 9 12 11 14 Attach 51 | . . 7 17 7 12 8 Detach 17 | . 2 1 3 4 4 3 Swap 46 | 1 4 11 7 7 5 11 Drop 57 | . 4 5 9 14 19 6 Fire 386 | 4 23 72 85 58 83 61 Melee 39 | . . . 31 . 3 5 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 26 | . . . . . 26 . Rewire . | . . . . . . . Trap 42 | . . . . . . 42 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Identified exit to Materials 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Core integrity fell below 50% 664 | -9/Materials | Destroyed 7 combat bots 665 | -9/Materials | Lost 7 parts (1p2n1u3w) 922 | -9/Materials | Discovered new exit (range 17) 925 | -9/Materials | Discovered new exit (range 16) 958 | -9/Materials | Identified exit to Storage 991 | -9/Materials | Build established: Scavenger-Mutant 1115 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Core integrity fell below 20% 1264 | -9/Materials | Discovered new exit (range 15) 1284 | -9/Materials | Identified exit to Materials 1285 | -9/Materials | Entered another Materials area 1285 | -8/Materials | Evolved 2 slots: Utility x2 1491 | -8/Materials | Lost 8 parts (1p1n5u1w) 1793 | -8/Materials | Lost 3 parts (2u1w) 1828 | -8/Materials | System corruption reached 10% 1864 | -8/Materials | Lost 4 parts (1p3u) 1982 | -8/Materials | Core integrity fell below 50% 2085 | -8/Materials | First assault squad dispatched 2115 | -8/Materials | Discovered new exit (range 9) 2213 | -8/Materials | Entered Factory 2213 | -7/Factory | Evolved 2 slots: Utility x2 2325 | -7/Factory | Discovered new exit (range 4) 2329 | -7/Factory | Identified exit to Lower Caves 2517 | -7/Factory | Allied Derelicts emerged from ambush trap array 2614 | -7/Factory | Repaired Hpw. Shotgun 2626 | -7/Factory | Garrison activated, responded to threat 2654 | -7/Factory | Repaired Hpw. Shotgun 2767 | -7/Factory | Build established: Mutant 3095 | -7/Factory | Discovered exit to Lower Caves (range 9) 3225 | -7/Factory | Fabricated Stealth Drone Bay (x1) 4213 | -7/Factory | First assault squad dispatched 4380 | -7/Factory | Identified exit to Garrison 4380 | -7/Factory | Entered Garrison 4502 | -7/Garrison | Triggered checkpoint 4559 | -7/Garrison | Garrison Relay disabled 4643 | -7/Garrison | Triggered checkpoint 4646 | -7/Garrison | Triggered checkpoint 4710 | -7/Garrison | Phase Generator disabled 4724 | -7/Garrison | Discovered new exit (range 10) 4749 | -7/Garrison | Identified exit to Factory 4762 | -7/Garrison | Triggered checkpoint 4915 | -7/Garrison | Garrison Relay disabled 5017 | -7/Garrison | Core integrity fell below 50% 5073 | -7/Garrison | Lost 3 parts (2n1u) 5136 | -7/Garrison | Triggered checkpoint 5268 | -7/Garrison | Triggered checkpoint 5305 | -7/Garrison | Garrison Relay disabled 5406 | -7/Garrison | Discovered exit to Factory (range 16) 5470 | -7/Garrison | Installed Relay Interface Framework 5703 | -7/Garrison | Discovered exit to Factory (range 15) 5770 | -7/Garrison | Triggered checkpoint 5770 | -7/Garrison | Build established: Bothacker-Mutant 5814 | -7/Garrison | Lost 3 parts (1n2u) 5925 | -7/Garrison | Garrison Relay disabled 6590 | -7/Garrison | Entered Factory 7390 | -7/Factory | First assault squad dispatched 7572 | -7/Factory | Core integrity fell below 20% 7615 | -7/Factory | Lost 7 parts (1p2n3u1w) 8230 | -7/Factory | Destroyed by Guardian 4b with Flak Gun Last Messages --------------- 08067_ K-01 Serf collects debris. 08079_ K-01 Serf destroyed. 08086_ Acquired Wheel. 08087_ Acquired 10 matter. 08143_ U-05 Engineer destroyed. 08174_ ALERT: Rogue bot located, Programmers report to Factory Zone 4H. 08179_ K-01 Serf cleans the Neutrino Reactor. 08180_ K-01 Serf destroyed. 08190_ ALERT: Significant disruption in Zone 6C, assault force dispatched. 08199_ R-06 Scavenger destroyed. 08209_ B-48 Gladiator sneak attacks. 08212_ Trooper 4a knocked back. 08213_ Trooper 4a destroyed. 08213_ Jacked Y-54 Guardian... >>streamctrl_high Hijacking control node. 08217_ Jacked B-48 Gladiator... 08226_ Hacking Suite destroyed. 08226_ System corrupted by crushing effect (+3). 08227_ B-48 Gladiator destroyed. 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"""" # #??????????????????????? | | ##???????""????????"?"" # #??????????????????????? | | ##??????? ????????????? # #??????????????????????? | | ???????????????????? # #??????????????????????? | | ???????????????????? # #??????????????????????? | | ?????????????????????#r#??????????????????????? | | ??????????????????????? k#??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 800 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 87 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Stealth Drone Bay | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed InsulationConstructStick Manual? 0 Play Time 01:36:49 Cumulative 55.6 hours Start 2024.05.09 @ 15:24:59 End 2024.05.09 @ 17:22:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37365656-dd38-45c2-96b4-00a58c3b8de9