Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 14:19:51 Player: ldi (hl). (hl) Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (80) 400 Value Destroyed (3218) 3218 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2054) 2054 TOTAL SCORE: 13392 Bonus ------- Follower Combat Kills 54 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 9/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Quantum Reactor Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Hardened Medium Armor Plating Improved Medium Armor Plating Wardrone Bay > --- WEAPON ----------- Backup Laser III > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Array Vortex Shotgun Vortex Shotgun [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . Utility 9 | . . . . . 3 1 . . . . 1 1 2 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 156 | 8 4 . . 2 10 14 7 2 4 18 29 8 6 2 . 7 3 15 17 Power 19 | 2 . . . . 2 . 1 . 1 1 4 1 1 . . . 1 2 3 Engine 9 | 2 . . . . 2 . . . . 1 2 1 . . . . 1 . . Core 7 | . . . . . . . 1 . 1 . 2 . 1 . . . . 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 36 | 2 2 . . 1 2 1 2 1 1 2 6 2 3 . . . . 5 6 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 23 | 2 2 . . 1 2 1 2 1 1 2 6 2 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 12 | . . . . . . . . . . . . . 2 . . . . 5 5 Utility 50 | 1 1 . . 1 4 5 1 1 . 5 8 3 2 2 . 4 2 5 5 Device 19 | . . . . . 1 2 . . . 1 3 2 1 . . 4 1 2 2 Storage 6 | 1 . . . 1 . 1 . . . . . . . . . . . 1 2 Processor 11 | . 1 . . . 1 1 1 . . 1 1 . 1 . . . 1 2 1 Hackware 3 | . . . . . . . . . . . 2 1 . . . . . . . Protection 11 | . . . . . 2 1 . 1 . 3 2 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 1 . . . 2 8 3 . 2 10 11 2 . . . 3 . 3 3 Energy Gun 28 | 2 1 . . . . 3 . . 1 6 8 . . . . 3 . 3 1 Energy Cannon 3 | . . . . . 1 . . . . . 2 . . . . . . . . Ballistic Gun 13 | 1 . . . . . 5 3 . 1 1 1 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . 3 . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 2 . . . . 3 . . . . 2 . 4 6 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Lost 49 | . 1 . . . 3 . 2 . . 12 11 6 1 . . . 2 1 10 Power 7 | . . . . . 1 . 1 . . 1 2 2 . . . . . . . Propulsion 11 | . . . . . 1 . 1 . . 2 3 . . . . . . . 4 Utility 16 | . . . . . 1 . . . . 4 2 1 1 . . . 2 1 4 Weapon 15 | . 1 . . . . . . . . 5 4 3 . . . . . . 2 Highest Loss Streak 9 | . 1 . . . 2 . 2 . . 7 4 4 1 . . . 1 1 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 100 91 99 99 100 100 98 95 88 14 24 31 36 36 55 56 Engine 4 | . 14 14 14 14 9 7 1 . . 5 4 1 . . . . . . . Core 3 | . . . . . . . 5 7 7 1 5 8 . 5 5 5 5 6 2 Leg 18 | . 28 28 28 28 27 23 23 23 23 22 19 22 1 . . . . . . Flight 1 | . . . . . . . . . . . . . 5 10 10 10 10 12 11 Device 9 | . . . . . 9 11 15 15 15 7 5 11 2 5 5 8 7 10 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 4 . . . . . 3 5 Processor 14 | . 12 14 14 14 9 15 15 15 15 22 24 10 2 . . . 2 8 13 Protection 6 | . . . . . 10 9 7 7 7 7 6 4 . 3 10 10 10 7 2 Energy Gun 6 | . 13 14 14 14 . . 4 . . 17 16 4 . . . 2 . 3 3 Energy Cannon 1 | . . . . . 8 . . . . . 1 10 . . . . . . . Ballistic Gun 8 | . 14 14 14 14 . 22 17 23 22 2 1 . . . . . . . . Naked Turns 18 | . . . . . . . . . . . . 12 6 . . . . . . Heaviest Build 82 | 13 14 14 14 29 41 45 47 46 48 60 81 82 6 21 21 27 31 42 42 Greatest Support 80 | 20 20 20 20 20 30 30 35 43 53 55 55 80 30 30 30 30 30 45 46 Greatest Overweight (x) 4 | . . . . 1 1 1 1 1 1 1 1 1 . . . 1 1 . 4 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 12 | 6 8 8 8 14 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 3 5 5 5 13 15 14 15 15 15 15 15 15 5 5 4 5 5 5 5 Average Carried 10 | . 2 5 5 7 13 11 14 15 14 10 13 12 3 4 4 4 5 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 1 5 5 5 13 14 14 15 15 15 9 15 5 5 4 4 5 5 5 3 Class Distribution -------------------- 32% | Scavenger-Gunner 23% | Mutant 23% | Derelict-Gunner 9% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Matter Collected 2186 | 235 101 . . 27 198 70 310 130 50 429 375 67 . 85 29 70 10 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3643 | . 154 . . 80 291 70 310 73 . 598 1758 266 . . . . . . 43 Parts 177 | . 11 . . 7 23 3 21 2 . 31 68 10 . . . . . . 1 Haulers Intercepted 2 | . . . . . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 15 3 . 25 . . . . . . . . . Prevented 6 | . . . . . . . 5 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 65 | . 3 . . 2 9 1 8 1 . 14 22 5 . . . . . . . Guns 39 | . 3 . . 2 . 1 8 1 . 5 19 . . . . . . . . Cannons 16 | . . . . . 9 . . . . . 2 5 . . . . . . . AOE 9 | . . . . . . . . . . 9 . . . . . . . . . Classes Destroyed 17 | . 2 . . . 6 . 1 1 . 3 3 . . . . . . . 1 Worker 2 | . . . . . 1 . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . 1 . . . . . . . . Recycler 3 | . . . . . . . . . . . 3 . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . Swarmer 15 | . . . . . 4 . 4 . . . 5 2 . . . . . . . Grunt 31 | . 3 . . 2 3 . 3 1 . 9 8 2 . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . . . . Sentry 4 | . . . . . 2 1 . . . . 1 . . . . . . . . Hunter 6 | . . . . . . . . . . . 5 1 . . . . . . . Programmer 5 | . . . . . . . . . . 2 3 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 . . 2 4 1 8 2 . 4 6 4 . . . . . . 1 Combat Bots Only 8 | . 2 . . 2 3 1 8 1 . 4 4 3 . . . . . . . Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 2 . 2 2 1 . . . . . . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Hostile Shots Fired 933 | . 34 . . 9 54 45 33 . . 118 154 71 32 . 40 2 43 13 285 Missed 331 | . 10 . . 1 13 18 11 . . 37 39 26 23 . 22 1 32 5 93 Damage Taken 9987 | . 273 . . 95 522 205 376 . . 1981 1905 1334 187 . 358 32 240 205 2274 Core 2688 | . 64 . . 36 17 58 14 . . 263 131 534 80 . 96 . 91 . 1304 Absorbed by Shields 1556 | . . . . . . . . . . . 4 12 . . . . . . 1540 Regen/Repaired (Parts) 312 | . . . . . . . . . 312 . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 60 96 . . . . 52 84 46 . . . . 76 . . Volleys Fired 207 | . 22 . . 6 31 7 15 2 1 39 60 13 . . . 3 . . 8 Largest 3 | . 2 . . 2 2 3 3 3 3 3 3 3 . . . 1 . . 1 Hottest 243 | . 85 . . 85 104 69 101 71 121 237 243 185 . . . 60 . . 60 Shots Fired 501 | . 42 . . 12 62 21 44 6 3 91 176 33 . . . 3 . . 8 Gun 392 | . 42 . . 12 . 21 44 6 3 76 165 12 . . . 3 . . 8 Cannon 92 | . . . . . 62 . . . . . 11 19 . . . . . . . Launcher 17 | . . . . . . . . . . 15 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 185 | . 22 . . 6 31 21 30 6 2 34 32 1 . . . . . . . Thermal 274 | . 20 . . 6 31 . . . 1 42 144 30 . . . . . . . Explosive 17 | . . . . . . . . . . 15 . 2 . . . . . . . Electromagnetic 14 | . . . . . . . 14 . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . 3 . . 8 Robot Hit Streak 18 | . 13 . . 11 12 12 16 2 . 18 16 9 . . . . . . 4 Robot Miss Streak 7 | . 2 . . . 6 1 2 1 . 3 7 3 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 343 | . 30 . . 10 46 18 26 3 . 65 116 23 . . . . . . 6 Core Hits 196 | . 12 . . 5 34 4 16 3 . 43 59 13 . . . . . . 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 22 | . 2 . . . . 1 . . . 2 17 . . . . . . . . Burn 20 | . 2 . . . . . . . . 2 16 . . . . . . . . Destroy 2 | . . . . . . 1 . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8580 | . 326 . . 132 833 269 463 103 . 2479 2778 868 . . . . . . 329 Guns 5605 | . 326 . . 132 . 269 463 103 . 1212 2575 196 . . . . . . 329 Cannons 1321 | . . . . . 822 . . . . . 134 365 . . . . . . . Explosions 1643 | . . . . . . . . . . 1267 69 307 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 11 | . . . . . 11 . . . . . . . . . . . . . . Kinetic 2224 | . 108 . . 36 469 269 247 103 . 535 457 . . . . . . . . Thermal 4226 | . 218 . . 96 353 . . . . 677 2321 561 . . . . . . . Explosive 1574 | . . . . . . . . . . 1267 . 307 . . . . . . . Electromagnetic 216 | . . . . . . . 216 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 329 | . . . . . . . . . . . . . . . . . . . 329 Highest Corruption 5 | . . . . . . . . . 2 1 3 . . . . . . 2 5 Average Corruption 2 | . . . . . . . . . 2 1 2 . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . 2 1 7 . . . . . . 1 8 Message Errors 3 | . . . . . . . . . . . . . . . . . . . 3 Matter Fused 4 | . . . . . . . . . 1 . 1 . . . . . . 1 1 Heat Flow Errors 3 | . . . . . . . . . . . 2 . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 2 . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 18 | . . . . . 3 . . . . 10 1 4 . . . . . . . Projectiles 4 | . . . . . 3 . . . . . 1 . . . . . . . . Explosions 14 | . . . . . . . . . . 10 . 4 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . 13 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 11 . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . . . . 124 . . . . . . . . . Shots 6 | . . . . . . . . . . 6 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . Kicked 3 | . . . . . 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 282 . . 229 67 7 52 . 46 482 406 339 . . . 32 . . 62 Average Temperature 118 | . 138 . . 110 31 3 21 . 26 167 126 95 . . . 16 . . 62 Received Heat Transfer 1675 | . 138 . . 57 252 60 54 . . 441 271 126 21 . 21 9 18 27 180 Effects 9 | . 1 . . 1 . . . . . 3 4 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . 2 . . . . . . . . Interference 5 | . . . . 1 . . . . . 3 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Melted 31 | . . . . . . . . . . 2 23 6 . . . . . . . Heat Transferred 9365 | . 740 . . 222 740 . . . . 1221 5394 1048 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Peak Influence 368 | . 144 55 . 65 197 104 . . . . 293 368 288 . . . . 147 185 Initial 170 | . . 55 . . 25 31 . . . . 69 143 170 . . . . 3 82 Average 97 | . 59 55 . 5 82 66 . . . . 113 238 220 . . . . 49 113 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 1 . . . . . . Low Security (%) 90 | 100 100 100 . 100 100 100 . . . . 89 37 32 . . . . 100 100 Level 1 9 | . . . . . . . . . . . 10 62 67 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 2 1 . . . . 6 3 3 . . . . . 3 Investigation 5 | . . . . . 1 1 . . . . 1 1 1 . . . . . . Extermination 3 | . . . . . . . . . . . 2 . . . . . . . 1 Reinforcement 10 | . 1 . . . 1 . . . . . 3 2 2 . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Distress Signals 7 | . 2 . . . 1 . . . . . 1 . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 14 . . 5 12 1 8 1 . 14 29 15 16 . 5 12 8 8 19 Peak Tracking Total 12 | . 6 . . 3 3 1 4 1 . 4 5 7 12 . 5 8 5 7 12 Tactical Retreats 11 | . 1 . . . . . . . . . 2 1 1 . 1 . 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Traps Triggered 7 | . . . . . . . . . . . 2 1 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 2 . 1 . . . . . 8 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Machines Disabled 5 | . . . . . . . . . . . 3 . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . . . . 2 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Machines Accessed 24 | . 1 . . . 3 4 1 . . . 3 3 2 . . 1 . 2 4 Terminals 18 | . 1 . . . 3 2 . . . . 3 3 2 . . . . 2 2 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 53 | . 2 . . . 7 9 1 . . . 9 9 4 . . 1 . 4 7 Successful 20 | . . . . . 3 2 1 . . . 3 3 2 . . 1 . 2 3 Failed 33 | . 2 . . . 4 7 . . . . 6 6 2 . . . . 2 4 Catastrophic 10 | . . . . . . 3 . . . . 2 3 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 11 | . . . . . 2 1 . . . . 5 2 . . . 1 . . . Terminals 46 | . 2 . . . 7 6 . . . . 9 9 4 . . . . 4 5 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 17 | . . . . . 2 2 1 . . . 3 2 2 . . 1 . 2 2 Prototype ID Bank 2 | . . . . . 1 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . 1 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . 1 1 . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . Terminals 2 | . . . . . 1 . . . . . . 1 . . . . . . . Botnet 2 | . . . . . 1 . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . 3 4 . . . . 3 3 2 . . . . 1 3 Full Trace Events 5 | . . . . . 1 1 . . . . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Total Allies 7 | . . . . . . . . . . . . . . . . 7 . . . Largest Group 7 | . . . . . . . . . . . . . . . . 7 . . . Highest-Rated Group 459 | . . . . . . . . . . . . . . . . 459 . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . . . 19 . . . Total Damage 870 | . . . . . . . . . . . . . . . . 870 . . . Kills 2 | . . . . . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 3 1 . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Turns Passed 8247 | 65 186 14 236 364 746 409 598 286 1220 734 1589 231 165 144 126 347 135 286 366 Spaces Moved 6237 | 45 98 12 197 181 326 191 280 147 748 313 673 116 365 381 341 686 310 454 373 Core 199 | 4 . . . . . . . . . . . 25 77 . . . . . 93 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 3298 | 41 98 12 197 181 326 191 280 147 748 313 673 91 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . 17 Flight 2723 | . . . . . . . . . . . . . 288 381 341 686 310 454 263 Fastest Speed 27 | 50 120 120 120 120 120 190 190 190 123 123 126 50 37 37 37 37 37 30 27 Average Speed 110 | 113 120 120 120 186 189 190 190 190 160 188 192 135 40 37 37 37 38 34 36 Slowest Speed 200 | 120 120 120 120 190 190 190 190 190 190 200 200 190 50 37 37 120 117 39 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . 17 3 . 1 4 8 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 25 5 59 67 24 4 44 29 75 60 15 3 14 58 53 75 48 11 55 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . . 2 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 . . . 1 1 . . . . . 1 . Unknown Exits Taken 9 | 1 . . . . . . . 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 13 | . . . . 2 . . . 2 2 1 . . . 3 2 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 159 | . . . . . . . . . . 102 35 22 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 3 2 . . . . . . . AOE 153 | . . . . . . . . . . 102 31 20 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Total 7188 | 57 127 11 196 197 396 227 321 152 772 390 833 162 363 380 340 772 320 575 597 Wait 325 | . . . . 1 6 1 6 . 1 16 26 18 4 . . 16 10 99 121 Move 6155 | 44 97 11 196 180 326 190 279 146 747 312 672 115 333 374 340 683 302 437 371 Hop 30 | . . . . . . . . . . . . . 14 3 . 1 3 8 1 Pick Up 91 | 2 3 . . 7 10 6 8 . 9 4 25 2 3 1 . 1 . 6 4 Fast Attach 57 | 6 2 . . . 3 1 . . . 2 11 1 3 . . 4 3 11 10 Attach 65 | 1 . . . . 5 8 4 . . 11 12 5 3 2 . 3 . 4 7 Detach 27 | 1 . . . . 3 5 1 . . 1 4 . 1 . . 4 . 1 6 Swap 34 | 1 2 . . 2 2 5 3 2 4 5 6 2 . . . . . . . Drop 77 | 2 1 . . 1 8 4 5 2 10 . 17 1 2 . . 5 1 9 9 Fire 207 | . 22 . . 6 31 7 15 2 1 39 60 13 . . . 3 . . 8 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . . . . 5 . . . . . . 60 Rewire 53 | . . . . . . . . . . . . . . . . 52 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 11) 251 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Entered Mines 253 | -10/Mines | Assembled infested the area 261 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 261 | -10/Mines | Discovered new exit (range 5) 264 | -10/Mines | Identified exit to Exiles 266 | -10/Mines | Entered Exiles 295 | -10/Exiles | Met 8R-AWN 306 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Met EX-HEX 349 | -10/Exiles | Met EX-BIN 444 | -10/Exiles | Met EX-DEC 490 | -10/Exiles | Discovered new exit (range 11) 500 | -10/Exiles | Identified exit to Mines 502 | -10/Exiles | Entered Mines 661 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 848 | -9/Mines | Discovered new exit (range 3) 865 | -9/Mines | Identified exit to Materials 866 | -9/Mines | Entered Materials 866 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1187 | -8/Materials | Build established: Scavenger-Mutant 1555 | -8/Materials | Discovered new exit (range 15) 1609 | -8/Materials | Identified exit to Factory 1612 | -8/Materials | Entered Factory 1612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1876 | -7/Factory | Discovered new exit (range 13) 1933 | -7/Factory | Identified exit to Lower Caves 2021 | -7/Factory | Entered Lower Caves 2052 | -7/Lower Caves | Identified exit to Lower Caves 2067 | -7/Lower Caves | Build established: Scavenger-Gunner 2204 | -7/Lower Caves | Destroyed 8 combat bots 2249 | -7/Lower Caves | Encountered a Warlord checkpoint 2322 | -7/Lower Caves | Learned location of Zion (-7) 2558 | -7/Lower Caves | Learned Factory stockpile data 2619 | -7/Lower Caves | Entered another Lower Caves area 2870 | -7/Lower Caves | Discovered new exit (range 13) 2872 | -7/Lower Caves | Learned Factory terminal intel 2905 | -7/Lower Caves | Entered Zion 3086 | -7/Zion | System corruption cleaned by Quarantine Array 3696 | -7/Zion | Given A8's code to call for help 3861 | -7/Zion | Learned Factory emergency access door positions 3991 | -7/Zion | Visited the Megawrench Repair Shop 3991 | -7/Zion | Megawrench repaired 8 parts 4029 | -7/Zion | Build established: Derelict-Gunner 4111 | -7/Zion | Discovered new exit (range 13) 4125 | -7/Zion | Entered Proximity Caves 4171 | -6/Proximity Caves | Spotted B-75 Beast 4241 | -6/Proximity Caves | Destroyed B-75 Beast 4272 | -6/Proximity Caves | Lost 7 parts (1p1n2u3w) 4401 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 4831 | -6/Proximity Caves | Discovered new exit (range 9) 4859 | -6/Proximity Caves | Entered Factory 4859 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4862 | -6/Factory | Loaded intel: 26 terminal locations 5231 | -6/Factory | Discovered new exit (range 11) 5769 | -6/Factory | Lost 4 parts (1p1n1u1w) 6174 | -6/Factory | Identified exit to Factory 6288 | -6/Factory | Spotted B-75 Beast 6448 | -6/Factory | Entered another Factory area 6448 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6535 | -5/Factory | Identified exit to Factory 6667 | -5/Factory | Released all parts (14) 6678 | -5/Factory | Core integrity fell below 50% 6679 | -5/Factory | Entered another Factory area 6679 | -4/Factory | Evolved 2 slots: Utility x2 6693 | -4/Factory | Lost 4 parts (1p3w) 6732 | -4/Factory | Discovered new exit (range 17) 6844 | -4/Factory | Entered Upper Caves 6955 | -4/Upper Caves | Build established: Mutant 6984 | -4/Upper Caves | Discovered new exit (range 8) 6988 | -4/Upper Caves | Entered another Upper Caves area 7048 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7049 | -4/Upper Caves | Learned location of Quarantine (-2) 7109 | -4/Upper Caves | Discovered new exit (range 14) 7114 | -4/Upper Caves | Entered Warlord 7246 | -4/Warlord | Visited the Vortex Lab 7247 | -4/Warlord | Found Prototype Energy Gun 7247 | -4/Warlord | Identified Vortex Shotgun 7251 | -4/Warlord | Found Vortex Shotgun 7267 | -4/Warlord | Warlord's base attacked by MAIN.C 7280 | -4/Warlord | Found Prototype Device 7280 | -4/Warlord | Identified Wardrone Bay 7343 | -4/Warlord | Met Warlord 7351 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 7352 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 7455 | -4/Warlord | Discovered new exit (range 14) 7461 | -4/Warlord | Entered Proximity Caves 7477 | -3/Proximity Caves | Lost 4 allies 7479 | -3/Proximity Caves | Spotted B-86 Titan 7588 | -3/Proximity Caves | Discovered new exit (range 12) 7596 | -3/Proximity Caves | Entered Research 7596 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7720 | -3/Research | Identified exit to Testing 7720 | -3/Research | Identified exit to Research 7882 | -3/Research | Entered Testing 8081 | -3/Testing | Protovariant out of control (PH-6TWCBTEHS8) 8081 | -3/Testing | Unleashed a protovariant (PH-6TWCBTEHS8) 8115 | -3/Testing | Found Prototype Launcher 8149 | -3/Testing | Spotted Investigator 8149 | -3/Testing | Scanned by Researcher 8164 | -3/Testing | Destroyed Investigator 8176 | -3/Testing | Identified Z-bomb Delivery System 8190 | -3/Testing | Core integrity fell below 50% 8200 | -3/Testing | Core integrity fell below 20% 8235 | -3/Testing | Lost 9 parts (4n3u2w) 8248 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08194_ Penetrated by Slug. 08194_ Slug penetrates Terminal. 08194_ Slug penetrates Wall. 08194_ Terminal disabled. 08195_ Penetrated by Slug. 08195_ Slug penetrates Wall. 08196_ Acquired Imp. Linear Gravjet. 08196_ Slug penetrates Wall. 08196_ K-01 Serf collects debris. 08197_ H-77 Assassin stasis bubble strength at 177. 08198_ Slug penetrates G-73 Enforcer. 08198_ Penetrated by Slug. 08199_ Slug penetrates Wall. 08200_ K-01 Serf collects debris. 08201_ M-36 Artificer fits Backup Propulsion VII on L-61 Swordsman. 08204_ Slug penetrates Catalytron. 08204_ Slug penetrates Wall. 08204_ Imp. Linear Gravjet destroyed. 08207_ ALERT: Rogue bot located, Programmers report to Testing Zone 6F. 08241_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | # #?# #????? | | # #?# % #????? | | # #?# ####+########## " """ """ #????? | | # #?# #? ???????#^ """ """ """ #????? | | # #?# # ! ! ?????# """ """"""" #????? | | #?# + #???# ^ "%" #????? | | #?# # #???# """^""""""" #????? | | #?# # #???# """ """ """ #????? | | #?# # [ #???# """ """ """ #????? | | ##+###?# # #???# #????? | | #### # #???# """ """ #????? | | """# ############### """ """ #????? | | "" """# ^ ^ """ """ +????? | | "" R"# " !! #????? | | "" """# "" """ !! #????? | | "" #???"" """ "" """ G """ !! #????? | | ####????? """ """ """ "" """ #????? | | #???? """ """ """ """ " #????? | | #####??# #????? | | ???????# ! [ #????? | | ???????# #""" """###### #????? | | ???????# #"""T"""#????# ############# | | ???????# ?#########????# # ? | | ????????# ####################### # "?? | | ??????????????????# # "?? | | ??????????????????# @ p# """ | | ??????????????????# g + | | ???????????????+ l p# " | | ???????????????#####+############# ## """ | | ?????????????????????????????????# ## """ | | ?????????????????????????????????# ## """ | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ########/##### | | ?????????????????????????????????# #??????# # ! | | ?????????????????????????????????# #??????# # " | | ???????????????????????????????### ###????# # " | | ???????????????????????????????# * ###### # " | | ???????????????????????????????# # | | ???????????????????????????????# # " | | ???????????????????????????????# + " | | ???????????????????????????????# # " | | ???????????????????????????????# ######## | | ???????????????????????????????###+#######???# " | | ???????????????????????????????# #???# " | | ???????????????????????????????# """ """ #???# " | | ???????????????????????????????# """ """ #???# | | ???????????????????????????????# """ """ #???# " | | ???????????????????????????????# #???# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 33 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Core Analysis 9 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Adv. Assault Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialHardlightModule Manual? 0 Play Time 01:08:50 Cumulative 624.6 hours Start 2024.07.19 @ 12:20:13 End 2024.07.19 @ 14:19:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 80 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fde0c13-3a2c-40fe-8567-08f10b12c5d9