Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.01 @ 10:36:45 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (195) 195 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2080 Bonus ------- None Cogmind --------- Core Integrity 198/550 Matter 242/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner ECM Suite Advanced EMP Blaster Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Hammer > --- INVENTORY -------- Light Ion Engine Structural Scanner ECM Suite Advanced EMP Blaster Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Advanced Targeting Computer Storage Small Matter Pod Processor Advanced Targeting Computer Hackware System Shield Weapon Hammer Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 16 | 1 3 7 . 5 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 1 4 . 3 Device . | . . . . . Storage 1 | . 1 . . . Processor 6 | . . 4 . 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 7 | . 2 3 . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon 2 | . 1 1 . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 3 | . . . 1 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 4 | . 3 4 5 4 Power . | . . 1 1 1 Propulsion . | . . . . . Utility 1 | . 1 2 2 2 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 32 | . 20 31 54 45 Engine 1 | . 8 . . . Storage 7 | . 5 9 . . Processor 9 | . . 5 36 32 Special Weapon 4 | . 1 5 9 2 Impact Weapon 6 | . 5 6 9 9 Special Melee Weapon 2 | . . 3 . . Peak Build Rating 20 | 1 3 15 15 20 Average Rating 5 | . 1 4 14 12 On Entrance 6 | . 1 2 15 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 5 | 3 3 3 3 5 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 Average Carried 4 | . 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 382 | 210 55 65 . 52 Remotely . | . . . . . Salvage Created 265 | . 55 71 . 139 Parts 11 | . 2 2 . 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 5 | . . . . 5 AOE 5 | . . . . 5 Classes Destroyed 6 | . 1 2 . 3 Worker 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 2 | . . . . 2 Grunt 3 | . . . . 3 Best Kill Streak 6 | . 1 2 . 6 Combat Bots Only 5 | . . . . 5 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 46 | . . . 9 37 Missed 20 | . . . 4 16 Hits 26 | . . . 5 21 Melee 1 | . . . 1 . Projectile 25 | . . . 4 21 Critical Strikes 1 | . . . . 1 Damage Taken 469 | . . . 91 378 Core 352 | . . . 45 307 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 7 | . . 7 . . Core Remaining (%) 100 | 100 100 100 . . Volleys Fired 6 | . . . . 6 Largest 1 | . . . . 1 Hottest 30 | . . . . 30 Shots Fired 6 | . . . . 6 Gun . | . . . . . Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 5 | . . . . 5 Robot Miss Streak 1 | . . . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 11 | . 1 2 . 8 Core Hits 10 | . . 1 . 9 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 2 | . . 1 . 1 Smash 2 | . . 1 . 1 Melee Attacks 11 | . 4 2 1 4 Impact 11 | . 4 2 1 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 1 2 . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 724 | . 61 138 . 525 Guns . | . . . . . Cannons . | . . . . . Explosions 428 | . . . . 428 Melee 296 | . 61 138 . 97 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 428 | . . . . 428 Electromagnetic . | . . . . . Impact 296 | . 61 138 . 97 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 170 | . 39 81 . 50 Projectiles . | . . . . . Explosions . | . . . . . Melee 170 | . 39 81 . 50 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . . . . 32 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 420 | . . 420 . 11 Average Temperature 210 | . . 224 . 11 Received Heat Transfer 162 | . . . 27 135 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 . . 1 Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions 5 | . 1 1 . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 172 | . 5 15 5 172 Initial 5 | . . . 5 . Average 13 | . . . 4 104 Influence Increases 237 | . 15 28 . 194 Destroy 0b10 Robot/C 100 | . . . . 100 Destroy 0b10 Robot/NC 20 | . 5 10 . 5 Destroy Leader 24 | . 2 . . 22 Successful Hack 8 | . 5 3 . . Destroy Structure 25 | . 3 . . 22 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 90 | . 15 13 15 47 Entered New Map 10 | . . . 10 . Time Decay 58 | . 15 13 . 30 Lost Part 22 | . . . 5 17 Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . . 1 4 14 Peak Tracking Total 5 | . . 1 4 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 3 2 . 1 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 11 6 . 3 Successful 5 | . 3 2 . . Failed 15 | . 8 4 . 3 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 9 4 . 3 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Hackware Fried 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 738 | 15 123 492 17 91 Spaces Moved 606 | 26 191 246 28 115 Core 606 | 26 191 246 28 115 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 51 Slowest Speed 100 | 50 50 50 50 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 2 32 25 5 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 25 | . 3 . . 22 Melee 3 | . 3 . . . Projectile . | . . . . . AOE 22 | . . . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1003 | 26 211 606 28 132 Wait 348 | . 5 343 . . Move 602 | 25 190 245 27 115 Hop . | . . . . . Pick Up 8 | . 6 2 . . Fast Attach 13 | 1 1 7 . 4 Attach 4 | . 2 1 . 1 Detach 3 | . 2 . . 1 Swap 1 | . . 1 . . Drop 6 | . 1 4 . 1 Fire 6 | . . . . 6 Melee 11 | . 4 2 1 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 14) 74 | -10/Materials | Discovered new exit (range 13) 139 | -10/Materials | Entered another Materials area 139 | -9/Materials | Evolved 2 slots: Utility x2 183 | -9/Materials | Repaired Datajack 303 | -9/Materials | Build established: Mutant 613 | -9/Materials | Discovered new exit (range 16) 631 | -9/Materials | Entered another Materials area 631 | -8/Materials | Evolved 2 slots: Utility x2 634 | -8/Materials | Discovered new exit (range 15) 648 | -8/Materials | Entered Storage 679 | -8/Storage | Garrison activated, responded to threat 696 | -8/Storage | System Shield fried by hacking feedback 727 | -8/Storage | Lost 3 parts (2u1w) 732 | -8/Storage | Core integrity fell below 50% 739 | -8/Storage | Self-destructed Last Messages --------------- 00696_ ALERT: Suspicious activity at Terminal S012. Dispatching Investigation squad. 00696_ Penetrated by Slug. 00696_ U-05 Engineer lays Concrete. 00697_ K-01 Serf collects debris. 00697_ U-05 Engineer lays Concrete. 00700_ M-28 Smith repairs G-47 Trooper. 00700_ K-01 Serf collects debris. 00701_ Slug penetrates K-01 Serf. 00701_ U-05 Engineer builds a Wall. 00702_ M-28 Smith fits Backup Laser III on G-47 Trooper. 00706_ Acquired Imp. Signal Interpreter. 00716_ K-01 Serf destroyed. 00718_ K-01 Serf collects debris. 00727_ Acquired Prototype Ballistic Gun. 00727_ Identified Enh. Autogun. 00728_ Dropped Enh. Autogun. 00732_ Triggered Explosive Trap. 00732_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?##" " # # #?????????? | | ?# # # #?????????? | | ?? 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