Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.05 @ 23:00:29 Player: Michael Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (203) 1015 Value Destroyed (5173) 5173 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1546) 1546 TOTAL SCORE: 16594 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 95 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 17/1300 Matter 259/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Cryofiber Web Advanced Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Large Storage Unit Advanced Sensor Array Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Looter] > --- WEAPON ----------- Variable Charge Gun Coil Gun Railgun Axe > --- INVENTORY -------- Neutrino Core Micro Fission Core Vortex Chain Reactor Impulse Thruster Cooled Impulse Thruster Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Transmission Jammer Improved Medium Armor Plating Hacking Suite High-powered Tractor Beam Improved Assault Rifle Heavy Rocket Launcher [Rating: 141] Favorites ----------- Power Micro Fission Core Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Variable Charge Gun Energy Cannon Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . 2 1 Utility 5 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 526 | 6 12 14 . 3 59 31 1 28 10 6 5 8 30 23 23 4 11 82 4 4 16 10 75 61 Power 36 | 1 2 2 . . 4 3 . 2 1 . . 1 1 . 1 . 1 7 . . . . 4 6 Engine 13 | 1 2 1 . . 4 1 . 1 . . . 1 . . 1 . . 1 . . . . . . Core 17 | . . 1 . . . 2 . 1 1 . . . 1 . . . 1 6 . . . . 3 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 Propulsion 94 | 2 2 5 . 2 11 5 1 2 . . . . 5 . 1 . 2 21 . . . . 17 18 Treads 13 | . . 2 . 1 3 1 . 1 . . . . . . . . 1 3 . . . . 1 . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 50 | . 2 3 . 1 8 4 1 1 . . . . 5 . 1 . 1 18 . . . . 5 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . . . . . . . . . . . . . . . . . . 11 18 Utility 221 | 1 4 . . . 16 18 . 16 4 3 1 3 16 9 10 1 4 26 2 2 9 9 43 24 Device 166 | . 1 . . . 9 15 . 10 3 3 . 3 9 5 7 . 3 21 1 2 7 8 40 19 Storage 11 | 1 2 . . . . . . 5 . . . . . . . . . . . . . . 2 1 Processor 10 | . 1 . . . 1 . . . . . . . . 1 1 . . 4 . . 1 . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 33 | . . . . . 6 3 . 1 1 . 1 . 7 3 2 1 1 1 1 . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 2 4 7 . 1 28 5 . 8 5 3 4 4 8 14 11 3 4 28 2 2 7 1 11 13 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cannon 13 | . . . . . . . . 4 . . 1 . 3 1 . . . 1 . . . . . 3 Ballistic Gun 63 | 2 4 4 . 1 21 3 . . 1 1 . . 1 4 2 . 1 10 . . 1 . 2 5 Ballistic Cannon 10 | . . . . . 2 1 . 2 . . 2 . . . . . . 3 . . . . . . Launcher 36 | . . 3 . . 5 1 . 1 2 . 1 1 2 4 3 2 . 1 2 . 3 . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 49 | . . . . . . . . 1 2 2 . 3 2 5 6 1 3 13 . 2 1 1 4 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Parts Lost 70 | . . 1 . . 7 4 2 . . . . . 1 1 4 . 2 16 . . . 3 5 24 Power 10 | . . . . . 1 2 . . . . . . . . 1 . 1 1 . . . . . 4 Propulsion 27 | . . . . . 2 . . . . . . . . . 1 . . 8 . . . 1 3 12 Utility 17 | . . . . . . 1 . . . . . . 1 1 2 . 1 3 . . . 2 . 6 Weapon 16 | . . 1 . . 4 1 2 . . . . . . . . . . 4 . . . . 2 2 Highest Loss Streak 18 | . . 1 . . 3 2 2 . . . . . 1 1 1 . 2 9 . . . 3 3 18 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 99 100 100 100 98 92 85 89 92 92 71 92 93 93 92 93 87 91 94 94 93 91 87 76 Engine 3 | . 14 13 14 14 9 1 . 4 . . . . 5 . 3 6 . 1 . . . . . . Core 5 | . . . . . . 5 7 2 7 7 7 6 . 6 2 . 2 7 11 11 11 11 9 3 Treads 5 | . . 1 . 2 9 7 7 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 . Wheel 16 | . 14 26 28 25 17 15 15 15 15 15 15 15 20 20 20 20 19 16 17 17 17 16 11 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 9 24 Device 10 | . 2 . . . 7 14 15 15 15 14 15 15 17 13 12 6 10 10 11 10 8 10 12 18 Storage 6 | . 14 14 14 14 9 7 4 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 11 | . 11 14 14 14 9 7 7 7 7 7 7 7 6 11 13 13 6 16 17 17 17 15 9 8 Protection 1 | . . . . . 1 . . . . . . . 1 . . 6 5 . . . 1 . 1 . Energy Cannon 2 | . . . . . . . . 18 7 7 . 7 7 11 . . . . . . . . . . Ballistic Gun 11 | . 28 26 28 28 31 26 20 3 . . . . . 1 12 14 6 4 5 5 5 5 6 2 Ballistic Cannon 2 | . . . . . 3 3 4 5 15 15 1 9 5 . . . . 1 . . . . . . Slashing Weapon 7 | . . . . . . . . . 7 6 7 12 12 12 12 11 19 15 17 17 12 4 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 50 53 49 49 62 64 63 76 85 76 80 79 87 84 66 77 81 98 90 74 91 87 87 63 Greatest Support 68 | 20 20 20 20 20 20 40 40 40 38 38 38 38 50 50 50 50 50 50 48 48 48 48 68 63 Greatest Overweight (x) 7 | 1 2 4 2 4 5 2 1 1 2 1 2 2 1 1 1 1 2 7 1 1 1 2 2 1 Average Overweight (x) . | . 1 2 2 2 2 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 19 | 7 14 20 20 20 20 20 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 14 Most Carried 20 | 4 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 18 | 2 11 16 19 19 19 19 15 16 19 19 20 19 19 18 18 18 19 19 20 20 19 20 17 14 Final Capacity 20 | 8 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Final Carried 20 | 4 16 17 20 20 18 20 5 20 20 20 20 20 19 20 17 20 20 20 20 20 20 20 15 5 Class Distribution -------------------- 27% | Mutant 19% | Assassin 9% | Derelict-Mutant 8% | Scavenger-Skirmisher 7% | Skirmisher 7% | Scavenger-Mutant 4% | Scout 4% | Derelict-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Warlord Assassin | -4/Proximity Caves Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 8921 | 207 351 363 . 30 1807 715 . 512 204 161 . 197 304 332 343 90 211 1126 . 80 120 18 1115 635 Remotely 3784 | . 93 . . . 500 689 . 512 204 161 . 197 120 . . . . 364 . . . . 628 316 Salvage Created 8331 | . 300 220 . 68 1232 742 . 586 63 91 . 160 365 90 292 . 226 1741 . . . 199 1168 788 Parts 441 | . 27 15 . 7 73 34 . 28 3 3 . 12 18 1 17 . 8 89 . . . 11 56 39 Haulers Intercepted 8 | . . . . . 2 . . 1 . . . . . . . . . 3 . . . . 1 1 Recyclers Shooed 12 | . 1 . . . 3 1 . 1 . . . . 1 . . . . 2 . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 3 3 . 10 . 1 10 . 8 . . . . 7 . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 114 | . 11 8 . 4 16 10 . 3 1 2 . 4 5 3 7 . 4 15 . . . 7 8 6 Melee 21 | . . . . . . . . . . . . . 3 . . . 4 7 . . . . 4 3 Guns 44 | . 11 1 . 4 9 8 . . . . . . . . 3 . . 5 . . . 3 . . Cannons 15 | . . . . . 5 1 . 3 1 2 . . 1 1 . . . 1 . . . . . . AOE 34 | . . 7 . . 2 1 . . . . . 4 1 2 4 . . 2 . . . 4 4 3 Classes Destroyed 14 | . 4 3 . . 5 1 . . . . . . . . . . . . . . . 1 . . Worker 28 | . 2 . . . 4 . . 2 . . . . 1 . . . . 10 . . . . 7 2 Builder 18 | . 1 2 . . 5 1 . . . . . . 1 . . . . 3 . . . . 5 . Tunneler 5 | . . 1 . . 1 . . . . . . . . . . . . 2 . . . . 1 . Hauler 8 | . . . . . 2 . . 1 . . . . . . . . . 3 . . . . 1 1 Recycler 26 | . . 1 . . 4 4 . 4 . . . . 1 . . . . 3 . . . . 5 4 Operator 4 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . . . . . 2 1 . 1 . . . . 1 . . . . 2 . . . . . . Swarmer 51 | . 9 . . 4 3 3 . . . . . 4 3 1 4 . . 6 . . . 4 4 6 Grunt 17 | . 2 1 . . 3 2 . . . 1 . . . 1 2 . 3 . . . . 2 . . Sentry 16 | . . . . . 7 1 . 2 1 1 . . 1 1 1 . . 1 . . . . . . Hunter 8 | . . . . . 3 1 . . . . . . . . . . . 4 . . . . . . Programmer 14 | . . . . . . 3 . 1 . . . . 1 . . . 1 4 . . . . 4 . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 7 10 . 4 4 5 . 2 1 2 . 4 5 3 4 . 2 6 . . . 6 7 3 Combat Bots Only 7 | . 7 6 . 4 3 4 . 1 1 2 . 4 2 3 4 . 2 4 . . . 6 4 3 Max Kills in Single Turn 4 | . 1 3 . 1 3 2 . 1 1 1 . 2 1 1 3 . 1 3 . . . 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 1 . . . . . 2 1 1 3 . . 2 . . . 2 3 1 Melee 1 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Damage Taken 12434 | . 295 472 . 77 1486 575 77 155 41 84 . 208 389 219 487 . 339 2149 . . . 806 933 3642 Core 2406 | . 44 108 . 24 221 37 . 5 17 15 . 31 36 35 16 . 20 290 . . . 97 127 1283 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 189 | . . . . . 13 91 . . . . . . 67 18 . . . . . . . . . . Regen/Repaired (Parts) 503 | . 123 . . . 40 . . 319 . . . . . . . . . . . . . . . 21 Core Remaining (%) 72 | 100 . . . 29 59 . . . . . . 85 . . . . 87 . . . . 61 88 . Volleys Fired 353 | . 49 27 . 6 85 35 . 24 1 4 . 3 6 8 21 . . 38 . . . 15 24 7 Largest 4 | . 2 2 . 2 4 4 . 4 4 4 . 1 4 4 3 . . 4 . . . 3 3 3 Hottest 239 | . 40 60 . 40 110 120 . 239 170 170 . 39 230 209 80 . . 131 . . . 225 128 128 Shots Fired 965 | . 98 54 . 12 313 137 . 73 7 16 . 3 21 20 47 . . 86 . . . 25 42 11 Gun 754 | . 98 44 . 12 268 129 . 19 1 4 . . 5 5 39 . . 73 . . . 14 36 7 Cannon 148 | . . . . . 37 5 . 54 6 12 . . 15 8 . . . 11 . . . . . . Launcher 63 | . . 10 . . 8 3 . . . . . 3 1 7 8 . . 2 . . . 11 6 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 807 | . 98 44 . 12 305 134 . 34 4 12 . . 5 5 39 . . 82 . . . 7 21 5 Thermal 95 | . . . . . . . . 39 3 4 . . 15 8 . . . 2 . . . 7 15 2 Explosive 63 | . . 10 . . 8 3 . . . . . 3 1 7 8 . . 2 . . . 11 6 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 12 9 . 7 12 8 . 9 12 5 . . 6 3 17 . . 11 . . . 5 5 5 Robot Miss Streak 6 | . 4 3 . 1 4 6 . 5 1 2 . . 2 3 2 . . 3 . . . 6 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 689 | . 58 37 . 8 183 74 . 31 3 11 . 2 18 5 37 . 18 108 . . . 5 72 19 Core Hits 345 | . 28 26 . 6 59 35 . 16 2 5 . 5 12 7 12 . 7 57 . . . 19 31 18 Critical Kills 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Critical Strikes 19 | . . . . . 6 . . . . . . . . . 1 . 4 4 . . . 1 3 . Destroy 7 | . . . . . 4 . . . . . . . . . . . . 1 . . . 1 1 . Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . 1 . 4 3 . . . . 2 . Melee Attacks 539 | . . . . . . . . . 3 6 . 3 22 34 33 . 24 169 . 11 5 26 153 50 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 529 | . . . . . . . . . 3 6 . 3 22 34 33 . 24 169 . 11 5 26 143 50 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Sneak Attacks 63 | . . . . . . . . . . . . . 2 . . . 2 25 . . . . 27 7 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 24 | . . . . . . . . . . . . . . . 2 . 6 10 . . . . 6 . Damage Inflicted 19186 | . 463 759 . 67 2533 1572 . 612 73 242 . 329 691 246 1152 . 629 4105 . . . 657 3827 1229 Guns 6262 | . 463 249 . 67 1841 1252 . 146 . 28 . . 66 21 497 . . 997 . . . 172 385 78 Cannons 1849 | . . . . . 553 28 . 466 73 214 . . 187 92 . . . 236 . . . . . . Explosions 3132 | . . 510 . . 139 292 . . . . . 207 78 133 267 . . 181 . . . 485 478 362 Melee 7943 | . . . . . . . . . . . . 122 360 . 388 . 629 2691 . . . . 2964 789 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6961 | . 463 249 . 67 2394 1280 . 207 49 172 . . 66 21 497 . . 1185 . . . 68 208 35 Thermal 1306 | . . . . . . 146 . 405 24 70 . . 187 92 . . . 58 . . . 104 177 43 Explosive 2805 | . . 510 . . 139 146 . . . . . 207 78 133 267 . . . . . . 485 478 362 Electromagnetic 171 | . . . . . . . . . . . . . . . . . . 171 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7574 | . . . . . . . . . . . . 122 360 . 388 . 629 2691 . . . . 2595 789 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 369 | . . . . . . . . . . . . . . . . . . . . . . . 369 . Highest Corruption 17 | . . . . . 4 2 6 6 6 6 6 6 . . . . 8 2 . . . 8 4 17 Average Corruption 4 | . . . . . 3 1 6 6 6 6 6 6 . . . . 6 1 . . . 8 1 3 Corruption Purged 14 | . . . . . . 3 . . . . . . . . . . 2 4 . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 140 | . . . . . 18 . 1 37 25 13 2 12 . . . . 13 1 . . . 4 10 4 Message Errors 29 | . . . . . 4 . 1 7 2 2 1 2 . . . . 5 1 . . . . 2 2 Matter Fused 30 | . . . . . 4 . . 9 6 1 1 2 . . . . 2 . . . . 2 2 1 Heat Flow Errors 19 | . . . . . 4 . . 5 4 1 . . . . . . 3 . . . . 1 1 . Energy Discharges 14 | . . . . . 3 . . . 4 2 . 2 . . . . . . . . . . 2 1 Parts Fused 4 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . Data Loss (minor) 19 | . . . . . 2 . . 5 2 5 . 4 . . . . 1 . . . . . . . Data Loss (major) 7 | . . . . . . . . . 2 2 . 1 . . . . . . . . . . 2 . Misfires 10 | . . . . . 1 . . 6 3 . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . Weapon Failures 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1500 | . . . . . 46 63 . . . 4 . 97 14 . 194 . 7 308 . . . 46 604 117 Projectiles 6 | . . . . . 2 . . . . 4 . . . . . . . . . . . . . . Explosions 239 | . . . . . 44 63 . . . . . 40 14 . 26 . . . . . . 46 3 3 Melee 1255 | . . . . . . . . . . . . 57 . . 168 . 7 308 . . . . 601 114 Knockbacks 12 | . . . . . 9 . . . . . . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 8 . . . . . . . . . . . . 3 . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 292 | . . 32 . . 144 51 . . . . . 18 28 . 1 . . 8 . . . 10 . . Shots 13 | . . 1 . . 5 1 . . . . . 1 1 . 1 . . 1 . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 12 38 . 4 225 144 . 280 200 112 . . 204 150 . . 230 48 . . . 199 253 282 Average Temperature 63 | . 3 5 . 2 56 41 . 89 76 31 . . 104 75 . . 118 26 . . . 70 46 103 Received Heat Transfer 1411 | . 66 93 . . 270 129 . 12 12 39 . . 78 81 165 . 126 27 . . . 27 100 186 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 2 . . . . 2 . . . 1 1 . . . . . . Heat Transferred 2067 | . . . . . . 100 . 655 37 111 . . 322 161 . . . 150 . . . 161 296 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 943 | . 310 143 . 90 317 406 112 176 . . . . 195 . . . . 444 . . . . 857 943 Initial 831 | . . 9 . . 35 144 112 64 . . . . 77 . . . . . . . . . 831 381 Average 223 | . 76 56 . 60 143 271 106 64 . . . . 90 . . . . 192 . . . . 415 667 Maximum Alert Level 3 | . 1 . . . 1 2 . . . . . . . . . . . 2 . . . . 3 3 Low Security (%) 59 | 100 89 100 . 100 73 22 100 100 . . . . 100 . . . . 53 . . . . 31 . Level 1 23 | . 10 . . . 26 73 . . . . . . . . . . . 32 . . . . 22 12 Level 2 9 | . . . . . . 3 . . . . . . . . . . . 13 . . . . 26 29 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . 20 57 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 3 5 . 4 . . . . 1 . . . . 8 . . . 1 5 6 Investigation 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 2 Extermination 13 | . . . . . . 2 . 3 . . . . 1 . . . . 2 . . . . 4 1 Reinforcement 16 | . 1 . . . 2 2 . 1 . . . . . . . . . 6 . . . . 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 9 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 280 | . 19 15 . 4 24 19 6 8 1 3 . 3 13 5 8 . 6 34 1 . . 17 39 55 Peak Tracking Total 12 | . 4 7 . 4 3 4 6 2 1 3 . 4 5 4 4 . 4 7 1 . . 10 9 12 Tactical Retreats 33 | . . 1 . . . 3 . . . . . . 1 . 1 . 3 3 . . . 1 5 15 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 7 | . 1 . . . 2 2 . . . . . . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 2 1 . . 8 1 . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . Exploded 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 21 | . . . . . 5 6 . 3 . . . . . . . . . 5 . . . . . 2 Max in Single Turn 4 | . . . . . 2 4 . 1 . . . . . . . . . 2 . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 114 | . 10 . 1 . 16 9 . 14 . . 2 . 3 1 . . . 13 . . 9 . 25 11 Terminals 51 | . 7 . . . 9 4 . 7 . . . . 2 . . . . 6 . . . . 11 5 Fabricators 7 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 1 Repair Stations 8 | . 1 . . . 2 . . 1 . . . . . . . . . 1 . . . . 2 1 Recycling Units 20 | . 2 . . . 2 2 . 3 . . . . 1 . . . . 3 . . . . 5 2 Scanalyzers 8 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . 3 1 Garrison Access 7 | . . . . . 1 2 . . . . . . . . . . . 2 . . . . 1 1 Total Hacks 250 | . 16 . 1 . 54 22 . 24 . . 12 . 4 1 . . . 23 . . 23 . 53 17 Successful 143 | . 11 . 1 . 32 9 . 14 . . 12 . 1 1 . . . 8 . . 23 . 25 6 Failed 107 | . 5 . . . 22 13 . 10 . . . . 3 . . . . 15 . . . . 28 11 Catastrophic 28 | . . . . . 3 1 . 2 . . . . 2 . . . . 6 . . . . 9 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . . . . . 10 5 . 3 . . . . . . . . . 4 . . 1 . 2 4 Terminals 107 | . 11 . . . 23 13 . 12 . . . . 3 . . . . 10 . . . . 26 9 Fabricators 13 | . . . . . . . . 5 . . . . . . . . . . . . . . 6 2 Repair Stations 22 | . 3 . . . 8 . . 2 . . . . . . . . . 4 . . . . 3 2 Recycling Units 32 | . 2 . . . 5 5 . 5 . . . . 1 . . . . 4 . . . . 8 2 Scanalyzers 30 | . . . . . 16 1 . . . . . . . . . . . 3 . . . . 9 1 Garrison Access 9 | . . . . . 2 3 . . . . . . . . . . . 2 . . . . 1 1 Terminal Hacks 71 | . 8 . 1 . 7 1 . 5 . . 12 . 1 1 . . . 2 . . 23 . 10 . Record 25 | . . . 1 . . . . . . . 2 . . . . . . . . . 22 . . . Part Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . 1 . . . . 3 . . . . . . . . . . . 2 . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 2 . . . 2 . . . . . . . . . . . . 2 . . . . 5 . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . 2 . Fabricator Hacks 8 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 2 Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 13 | . 2 . . . 5 . . 2 . . . . . . . . . 2 . . . . . 2 Scan Component 8 | . 1 . . . 3 . . 1 . . . . . . . . . 2 . . . . . 1 Repair 5 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 16 | . 1 . . . 3 4 . 2 . . . . . . . . . 1 . . . . 5 . Process 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Retrieve Components 11 | . 1 . . . 1 1 . 2 . . . . . . . . . 1 . . . . 5 . Scanalyzer 18 | . . . . . 13 . . . . . . . . . . . . 1 . . . . 4 . Insert Component 11 | . . . . . 6 . . . . . . . . . . . . 1 . . . . 4 . Analyze 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . Seal Access 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 13 | . . . . . 3 3 . 3 . . . . . . . . . 1 . . . . 1 2 Terminals 13 | . . . . . 3 3 . 3 . . . . . . . . . 1 . . . . 1 2 Assimilate 6 | . . . . . 2 1 . 2 . . . . . . . . . . . . . . . 1 Botnet 7 | . . . . . 1 2 . 1 . . . . . . . . . 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 88 | . 9 . . . 14 7 . 11 . . . . 3 . . . . 12 . . . . 21 11 Full Trace Events 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 6 . . . . . 7 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . . . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Repaired 5 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . 1 Time 135 | . 32 . . . 52 . . 26 . . . . . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 21 | . . . . . 12 9 . . . . . . . . . . . . . . . . . . Retrieved Matter 21 | . . . . . 12 9 . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 2 . . . 7 3 . 1 . . . . . . . . . 9 . . . . 10 . Parts Scanalyzed 7 | . . . . . 6 . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 6 | . . 2 . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 Largest Group 2 | . . 2 1 . . . . 1 1 1 1 2 2 . . . . . . . . . . 1 Highest-Rated Group 106 | . . 48 31 . . . . 10 10 10 10 106 106 . . . . . . . . . . 45 Highest-Rated Ally 96 | . . 31 31 . . . . 10 10 10 10 96 96 . . . . . . . . . . 45 Total Orders 9 | . . . . . . . . 2 3 2 . . . . . . . . . . 2 . . . STAY 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . 1 2 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 24 | . . 20 . . . . . . . . . . 4 . . . . . . . . . . . Total Damage 396 | . . 258 . . . . . . . . . . 138 . . . . . . . . . . . Kills 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . 2 . . 2 . 1 2 2 2 . . 2 . 2 . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Decoded 0b10 Intel 296 | . . . . . . . . . . . . . . . . . . 140 . . . . 107 49 Items 296 | . . . . . . . . . . . . . . . . . . 140 . . . . 107 49 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 18718 | 48 974 523 268 153 1916 1112 102 1265 727 402 92 398 465 701 1009 743 422 2345 210 717 641 732 2033 720 Spaces Moved 16345 | 32 679 379 136 116 1187 817 98 1054 650 343 80 355 300 550 808 700 322 1644 202 685 581 545 2509 1573 Core 18 | 7 . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Legs 304 | 25 279 . . . . . . . . . . . . . . . . . . . . . . . Wheels 12921 | . 400 379 136 116 1187 817 98 1054 650 343 80 355 300 550 808 700 322 1643 202 685 581 545 970 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3101 | . . . . . . . . . . . . . . . . . . . . . . . 1539 1562 Fastest Speed 19 | 50 110 110 110 110 110 105 95 95 105 105 105 105 101 105 105 105 105 95 101 101 101 101 21 19 Average Speed 90 | 111 114 110 110 112 111 106 102 103 105 105 105 105 104 105 105 105 108 104 101 101 101 103 54 26 Slowest Speed 385 | 190 120 140 110 140 155 110 105 110 120 105 120 120 105 105 105 105 115 385 101 101 101 120 120 110 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 58 | 3 95 81 49 27 82 27 88 32 83 61 68 55 11 79 88 82 41 50 41 88 72 61 59 48 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 9 | . . 1 1 . . . . . 1 . 1 . . . 1 1 . . . . 1 2 . . Known Exits Taken 17 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . . . . . . 2 6 . 3 . 4 2 2 2 . . 4 . 1 . . Spaces Dug 361 | . . 11 . . . . . 1 3 6 . 29 8 43 44 . . 71 . 7 3 25 77 33 Terrain Destroyed 1020 | . . 68 . . 65 53 . 1 4 7 . 29 18 114 140 . . 103 . 7 3 188 144 76 Melee 291 | . . . . . . . . . 3 6 . 1 8 32 25 . . 71 . 7 3 25 77 33 Projectile 16 | . . . . . 6 . . 1 1 1 . . . . . . . 1 . . . 5 1 . AOE 713 | . . 68 . . 59 53 . . . . . 28 10 82 115 . . 31 . . . 158 66 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 18843 | 41 801 432 254 131 1584 971 99 1171 682 362 87 371 407 617 895 706 363 2039 205 695 631 639 2888 1772 Wait 818 | . 35 6 116 . 208 73 . 27 17 . . . 48 1 10 . 3 90 . . 7 44 98 35 Move 16297 | 31 678 378 135 115 1186 817 97 1053 649 342 79 354 299 549 807 699 321 1643 201 684 580 543 2504 1553 Hop 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 9 Pick Up 148 | 4 15 3 3 3 18 5 1 21 . 2 . 1 2 2 1 2 5 18 . . 7 . 17 18 Fast Attach 88 | 6 2 1 . . 5 5 . 9 1 . 3 1 . 1 2 1 2 22 . . 8 . 11 8 Attach 84 | . . 1 . . 12 6 1 1 . . . . 3 1 4 . 3 15 . . 2 . 11 24 Detach 63 | . 1 1 . . 2 6 . 6 1 . . 1 . 1 2 1 2 13 . . 3 . 8 15 Swap 354 | . 10 12 . 3 42 20 . 18 9 6 2 7 27 21 17 3 6 45 4 4 6 10 53 29 Drop 163 | . 11 3 . 4 26 4 . 12 1 2 3 1 3 1 1 . 3 26 . . 15 . 23 24 Fire 353 | . 49 27 . 6 85 35 . 24 1 4 . 3 6 8 21 . . 38 . . . 15 24 7 Melee 461 | . . . . . . . . . 3 6 . 3 19 32 30 . 17 128 . 7 3 26 137 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Arm / *Tes) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 49 | -11/Junkyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 11) 269 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 378 | -10/Materials | Destroyed 7 combat bots 387 | -10/Materials | Discovered new exit (range 9) 573 | -10/Materials | Discovered new exit (range 3) 867 | -10/Materials | Discovered new exit (range 10) 912 | -10/Materials | Repaired Hrd. Light Armor Plating 1023 | -10/Materials | Entered Mines 1056 | -10/Mines | Learned Materials stockpile data 1095 | -10/Mines | Assembled infested the area 1202 | -10/Mines | Learned location of Mines (-9) 1208 | -10/Mines | Discovered new exit (range 9) 1278 | -10/Mines | Found a hidden stash of uninstalled traps 1361 | -10/Mines | Discovered new exit (range 6) 1466 | -10/Mines | Core integrity fell below 50% 1535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1535 | -10/Mines | Discovered new exit (range 5) 1546 | -10/Mines | Entered Exiles 1546 | -10/Exiles | Accompanied by 1 ally 1576 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1578 | -10/Exiles | Met 8R-AWN 1597 | -10/Exiles | Met EX-HEX 1637 | -10/Exiles | Met EX-DEC 1645 | -10/Exiles | Learned location of Zion (-6) 1681 | -10/Exiles | Discovered new exit (range 14) 1814 | -10/Exiles | Entered Mines 1923 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1950 | -9/Mines | Learned Materials emergency access door positions 1965 | -9/Mines | Discovered new exit (range 3) 1967 | -9/Mines | Entered Materials 1967 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2042 | -8/Materials | Repaired Core Shielding 2269 | -8/Materials | Repaired Tractor Beam 2290 | -8/Materials | Build established: Scavenger-Gunner 2450 | -8/Materials | Lost 3 parts (1p2n) 2467 | -8/Materials | Discovered new exit (range 16) 2703 | -8/Materials | Discovered new exit (range 6) 2717 | -8/Materials | Identified exit to Factory 2965 | -8/Materials | Build established: Scavenger-Skirmisher 3509 | -8/Materials | Discovered exit to Factory (range 16) 3660 | -8/Materials | Lost 3 parts (3w) 3883 | -8/Materials | Entered Factory 3883 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4943 | -7/Factory | Discovered new exit (range 6) 4947 | -7/Factory | Identified exit to Factory 4995 | -7/Factory | Sucked down chute 4995 | -7/Factory | Entered Waste 5004 | -7/Waste | Spotted C-40 Crusher 5005 | -7/Waste | Spotted C-40 Crusher 5010 | -7/Waste | EMP discharged 5018 | -7/Waste | Spotted C-40 Crusher 5045 | -7/Waste | Spotted C-40 Crusher 5048 | -7/Waste | Spotted C-40 Crusher 5056 | -7/Waste | Spotted C-40 Crusher 5067 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5086 | -7/Waste | Discovered new exit (range 12) 5096 | -7/Waste | Identified exit to Factory 5097 | -7/Waste | Entered Factory 5583 | -7/Factory | Build established: Skirmisher 5988 | -7/Factory | Repaired Hcp. Storage Unit 6124 | -7/Factory | Discovered exit to Factory (range 11) 6353 | -7/Factory | Discovered new exit (range 5) 6357 | -7/Factory | Identified exit to Lower Caves 6362 | -7/Factory | Entered Lower Caves 6362 | -7/Lower Caves | Accompanied by 1 ally 6364 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6378 | -7/Lower Caves | Encountered a Warlord checkpoint 6405 | -7/Lower Caves | Learned location of 1 exit from Factory 6484 | -7/Lower Caves | Learned location of Extension (-6) 6547 | -7/Lower Caves | Build established: Mutant 6825 | -7/Lower Caves | Spotted B-75 Beast 6843 | -7/Lower Caves | Discovered new exit (range 10) 6850 | -7/Lower Caves | Identified exit to Lower Caves 7089 | -7/Lower Caves | Entered another Lower Caves area 7089 | -7/Lower Caves | Accompanied by 1 ally 7112 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7139 | -7/Lower Caves | Discovered exit to Factory (range 12) 7476 | -7/Lower Caves | Discovered new exit (range 15) 7490 | -7/Lower Caves | Identified exit to Data Miner 7491 | -7/Lower Caves | Entered Data Miner 7491 | -7/Data Miner | Accompanied by 1 ally 7491 | -7/Data Miner | Discovered new exit (range 6) 7497 | -7/Data Miner | Identified exit to Proximity Caves 7513 | -7/Data Miner | Met Data Miner 7541 | -7/Data Miner | Learned location of Section 7 (-2) 7541 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7550 | -7/Data Miner | Received God Mode back door access code from Data Miner 7583 | -7/Data Miner | Entered Proximity Caves 7583 | -6/Proximity Caves | Accompanied by 1 ally 7744 | -6/Proximity Caves | Learned Factory trap positions 7835 | -6/Proximity Caves | Escorted by Enhanced Grunt 7963 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7981 | -6/Proximity Caves | Entered Factory 7981 | -6/Factory | Accompanied by 2 allies 7981 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7982 | -6/Factory | Identified exit to Lower Caves 7983 | -6/Factory | Identified exit to Factory 7984 | -6/Factory | Loaded intel: 137 trap records 8272 | -6/Factory | Build established: Assassin 8446 | -6/Factory | Entered Lower Caves 8577 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8649 | -6/Lower Caves | Spotted B-75 Beast 9036 | -6/Lower Caves | Discovered new exit (range 9) 9038 | -6/Lower Caves | Encountered a Warlord checkpoint 9070 | -6/Lower Caves | Identified exit to Lower Caves 9076 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 9147 | -6/Lower Caves | Entered another Lower Caves area 9486 | -6/Lower Caves | Build established: Derelict-Assassin 9569 | -6/Lower Caves | Learned Factory security intel 9644 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10139 | -6/Lower Caves | Discovered new exit (range 13) 10155 | -6/Lower Caves | Identified exit to Zion 10156 | -6/Lower Caves | Entered Zion 10193 | -6/Zion | Discovered new exit (range 12) 10203 | -6/Zion | Identified exit to Proximity Caves 10241 | -6/Zion | Given A8's code to call for help 10253 | -6/Zion | Build established: Derelict-Mutant 10310 | -6/Zion | Learned 4 Factory zone layouts 10416 | -6/Zion | Learned location of Warlord (-5) 10633 | -6/Zion | Given the Hacking Drone Bay 10648 | -6/Zion | Learned Factory stockpile data 10881 | -6/Zion | Received a visual enhancement algorithm 10899 | -6/Zion | Entered Proximity Caves 11046 | -5/Proximity Caves | Learned location of 1 exit from Factory 11109 | -5/Proximity Caves | Learned Factory stockpile data 11243 | -5/Proximity Caves | Build established: Mutant 11314 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11321 | -5/Proximity Caves | Entered Factory 11321 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11322 | -5/Factory | Identified exit to Factory 11642 | -5/Factory | Build established: Derelict-Mutant 11772 | -5/Factory | Lost 9 parts (4n2u3w) 12167 | -5/Factory | Lost 4 parts (3n1w) 12202 | -5/Factory | Build established: Scavenger-Mutant 12419 | -5/Factory | Discovered exit to Factory (range 7) 13037 | -5/Factory | Spotted B-75 Beast 13493 | -5/Factory | Discovered new exit (range 7) 13500 | -5/Factory | Identified exit to Upper Caves 13502 | -5/Factory | Build established: Assassin 13666 | -5/Factory | Entered Upper Caves 13806 | -5/Upper Caves | Discovered new exit (range 9) 13812 | -5/Upper Caves | Identified exit to Upper Caves 13876 | -5/Upper Caves | Entered another Upper Caves area 13925 | -5/Upper Caves | Discovered exit to Factory (range 7) 14275 | -5/Upper Caves | Discovered new exit (range 15) 14289 | -5/Upper Caves | Identified exit to Warlord 14420 | -5/Upper Caves | Learned 4 Factory zone layouts 14593 | -5/Upper Caves | Entered Warlord 14622 | -5/Warlord | Discovered new exit (range 14) 14740 | -5/Warlord | Warlord's base attacked by MAIN.C 14749 | -5/Warlord | Found Prototype Piercing Weapon 14749 | -5/Warlord | Identified Vortex Lance 14902 | -5/Warlord | Met Warlord 14911 | -5/Warlord | Opened Warlord's prototype stash 14916 | -5/Warlord | Found Prototype Reactor 14922 | -5/Warlord | Found Prototype Device 14922 | -5/Warlord | Identified Exp. Cloaking Device 14928 | -5/Warlord | Found Prototype Device 14928 | -5/Warlord | Identified Exp. Focal Shield 14931 | -5/Warlord | Found Prototype Processor 14931 | -5/Warlord | Identified Spectral Analyzer 15031 | -5/Warlord | Found Prototype Device 15031 | -5/Warlord | Identified Minesniffer Drone Bay 15076 | -5/Warlord | Learned Research security intel 15076 | -5/Warlord | Learned Testing security intel 15076 | -5/Warlord | Learned Factory scanalyzer intel 15076 | -5/Warlord | Learned Research repair station intel 15076 | -5/Warlord | Learned Research recycling unit intel 15076 | -5/Warlord | Learned Research trap positions 15076 | -5/Warlord | Learned 4 Armory zone layouts 15090 | -5/Warlord | Warlord forces counterattacked 15227 | -5/Warlord | Identified exit to Proximity Caves 15234 | -5/Warlord | Entered Proximity Caves 15330 | -4/Proximity Caves | Spotted B-86 Titan 15332 | -4/Proximity Caves | Spotter reported a threat 15372 | -4/Proximity Caves | Learned location of Testing (-3) 15553 | -4/Proximity Caves | Spotter reported a threat 15679 | -4/Proximity Caves | Spotter reported a threat 15721 | -4/Proximity Caves | Spotter reported a threat 15774 | -4/Proximity Caves | Spotter reported a threat 15858 | -4/Proximity Caves | Crushed by falling debris 15876 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15889 | -4/Proximity Caves | Lost 3 parts (1n2u) 15925 | -4/Proximity Caves | Learned location of Armory (-3) 15960 | -4/Proximity Caves | Discovered exit to Factory (range 6) 15966 | -4/Proximity Caves | Entered Factory 15966 | -4/Factory | Evolved 2 slots: Propulsion x2 15967 | -4/Factory | Identified exit to Research 15970 | -4/Factory | Loaded intel: 4 scanalyzer locations 16216 | -4/Factory | Search patrols dispatched 16492 | -4/Factory | Search patrols dispatched 16502 | -4/Factory | Build established: Scavenger-Mutant 16716 | -4/Factory | Search patrols dispatched 17015 | -4/Factory | Build established: Scavenger-Assassin 17212 | -4/Factory | Lost 3 parts (2n1w) 17614 | -4/Factory | Spotted B-86 Titan 17635 | -4/Factory | Identified Vortex Chain Reactor 17727 | -4/Factory | Discovered exit to Research (range 10) 17856 | -4/Factory | Build established: Scout 17987 | -4/Factory | Spotted B-86 Titan 17999 | -4/Factory | Entered Research 17999 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18000 | -3/Research | Identified exit to Armory 18001 | -3/Research | Loaded intel: 54 trap records 18003 | -3/Research | Loaded intel: 4 repair station locations 18004 | -3/Research | Loaded intel: 4 recycling unit locations 18165 | -3/Research | Repaired Adv. Sensor Array 18268 | -3/Research | Spotted B-86 Titan 18499 | -3/Research | Search patrols dispatched 18520 | -3/Research | Fabricated Imp. Propulsion Shielding? 18583 | -3/Research | Lost 3 parts (1p1n1u) 18690 | -3/Research | System corruption reached 10% 18703 | -3/Research | Core integrity fell below 50% 18703 | -3/Research | Discovered new exit (range 13) 18712 | -3/Research | Core integrity fell below 20% 18716 | -3/Research | Identified exit to Testing 18719 | -3/Research | Self-destructed Last Messages --------------- 18704_ Dropped Hpw. Tractor Beam. 18704_ Dropped Adv. Power Amplifier. 18705_ > DECODED: Adv. Melee Analysis Suite location. 18708_ 0b10 Decoder Chip [Looter] destroyed. 18708_ Penetrated by Slug. 18710_ Dropped Imp. Assault Rifle. 18711_ Dropped Axe. 18712_ Acquired 1 matter. 18713_ Penetrated by Slug. 18713_ Slug penetrates Wall. 18713_ Field Propulsion Array destroyed. 18714_ Knocked back. 18714_ Acquired 6 matter. 18716_ EXIT=IDENTIFIED: TESTING Map ----- +----------------------------------------------------+ | ?# # ! #?????????# ! ## #???????????? ? | | ?# # #?????!???# ## #???????????? #? | | ?# / +?????????# / ## #???????????? #? | | ?# # ##????????# ## ##???#??????? #? | | ?# # #?????????######### #????????????^^^#? | | ?# ?# #?????????????????# #####??????#? #? | | ?######?# #?????????????????# # ######### #? | | ????????# #??###??#######???# # +? | | ????????# #??# #?] !????# # ###/##### #? | | ????????# ####"#? ?????# ### # #? | | ????????# # """" ?????# #?# # #? | | ????????# # """" ?????# #?# ! # ## | | ????????# / """" ?????# #?# # #? | | ????????###+## # """" ?????# #?#! + #? | | ?????????? # % # " ????# #?# # #? | | ?????????? # =#? #???#### ########## ## | | ????????? # #? #??????# # # # | | ????????? # %#??#######??????# # # !# | | ???????? # #???????????????# # + # | | ????????###### ##??????????????? # # # | | ????????????# #????#####?????? # # # | | ???????######%% ###### ] #?????? ########### ### | | ????? / !!/% H c> #??????+#?????????# #?? | | ???????#####[!! ##+###c #???????????????### ### | | ?????""????##!! # ?##c##???????? ??????# # | | ????"""?????###%### !#?#@#????????????????# # | | ?????R"???????# #?# #?# #????????????????+ # | | ????"""???????# #?# #?# #???????????"????# # | | ?????""???????# #?# #?# #????????????????# # | | ??????????????# #?# #?# #????????????????## ## | | ??????????????# #?# #?# #????????????? ??## #? | | ?????????????? ?#####?# #?????????????????# #? | | ?????????????? ???????# #?????????????????# #? | | ?????????????? ???????# #?????????????????# #? | | ??????????????# #???????? ?????????]????????# # | | ??????????????? ????????? ?? ???????????????# # | | ??????????????? ????????? ????????????!?????+ " | | ??????????????? ????????? ??????????????????# # | | ??????????????? ????????? ?????????????????## ## | | ??????????????? ????????# ?????????????????# # | | ????????????????????????# ################## # | | ????????????????????????# # | | ????????????????????????# ####### # | | ?????????????????????#### #????## # | | ???????????????????? """ #?????###"### | | ???????????????????????# """ ##+#?????? ? | | ???????????????????????# """ #???????# ! | | ???????????????????????# #???????# | | ???????????????????????# #???????# | | ???????????????????????# #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 70 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneReflectiveExpander Manual? 1 Play Time 05:44:59 Cumulative 850.1 hours Start 2023.12.31 @ 22:52:35 End 2024.01.05 @ 23:00:29 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 220 Adventurer 36 Explorer 0 Win Type - Total 18 Types 18/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 90aeafdf-9638-4059-b504-d5a86af05962