Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 16:53:54 Player: Mas5akr Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (2551) 2551 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5526 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 116/265 System Corruption 0% Temperature Critical (568) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (15) --- Light Treads Improved Flight Unit Cesium-ion Thruster Small Storage Unit High-capacity Storage Unit Structural Scanner Hacking Suite Datajack Ripper Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Particle Gun Ripper > --- INVENTORY -------- Improved Flight Unit Cesium-ion Thruster Small Storage Unit High-capacity Storage Unit Structural Scanner Hacking Suite Datajack [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 64 | 6 8 6 16 3 1 . 24 Power 9 | 1 1 2 2 . . . 3 Engine 8 | 1 1 2 2 . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 2 2 4 . 1 . 8 Treads 18 | 2 2 2 3 . 1 . 8 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 14 | 1 4 . 3 1 . . 5 Device 6 | . 1 . 3 1 . . 1 Storage 2 | 1 1 . . . . . . Processor 2 | . 2 . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . . . . . 4 Artifact . | . . . . . . . . Weapon 22 | 2 1 2 7 2 . . 8 Energy Gun 14 | 1 1 2 7 . . . 3 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 4 | 1 . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 Corrupted Parts 2 | . . . 1 . 1 . . System Corruption 4 | . . . 3 . 1 . . Parts Lost 33 | . 2 1 8 1 . . 21 Power 6 | . 1 . 2 . . . 3 Propulsion 8 | . . . 2 . . . 6 Utility 8 | . 1 . 1 1 . . 5 Weapon 11 | . . 1 3 . . . 7 Highest Loss Streak 9 | . 1 1 5 1 . . 9 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 10 14 13 14 15 15 11 Power . | . . . . 1 1 1 . Propulsion 2 | . 2 3 1 3 3 3 1 Utility 4 | . 3 4 4 4 4 4 4 Weapon 4 | . 4 5 5 5 6 5 3 Tool/Special . | . . . . . . . . Unused Backups 13 | . . 1 3 1 . 1 7 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 5 | . . . 1 . . . 4 Weapon 6 | . . 1 2 1 . 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 93 100 89 97 100 100 69 Engine 10 | . 13 14 10 11 11 11 3 Treads 23 | . 28 28 21 22 22 22 20 Device 12 | . 6 . 13 19 22 22 10 Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . 1 14 11 11 11 11 6 Energy Gun 14 | . 14 26 21 15 . . 4 Energy Cannon 2 | . . . . 3 11 11 2 Ballistic Gun 5 | . 14 1 . 3 11 11 6 Peak Build Rating 41 | 6 11 11 21 20 20 20 41 Average Rating 15 | 4 8 10 15 17 20 19 22 On Entrance 13 | . 6 10 11 17 20 20 20 Naked Turns . | . . . . . . . . Heaviest Build 40 | 11 29 31 35 40 40 40 40 Greatest Support 80 | 40 40 40 40 40 40 40 80 Greatest Overweight (x) 10 | 1 . . 1 . . . 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 Average Carried 13 | 2 10 14 13 14 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 14 15 14 15 15 15 9 Class Distribution -------------------- 88% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1298 | 191 260 116 166 76 . 85 404 Remotely . | . . . . . . . . Salvage Created 2933 | . 540 378 753 333 . 56 873 Parts 199 | . 36 29 53 21 . 5 55 Haulers Intercepted 4 | . . . 2 . . . 2 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 75 | . 10 12 18 9 . 3 23 Melee 1 | . . . . . . . 1 Guns 59 | . 10 12 14 8 . 1 14 Cannons 3 | . . . . . . 2 1 AOE 11 | . . . 3 1 . . 7 Classes Destroyed 10 | . 4 2 2 1 . . 1 Worker 5 | . . . 1 . . . 4 Builder 3 | . 1 1 . . . . 1 Tunneler 2 | . . . . 1 . . 1 Hauler 4 | . . . 2 . . . 2 Operator 2 | . 1 . 1 . . . . Watcher 4 | . 3 . . . . . 1 Swarmer 26 | . . 6 9 4 . 3 4 Grunt 35 | . 10 4 4 5 . . 12 Sentry 13 | . . 2 5 . . . 6 Hunter 1 | . . . . . . . 1 Best Kill Streak 12 | . 3 4 5 4 . 2 12 Combat Bots Only 11 | . 3 3 4 4 . 2 11 Max Kills in Single Turn 9 | . 1 1 3 1 . 1 9 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 1 . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 456 | . 61 62 98 24 . 28 183 Missed 125 | . 19 15 30 3 . 8 50 Hits 331 | . 42 47 68 21 . 20 133 Projectile 331 | . 42 47 68 21 . 20 133 Critical Strikes 12 | . . . 2 2 . . 8 Damage Taken 5117 | . 513 508 894 276 . 169 2757 Core 893 | . 58 84 73 37 . 29 612 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 . 43 . . . 65 . Volleys Fired 201 | . 48 28 36 16 . 11 62 Largest 2 | . 2 2 2 2 . 2 2 Hottest 130 | . 85 130 121 90 . 97 121 Shots Fired 383 | . 96 56 72 32 . 22 105 Gun 362 | . 96 56 72 32 . 11 95 Cannon 15 | . . . . . . 11 4 Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 117 | . 48 6 . . . 11 52 Thermal 169 | . 48 50 28 . . . 43 Explosive 6 | . . . . . . . 6 Electromagnetic 91 | . . . 44 32 . 11 4 Robot Hit Streak 25 | . 7 13 10 13 . 2 25 Robot Miss Streak 6 | . 3 3 5 4 . 3 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 11 | . 1 3 3 2 . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 266 | . 60 34 48 25 . 9 90 Core Hits 180 | . 28 18 26 16 . 3 89 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 10 | . 2 2 1 . . . 5 Burn 6 | . 1 2 1 . . . 2 Destroy 2 | . 1 . . . . . 1 Corrupt 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Slashing 8 | . . . . . . . 8 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6270 | . 832 515 953 517 . 196 3257 Guns 4126 | . 816 506 758 454 . 51 1541 Cannons 243 | . . . . . . 145 98 Explosions 1586 | . . . 190 33 . . 1363 Melee 255 | . . . . . . . 255 Ramming 60 | . 16 9 5 30 . . . Kinetic 1386 | . 388 22 . . . 51 925 Thermal 2900 | . 428 484 491 33 . . 1464 Explosive 515 | . . . . . . . 515 Electromagnetic 1154 | . . . 457 454 . 145 98 Impact . | . . . . . . . . Slashing 255 | . . . . . . . 255 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 3 3 4 4 . Average Corruption 3 | . . . 3 3 3 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . 10 15 6 4 . Message Errors 6 | . . . 2 2 2 . . Matter Fused 9 | . . . 1 5 2 1 . Heat Flow Errors 4 | . . . . 3 1 . . Energy Discharges 8 | . . . 4 1 1 2 . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 5 | . . . 2 3 . . . Data Loss (major) 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 115 | . . . . 10 . 5 100 Projectiles 5 | . . . . . . 5 . Explosions 110 | . . . . 10 . . 100 Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 304 | . . . 98 61 . . 145 Shots 8 | . . . 3 2 . . 3 Rammed 8 | . 4 1 1 2 . . . Targets Rammed 9 | . 4 1 1 3 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 568 | . 70 405 312 161 158 . 568 Average Temperature 96 | . 24 127 106 43 81 . 113 Received Heat Transfer 1818 | . 291 126 270 87 . . 1044 Effects 11 | . . 3 1 . . . 7 Shutdowns 3 | . . 1 . . . . 2 Energy Bleed 2 | . . 1 . . . . 1 Matter Decay 1 | . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 1 1 . 1 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 9 | . . 2 5 . . . 2 Heat Transferred 5124 | . 1041 1262 940 50 . . 1831 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 3 1 . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 . 100 34 Level 1 10 | . . . . . . . 65 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 394 | . 100 106 149 82 . 50 394 Initial 37 | . . 15 37 19 . . 3 Average 76 | . 44 60 83 22 . 16 225 Influence Increases 2339 | . 313 331 525 247 . 90 833 Destroy 0b10 Robot/C 1500 | . 200 240 360 180 . 60 460 Destroy 0b10 Robot/NC 100 | . 25 5 20 5 . . 45 Destroy Leader 346 | . 56 40 94 30 . . 126 Successful Hack 8 | . . . 8 . . . . Disable Machine 120 | . 15 15 . 15 . . 75 Destroy Structure 70 | . 2 1 13 17 . . 37 Lose Combat Pursuer 195 | . 15 30 30 . . 30 90 Influence Decreases 1957 | . 272 274 572 298 . 80 461 Entered New Map 126 | . . 26 61 32 . . 7 Time Decay 1470 | . 252 238 380 256 . 80 264 Lost Part 300 | . 20 10 70 10 . . 190 Purge Threat 61 | . . . 61 . . . . Squads Dispatched 12 | . 3 . 1 1 . . 7 Investigation 3 | . 2 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 2 . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 17 13 24 9 . 6 40 Peak Tracking Total 10 | . 3 3 4 3 . 4 10 Tactical Retreats 12 | . 1 2 2 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 1 1 . 1 . . 5 Max in Single Turn 5 | . 1 1 . 1 . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 4 . 3 2 1 . . Terminals 6 | . 3 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 12 . 9 2 5 . . Successful 10 | . 1 . 2 2 5 . . Failed 18 | . 11 . 7 . . . . Catastrophic 4 | . 3 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 19 | . 10 . 9 . . . . Terminals 19 | . 10 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 2 2 5 . . Record 5 | . . . . . 5 . . Open Door 2 | . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . 3 . . . . Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2409 | . 69 . 625 905 231 250 329 Optics 69 | . 69 . . . . . . A.S.S. 1 | . . . . . . . 1 Structural 2339 | . . . 625 905 231 250 328 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4282 | 64 713 515 965 905 231 250 639 Spaces Moved 1963 | 49 295 220 440 522 144 115 178 Core 43 | 25 . . . . . . 18 Treads 1920 | 24 295 220 440 522 144 115 160 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 164 | 107 160 160 172 160 160 160 196 Slowest Speed 550 | 160 160 160 240 160 160 160 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 38 | 3 45 33 41 92 49 23 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 79 | . . . 9 18 . 1 51 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 78 | . . . 9 18 . . 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2612 | 59 437 328 574 559 144 159 352 Wait 274 | . 61 62 54 10 . 31 56 Move 1956 | 48 294 219 439 521 143 114 178 Hop . | . . . . . . . . Pick Up 68 | 5 19 6 16 3 . 1 18 Fast Attach 9 | 3 . . 3 2 . . 1 Attach 43 | 3 3 1 13 1 . . 22 Detach . | . . . . . . . . Swap 18 | . 5 5 3 . 1 1 3 Drop 26 | . 3 6 9 3 . 1 4 Fire 201 | . 48 28 36 16 . 11 62 Melee 8 | . . . . . . . 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . 4 1 1 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 15) 725 | -10/Materials | Discovered new exit (range 17) 778 | -10/Materials | Entered Mines 1084 | -10/Mines | Discovered new exit (range 11) 1142 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1243 | -10/Mines | Core integrity fell below 50% 1293 | -10/Mines | Entered Materials 1293 | -9/Materials | Evolved 2 slots: Utility x2 1523 | -9/Materials | Identified exit to Mines 1775 | -9/Materials | Lost 5 parts (1p2n2w) 1776 | -9/Materials | Discovered new exit (range 12) 2258 | -9/Materials | Entered Mines 2414 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2490 | -9/Mines | Identified exit to Materials 2563 | -9/Mines | Found the Drone Emporium 2749 | -9/Mines | Learned location of Storage (-7) 2863 | -9/Mines | Met a Derelict shopkeep closing up shop 3002 | -9/Mines | Discovered exit to Materials (range 16) 3155 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3155 | -9/Mines | Discovered new exit (range 5) 3163 | -9/Mines | Entered Exiles 3203 | -9/Exiles | Met 8R-AWN 3231 | -9/Exiles | Met EX-HEX 3291 | -9/Exiles | Met EX-DEC 3301 | -9/Exiles | Learned location of Zion (-7) 3375 | -9/Exiles | Discovered new exit (range 14) 3394 | -9/Exiles | Entered Mines 3415 | -8/Mines | Discovered exit to Materials (range 7) 3644 | -8/Mines | Entered Materials 3644 | -8/Materials | Evolved 2 slots: Propulsion x2 3645 | -8/Materials | Identified exit to Factory 3844 | -8/Materials | Lost 3 parts (1p1n1w) 3847 | -8/Materials | Garrison activated, responded to threat 3953 | -8/Materials | Lost 3 parts (2n1u) 3978 | -8/Materials | Found Prototype Device 4014 | -8/Materials | Lost 4 parts (1p2n1u) 4053 | -8/Materials | Crushed by falling debris 4074 | -8/Materials | Core integrity fell below 50% 4078 | -8/Materials | Identified Active Sensor Suite 4104 | -8/Materials | Destroyed 11 combat bots 4107 | -8/Materials | Core integrity fell below 20% 4138 | -8/Materials | Lost 9 parts (1p2u6w) 4284 | -8/Materials | Core destroyed Last Messages --------------- G-50 Soldier overheating. G-50 Soldier heat damages Lgt. Angular Momentum Engine, Broken Hvy. Laser. G-50 Soldier overheating. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). G-47 Trooper overheating. Imp. Heat Sink melted. G-47 Trooper destroyed. Power failure, Imp. Ion Engine shutdown. K-01 Serf collects debris. Overheating: Particle Gun damaged (-30). Overheating: Lgt. Treads damaged (-62). Overheating: Beam Rifle damaged (-13). K-01 Serf destroyed. Acquired 10 matter. Critical hit (Burn: +37). Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-14). Overheating: Core damaged (-110). 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