Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.20 @ 16:23:31 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (241) 241 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 1717 Bonus ------- Follower Combat Kills 114 Friendly Fire -13 Cogmind --------- Core Integrity 239/400 Matter 250/300 Energy 11/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Particle Charger Light Armor Plating Shock Rifle Shock Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Shock Rifle Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Particle Charger Light Armor Plating Light Armor Plating Light Armor Plating Shock Rifle Shock Rifle Mini Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 32 | 4 9 7 9 3 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 1 3 2 . . Treads 2 | . . 2 . . Leg 4 | 1 3 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 4 . 6 2 Device 3 | . 1 . 2 . Storage 5 | 1 2 . 2 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | 1 2 5 3 1 Energy Gun 7 | 1 1 1 3 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 1 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 93 98 Engine 13 | . 14 14 11 9 Treads 15 | . . 24 22 22 Leg 11 | . 27 3 . . Device 4 | . 3 . 11 11 Storage 13 | . 14 14 11 11 Processor 12 | . 10 14 13 11 Energy Gun 10 | . 19 . 12 22 Ballistic Gun 12 | . 8 20 7 . Special Weapon 2 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 50 | 10 28 16 50 33 Greatest Support 40 | 10 20 40 40 40 Greatest Overweight (x) 3 | 3 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 10 20 15 Average Capacity 10 | 7 9 10 14 15 Most Carried 15 | 8 10 10 15 15 Average Carried 9 | 5 9 9 11 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 8 10 10 15 13 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 481 | 223 124 73 61 . Remotely . | . . . . . Salvage Created 430 | . 351 63 . 16 Parts 29 | . 23 3 . 3 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 10 | . 9 . . 1 Guns 8 | . 7 . . 1 Classes Destroyed 5 | . 4 1 . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Watcher 3 | . 3 . . . Swarmer 7 | . 6 . . 1 Grunt 3 | . 3 . . . Best Kill Streak 3 | . 3 1 . 1 Combat Bots Only 3 | . 3 . . 1 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1014 | . 333 16 53 612 Core 268 | . 91 16 . 161 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 57 . . Volleys Fired 51 | 1 38 1 5 6 Largest 2 | 1 2 2 2 2 Hottest 115 | 50 100 70 40 115 Shots Fired 100 | 1 75 2 10 12 Gun 100 | 1 75 2 10 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 40 | . 29 1 10 . Thermal 54 | 1 46 1 . 6 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 12 | 1 8 1 9 12 Robot Miss Streak 3 | . 3 . 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 67 | 1 48 1 9 8 Core Hits 23 | . 18 2 1 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 6 . . . Burn 6 | . 6 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 789 | 13 538 33 66 139 Guns 770 | 13 529 23 66 139 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 19 | . 9 10 . . Kinetic 192 | . 116 10 66 . Thermal 503 | 13 413 13 . 64 Explosive . | . . . . . Electromagnetic 75 | . . . . 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 2 6 . . Message Errors 4 | . 1 3 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 4 | . 3 1 . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 315 | 10 315 125 . 32 Average Temperature 67 | 7 76 51 . 14 Received Heat Transfer 126 | . 108 9 9 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 4 | . 4 . . . Heat Transferred 1887 | 37 1665 37 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 129 | . 129 123 31 54 Initial 14 | . . 14 . . Average 34 | . 46 38 14 15 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 16 5 2 5 Peak Tracking Total 5 | . 5 2 1 3 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 3 . 2 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 9 . 6 2 Successful 7 | . 4 . 2 1 Failed 10 | . 5 . 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 6 . 1 2 Terminals 17 | . 9 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 2 1 Branch Access Points 2 | . . . 1 1 Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Patrol Status 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 6 | . . 6 . . Largest Group 4 | . . 4 4 1 Highest-Rated Group 71 | . . 71 65 8 Highest-Rated Ally 31 | . . 31 31 8 Total Orders . | . . . . . Ally Attacks 29 | . . 18 10 1 Total Damage 349 | . . 185 164 . Kills 6 | . . 5 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2607 | 74 905 1019 531 78 Spaces Moved 1510 | 45 551 625 256 33 Core 14 | 14 . . . . Treads 841 | . . 552 256 33 Legs 655 | 31 551 73 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 146 | 123 121 155 179 160 Slowest Speed 240 | 200 190 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 71 99 25 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1815 | 60 717 671 322 45 Wait 157 | 3 95 24 32 3 Move 1506 | 44 550 624 255 33 Hop . | . . . . . Pick Up 38 | 8 11 6 13 . Fast Attach 11 | 4 2 2 3 . Attach 6 | . 2 . 2 2 Detach . | . . . . . Swap 15 | . 5 5 4 1 Drop 27 | . 11 8 8 . Fire 51 | 1 38 1 5 6 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 3 . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 4) 288 | -10/Materials | Discovered new exit (range 13) 330 | -10/Materials | Build established: Mutant 333 | -10/Materials | Identified exit to Materials 431 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Identified exit to Mines 844 | -10/Materials | Build established: Scavenger-Mutant 980 | -10/Materials | Entered Mines 983 | -10/Mines | Received a Mining Laser from a helpful Derelict 1079 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1170 | -10/Mines | Learned 2 Materials zone layouts 1191 | -10/Mines | Discovered exit to Materials (range 9) 1233 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1316 | -10/Mines | Discovered exit to Materials (range 9) 1999 | -10/Mines | Entered Materials 1999 | -9/Materials | Accompanied by 4 allies 1999 | -9/Materials | Evolved 2 slots: Utility x2 2004 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2096 | -9/Materials | Discovered new exit (range 13) 2482 | -9/Materials | Identified exit to Mines 2530 | -9/Materials | Entered Mines 2530 | -9/Mines | Accompanied by 1 ally 2570 | -9/Mines | Assembled infested the area 2608 | -9/Mines | Self-destructed Last Messages --------------- 02581_ K-01 Serf collects debris. 02589_ Mercenary 1a destroyed. 02589_ R-06 Scavenger destroyed. 02589_ K-01 Serf collects debris. 02591_ K-01 Serf destroyed. 02593_ K-01 Serf collects debris. 02595_ Lgt. Ion Engine destroyed. 02595_ K-01 Serf destroyed. 02597_ The unstable cave ceiling collapses. 02602_ U-05 Engineer lays Concrete. 02602_ K-01 Serf collects debris. 02603_ U-05 Engineer builds a Wall. 02603_ Lgt. Armor Plating destroyed. 02603_ Imp. Heat Sink destroyed. 02603_ Particle Gun destroyed. 02604_ The unstable cave ceiling collapses. 02605_ D-53 Grenadier destroyed. 02606_ U-05 Engineer lays Concrete. 02607_ U-05 Engineer destroyed. 02607_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????#############?????????????????????????????? | | ????# #?????????????????????????????? | | ????# """" #?????????????????????????????? | | ????# """" #?????????????????????????????? | | ????# """" #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# """" """" #?????????????????????????????? | | ????# """" """" #?????????????????????????????? | | ????# """" """" #?????????????????????????????? | | ????# #?????????????????????????????? | | ????###T###### ###?????????????????????????????? | | ??????##?????# #???########????????????????????? | | ?????????????# #?### ##???????????????????? | | ?????????????# ### k =######??????????????? | | ?????????????# %du r ??????????????? | | ?????????????# = #??????????????????? | | ?????????????### @ #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ##??????????????????? | | ???????????????# # %*##???????????????????? | | ???????????????## #####= #?????????????? | | ????????????????###??????k##? #?????????????? | | ????????????????????????? #??????#?????????????? | | ????????????????????????? #????????????????????? | | ??????????????????????????#????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterAlertSplitter Manual? 0 Play Time 00:21:44 Cumulative 33.6 hours Start 2022.08.20 @ 15:58:38 End 2022.08.20 @ 16:23:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fb75cc8-0a8a-4c3b-8a2a-e50eabcef0a7