Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 16:00:25 Player: Skarma Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1513) 1513 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 4983 Bonus ------- Follower Combat Kills 180 Cogmind --------- Core Integrity 0/850 Matter 423/450 Energy 86/100 System Corruption 27% Temperature Cool (15) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Matter Pod Triangulator > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Matter Pod > --- WEAPON ----------- Lightning Gun Flak Gun Improved Proton Missile Launcher > --- INVENTORY -------- Large Matter Pod Tractor Beam Gatling Laser Beam Cannon Plasma Cannon Katana [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Weapon Great Axe Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 3 | . . . 1 1 1 Propulsion 2 | . . 1 . . 1 Utility 2 | . . . 1 1 . Weapon 1 | . . 1 . . . Parts Attached 59 | 7 4 8 6 22 12 Power 8 | 1 1 1 1 4 . Engine 4 | 1 . 1 . 2 . Core 4 | . 1 . 1 2 . Reactor . | . . . . . . Propulsion 15 | 2 . 3 2 4 4 Treads 3 | . . . . 3 . Leg 12 | 2 . 3 2 1 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 . 1 5 3 Device 5 | 1 . . 1 2 1 Storage 8 | 1 2 . . 3 2 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 1 4 2 9 5 Energy Gun 7 | 1 . 2 . 4 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 7 | 1 1 1 . 3 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 3 | . . . 1 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 4 | . . . . 1 3 System Corruption 23 | . . . . 1 22 Parts Lost 36 | . 1 1 . 16 18 Power 6 | . . . . 5 1 Propulsion 8 | . . . . 4 4 Utility 7 | . 1 . . 2 4 Weapon 15 | . . 1 . 5 9 Highest Loss Streak 17 | . 1 1 . 10 17 To Critical Strikes 1 | . . . . 1 . Average Backups 7 | 4 7 7 6 6 7 Power . | 1 2 . . 1 . Propulsion 1 | 2 2 1 . . 1 Utility 1 | . . 2 1 1 1 Weapon 3 | . 1 1 4 3 3 Tool/Special . | . . . . . . Unused Backups 22 | 1 4 4 2 10 1 Power 5 | . 1 1 . 3 . Propulsion 5 | 1 3 1 . . . Utility 10 | . . 1 2 6 1 Weapon 1 | . . . . 1 . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 87 | . 98 98 99 87 53 Engine 6 | . 2 2 16 8 4 Core 7 | . 11 8 . 8 . Treads 2 | . . . . 5 2 Leg 18 | . 28 32 27 14 4 Device 6 | . 1 . 9 9 5 Storage 19 | . 24 22 18 17 17 Energy Gun 9 | . 14 15 17 5 5 Energy Cannon 3 | . . 9 8 1 4 Ballistic Gun 7 | . 14 7 . 8 1 Slashing Weapon 3 | . . . . 5 3 Peak Build Rating 37 | 7 9 13 19 36 37 Average Rating 20 | 5 8 11 15 27 24 On Entrance 12 | . 7 9 12 19 26 Naked Turns . | . . . . . . Heaviest Build 174 | 14 18 22 26 174 47 Greatest Support 63 | 20 20 30 30 60 63 Greatest Overweight (x) 10 | . . . . 5 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 30 | 8 8 8 8 30 10 Average Capacity 10 | 6 8 8 8 12 10 Most Carried 10 | 7 8 8 8 9 10 Average Carried 7 | 4 7 7 6 6 7 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | 6 8 8 8 9 1 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Gunner 24% | Scavenger-Mutant 11% | Gunner 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1473 | 272 194 212 57 547 191 Remotely 127 | 127 . . . . . Salvage Created 2055 | 51 137 602 239 690 336 Parts 111 | 3 7 33 15 39 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 33 | . 3 9 5 10 6 Melee 5 | . . . 2 2 1 Guns 17 | . 3 5 3 6 . Cannons 5 | . . 4 . 1 . AOE 4 | . . . . . 4 Classes Destroyed 10 | 1 1 3 1 2 2 Worker 1 | . . . . 1 . Builder 2 | . . 1 . 1 . Recycler 6 | 1 . 1 1 3 . Mechanic 1 | . . . . . 1 Watcher 3 | . . 3 . . . Swarmer 7 | . . . 3 4 . Grunt 16 | . 3 4 2 2 5 Brawler 1 | . . . . . 1 Sentry 8 | . . 5 . 3 . Programmer 1 | . . . . 1 . Best Kill Streak 4 | 1 1 4 3 3 4 Combat Bots Only 3 | . 1 3 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 711 | . 56 39 16 358 242 Missed 274 | . 20 11 5 147 91 Hits 437 | . 36 28 11 211 151 Melee 6 | . . . . . 6 Projectile 431 | . 36 28 11 211 145 Critical Strikes 10 | . . . 1 4 5 Damage Taken 5149 | . 361 385 141 2081 2181 Core 1396 | . 74 74 14 384 850 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 110 | . . . . . 110 Core Remaining (%) 78 | 100 70 81 97 45 . Volleys Fired 116 | 2 18 26 9 48 13 Largest 3 | 2 2 3 3 2 3 Hottest 178 | 70 70 165 165 130 178 Shots Fired 247 | 4 36 74 21 78 34 Gun 176 | 4 36 51 12 56 17 Cannon 63 | . . 23 9 22 9 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 76 | 2 18 15 . 36 5 Thermal 140 | 2 18 59 21 30 10 Explosive . | . . . . . . Electromagnetic 31 | . . . . 12 19 Robot Hit Streak 16 | 4 9 16 5 11 3 Robot Miss Streak 6 | . 1 5 3 3 6 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 160 | 4 23 49 15 55 14 Core Hits 88 | 2 8 23 8 27 20 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 3 . 1 1 Burn 3 | . 1 2 . . . Meltdown 1 | . . . . 1 . Destroy 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 19 | . . . 4 10 5 Impact 3 | . . . 3 . . Slashing 16 | . . . 1 10 5 Piercing . | . . . . . . Sneak Attacks 6 | . . . 1 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4016 | 41 227 764 277 1444 1263 Guns 1758 | 41 225 464 121 727 180 Cannons 555 | . . 298 51 182 24 Explosions 990 | . . . . . 990 Melee 704 | . . . 100 535 69 Ramming 9 | . 2 2 5 . . Kinetic 746 | 16 99 120 . 423 88 Thermal 1881 | 25 126 642 172 376 540 Explosive . | . . . . . . Electromagnetic 676 | . . . . 110 566 Impact 100 | . . . 100 . . Slashing 604 | . . . . 535 69 Piercing . | . . . . . . Highest Corruption 27 | . 2 . . 1 27 Average Corruption 6 | . 1 . . 1 23 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 5 . . 1 9 Message Errors 7 | . 3 . . . 4 Matter Fused 2 | . 1 . . 1 . Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 308 | . . . . 209 99 Projectiles . | . . . . . . Explosions 99 | . . . . . 99 Melee 209 | . . . . 209 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 220 | . . . . . 220 Shots 5 | . . . . . 5 Rammed 1 | . . . . . 1 Targets Rammed 5 | . 1 2 1 . 1 Kicked 4 | . 1 2 1 . . Crushed . | . . . . . . Highest Temperature 466 | 60 198 429 171 307 466 Average Temperature 118 | 30 93 144 67 92 144 Received Heat Transfer 1737 | . 141 180 72 555 789 Effects 6 | . . 2 . 2 2 Shutdowns 2 | . . 1 . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . 1 . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . 2 . 4 . Heat Transferred 3729 | 74 444 1593 396 797 425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 154 | 5 35 129 71 121 154 Initial 50 | . . . 50 27 16 Average 25 | . 8 43 36 22 33 Influence Increases 1328 | 5 110 286 133 470 324 Destroy 0b10 Robot/C 780 | . 60 180 100 320 120 Destroy 0b10 Robot/NC 65 | 5 . 25 5 25 5 Destroy Leader 196 | . 20 66 20 70 20 Allied During Kill 44 | . . . . 44 . Successful Hack 17 | . . . 7 10 . Disable Machine 105 | . . . . . 105 Destroy Structure 46 | . . . 1 1 44 Lose Combat Pursuer 75 | . 30 15 . . 30 Influence Decreases 1262 | 5 110 165 193 497 292 Entered New Map 123 | . . . 71 34 18 Time Decay 739 | 5 110 155 122 243 104 Lost Part 340 | . . 10 . 160 170 Lost Ally 60 | . . . . 60 . Squads Dispatched 11 | . 3 . 2 5 1 Investigation 5 | . 1 . 2 1 1 Extermination 2 | . . . . 2 . Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 9 14 6 19 10 Peak Tracking Total 6 | . 3 4 3 6 5 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 4 2 3 4 1 Terminals 9 | . 4 2 1 2 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 6 7 15 10 3 Successful 21 | . 1 4 10 4 2 Failed 20 | . 5 3 5 6 1 Catastrophic 5 | . 3 1 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 6 7 4 5 . Fabricators 5 | . . . . 5 . Repair Stations 6 | . . . 3 . 3 Recycling Units 8 | . . . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 4 2 1 . Record 4 | . . 3 1 . . Open DSF 1 | . . . . 1 . Disarm Traps 1 | . . 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 3 | . . . . 3 . Network Status 1 | . . . . 1 . Build 2 | . . . . 2 . Repair Station Hacks 5 | . . . 3 . 2 Scan Component 3 | . . . 2 . 1 Repair 1 | . . . . . 1 Refit 1 | . . . 1 . . Recycling Unit Hacks 5 | . . . 5 . . Process 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 11 | . 3 1 3 3 1 Full Trace Events 6 | . 1 1 2 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 6 | . . . . 6 . Authchips . | . . . . . . Time 198 | . . . . 198 . Total Robot Build Rating 12 | . . . . 12 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 70 | . . . . . 70 Parts Recycled . | . . . . . . Recycled Matter 67 | . . . 67 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 . Highest-Rated Group 108 | . . . . 108 . Highest-Rated Ally 18 | . . . . 18 . Total Orders . | . . . . . . Ally Attacks 25 | . . . . 25 . Total Damage 614 | . . . . 614 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 17 | . . . . . 17 Triangulation 17 | . . . . . 17 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3323 | 99 453 494 284 1582 411 Spaces Moved 1665 | 65 319 313 193 665 110 Core 17 | 8 . . . . 9 Treads 225 | . . . . 190 35 Legs 1423 | 57 319 313 193 475 66 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 159 | 111 120 120 120 200 231 Slowest Speed 550 | 120 120 120 120 475 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 46 32 19 17 2 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 59 | . . . . 1 58 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 58 | . . . . . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2101 | 88 358 377 226 824 228 Wait 87 | . 2 7 2 13 63 Move 1660 | 64 318 312 192 664 110 Hop . | . . . . . . Pick Up 91 | 14 9 12 7 37 12 Fast Attach . | . . . . . . Attach 50 | 7 2 4 1 21 15 Detach 3 | . . . . 2 1 Swap 23 | . 2 5 5 10 1 Drop 48 | 1 6 9 6 19 7 Fire 116 | 2 18 26 9 48 13 Melee 18 | . . . 3 10 5 Ram 1 | . . . . . 1 Kick 4 | . 1 2 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 13) 529 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 854 | -9/Materials | Build established: Gunner 1035 | -9/Materials | Discovered new exit (range 9) 1047 | -9/Materials | Entered another Materials area 1047 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1198 | -8/Materials | Build established: Scavenger-Gunner 1275 | -8/Materials | Discovered new exit (range 11) 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1679 | -7/Factory | Fabricated L-31 Rogue (x3) 1940 | -7/Factory | Fabricated L-31 Rogue? 2090 | -7/Factory | Lost 4 allies 2286 | -7/Factory | Build established: Hauler-Mutant 2395 | -7/Factory | Lost 10 parts (4p3n1u2w) 2680 | -7/Factory | Build established: Scavenger-Mutant 2777 | -7/Factory | Core integrity fell below 50% 2831 | -7/Factory | Lost 3 parts (1p1n1w) 2872 | -7/Factory | Discovered new exit (range 6) 2907 | -7/Factory | Discovered new exit (range 13) 2913 | -7/Factory | Entered another Factory area 2913 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3086 | -6/Factory | Repaired Hvy. Deuterium Engine 3113 | -6/Factory | Build established: Mutant 3199 | -6/Factory | System corruption reached 10% 3280 | -6/Factory | Core integrity fell below 50% 3304 | -6/Factory | Core integrity fell below 20% 3324 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03310_ U-05 Engineer lays Concrete. 03311_ G-50 Soldier IFF system glitched. 03311_ U-05 Engineer lays Concrete. 03312_ R-10 Processor collects Lgt. Angular Momentum Engine. 03313_ U-05 Engineer builds a Door. 03314_ U-05 Engineer lays Concrete. 03314_ U-05 Engineer builds a Wall. 03315_ U-05 Engineer lays Concrete. 03315_ R-10 Processor collects VTOL Module. 03316_ U-05 Engineer lays Concrete. 03317_ Slammed into R-10 Processor. 03317_ U-05 Engineer builds a Wall. 03318_ U-05 Engineer lays Concrete. 03319_ Med. Storage Unit destroyed. 03319_ U-05 Engineer lays Concrete. 03321_ Imp. Proton Missile Launcher destroyed. 03321_ U-05 Engineer lays Concrete. 03323_ 0LBVGP0UZDAR16KXTL TX= Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ??????????????? | | ?????????????????????????????? ?????????????? | | ???????????????????????####### ??????????????? | | ???????????????????????# ; ???????????????? | | ?????????????????#######;; ;;#???????????????? | | ?????????????????# #######??????????? | | ?????????????????# *??????????? | | ?????????????????# ??????????? | | ?????????????????# ; ?????????? | | ?????????????????# ; ![ ?????????? | | ?????????????????# [ ?????????? | | ?????????????????# ""???????????? | | ?????????????????# @ #????????????????? | | ?????????????????# % #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# %u Y #????????????????? | | ?????????????????# * gu ###????????????????? | | ??????????????#####;####/## ;####???????????????? | | ??????????????# R[ ??????????? | | ??????????????# ;######## ????????????? | | ??????????????# ##????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ########?????????????????????? | | ??????????????# ###############??????????????? | | ??????????????# #! ! ! #??????????????? | | ??????????????# = ! #??????????????? | | ??????????????# # ] ! #??????????????? | | ??????????????# / #??????????????? | | ??????????????# # #??????????????? | | ??????????????# #??????????????? | | ??????######### ###############??????????????? | | ???? #???????????????????? | | ???? #???????????????????? | | ???? #???????????????????? | | ???? #???????????????????? | | ????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 385 Matter Stores 596 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded L-31 Rogue | x3 | -7/Factory | Preloaded Repaired ---------- Hvy. Deuterium Engine | 8% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You My Command Is Your Wish Novice Programmer Please Form A Line The More The Merrier Use The Force Challenges ------------ None Game ------ Seed ChromaticStealthShearcannon Manual? 0 Play Time 00:45:50 Cumulative 4.6 hours Start 2025.05.06 @ 15:16:29 End 2025.05.06 @ 16:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10aaa05f-961d-4050-8e2a-7520e1a8443e