Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 06:43:58 Player: shapeshifter Result: Destroyed by NC-XZO(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (401) 401 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1140 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 80/100 System Corruption 0% Temperature Cool (54) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Small Storage Unit Large Matter Pod (150) Subdweller Optics Subdweller Optics Makeshift Terrain Scanner Seismic Detector V3-11A's Pendant Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Leg Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Terrain Scanner > --- WEAPON ----------- Medium Laser Mining Laser > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Small Storage Unit Large Matter Pod Subdweller Optics Subdweller Optics Seismic Detector Light Armor Plating EM Pulse Gun Battle Cannon Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 1 14 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 3 | 2 . . 1 Leg 1 | . . 1 . Wheel 4 | . . 3 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 3 1 Device 3 | 1 . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 11 6 Power 3 | . . 2 1 Propulsion 6 | . . 5 1 Utility 2 | . . . 2 Weapon 6 | . . 4 2 Highest Loss Streak 3 | . . 3 3 To Critical Strikes . | . . . . Average Backups 10 | 3 7 9 12 Power 1 | . 1 1 2 Propulsion 1 | 1 2 1 1 Utility 4 | . 1 4 7 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 89 | . 100 89 86 Engine 12 | . 14 11 13 Treads 8 | . 28 8 4 Wheel 12 | . . 12 15 Device 8 | . 14 12 . Storage 14 | . 14 14 14 Protection 5 | . . 1 13 Energy Gun 16 | . 28 18 9 Ballistic Cannon 6 | . . 3 13 Launcher 1 | . . 2 . Special Weapon 1 | . . 2 . Peak Build Rating 17 | 7 8 17 11 Average Rating 8 | 4 7 9 9 On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 33 | 15 30 33 33 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 14 | 5 10 14 14 Average Carried 10 | 3 7 9 12 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 10 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 826 | 261 4 447 114 Remotely . | . . . . Salvage Created 416 | 30 4 182 200 Parts 20 | 4 2 6 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 9 | . . 5 4 Guns 5 | . . 3 2 Cannons 4 | . . 2 2 Classes Destroyed 7 | 1 1 4 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Turret 2 | . . 2 . Swarmer 2 | . . 2 . Sentry 4 | . . 1 3 Subdweller 2 | . . 2 . Scrapper 1 | . . . 1 Best Kill Streak 2 | 1 1 2 1 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 189 | . 9 146 34 Missed 78 | . 1 73 4 Hits 111 | . 8 73 30 Projectile 111 | . 8 73 30 AOE 5 | . . 5 . Critical Strikes 5 | . . 3 2 Damage Taken 1721 | . 69 1076 576 Core 262 | . 17 170 75 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | 5 1 43 21 Largest 2 | 2 2 2 2 Hottest 150 | 90 90 150 73 Shots Fired 124 | 10 2 79 33 Gun 70 | 10 2 46 12 Cannon 39 | . . 18 21 Launcher 12 | . . 12 . Special 3 | . . 3 . Kinetic 39 | . . 18 21 Thermal 41 | 5 1 35 . Explosive 12 | . . 12 . Electromagnetic 32 | 5 1 14 12 Robot Hit Streak 22 | 2 3 10 22 Robot Miss Streak 3 | 1 1 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | 6 1 46 28 Core Hits 27 | 1 . 17 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 1 | . . 1 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1374 | 76 24 758 516 Guns 523 | 76 16 308 123 Cannons 527 | . . 182 345 Explosions 302 | . . 268 34 Melee . | . . . . Ramming 22 | . 8 . 14 Kinetic 527 | . . 182 345 Thermal 258 | 24 . 200 34 Explosive 268 | . . 268 . Electromagnetic 299 | 52 16 108 123 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks 5 | . . 3 2 Impact . | . . . . Kinetic 5 | . . 3 2 Secondary . | . . . . Self-Inflicted Damage 58 | . . 14 44 Shots 2 | . . 1 1 Rammed 3 | . 1 . 2 Targets Rammed 4 | . 2 . 2 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 138 | 120 36 8 138 Average Temperature 58 | 53 24 3 64 Received Heat Transfer 516 | . 6 240 270 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 680 | 74 . 556 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 . 89 Level 1 7 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 239 | 5 5 . 239 Initial 239 | . . . 239 Average 69 | . . . 95 Influence Increases 684 | 5 5 583 91 Destroy 0b10 Robot/C 200 | . . 140 60 Destroy 0b10 Robot/NC 10 | 5 5 . . Allied During Kill 8 | . . 8 . Successful Hack 25 | . . . 25 Destroy Structure 6 | . . . 6 Lose Combat Pursuer 435 | . . 435 . Influence Decreases 684 | 5 5 84 590 Entered New Map 260 | . . . 260 Time Decay 354 | 5 5 44 300 Lost Part 30 | . . . 30 Lost Ally 40 | . . 40 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 9 30 5 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . . 1 5 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . . 4 21 Successful 20 | . . 4 16 Failed 5 | . . . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . . . 10 Terminals 19 | . . . 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . . 4 12 Record 4 | . . 4 . Part Schematic 2 | . . . 2 Robot Schematic 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Maintenance Status 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 4 | . . . 4 Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . . 4 Terminals 4 | . . . 4 Botnet 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 38 | . . 38 . Highest-Rated Ally 19 | . . 19 . Total Orders . | . . . . Ally Attacks 17 | . . 17 . Total Damage 161 | . . 161 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1242 | 6 202 1034 . Terrain 253 | . . 253 . Seismic 989 | 6 202 781 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2390 | 98 202 1300 790 Spaces Moved 1396 | 49 106 725 516 Core 11 | 11 . . . Treads 428 | 38 106 192 92 Legs . | . . . . Wheels 957 | . . 533 424 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 95 Average Speed 143 | 135 160 146 136 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 41 36 93 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 50 | . . 43 7 Melee . | . . . . Projectile 1 | . . . 1 AOE 49 | . . 43 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1648 | 71 135 871 571 Wait 118 | . 20 75 23 Move 1393 | 48 105 724 516 Hop . | . . . . Pick Up 32 | 11 6 12 3 Fast Attach . | . . . . Attach 21 | 7 . 10 4 Detach . | . . . . Swap 8 | . 1 7 . Drop 2 | . . . 2 Fire 70 | 5 1 43 21 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 145 | -10/Materials | Discovered new exit (range 14) 273 | -10/Materials | Lost 3 allies 280 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Entered Subcaves 302 | -10/Subcaves | Continued accompanying wandering Federalists (2) 302 | -10/Subcaves | Approached by a straggling Scientist 305 | -10/Subcaves | Build established: Mutant 325 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 340 | -10/Subcaves | Learned Materials emergency access door positions 344 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 368 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 412 | -10/Subcaves | Lost 3 allies 501 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 671 | -10/Subcaves | Visited Clippyterm 678 | -10/Subcaves | Learned Research security intel 936 | -10/Subcaves | Core integrity fell below 50% 1044 | -10/Subcaves | Discovered new exit (range 6) 1066 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1087 | -10/Subcaves | Lost 3 parts (1p1n1w) 1327 | -10/Subcaves | Visited triangular shrine 1334 | -10/Subcaves | Found Prototype Device 1335 | -10/Subcaves | Identified V3-11A's Pendant 1340 | -10/Subcaves | Befriended Subdweller 1345 | -10/Subcaves | Befriended Subdweller 1496 | -10/Subcaves | Discovered new exit (range 12) 1601 | -10/Subcaves | Entered Recycling 1971 | -9/Recycling | Core integrity fell below 20% 2046 | -9/Recycling | Discovered new exit (range 13) 2298 | -9/Recycling | Scanned before Scraplab entrance 2332 | -9/Recycling | Entered Scraplab 2351 | -9/Recycling | Discovered new exit (range 3) 2372 | -9/Recycling | Angered Scraplab inhabitants 2391 | -9/Recycling | Destroyed by NC-XZO(j) with Overtuned Pulse Rifle Last Messages --------------- 02328_ NK-7NL(c) is busy at their terminal. 02334_ NK-7NL(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 02351_ EXIT=FOUND 02372_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 02373_ NC-XZO(j): "Defend the Scraplab!" Prototype Device integrity failing. 02380_ Lgt. Armor Plating destroyed. 02381_ FO-06J(j) destroyed. 02382_ Scraplab SEP disabled. 02385_ NC-XZO(j) knocked back. 02385_ Ion Engine destroyed. 02389_ NC-XZO(j) knocked back. 02389_ Battle Cannon destroyed. Prototype Device integrity failing. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????############????????????????? | | ?????????????????????#"""""""#< #????????????????? | | ?????????????????????# " " ## #????????????????? | | ???????????????####### !@ %j #????????????????? | | ??????????????## +* c #????????????????? | | ??????????????# #####%=% % "#????????????????? | | ??????????????## #???#% c ""#????????????????? | | ???????????????# #???#"& "& X ""#????????????????? | | ???????????????# #???#"""""""" #????????????????? | | ????????????#####################????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ###?????????####+####????????????????????????????? | | #??###???????# #???????????????????????????????? | | #?## ######### #???????????????????????????????? | | #?# /## ##??????????????????????????????? | | #?# # #??????????????????????????????? | | " #?# + T #??????????????????????????????? | | " #?# [% # #??????????????????????????????? | | " #?# ] ## ##??????????????????????????????? | | #?# ## #???????????????????????????????? | | ##### ## #???????????????????????????????? | | + ## #???????????????????????????????? | | #########+## #??????????????###???####???????? | | ######### #??????????????# ?? #???????? | | +??????????????# """"" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Spread Laser | -9/Recycling | Hacked Hvy. EM Pulse Gun | -9/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingShadeShielding Manual? 0 Play Time 00:14:24 Cumulative 46.6 hours Start 2025.07.24 @ 06:29:01 End 2025.07.24 @ 06:43:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c0615eb-2d1f-420b-9a29-5446327e05cc