Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 19:55:33 Player: QQQQ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (382) 382 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-107) -107 TOTAL SCORE: 2395 Bonus ------- Follower Combat Kills 32 Friendly Fire -139 Cogmind --------- Core Integrity 537/550 Matter 291/300 Energy 211/240 System Corruption 2% Temperature Danger (450) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Shock Rifle Heavy Particle Cannon > --- INVENTORY (20) --- Deuterium Engine Improved Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod (200) Signal Interpreter Target Analyzer Light Armor Plating Hardlight Generator Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod Signal Interpreter Target Analyzer Light Armor Plating Hardlight Generator Grenade Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Medium Armor Plating Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 25 | 6 12 . . . 7 Power 3 | 1 1 . . . 1 Engine 2 | 1 1 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 2 . . . 1 Treads 3 | . 2 . . . 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 4 . . . 3 Device 2 | . 1 . . . 1 Storage 4 | 1 2 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 2 5 . . . 2 Energy Gun 5 | 2 2 . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 1 . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 95 100 100 100 97 Engine 11 | . 14 14 14 14 . Core 1 | . . . . . 8 Treads 21 | . 6 28 28 28 27 Wheel 5 | . 21 . . . . Device 2 | . 3 . . . 8 Storage 13 | . 14 14 14 14 9 Processor 1 | . . . . . 9 Protection 11 | . 6 14 14 14 9 Energy Gun 14 | . 16 14 14 14 11 Ballistic Gun 12 | . 10 14 14 14 8 Naked Turns . | . . . . . . Heaviest Build 66 | 14 38 38 38 38 66 Greatest Support 69 | 26 46 46 46 46 69 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 7 9 15 15 15 19 Most Carried 11 | 6 10 10 10 10 11 Average Carried 9 | 2 7 10 10 10 8 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 11 | 6 10 10 10 10 11 Class Distribution -------------------- 87% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 708 | 226 335 . . 62 85 Remotely . | . . . . . . Salvage Created 589 | . 323 . . 51 215 Parts 33 | . 21 . . 4 8 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | . 7 . . 2 2 Guns 8 | . 5 . . 2 1 AOE 2 | . 2 . . . . Classes Destroyed 5 | . 3 . . . 2 Hauler 3 | . 2 . . . 1 Watcher 1 | . . . . . 1 Swarmer 4 | . 3 . . 1 . Grunt 7 | . 4 . . 1 2 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 3 . . 1 1 Combat Bots Only 3 | . 3 . . 1 1 Max Kills in Single Turn 2 | . 2 . . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 442 | . 173 . . 9 260 Core 37 | . 24 . . . 13 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . . . 90 . Volleys Fired 37 | . 23 . . 4 10 Largest 3 | . 2 . . 2 3 Hottest 145 | . 80 . . 70 145 Shots Fired 77 | . 40 . . 8 29 Gun 66 | . 39 . . 8 19 Cannon 10 | . . . . . 10 Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 22 | . 9 . . 4 9 Thermal 14 | . . . . 4 10 Explosive 1 | . 1 . . . . Electromagnetic 40 | . 30 . . . 10 Robot Hit Streak 12 | . 12 . . 1 6 Robot Miss Streak 4 | . 3 . . 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 44 | . 27 . . 2 15 Core Hits 26 | . 15 . . 3 8 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 829 | . 451 . . 39 339 Guns 553 | . 327 . . 39 187 Cannons 152 | . . . . . 152 Explosions 124 | . 124 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 121 | . 57 . . . 64 Thermal 191 | . . . . 39 152 Explosive 124 | . 124 . . . . Electromagnetic 393 | . 270 . . . 123 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | . 197 . . 42 441 Average Temperature 91 | . 62 . . 23 143 Received Heat Transfer 186 | . 78 . . . 108 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . 1 . Heat Transferred 333 | . . . . 111 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 200 | . 200 13 . 112 112 Initial 43 | . . 13 . . 43 Average 57 | . 71 11 . 71 75 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 97 100 . 100 100 Level 1 1 | . 2 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 14 . . 6 7 Peak Tracking Total 5 | . 5 . . 3 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 15 | . 8 . 4 . 3 Terminals 11 | . 8 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 22 . 4 . 10 Successful 16 | . 8 . 4 . 4 Failed 20 | . 14 . . . 6 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 28 | . 19 . . . 9 Terminals 32 | . 22 . . . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 8 . 4 . 4 Record 5 | . 1 . 4 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . . . 1 Branch Access Points 3 | . 1 . . . 2 Unreport Threat 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 10 | . 7 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 3 | . . 3 3 2 2 Highest-Rated Group 40 | . . 40 40 32 32 Highest-Rated Ally 31 | . . 31 16 16 16 Total Orders . | . . . . . . Ally Attacks 18 | . . . . 10 8 Total Damage 183 | . . . . 111 72 Kills 3 | . . . . 2 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2841 | 42 750 438 847 332 432 Spaces Moved 1852 | 31 601 269 530 201 220 Core 1 | 1 . . . . . Treads 1314 | . 94 269 530 201 220 Legs . | . . . . . . Wheels 537 | 30 507 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 Average Speed 139 | 88 100 160 160 160 160 Slowest Speed 160 | 90 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 95 64 93 36 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 1 . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 1 | . 1 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2037 | 42 707 277 529 204 278 Wait 79 | . 42 9 . . 28 Move 1847 | 30 600 268 529 200 220 Hop . | . . . . . . Pick Up 31 | 6 16 . . . 9 Fast Attach 10 | 6 4 . . . . Attach 5 | . 1 . . . 4 Detach . | . . . . . . Swap 10 | . 7 . . . 3 Drop 18 | . 14 . . . 4 Fire 37 | . 23 . . 4 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 6) 494 | -10/Materials | Discovered new exit (range 8) 615 | -10/Materials | Discovered new exit (range 13) 680 | -10/Materials | Identified exit to Mines 793 | -10/Materials | Entered Mines 796 | -10/Mines | Received a Mining Laser from a helpful Derelict 855 | -10/Mines | Met a Derelict bent on vengeance 1005 | -10/Mines | Learned 2 Materials zone layouts 1053 | -10/Mines | Discovered new exit (range 14) 1087 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1218 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1220 | -10/Mines | Discovered new exit (range 5) 1231 | -10/Mines | Entered Exiles 1231 | -10/Exiles | Found Exiles lab abandoned 1231 | -10/Exiles | Accompanied by 3 allies 1590 | -10/Exiles | Discovered new exit (range 14) 2054 | -10/Exiles | Discovered new exit (range 14) 2078 | -10/Exiles | Entered Mines 2078 | -9/Mines | Accompanied by 3 allies 2148 | -9/Mines | Discovered new exit (range 9) 2410 | -9/Mines | Entered Materials 2410 | -8/Materials | Accompanied by 2 allies 2410 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2469 | -8/Materials | Identified exit to Factory 2788 | -8/Materials | Build established: Gunner 2842 | -8/Materials | Self-destructed Last Messages --------------- 02740_ System corrupted (+1). 02742_ Triggered Shock Trap. 02742_ The floor emits a surge of raw power. 02742_ System corrupted (+1). 02801_ Slug penetrates Wall. 02803_ K-01 Serf collects debris. 02804_ Penetrated by Slug. 02806_ System corrupted: Heat flow error (+111). 02806_ K-01 Serf cleans the Fusion Modulator. 02807_ Penetrated by Slug. 02807_ H-55 Commando destroyed. 02810_ K-01 Serf collects debris. 02816_ Acquired 6 matter. 02823_ U-05 Engineer builds a Wall. 02829_ Sensor Array destroyed. 02833_ G-47 Trooper suffers critical hit (Meltdown). 02838_ Imp. Targeting Computer broken. 02838_ Overheating: Short circuit. 02838_ System corrupted: Assault Rifle rejected. 02839_ Power failure, Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????###########???????????????#########?????????? | | ?????# #??????????????? #####?????? | | ?##### #???????######## # % ####### | | ## # #???????# # + | | ## # #???????# # # = | | ## # """ #???????# ** ############# """ | | ## # """ #???????# # """ [ | | ## # "T" """ #???????#! # #### """ | | ## # #???????# + #??# ^ | | ## #####+#####???????######## #??# | | ####+### ########??# #### #??# ############+ | | #??# #??# #????????# [= | | T #??# ######### #????????#%!! | | #??## ##???" ## #????????#!%! | | ########! #### #???#!##???" ## #????????#* ! | | ???????#######??# #???#%#????" ## ########?# | | ????????????????# #???# #???? ## # #?# | | ????????????????# ##### ##??? ## # """ #?# | | ????????????????# ##/###### # """ #?#### | | ????????????????# @ t + """ #????? | | ????????????????# """ ##/###### # #????? | | ????????????????### """ #??? ## # #????? | | ??????????????????# """ #??? ## ########????? | | ??????????????????#a ;??? ## #???????????? | | ??????????????????# o #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# ! %g#?????????????????????? | | ??????????????????# g #?????????????????????? | | ??????????????????# " ! #?????????????????????? | | ??????????????????# T #?????????????????????? | | ?????????????????? " ??????????????????????? | | ??????????????????? ? ? u??????????????????????? | | ??????????????????? ???? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Dynamic Key Challenges ------------ None Game ------ Seed ReflectiveTerrabombThrower Manual? 0 Play Time 00:28:24 Cumulative 30.5 hours Start 2022.04.26 @ 19:24:19 End 2022.04.26 @ 19:55:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d905dfbb-c6d9-40bf-85e9-14e7c98a28fd