Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 12:38:19 Player: ae Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (11) 55 Value Destroyed (341) 341 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8276 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 71/300 Energy 38/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Graphene Brace Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Power Sword Plasma Sword > --- INVENTORY -------- Medium Treads Improved Terrain Scan Processor Improved Transmission Jammer Long-range Phase Cannon Grenade Launcher [Rating: 106] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Myomer Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Advanced Heat Sink Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Plasma Sword Energy Cannon Long-range Phase Cannon Launcher Grenade Launcher Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 . 2 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 1 . 1 1 . . . 1 1 . . Utility 11 | . . 1 1 . 1 1 . 1 2 1 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 43 | 2 . 4 . 1 5 1 . 10 6 2 . 3 9 Power 3 | . . . . . . . . 1 1 . . . 1 Engine . | . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . 1 . . . 1 Propulsion 18 | 2 . . . . 3 . . 3 2 1 . 2 5 Treads 2 | 2 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . 1 . . . 1 . . . 2 Flight 11 | . . . . . 2 . . 3 1 1 . 2 2 Utility 18 | . . 3 . 1 2 1 . 4 3 1 . 1 2 Device 5 | . . . . . . 1 . 1 2 . . . 1 Storage . | . . . . . . . . . . . . . . Processor 5 | . . 1 . . 1 . . 1 1 . . . 1 Hackware 6 | . . 2 . 1 . . . 2 . 1 . . . Protection 2 | . . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 4 | . . 1 . . . . . 2 . . . . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 . 1 . . 1 Parts Lost 38 | . . . . 3 . . 1 2 5 3 . 9 15 Power 3 | . . . . . . . . . 1 . . 1 1 Propulsion 18 | . . . . 2 . . 1 1 3 2 . 2 7 Utility 14 | . . . . 1 . . . 1 1 1 . 5 5 Weapon 3 | . . . . . . . . . . . . 1 2 Highest Loss Streak 14 | . . . . 3 . . 1 1 5 3 . 12 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . . 1 1 1 2 4 5 5 4 5 5 4 2 Power . | . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . 1 3 3 3 2 1 . . . Utility . | . . . . . . . 1 1 1 2 2 1 . Weapon 1 | . . 1 1 1 1 1 1 1 1 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . 2 1 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 2 1 . . . Utility 2 | . . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 28 48 45 43 40 56 60 58 70 73 52 46 35 Treads 4 | . 28 22 18 10 . . . . . . . . . Hover 1 | . . . . . 1 6 6 . 2 4 4 2 1 Flight 9 | . . . . . 8 13 13 16 14 11 4 5 10 Device 5 | . . . . . . 2 6 6 10 14 13 13 6 Processor 11 | . . 8 9 9 13 13 13 12 13 14 13 13 12 Hackware 11 | . . 17 18 21 15 13 13 11 15 15 13 7 . Protection 1 | . . . . . 1 6 6 2 . . . 1 . Slashing Weapon 2 | . . . . . . . . 4 10 9 4 1 2 Peak Build Rating 106 | 2 2 12 11 14 28 33 33 64 95 106 67 70 86 Average Rating 38 | 1 2 10 11 11 18 31 32 41 74 96 67 52 51 On Entrance 32 | . 2 2 11 11 9 28 33 30 64 95 67 67 40 Avg Prop Armor Cover (%) 19 | 41 41 40 40 38 7 6 6 7 8 7 . 13 19 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 22 | . . . . . 7 8 8 13 22 22 7 7 13 Greatest Support 33 | 3 3 3 3 3 11 11 11 26 31 33 7 14 28 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 1 4 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 1 . 2 4 5 4 4 5 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 1 4 5 5 5 5 5 5 5 . Class Distribution -------------------- 55% | Hacker-Mutant 22% | Hacker-Scout 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Matter Collected 391 | 70 . 7 . 85 . . . 156 . . . . 73 Remotely . | . . . . . . . . . . . . . . Salvage Created 322 | . . 33 . . . . . 193 . . . 35 61 Parts 24 | . . 5 . . . . . 10 . . . 3 6 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 9 | . . 3 . . . . . 4 . . . 1 1 Melee 1 | . . . . . . . . . . . . . 1 AOE 8 | . . 3 . . . . . 4 . . . 1 . Classes Destroyed 5 | . . 2 . . . . . 1 . . . 1 1 Recycler 1 | . . . . . . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 7 | . . 3 . . . . . 4 . . . . . Cutter 1 | . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 4 | . . 4 . . . . . 4 . . . 1 1 Combat Bots Only 4 | . . 3 . . . . . 4 . . . 1 1 Max Kills in Single Turn 2 | . . 2 . . . . . 2 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . 2 . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Hostile Shots Fired 363 | . . 22 . 28 . 9 18 20 26 14 . 31 195 Missed 120 | . . 3 . 7 . 5 10 7 10 3 . 12 63 Hits 243 | . . 19 . 21 . 4 8 13 16 11 . 19 132 Melee 18 | . . . . . . . . . . 7 . 11 . Projectile 225 | . . 19 . 21 . 4 8 13 16 4 . 8 132 AOE 2 | . . . . . . . . . . . . 2 . Critical Strikes 16 | . . . . 1 . . 1 . 1 5 . 6 2 Actively Blocked 12 | . . . . . . . . . . 5 . 6 1 Damage Taken 5430 | . . 238 . 376 . 80 179 473 409 291 . 814 2570 Core 2819 | . . 27 . 269 . 23 105 234 136 . . 422 1603 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . 101 . Core Remaining (%) 86 | 100 100 93 . 51 100 . 84 76 88 100 . 70 . Volleys Fired 11 | . . 3 . 2 . . . 2 . . . 2 2 Largest 1 | . . 1 . 1 . . . 1 . . . 1 1 Hottest 105 | . . 30 . 30 . . . 30 . . . 30 105 Shots Fired 11 | . . 3 . 2 . . . 2 . . . 2 2 Gun . | . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . 2 Launcher 9 | . . 3 . 2 . . . 2 . . . 2 . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . 2 Explosive 9 | . . 3 . 2 . . . 2 . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . 1 Robot Miss Streak 2 | . . . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . 1 . . . . 3 Core Hits 18 | . . 4 . . . . . 7 . . . 6 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . 2 . 1 . . 5 Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . 2 . 1 . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 858 | . . 225 . 1 . . . 350 . 1 . 153 128 Guns . | . . . . . . . . . . . . . . Cannons 42 | . . . . . . . . . . . . . 42 Explosions 615 | . . 225 . . . . . 237 . . . 153 . Melee 199 | . . . . . . . . 113 . . . . 86 Ramming 2 | . . . . 1 . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . Thermal 42 | . . . . . . . . . . . . . 42 Explosive 615 | . . 225 . . . . . 237 . . . 153 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 199 | . . . . . . . . 113 . . . . 86 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 6 7 Average Corruption 2 | . . . . . . . . . . . . 6 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 113 | . . 30 . . . . . 83 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 30 | . . 30 . . . . . . . . . . . Melee 83 | . . . . . . . . 83 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . 28 . 45 . . . . . . . 80 . Shots 6 | . . 2 . 2 . . . . . . . 2 . Rammed 3 | . . 1 . 1 . . . . . 1 . . . Targets Rammed 3 | . . 1 . 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 2 | . . 2 . . . . . . . . . . . Average Temperature 2 | . . 2 . . . . . . . . . . . Received Heat Transfer 447 | . . 105 . 162 . . 30 18 105 18 . 9 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 148 | . . 113 47 29 6 . . 148 65 27 11 44 77 Initial 65 | . . . 47 19 6 . . . 65 6 11 8 8 Average 25 | . . 53 47 15 . . . 57 37 15 11 9 16 Influence Increases 688 | . . 149 . 54 . . . 208 48 53 . 44 132 Destroy 0b10 Robot/C 180 | . . 60 . . . . . 80 . . . 20 20 Destroy 0b10 Robot/NC 10 | . . 5 . . . . . 5 . . . . . Destroy Leader 32 | . . 12 . . . . . 10 . . . . 10 Successful Hack 101 | . . 13 . . . . . 22 18 21 . . 27 Disable Machine 60 | . . . . 30 . . . 15 . . . . 15 Destroy Structure 65 | . . 14 . 9 . . . 16 . 2 . 24 . Partial Spotted 60 | . . 15 . . . . . . 15 . . . 30 Lose Combat Pursuer 180 | . . 30 . 15 . . . 60 15 30 . . 30 Influence Decreases 688 | . . 36 66 86 15 . . 75 168 46 9 41 146 Entered New Map 196 | . . . 66 28 9 . . . 68 7 9 3 6 Time Decay 261 | . . 36 . 30 6 . . 60 50 19 . . 60 Lost Part 231 | . . . . 28 . . . 15 50 20 . 38 80 Squads Dispatched 13 | . . 1 . 2 1 . . 2 1 2 . 1 3 Investigation 4 | . . . . 1 . . . . 1 1 . . 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 8 | . . 1 . 1 1 . . 2 . 1 . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Distress Signals 6 | . 1 2 . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 77 | . 2 14 . 12 3 1 4 11 6 6 . 6 12 Peak Tracking Total 13 | . 2 7 . 12 2 1 4 8 6 13 . 5 7 Tactical Retreats 8 | . . 1 . 1 . . . 3 1 1 . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Traps Triggered 8 | . . . . . . . . 2 2 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Machines Disabled 4 | . . . . 2 . . . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Machines Accessed 19 | . 1 2 . 3 2 2 1 2 2 1 1 . 2 Terminals 18 | . 1 2 . 3 2 2 1 1 2 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 56 | . 2 12 . 9 4 3 3 7 6 3 2 . 5 Successful 18 | . . 3 . 2 1 2 1 3 3 1 1 . 1 Failed 38 | . 2 9 . 7 3 1 2 4 3 2 1 . 4 Catastrophic 9 | . 1 1 . 3 1 . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 2 10 . 5 4 . . 2 6 1 . . . Terminals 52 | . 2 12 . 9 4 3 3 3 6 3 2 . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . Terminal Hacks 11 | . . 1 . 2 . 2 1 1 1 1 1 . 1 Record 1 | . . . . . . . . 1 . . . . . Open Door 3 | . . . . 1 . 1 1 . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . Level Access Points 4 | . . . . 1 . . . . 1 1 . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . . 2 . . 1 . . 1 2 . . . . Terminals 6 | . . 2 . . 1 . . 1 2 . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Botnet 5 | . . 1 . . 1 . . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 . 2 2 . 1 2 2 1 . . 2 Full Trace Events 3 | . 1 . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Active Infowar (turns) 932 | . . 83 4 93 126 61 35 187 103 43 1 39 157 Optics 932 | . . 83 4 93 126 61 35 187 103 43 1 39 157 Sensors 99 | . . . . . . . . 52 47 . . . . Terrain 62 | . . . . . . . . . 3 36 1 22 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Turns Passed 993 | 14 33 87 4 93 126 61 35 187 103 43 1 39 167 Spaces Moved 2117 | 21 63 146 8 165 290 158 94 478 266 95 3 50 280 Core 437 | 21 63 146 8 165 21 . . . . . . 5 8 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1680 | . . . . . 269 158 94 478 266 95 3 45 272 Fastest Speed 28 | 50 50 50 50 50 37 37 37 28 28 34 40 37 32 Average Speed 38 | 50 50 50 50 50 39 37 37 33 32 37 40 40 39 Slowest Speed 109 | 50 50 50 50 50 50 37 37 37 40 109 40 100 50 Overloaded Moves 14 | . . . . . . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 7 4 2 6 5 1 . . 7 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 22 29 2 52 13 7 23 22 12 5 . 87 11 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . Terrain Destroyed 54 | . . 26 . 9 . . . 7 . 1 . 11 . Melee 1 | . . . . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . . . . AOE 53 | . . 26 . 9 . . . 7 . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Res DSF Acc Total 2204 | 22 63 154 7 172 290 155 91 488 273 100 2 65 322 Wait 29 | . . . . . . . . . 3 . . 3 23 Move 2047 | 20 62 145 7 164 277 150 90 465 256 93 2 49 267 Hop 26 | . . . . . 5 3 1 6 4 1 . . 6 Pick Up 11 | . 1 . . . 3 1 . . 2 . . 3 1 Fast Attach 36 | 2 . 3 . 1 5 1 . 9 6 2 . 3 4 Attach 16 | . . 1 . 2 . . . 1 . . . 2 10 Detach 11 | . . 1 . 2 . . . 2 . 1 . 1 4 Swap 1 | . . . . . . . . 1 . . . . . Drop 6 | . . . . . . . . . 2 2 . 2 . Fire 11 | . . 3 . 2 . . . 2 . . . 2 2 Melee 8 | . . . . . . . . 2 . 1 . . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 12) 15 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 6) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 94 | -9/Materials | Identified exit to Mines 132 | -9/Materials | Discovered new exit (range 7) 135 | -9/Materials | Entered another Materials area 135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 135 | -8/Materials | Discovered new exit (range 7) 139 | -8/Materials | Entered Storage 201 | -8/Storage | Identified exit to Factory 232 | -8/Storage | Entered Factory 232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 246 | -7/Factory | Lost 3 parts (2n1u) 354 | -7/Factory | Discovered new exit (range 12) 355 | -7/Factory | Build established: Hacker-Mutant 358 | -7/Factory | Entered another Factory area 358 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 416 | -6/Factory | Discovered new exit (range 10) 419 | -6/Factory | Entered Extension 447 | -6/Extension | Spotted B-75 Beast 448 | -6/Extension | Spotted B-75 Beast 453 | -6/Extension | Discovered new exit (range 3) 454 | -6/Extension | Entered Factory 454 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 488 | -5/Factory | Allied Derelicts emerged from ambush trap array 636 | -5/Factory | Discovered new exit (range 18) 641 | -5/Factory | Identified exit to Factory 641 | -5/Factory | Entered another Factory area 641 | -4/Factory | Evolved 2 slots: Utility x2 683 | -4/Factory | Identified exit to Research 725 | -4/Factory | Lost 5 parts (1p3n1u) 728 | -4/Factory | Discovered new exit (range 14) 744 | -4/Factory | Entered Research 744 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 753 | -3/Research | Identified exit to Research 787 | -3/Research | Entered another Research area 787 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 788 | -2/Research | Identified exit to DSF 788 | -2/Research | Entered DSF 806 | -2/DSF | Discovered new exit (range 15) 813 | -2/DSF | Additional patrols routed to DSF 826 | -2/DSF | Identified exit to Access 827 | -2/DSF | Entered Access 827 | -1/Access | Evolved 2 slots: Utility x2 851 | -1/Access | Lost 12 parts (1p4n6u1w) 936 | -1/Access | Identified exit to Surface 953 | -1/Access | Spotted B-99 Colossus 953 | -1/Access | Spotted B-99 Colossus 972 | -1/Access | Core integrity fell below 50% 988 | -1/Access | Core integrity fell below 20% 994 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 00971_ Stasis Canceller destroyed. 00971_ Knocked back. 00971_ Penetrated by Slug. 00982_ Acquired 2 matter. 00983_ Slug penetrates B-99 Colossus. 00983_ Slug penetrates Sealed Heavy Doors. 00983_ Penetrated by Slug. 00984_ Adv. Visual Processing Unit destroyed. 00984_ Penetrated by Slug. 00984_ Slug penetrates Sealed Heavy Doors. 00984_ Slug penetrates Reinforced Barrier. 00984_ Penetrated by Slug. 00984_ Slug penetrates Sealed Heavy Doors. 00986_ System corrupted: Energy discharge (-8). 00986_ B-99 Colossus exits siege mode. 00986_ Slug penetrates Sealed Heavy Doors. 00989_ Lrn. Phase Cannon destroyed. 00991_ Slug penetrates Sealed Heavy Doors. 00993_ U-05 Engineer builds a Wall. 00994_ Slug penetrates Sealed Heavy Doors. 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