Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.05 @ 09:18:40 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (169) 845 Value Destroyed (6558) 6558 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 13352 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 372 Met Data Miner 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/950 Matter 285/350 Energy 767/803 System Corruption 11% Temperature Cool (0) Movement Walking (115) Location -6/Zion Parts ------- > --- POWER (2) -------- Deuterium-Nuclear Engine > --- PROPULSION (3) --- Titanium Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Improved Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Weapon Cycler Dynamic Insulation System > --- WEAPON (5) ------- Heavy Missile Launcher Dirty Datajack Thermal Plasma Construct/C Gatling Accelerated Shock Construct/C Chainsword > --- INVENTORY (6) ---- Protomatter-57 Improved Trap Scanner Seismic Detector Transmission Jammer Improved System Restoration Module Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Improved Reaction Control System Hacking Drone Bay > --- WEAPON ----------- Heavy Missile Launcher Dirty Datajack Thermal Plasma Construct/C Gatling Accelerated Shock Construct/C Chainsword > --- INVENTORY -------- Protomatter Seismic Detector Weapon Cycler Transmission Jammer Dynamic Insulation System Improved System Restoration Module [Rating: 109] Favorites ----------- Power Constructs Engine Constructs Propulsion Constructs Leg Constructs Hover Unit Combat Airjet Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Battery Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Heavy Missile Launcher Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 15 | 3 1 1 2 2 . 2 . . 2 . 1 1 . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | 1 . . . . . 1 . . . . . . . . Utility 8 | 1 1 1 1 1 . 1 . . 1 . 1 . . . Weapon 4 | 1 . . 1 . . . . . 1 . . 1 . . Parts Attached 90 | 3 8 5 9 9 7 13 3 1 . 3 19 3 2 5 Power 6 | 1 . 1 1 3 . . . . . . . . . . Engine 6 | 1 . 1 1 3 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 6 | 1 . 1 1 . 3 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg 4 | 1 . . . . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . 1 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 51 | . 3 2 3 2 4 8 1 . . 2 18 3 1 4 Device 41 | . 1 2 2 . 3 7 1 . . 1 17 2 1 4 Storage 1 | . . . . . . 1 . . . . . . . . Processor 5 | . 1 . 1 . . . . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 4 | . 1 . . 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 1 5 1 4 4 . 5 2 1 . 1 1 . 1 1 Energy Gun 8 | . 2 1 2 3 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . 1 . . 1 . 2 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . . . . 1 . . . Piercing Weapon 5 | . . . . . . 3 1 . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 5 | . 1 . . 1 1 . . . . . 1 . . 1 Parts Lost 2 | . . . 1 . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 100 97 98 97 82 73 73 69 75 76 74 73 77 Engine 8 | . 13 11 9 15 15 11 6 6 5 5 5 5 5 5 Leg 6 | . 27 22 8 . 3 7 6 6 5 5 5 5 5 5 Hover 2 | . . 1 11 15 11 . . . . . . . . . Device 30 | . 9 18 30 25 27 29 32 33 31 29 37 33 31 31 Processor 6 | . 2 11 9 7 7 6 6 6 5 10 5 8 10 10 Protection 2 | . 10 11 6 7 7 2 . . . . . . . . Energy Gun 6 | . 13 11 14 15 15 4 6 6 5 5 2 . . . Energy Cannon 3 | . . . . . . 3 6 6 5 5 2 5 5 5 Ballistic Gun 1 | . 10 11 4 . . 1 . . . . 3 . . . Ballistic Cannon 1 | . . . . . . 2 . . . . . 5 5 5 Launcher 2 | . 3 . . . . . 2 2 5 5 5 5 5 4 Slashing Weapon 2 | . . . 2 7 7 . . . . . 4 5 5 5 Piercing Weapon 2 | . . . . . . 5 3 3 . 5 . . . . Peak Build Rating 109 | 5 11 20 29 33 51 70 70 70 70 79 97 97 104 109 Average Rating 65 | 4 9 12 24 30 37 62 69 70 70 78 84 96 97 103 On Entrance 53 | 3 5 11 20 28 33 49 70 70 70 70 79 97 97 104 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 55 | 8 16 16 23 34 37 40 35 35 35 41 48 54 55 55 Greatest Support 85 | 20 20 20 23 23 43 85 73 73 73 73 84 69 69 69 Greatest Overweight (x) 4 | . . 1 1 1 4 4 . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 3 4 4 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 1 2 2 2 3 4 5 6 6 6 6 6 6 6 6 Most Carried 6 | 1 2 2 3 4 4 6 6 6 6 6 6 6 6 6 Average Carried 5 | . 1 2 2 2 3 5 5 5 6 5 5 5 5 5 Final Capacity 6 | 2 2 2 3 4 4 6 6 6 6 6 6 6 6 6 Final Carried 6 | 1 2 2 3 4 4 6 6 6 6 6 6 6 6 5 Scrap Engine Consumption 170 | . . . . . 6 82 9 6 . 3 43 14 4 3 Constructs Created 4 | . . . . . . 4 . . . . . . . . Constructs Modified 39 | . . . . . . 25 4 . . . 9 1 . . Class Distribution -------------------- 68% | Hacker-Construct 10% | Hacker-Assassin 7% | Commander-Mutant 7% | Hacker-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Commander-Mutant | -9/Recycling Hacker-Construct | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Data Miner Hacker-Construct | -6/Proximity Caves Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 1935 | 189 202 172 95 137 85 285 44 52 . 150 256 156 48 64 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7578 | . 128 395 249 1066 249 1333 399 900 . 1016 751 699 319 74 Parts 371 | . 10 25 29 60 18 77 20 21 . 29 44 28 7 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . 14 12 . 26 . 23 7 . Prevented 5 | . . . . . . . . 3 . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 147 | . 6 12 9 19 3 27 7 12 . 19 13 17 3 . Melee 4 | . . . 4 . . . . . . . . . . . Guns 67 | . 3 12 4 16 2 9 2 3 . 8 8 . . . Cannons 40 | . . . . . . 11 4 8 . 1 4 11 1 . AOE 28 | . 3 . 1 3 1 4 . 1 . 7 . 6 2 . Classes Destroyed 16 | . 3 3 1 2 1 1 2 . . . 2 . . 1 Builder 1 | . . . . . . . . . . . 1 . . . Recycler 1 | . . 1 . . . . . . . . . . . . Watcher 17 | . 2 . 3 2 . 5 . . . . 5 . . . Swarmer 39 | . 3 6 5 4 . 10 . 1 . 4 . 3 3 . Grunt 49 | . 3 4 . 4 1 9 2 4 . 10 4 8 . . Brawler 5 | . . . . 1 . 1 . . . 1 . 2 . . Duelist 9 | . . . . 1 . 1 . 1 . 3 . 3 . . Sentry 25 | . . . 4 9 2 2 1 1 . 1 4 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . Programmer 10 | . . . . . . 4 1 1 . . 4 . . . Behemoth 1 | . . . . . . . 1 . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . Zionite 3 | . . . . . . . . . . . . . . 3 Thief 2 | . . . . . . . 2 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . Best Kill Streak 7 | . 3 6 4 7 1 3 3 4 . 5 2 7 3 2 Combat Bots Only 7 | . 3 3 4 7 1 3 3 4 . 5 2 7 3 . Max Kills in Single Turn 3 | . 3 2 1 1 1 2 1 1 . 2 1 3 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . 3 . 1 1 1 2 . 1 . 2 . 3 2 . Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 798 | . 17 53 55 83 4 114 54 87 . 52 86 36 2 155 Missed 290 | . 6 8 10 21 . 57 25 26 . 13 41 10 2 71 Damage Taken 5361 | . 126 613 236 350 86 378 255 602 . 483 418 413 . 1401 Core 4069 | . 90 449 174 227 55 287 198 482 . 367 322 319 . 1099 Absorbed by Shields 483 | . . . 168 232 . 83 . . . . . . . . Redirected to Core 3483 | . 53 333 107 174 55 227 176 394 . 356 256 319 . 1033 Ignored by Resistances 2637 | . 36 273 154 286 45 212 116 280 . 276 266 202 . 491 Regen/Repaired (Parts) 61 | . . . . . . 26 3 . . . 31 1 . . Core Remaining (%) 83 | 100 . 48 . . 98 . . . . 88 . . . . Volleys Fired 383 | . 17 29 21 36 4 59 28 35 . 41 46 28 7 32 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 3 2 2 2 Hottest 143 | . 79 79 106 106 90 127 104 104 . 104 143 97 97 97 Shots Fired 725 | . 32 58 32 71 9 110 55 66 . 77 89 51 12 63 Gun 400 | . 31 58 32 70 9 48 27 31 . 36 58 . . . Cannon 301 | . . . . . . 58 27 32 . 36 29 46 10 63 Launcher 24 | . 1 . . 1 . 4 1 3 . 5 2 5 2 . Special . | . . . . . . . . . . . . . . . Kinetic 152 | . 15 29 4 . . 39 . . . . 5 23 5 32 Thermal 463 | . 16 29 16 17 . 56 54 63 . 72 81 23 5 31 Explosive 20 | . 1 . . 1 . . 1 3 . 5 2 5 2 . Electromagnetic 90 | . . . 12 53 9 15 . . . . 1 . . . Robot Hit Streak 46 | . 21 19 14 39 17 20 33 30 . 39 43 33 14 46 Robot Miss Streak 2 | . 1 2 1 1 2 2 2 1 . 2 2 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 614 | . 25 53 34 59 9 84 49 59 . 59 74 40 9 60 Core Hits 418 | . 11 26 18 38 8 50 31 44 . 54 55 48 10 25 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 . . . . 1 1 . . 2 . . . . Burn 5 | . 2 . . . . . 1 . . 2 . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . Melee Attacks 77 | . . . 16 4 . 31 . . . . 26 . . . Impact . | . . . . . . . . . . . . . . . Slashing 37 | . . . 16 4 . . . . . . 17 . . . Piercing 40 | . . . . . . 31 . . . . 9 . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17497 | . 566 929 771 1331 206 2627 1260 1689 . 2267 2117 1960 397 1377 Guns 7500 | . 423 929 489 1005 160 915 643 728 . 896 1312 . . . Cannons 6625 | . . . . . . 1353 514 685 . 643 700 1130 223 1377 Explosions 3184 | . 142 . 96 326 46 359 103 276 . 728 105 829 174 . Melee 186 | . . . 186 . . . . . . . . . . . Ramming 2 | . 1 . . . . . . . . . . 1 . . Kinetic 2874 | . 203 509 60 . . 848 . . . . 78 376 56 744 Thermal 10633 | . 220 420 333 506 46 1543 1157 1413 . 1539 1902 754 167 633 Explosive 2416 | . 142 . . 59 . . 103 276 . 728 105 829 174 . Electromagnetic 1386 | . . . 192 766 160 236 . . . . 32 . . . Impact . | . . . . . . . . . . . . . . . Slashing 186 | . . . 186 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . 1 1 . . . . . 1 . . 11 Average Corruption 1 | . 2 2 . 1 1 . . . . . 1 . . 5 Corruption Purged 1 | . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . 5 6 . 6 16 . . . . . 1 . . 2 Message Errors 5 | . . . . . 5 . . . . . . . . . Matter Fused 11 | . 2 . . 5 2 . . . . . . . . 2 Heat Flow Errors 4 | . . 1 . . 3 . . . . . . . . . Energy Discharges 6 | . 2 1 . 1 2 . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . 1 2 . . 2 . . . . . . . . . Data Loss (major) 2 | . . 1 . . 1 . . . . . . . . . Misfires 2 | . . . . . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 310 | . 10 . 10 . . 115 . 6 . 87 33 35 . 14 Projectiles 63 | . . . . . . 1 . . . 10 33 5 . 14 Explosions 237 | . 10 . . . . 114 . 6 . 77 . 30 . . Melee 10 | . . . 10 . . . . . . . . . . . Knockbacks 13 | . . . . . . 2 . . . . . 4 1 6 Impact . | . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 2 . . . . . 4 1 6 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . 26 57 . . . . . . 99 13 . . Shots 7 | . . . 1 2 . . . . . . 3 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . 1 . . Kicked 2 | . 1 . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 232 | . 64 129 60 5 232 152 . 7 . 16 2 . . . Average Temperature 42 | . 33 50 28 5 107 36 . 7 . 6 2 . . . Received Heat Transfer 1812 | . 87 240 68 156 54 145 90 342 . 321 129 162 . 18 Effects 1 | . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 3 1 . . 3 1 . . . Combat Hostiles 8 | . . . . . . 3 1 . . 3 1 . . . Parts Melted 83 | . 1 . . 1 . 10 12 15 . 18 26 . . . Heat Transferred 22859 | . 629 925 668 918 . 1816 3145 3996 . 4218 4428 1100 250 766 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 2 4 1 5 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 417 | . 248 299 286 417 129 291 . . . . 182 . . . Initial 80 | . . 19 32 74 80 . . . . . 49 . . . Average 83 | . 93 162 155 221 30 64 . . . . 63 . . . Maximum Alert Level 2 | . 1 1 1 2 . 1 . . . . . . . . Low Security (%) 88 | 100 79 68 70 26 100 95 . . . . 100 . . . Level 1 11 | . 20 31 29 73 . 4 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . 5 . 4 . . . 1 6 . . . Investigation 4 | . 1 . . 1 . . . . . . 2 . . . Extermination 8 | . . . . . . 4 . . . . 4 . . . Reinforcement 1 | . . . . 1 . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 4 | . 1 . 1 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . 10 17 14 23 4 32 9 13 . 19 22 16 3 10 Peak Tracking Total 7 | . 4 5 4 7 2 3 3 4 . 6 2 7 4 5 Tactical Retreats 8 | . 1 . 1 1 . . 1 1 . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 6 | . 1 . . 2 . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . 8 . . . . . . 6 . . . Reused 8 | . . . . 5 . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 10 | . . . . 5 . . . 2 . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 16 | . 2 . . 1 1 4 . . . . 8 . . . Max in Single Turn 5 | . 1 . . 1 1 2 . . . . 5 . . . Garrison Access 4 | . . . . 1 . 2 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 70 | . 3 . 6 13 14 16 1 . 2 . 13 2 . . Terminals 41 | . 3 . 4 12 6 8 . . . . 8 . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 13 | . . . 1 . 7 3 . . . . 2 . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . Garrison Access 5 | . . . . 1 . 3 . . . . 1 . . . Total Hacks 244 | . 4 . 19 52 34 51 1 . 15 . 66 2 . . Successful 186 | . 4 . 15 40 30 39 1 . 15 . 40 2 . . Failed 58 | . . . 4 12 4 12 . . . . 26 . . . Catastrophic 7 | . . . 1 1 1 1 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 136 | . 3 . 16 34 17 27 . . . . 39 . . . Terminals 178 | . 4 . 16 51 14 37 . . . . 56 . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 34 | . . . 2 . 18 7 . . . . 7 . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . Garrison Access 6 | . . . . 1 . 4 . . . . 1 . . . Terminal Hacks 99 | . 2 . 5 26 9 18 1 . 15 . 21 2 . . Part Schematic 9 | . . . . . . . . . 8 . 1 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . 2 . 1 . . . . 1 . . . Prototype ID Bank 7 | . . . . 2 . . . . 3 . 2 . . . Open Door 6 | . . . . 3 . . 1 . . . . 2 . . Branch Access Points 6 | . 1 . . 1 . 2 . . . . 2 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . 1 1 1 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . 1 . . . . 1 . . . Alert Level 17 | . . . 2 4 2 6 . . . . 3 . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . Locate Traps 12 | . . . 2 2 . 3 . . . . 5 . . . Reprogram Traps 3 | . . . . 2 . . . . . . 1 . . . Dispatch Records 2 | . . . . 1 . . . . . . 1 . . . Surveillance Status 2 | . . . . . 2 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . Registered Components 5 | . 1 . . 1 1 1 . . . . 1 . . . Registered Prototypes 2 | . . . . . . 1 . . . . 1 . . . Zone Layout 4 | . . . . 3 . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 19 | . . . 1 . 11 4 . . . . 3 . . . Report Inventory 14 | . . . 1 . 8 3 . . . . 2 . . . Retrieve Components 5 | . . . . . 3 1 . . . . 1 . . . Scanalyzer 2 | . . . 1 . . . . . . . 1 . . . Insert Component 2 | . . . 1 . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . 1 . 2 . . . . 1 . . . Seal Access 4 | . . . . 1 . 2 . . . . 1 . . . Unauthorized Hacks 61 | . 2 . 8 13 10 14 . . . . 14 . . . Terminals 48 | . 2 . 7 13 3 10 . . . . 13 . . . Track 18 | . 1 . 2 6 . 4 . . . . 5 . . . Assimilate 7 | . . . 1 3 . 2 . . . . 1 . . . Botnet 20 | . 1 . 3 3 3 4 . . . . 6 . . . Operators 3 | . . . 1 1 . . . . . . 1 . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . Report 3 | . . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . . . 1 . 7 2 . . . . . . . . Reject 8 | . . . 1 . 6 1 . . . . . . . . Recyclers 2 | . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . 4 9 7 12 . . . . 10 . . . Full Trace Events 3 | . . . . 1 . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 8 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 9 3 . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Total Allies 17 | . . . . 11 . 1 . . . . . 5 . . Largest Group 11 | . . . . 11 8 2 . . . . . 3 2 2 Highest-Rated Group 98 | . . . . 98 74 18 . . . . . 60 59 59 Highest-Rated Ally 30 | . . . . 16 16 10 . . . . . 30 30 30 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . 67 31 8 . . . . . 7 1 27 Total Damage 2109 | . . . . 517 351 242 . . . . . 301 19 679 Kills 19 | . . . . 7 4 2 . . . . . 1 1 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 4 | . . . . 2 . 1 . . . . 1 . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 1 . 2 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 16317 | 14 549 422 688 782 1397 3585 1594 1084 103 1046 2645 1431 633 344 Spaces Moved 11276 | 7 390 250 339 422 967 2327 1272 816 90 753 1811 1106 527 199 Core 46 | . . . . . 13 33 . . . . . . . . Treads 385 | . . . . . . 385 . . . . . . . . Legs 9148 | 7 390 236 . . 160 1781 1272 816 90 753 1811 1106 527 199 Wheels . | . . . . . . . . . . . . . . . Hover 1697 | . . 14 339 422 794 128 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 66 | 120 120 120 66 66 100 80 115 115 115 115 115 115 115 115 Average Speed 121 | 120 120 122 132 125 137 130 115 115 115 115 115 115 115 115 Slowest Speed 250 | 120 120 160 160 131 250 250 115 115 115 115 115 115 115 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 71 60 37 75 99 54 98 81 76 84 55 93 64 15 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . 1 1 . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 26 | . . 2 . . . . 2 3 . 2 . 13 4 . Spaces Dug 67 | . . . 4 3 . 23 . . . . 27 10 . . Terrain Destroyed 327 | . 12 . 10 22 . 47 14 23 . 52 53 76 17 1 Melee 51 | . . . 4 3 . 21 . . . . 23 . . . Projectile 12 | . . . . . . 5 . . . . 5 1 . 1 AOE 264 | . 12 . 6 19 . 21 14 23 . 52 25 75 17 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Total 13112 | 11 439 308 520 602 1029 2734 1351 897 89 859 2248 1225 544 256 Wait 922 | . 12 15 105 93 22 243 22 26 . 27 301 43 7 6 Move 11262 | 6 389 249 338 421 966 2326 1271 815 89 752 1810 1105 526 199 Hop . | . . . . . . . . . . . . . . . Pick Up 49 | 1 2 . 4 4 3 15 4 1 . 4 9 1 1 . Fast Attach 33 | 2 5 4 5 3 4 3 . . . . 3 . 1 3 Attach 13 | . . . 1 1 1 3 1 . . 2 3 . . 1 Detach 7 | . . . . 1 1 2 . . . . 3 . . . Swap 44 | 1 3 1 3 5 2 7 2 1 . 1 13 3 1 1 Drop 71 | 1 4 3 5 8 8 22 3 1 . 2 10 1 1 2 Fire 383 | . 17 29 21 36 4 59 28 35 . 41 46 28 7 32 Melee 77 | . . . 16 4 . 31 . . . . 26 . . . Ram . | . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . 11 . 6 . . . . . . . . Rewire 28 | . . . . . . . . . . 1 . 27 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 204 | . 6 7 22 15 18 17 20 18 . 29 24 16 . 12 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Upgraded with Utility slot (x1) 516 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Entered Mines 566 | -10/Mines | Reached level 2 570 | -10/Mines | Met a Derelict bent on vengeance 590 | -10/Mines | Learned location of 1 exit from Materials 611 | -10/Mines | Learned location of Storage (-9) 720 | -10/Mines | Upgraded with Utility slot (x1) 878 | -10/Mines | Discovered new exit (range 15) 895 | -10/Mines | Identified exit to Materials 915 | -10/Mines | Assembled infested the area 920 | -10/Mines | Assisted by a Guerilla fighting off Assembled 928 | -10/Mines | Core integrity fell below 50% 986 | -10/Mines | Entered Materials 987 | -9/Materials | Identified exit to Storage 987 | -9/Materials | Core integrity fell below 50% 988 | -9/Materials | Reached level 3 988 | -9/Materials | Reached level 4 1014 | -9/Materials | Upgraded with Utility slot (x1) 1207 | -9/Materials | Reached level 5 1314 | -9/Materials | Build established: Hacker-Mutant 1516 | -9/Materials | Discovered new exit (range 13) 1553 | -9/Materials | Upgraded with Weapon slot (x1) 1654 | -9/Materials | Discovered new exit (range 14) 1674 | -9/Materials | Entered Storage 1676 | -9/Storage | Reached level 6 1679 | -9/Storage | Upgraded with Power slot (x1) 1828 | -9/Storage | Garrison activated, responded to threat 1954 | -9/Storage | Discovered new exit (range 16) 1994 | -9/Storage | Identified exit to Materials 2059 | -9/Storage | Reached level 7 2092 | -9/Storage | Destroyed 7 combat bots 2244 | -9/Storage | Identified exit to Recycling 2246 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2355 | -9/Storage | Reached level 8 2394 | -9/Storage | Upgraded with Utility slot (x1) 2444 | -9/Storage | Used back door to open Recycling access 2456 | -9/Storage | Entered Recycling 2456 | -9/Recycling | Accompanied by 8 allies 2539 | -9/Recycling | Build established: Commander-Mutant 2688 | -9/Recycling | Discovered new exit (range 16) 3487 | -9/Recycling | Scanned before Scraplab entrance 3508 | -9/Recycling | Entered Scraplab 3515 | -9/Recycling | Angered Scraplab inhabitants 3516 | -9/Recycling | Found Prototype Device 3516 | -9/Recycling | Identified Scrap Engine 3561 | -9/Recycling | Lost 5 allies 3813 | -9/Recycling | Build established: Hacker-Assassin 3851 | -9/Recycling | Identified exit to Factory 3853 | -9/Recycling | Entered Factory 3853 | -7/Factory | Accompanied by 2 allies 3855 | -7/Factory | Reached level 9 3855 | -7/Factory | Reached level 10 3918 | -7/Factory | Upgraded with Propulsion slot (x1) 3918 | -7/Factory | Upgraded with Utility slot (x1) 4010 | -7/Factory | Discovered new exit (range 11) 4027 | -7/Factory | Identified exit to Lower Caves 4489 | -7/Factory | Reached level 11 4986 | -7/Factory | Discovered new exit (range 17) 5030 | -7/Factory | Identified exit to Factory 5495 | -7/Factory | Build established: Hacker-Construct 5810 | -7/Factory | Reached level 12 6011 | -7/Factory | Discovered exit to Factory (range 7) 6799 | -7/Factory | Reached level 13 7438 | -7/Factory | Entered Lower Caves 7450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7681 | -7/Lower Caves | Spotted B-75 Beast 8279 | -7/Lower Caves | Reached level 14 8510 | -7/Lower Caves | Discovered new exit (range 6) 8515 | -7/Lower Caves | Encountered a Warlord checkpoint 8516 | -7/Lower Caves | Identified exit to Lower Caves 8755 | -7/Lower Caves | Destroyed B-75 Beast 9032 | -7/Lower Caves | Entered another Lower Caves area 9078 | -7/Lower Caves | Learned location of Zion (-6) 9227 | -7/Lower Caves | Discovered new exit (range 7) 9234 | -7/Lower Caves | Identified exit to Data Miner 9448 | -7/Lower Caves | Ambushed by wild Derelicts 9676 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9791 | -7/Lower Caves | Discovered exit to Factory (range 6) 10116 | -7/Lower Caves | Entered Data Miner 10116 | -7/Data Miner | Discovered new exit (range 6) 10118 | -7/Data Miner | Reached level 15 10137 | -7/Data Miner | Met Data Miner 10174 | -7/Data Miner | Upgraded with Utility slot (x1) 10174 | -7/Data Miner | Upgraded with Weapon slot (x1) 10190 | -7/Data Miner | Received God Mode back door access code from Data Miner 10218 | -7/Data Miner | Identified exit to Proximity Caves 10219 | -7/Data Miner | Entered Proximity Caves 10254 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10279 | -6/Proximity Caves | Reached level 16 10662 | -6/Proximity Caves | Learned Factory terminal intel 10843 | -6/Proximity Caves | Discovered exit to Factory (range 10) 10859 | -6/Proximity Caves | Reached level 17 11265 | -6/Proximity Caves | Entered Factory 11266 | -6/Factory | Loaded intel: 25 terminal locations 11638 | -6/Factory | Reached level 18 11644 | -6/Factory | Upgraded with Utility slot (x1) 12179 | -6/Factory | Identified exit to Lower Caves 12738 | -6/Factory | Discovered new exit (range 11) 12759 | -6/Factory | Identified exit to Factory 12878 | -6/Factory | Discovered exit to Factory (range 15) 13910 | -6/Factory | Entered Lower Caves 14078 | -6/Lower Caves | Learned Factory garrison access intel 14146 | -6/Lower Caves | A Commander dispatched an escort 14288 | -6/Lower Caves | Reached level 19 14348 | -6/Lower Caves | Lost 3 allies 14370 | -6/Lower Caves | Upgraded with Weapon slot (x1) 14422 | -6/Lower Caves | Encountered a Warlord checkpoint 14459 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14521 | -6/Lower Caves | Destroyed 7 combat bots 14589 | -6/Lower Caves | Discovered new exit (range 14) 14598 | -6/Lower Caves | Learned Factory emergency access door positions 14604 | -6/Lower Caves | Identified exit to Lower Caves 15341 | -6/Lower Caves | Entered another Lower Caves area 15341 | -6/Lower Caves | Accompanied by 2 allies 15368 | -6/Lower Caves | Discovered exit to Factory (range 14) 15629 | -6/Lower Caves | Encountered a Warlord checkpoint 15870 | -6/Lower Caves | Discovered new exit (range 13) 15885 | -6/Lower Caves | Identified exit to Zion 15974 | -6/Lower Caves | Entered Zion 15974 | -6/Zion | Accompanied by 2 allies 15988 | -6/Zion | Given the Hacking Drone Bay 15991 | -6/Zion | Found Prototype Device 15991 | -6/Zion | Identified Hacking Drone Bay 16014 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16090 | -6/Zion | Discovered new exit (range 8) 16098 | -6/Zion | Identified exit to Proximity Caves 16167 | -6/Zion | Attacked by Zionites 16167 | -6/Zion | Spotted UG-R9H(B) 16167 | -6/Zion | Spotted 27-DIY(B) 16192 | -6/Zion | Allies destroyed UG-R9H(B) 16205 | -6/Zion | Allies destroyed 27-DIY(B) 16250 | -6/Zion | NK-0LA came to Zion's defense 16286 | -6/Zion | Core integrity fell below 50% 16302 | -6/Zion | System corruption reached 10% 16307 | -6/Zion | Core integrity fell below 20% 16318 | -6/Zion | Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Last Messages --------------- A strange signal echoes through Zion. 16219_ AD-NFJ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 16221_ Arm. Scrap Engine consumes Fission Core. 16222_ Protomatter-32 decays. 16233_ Used Protomatter to restore core integrity (+285, depleted) 16237_ Arm. Scrap Engine consumes Fission Core. 16241_ Fighter 5a destroyed. 16250_ NK-0LA: "A little bot told me Zion's under atttack, is this your doing?!" 16260_ TT-0FE(z) destroyed. 16260_ 0Q-ARL(z) destroyed. 16265_ BR-4GK(z) destroyed. 16269_ NK-0LA knocked back. 16274_ Destroyed Adv. Power Amplifier. 16274_ NK-0LA knocked back. 16276_ System corrupted: Matter fused (-7). 16303_ System corrupted: Matter fused (-5). 16304_ NK-0LA knocked back. 16310_ Imp. Reaction Control System destroyed. 16318_ Destroyed Reflective Plating. Map ----- +----------------------------------------------------+ | ????????"???#??????#???????????##?##?## > ####? | | ?????? ???#?###????????????#???##?#??## ##?# | | ????????"?#???????##########?##?????#?## #??? | | ????"? ??????##???##?#?####?###??#??#??# ##?# | | ?????????"#??#####??#########??#???????# ##### | | ?????????"#??######?##???##?##?##???##### ##?### | | ???? ?????###?######################?## ####?## | | ?? ???"???###?##??####################### #####?# | | "???????"?#?##################?####### ## # #### | | ??? ?""?##?##??####?#######?####?## ## ### | | "??? "?#####?########?###?######## ### | | ??" ""##############?############ ## | | ""?????"?####?###?################### ## ## | | ??? """###?#?##################### ### | | ? ? ? ??""##?###?####??############## ###### | | ??? ? """?###?##############?############ | | ?""" ?"?"####?##?#?#?########## #####"###### ## | | ? ?"" ""?"##########?############ ###<"" ###### | | ? "? ?""""##[="################### < " #### | | "? "?#"##!= """""" ""##?##### ### | | """"" ""#"## [! """ " ####### ### | | """"" """# !=! ! ##### ## | | =%/%= = %%% x ######## c c | | """ %* ![== % / ########## | | """" "# %]%%= / %% ;; ### ####### ####### | | ?##"" "###== ! """ @## #### c ######## | | ?#""" ""## "" "" """""## ####### | | ?""" ?"#?# "############# ##### | | ##""" """?#########?######## #### ###? | | ?###"""#######?############## ##### ##### | | ####?""###????#???################## #####?# | | #########???###?######?#####?####"" ####### | | ########?#?#######?############?#" ####### | | #??##?##?####?##########?######?#"" ###???# | | ???#?#####################?###### ! ##?####? | | ?#"#"#??#?#########?###?#?###### ##?####? | | ????"?#?###?########?########## #######? | | ???????#?#?####?#?##?################ ###?###? | | ??????###?##?##########??##########?# #####?##??# | | ???? ????#??#?#########?############# ##?##?###?# | | ??????????#?####??##########?###??## ###??####? | | ??????????#??#?######??###?#?###?#?# #??#?#???# | | ?????????#????????#?#?#?##?#####???## ##????##?## | | ???????????????##?#?#?????###???#?## #????#???? | | ???????????????????####?#?##??????# ###???#?#?? | | ???????????????????????#???#?##???## #?###?###? | | ???????????????????????#????#?????# #####??#?# | | ?????????????????????#???#??#???#?# ##?????#?## | | ??????????????????#?????#????#????## ##????#?##?? | | ???????????????????????????????##??####?????#?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 32 Energy Capacity 803 Matter Stores 350 Matter Capacity 350 Sight Range 23 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Tesla Rifle | -6/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Levels Raised 18 | . . 1 3 3 . 5 1 . 1 2 1 1 . . XP Earned 32110 | 4000 940 1800 3838 4498 914 6653 1054 971 421 3069 2470 964 330 188 XP Spent 30955 | 2250 800 2425 4085 4910 . 5950 . . 4500 1500 3050 1485 . . Upgrades 60 | 5 1 7 10 15 . 8 . . 4 4 4 2 . . Power Slot 1 | . . . . 1 . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . 1 . . . . . . . . Utility Slot 8 | 1 1 1 1 1 . 1 . . 1 . 1 . . . Weapon Slot 4 | 1 . . 1 . . . . . 1 . . 1 . . Core Integrity 7 | . . 1 1 3 . 1 . . . . . 1 . . Heat Dissipation 4 | . . . . 4 . . . . . . . . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . Energy Storage 1 | . . . . . . . . . . 1 . . . . Matter Storage 1 | . . . . . . . . . . 1 . . . . Mass Support 1 | . . . 1 . . . . . . . . . . . Inventory Capacity 6 | 2 . . 1 1 . 2 . . . . . . . . Sight Range 1 | . . . . . . 1 . . . . . . . . Sensor Range 4 | . . . . 2 . 2 . . . . . . . . Terrain Scan Density 1 | . . . . . . . . . . . 1 . . . Ranged Accuracy 3 | . . 1 . . . . . . 2 . . . . . Hack Attack % 2 | . . . 1 1 . . . . . . . . . . Hack Defense % 1 | . . . 1 . . . . . . . . . . . KI Resistance % 3 | . . . 1 1 . . . . . 1 . . . . TH Resistance % 3 | . . . 1 1 . . . . . 1 . . . . EX Resistance % 4 | . . 4 . . . . . . . . . . . . KI Damage % 1 | . . . . . . . . . . . 1 . . . TH Damage % 1 | . . . . . . . . . . . 1 . . . Protomatter Created 2097 | . 48 63 164 133 52 270 268 75 . 378 325 308 13 . Integrity Restored 3957 | . 116 134 462 320 336 277 347 372 . 583 418 307 . 285 Core 3107 | . 89 113 462 272 50 201 293 372 . 370 332 268 . 285 Parts 850 | . 27 21 . 48 286 76 54 . . 213 86 39 . . Protomatter Decayed 909 | . . 17 . 163 57 76 130 10 . 123 180 121 . 32 Game ------ Seed CommBottomlessCompanion Manual? 0 Play Time 02:56:15 Cumulative 205.6 hours Start 2024.10.03 @ 22:59:33 End 2024.10.05 @ 09:18:40 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 70 Rogue 28 Adventurer 42 Explorer 0 Win Type - Total 11 Types 9/0/2/0/0/0/0/0/0 Lore% 47 Gallery% 66 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cfdf8842-dbb6-4eb1-bc4c-5b93aa4ef163