Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 18:09:37 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1578) 1578 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5598 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 585/850 Matter 272/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (9) ------ Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Seismic Detector Hardened Medium Armor Plating Thermal Shield Improved Hacking Suite > --- WEAPON (2) ------- Phase Cannon Phase Cannon > --- INVENTORY (10) --- Kinecellerator System Shield Precision Shock Rifle 01-MTF's Shockpuncher Advanced Beam Cannon Maul Greatsword Large Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Seismic Detector Hardened Medium Armor Plating Thermal Shield Improved Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Kinecellerator System Shield Precision Shock Rifle 01-MTF's Shockpuncher Advanced Beam Cannon Maul Greatsword Large Botcube [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 7 | . . 2 . . . 5 Weapon . | . . . . . . . Parts Attached 50 | 2 5 4 16 1 2 20 Power 5 | . 1 . 2 . . 2 Engine 5 | . 1 . 2 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 . 2 1 1 5 Treads . | . . . . . . . Leg 3 | . . . . . . 3 Wheel 9 | 2 1 . 2 1 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . . 3 2 . 1 10 Device 9 | . . 2 1 . . 6 Storage 1 | . . . . . 1 . Processor 4 | . . 1 1 . . 2 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 17 | . 3 1 10 . . 3 Energy Gun 2 | . 1 . 1 . . . Energy Cannon 6 | . . 1 3 . . 2 Ballistic Gun 5 | . . . 4 . . 1 Ballistic Cannon 2 | . 2 . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 . 5 . . 2 Parts Lost 11 | . . . . 1 . 10 Power . | . . . . . . . Propulsion 5 | . . . . 1 . 4 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Highest Loss Streak 4 | . . . . 1 . 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 5 4 6 7 8 9 5 Power . | 1 . . . . . . Propulsion . | 3 . . . . . . Utility 1 | . . 1 1 2 2 . Weapon 4 | 1 2 4 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 15 | . 2 . 4 . 5 4 Power 3 | . 2 . . . . 1 Propulsion 1 | . . . . . 1 . Utility 5 | . . . 1 . 3 1 Weapon 6 | . . . 3 . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 84 83 99 99 100 88 Engine 9 | . 14 11 11 11 11 5 Leg 2 | . . . . . . 8 Wheel 19 | . 28 20 21 21 22 10 Device 12 | . . 12 11 11 11 20 Storage 10 | . 14 11 11 11 11 6 Processor 17 | . . 5 21 22 22 15 Hackware 1 | . . . . . . 5 Energy Cannon 9 | . . 8 12 11 11 6 Ballistic Gun 7 | . 2 . 7 11 11 4 Ballistic Cannon 2 | . 19 11 . . . . Peak Build Rating 64 | 6 8 12 24 21 24 64 Average Rating 26 | 5 6 9 18 20 21 51 On Entrance 14 | 6 6 8 12 21 21 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 46 | 12 16 20 22 22 27 46 Greatest Support 45 | 26 26 20 22 28 28 45 Greatest Overweight (x) 2 | . . . 1 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 8 8 8 8 8 9 10 Most Carried 10 | 5 7 7 8 8 10 10 Average Carried 8 | 2 4 6 7 8 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 10 | 2 6 7 8 8 10 10 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1318 | 200 141 30 459 76 20 392 Remotely . | . . . . . . . Salvage Created 2211 | . 156 144 752 339 . 820 Parts 132 | . 14 11 54 16 . 37 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 6 | . 1 . 4 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 42 | . 8 5 13 3 . 13 Melee 2 | . . . . . . 2 Guns 16 | . . . 8 2 . 6 Cannons 22 | . 8 4 5 . . 5 AOE 1 | . . 1 . . . . Classes Destroyed 9 | . 3 . 5 . . 1 Worker 3 | . 1 . 1 . . 1 Hauler 4 | . . . 4 . . . Recycler 4 | . . . 1 2 . 1 Operator 1 | . . . 1 . . . Watcher 2 | . . . 1 . . 1 Swarmer 16 | . 6 . 7 . . 3 Grunt 15 | . 2 5 2 . . 6 Sentry 8 | . . . 4 3 . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 5 | . 4 5 5 3 . 4 Combat Bots Only 5 | . 4 5 4 1 . 3 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 247 | . 29 18 31 24 . 145 Missed 79 | . 5 5 8 10 . 51 Hits 168 | . 24 13 23 14 . 94 Melee 1 | . . . . . . 1 Projectile 167 | . 24 13 23 14 . 93 AOE 1 | . . . 1 . . . Critical Strikes 4 | . . . . . . 4 Damage Taken 2394 | . 224 194 278 215 . 1483 Core 452 | . 62 29 67 29 . 265 Absorbed by Shields . | . . . . . . . Ignored by Resistances 7 | . . . . . . 7 Regen/Repaired (Parts) 340 | . . 67 . . . 273 Core Remaining (%) 81 | 100 75 . . . 68 . Volleys Fired 133 | . 19 14 38 15 . 47 Largest 2 | . 2 2 2 2 . 2 Hottest 153 | . 75 98 118 91 . 153 Shots Fired 264 | . 38 28 75 30 . 93 Gun 110 | . 2 7 37 15 . 49 Cannon 154 | . 36 21 38 15 . 44 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 146 | . 36 14 32 15 . 49 Thermal 104 | . . 7 38 15 . 44 Explosive . | . . . . . . . Electromagnetic 14 | . 2 7 5 . . . Robot Hit Streak 21 | . 4 9 16 10 . 21 Robot Miss Streak 4 | . 4 3 2 1 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 187 | . 18 19 50 23 . 77 Core Hits 80 | . 10 8 24 6 . 32 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 4 | . . . . 1 . 3 Meltdown 1 | . . . . 1 . . Smash 3 | . . . . . . 3 Melee Attacks 29 | . . . 5 . . 24 Impact 29 | . . . 5 . . 24 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3962 | . 287 369 1058 407 . 1841 Guns 1387 | . 22 104 469 182 . 610 Cannons 2158 | . 265 241 516 225 . 911 Explosions 97 | . . 24 73 . . . Melee 273 | . . . . . . 273 Ramming 47 | . . . . . . 47 Kinetic 1566 | . 265 221 288 182 . 610 Thermal 1769 | . . 44 589 225 . 911 Explosive . | . . . . . . . Electromagnetic 307 | . 22 104 181 . . . Impact 273 | . . . . . . 273 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 149 | . 5 . 2 7 . 135 Projectiles 24 | . 5 . 2 7 . 10 Explosions . | . . . . . . . Melee 125 | . . . . . . 125 Knockbacks 6 | . 3 2 . . . 1 Impact 1 | . . . . . . 1 Kinetic 5 | . 3 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . 39 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 5 | . . . . . . 5 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 108 | . 30 108 . . . 6 Average Temperature 31 | . 15 42 . . . 6 Received Heat Transfer 741 | . 39 90 60 63 . 489 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 5 | . . . . . . 5 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . . . . 1 . 3 Heat Transferred 2677 | . . 87 925 407 . 1258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 89 | 100 100 100 49 100 . 100 Level 1 10 | . . . 50 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 378 | . 93 127 378 143 . 115 Initial 143 | . . 14 13 143 . . Average 78 | . 28 72 205 43 . 40 Influence Increases 1551 | . 214 177 627 126 . 407 Destroy 0b10 Robot/C 840 | . 160 100 260 60 . 260 Destroy 0b10 Robot/NC 70 | . 5 . 40 10 . 15 Destroy Leader 192 | . 30 20 80 . . 62 Successful Hack 97 | . 17 19 27 26 . 8 Select Force Hacks 30 | . . . . 30 . . Disable Machine 135 | . . 15 105 . . 15 Destroy Structure 37 | . 2 8 10 . . 17 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 135 | . . 15 105 . . 15 Influence Decreases 1516 | . 178 182 289 494 1 372 Entered New Map 267 | . . 22 18 226 1 . Time Decay 1056 | . 85 160 271 268 . 272 Lost Part 100 | . . . . . . 100 Purge Threat 93 | . 93 . . . . . Squads Dispatched 6 | . . 1 2 . . 3 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 8 | . 2 . 5 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 11 10 22 2 . 18 Peak Tracking Total 5 | . 4 5 4 2 . 4 Tactical Retreats 6 | . . 1 4 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 9 | . . 1 7 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 30 | . 3 5 7 10 1 4 Terminals 22 | . 3 4 7 6 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . . . 2 Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 112 | . 11 18 17 49 4 13 Successful 77 | . 5 13 11 35 4 9 Failed 35 | . 6 5 6 14 . 4 Catastrophic 3 | . . 1 1 . . 1 Database Lockouts . | . . . . . . . Manual 50 | . 7 9 12 19 . 3 Terminals 69 | . 11 14 17 21 . 6 Fabricators . | . . . . . . . Repair Stations 11 | . . 4 . . . 7 Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 52 | . 3 5 6 31 4 3 Record 33 | . . 1 . 26 4 2 Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 2 | . . 1 1 . . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 2 | . 1 . . 1 . . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Registered Components 1 | . . . . . . 1 Zone Layout 5 | . 1 1 1 2 . . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . 4 . . . 6 Scan Component 5 | . . 2 . . . 3 Repair 5 | . . 2 . . . 3 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 2 4 5 3 . . Terminals 13 | . 2 4 5 2 . . Assimilate 1 | . . . . 1 . . Botnet 12 | . 2 4 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 23 | . 3 4 5 7 . 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 5 | . . 2 . . . 3 Time 160 | . . 52 . . . 108 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 848 | . . . . . . 848 Optics 815 | . . . . . . 815 Sensors 394 | . . . . . . 394 Seismic 292 | . . . . . . 292 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 4194 | 8 268 347 612 677 1286 996 Spaces Moved 3402 | 5 201 266 452 640 1343 495 Core . | . . . . . . . Treads . | . . . . . . . Legs 218 | . . . . . . 218 Wheels 3184 | 5 201 266 452 640 1343 277 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 90 80 80 80 85 95 86 Average Speed 92 | 90 89 80 83 88 95 105 Slowest Speed 190 | 90 90 80 95 105 95 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 45 20 61 95 84 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 5 | . . . . . 5 . Spaces Dug 17 | . . . 5 . . 12 Terrain Destroyed 29 | . . 6 7 . . 16 Melee 17 | . . . 5 . . 12 Projectile 4 | . . . . . . 4 AOE 8 | . . 6 2 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 4107 | 10 250 369 581 721 1357 819 Wait 391 | . 17 79 29 66 . 200 Move 3396 | 4 200 265 451 639 1342 495 Hop . | . . . . . . . Pick Up 28 | . 3 2 9 . 6 8 Fast Attach 34 | . 3 6 10 1 . 14 Attach 11 | 2 1 1 . . . 7 Detach 3 | . 2 . 1 . . . Swap 26 | . 2 . 11 . 2 11 Drop 42 | 4 3 2 18 . 7 8 Fire 133 | . 19 14 38 15 . 47 Melee 29 | . . . 5 . . 24 Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 9 | . . . 9 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 430 | -9/Materials | Discovered new exit (range 9) 438 | -9/Materials | Identified exit to Storage 518 | -9/Materials | Repaired Wheel 545 | -9/Materials | Repaired Wheel 624 | -9/Materials | Entered Storage 706 | -9/Storage | Met 01-MTF 790 | -9/Storage | Found Prototype Energy Gun 808 | -9/Storage | Identified 01-MTF's Shockpuncher 840 | -9/Storage | Found Prototype Device 1230 | -9/Storage | Discovered new exit (range 4) 1233 | -9/Storage | Identified exit to Recycling 1236 | -9/Storage | Entered Recycling 1237 | -9/Recycling | Met a Zionite searching for Scraptown 1409 | -9/Recycling | Discovered new exit (range 9) 1415 | -9/Recycling | Identified exit to Factory 1885 | -9/Recycling | Scanned before Scraplab entrance 1899 | -9/Recycling | Entered Scraplab 1912 | -9/Recycling | Discovered new exit (range 2) 1912 | -9/Recycling | Identified exit to Scraptown 1913 | -9/Recycling | Entered Scraptown 2138 | -9/Scraptown | Discovered new exit (range 7) 2203 | -9/Scraptown | Visited Symbiants 2238 | -9/Scraptown | Visited Awakened 2290 | -9/Scraptown | Visited Bundlers 2330 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2347 | -9/Scraptown | Visited IN-MT5's Study 2380 | -9/Scraptown | Visited UFD Registry 2388 | -9/Scraptown | Visited SPCMW 2413 | -9/Scraptown | Visited Shadow of the Wyrm 2580 | -9/Scraptown | Registered with UFD as "Boltwarp" 2635 | -9/Scraptown | Visited Curators Association 2658 | -9/Scraptown | Visited Junk Cannon Lab 2830 | -9/Scraptown | Visited LU-1G1's Boring Crew 2877 | -9/Scraptown | Visited Scrapoid Pod Storage 2954 | -9/Scraptown | Visited Botcube Research 3027 | -9/Scraptown | Found Lrg. Botcube 3101 | -9/Scraptown | Discovered new exit (range 5) 3107 | -9/Scraptown | Identified exit to Factory 3144 | -9/Scraptown | Visited Cartography Club 3162 | -9/Scraptown | Visited Scrapoid Research Area 3199 | -9/Scraptown | Entered Factory 3199 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 3202 | -6/Factory | Identified 01-MTF's Autohacker 3600 | -6/Factory | Lost 4 parts (1n2u1w) 3657 | -6/Factory | Repaired Arm. Wheel 3709 | -6/Factory | Repaired Adv. Beam Cannon 3783 | -6/Factory | Lost 4 parts (2n2u) 4010 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4100 | -6/Factory | Build established: Scavenger-Mutant 4193 | -6/Factory | Spotted B-75 Beast 4195 | -6/Factory | Self-destructed Last Messages --------------- 04106_ R-10 Processor collects Shock Rifle. 04113_ U-05 Engineer builds a Wall. 04117_ Acquired 45 matter. 04124_ K-01 Serf collects debris. 04126_ U-05 Engineer works on Subcomponent Replicator. 04129_ K-01 Serf collects debris. 04132_ U-05 Engineer completes Subcomponent Replicator. 04132_ K-01 Serf collects debris. 04142_ U-05 Engineer builds a Wall. 04155_ K-01 Serf cleans the Repair Station. 04160_ Subcomponent Replicator comes online. 04162_ C 3 04169_ U-05 Engineer builds a Wall. 04176_ ALERT: Cargo convoy en route, clear transfer corridor. 04178_ Acquired Kinecellerator. 04192_ U-05 Engineer builds a Wall. 04194_ Carbon-fiber Leg destroyed. 04194_ Exp. Heat Sink destroyed. 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R ??????? | | ?????????????????????## ??? #####+#########??????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????#??????????????????????????? | | ##???????????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | """" ????????/??????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 27% | -9/Materials Wheel | 5% | -9/Materials Arm. Wheel | 1% | -6/Factory Adv. Beam Cannon | 5% | -6/Factory Lgt. Angular Momentum Engine | 15% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Into The Breach Overwhelming Spot Them First This Is Interesting... You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed ThrusterMeleeShifter Manual? 0 Play Time 01:09:46 Cumulative 7.4 hours Start 2025.10.22 @ 16:24:26 End 2025.10.23 @ 18:09:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a12c7364-79c2-480e-a7f7-7d0102b3bf5e