Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.29 @ 00:17:34 Player: Decinym Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (473) 473 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1013 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 213/250 System Corruption 0% Temperature Cool (15) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Salvaging Laser Enhanced Flamer > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Compact Wheel Disposable Heat Sink Large Storage Unit Utility Shielding Utility Shielding Hardlight Generator Assault Rifle Assault Rifle Assault Rifle Mining Laser Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Salvaging Laser Enhanced Flamer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Compact Wheel Disposable Heat Sink Large Storage Unit Utility Shielding Utility Shielding Hardlight Generator Assault Rifle Assault Rifle Assault Rifle Mining Laser Flail [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Salvaging Laser Energy Gun Salvaging Laser Ballistic Gun Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | . 9 4 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads 3 | . 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | . 3 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 11 | . 9 14 Power 1 | . 1 1 Propulsion 4 | . 3 4 Utility 3 | . 2 4 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 18 | . 8 10 Power . | . . . Propulsion 4 | . 2 2 Utility 6 | . 2 4 Weapon 8 | . 4 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 96 100 Engine 13 | . 13 14 Treads 23 | . 20 28 Leg 4 | . 7 . Device 1 | . . 2 Storage 14 | . 14 14 Processor 8 | . 12 3 Protection 3 | . . 7 Energy Gun 15 | . 16 14 Ballistic Gun 10 | . 10 11 Special Weapon 1 | . . 2 Peak Build Rating 12 | . 9 12 Average Rating 8 | . 7 8 On Entrance 6 | 6 6 8 Naked Turns . | . . . Heaviest Build 29 | 11 28 29 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 12 15 Most Carried 15 | . 15 15 Average Carried 11 | . 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 414 | 200 94 120 Remotely . | . . . Salvage Created 617 | . 342 275 Parts 43 | . 22 21 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 7 9 Guns 13 | . 6 7 AOE 1 | . 1 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 9 | . 4 5 Best Kill Streak 7 | . 7 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 104 | . 50 54 Missed 24 | . 11 13 Damage Taken 1061 | . 530 531 Core 262 | . 123 139 Absorbed by Shields . | . . . Regen/Repaired (Parts) 44 | . 44 . Core Remaining (%) 100 | 100 . . Volleys Fired 72 | . 34 38 Largest 2 | . 2 2 Hottest 110 | . 80 110 Shots Fired 138 | . 62 76 Gun 130 | . 62 68 Cannon . | . . . Launcher . | . . . Special 8 | . . 8 Kinetic 34 | . 4 30 Thermal 104 | . 58 46 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 81 | . 36 45 Core Hits 32 | . 17 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1255 | . 747 508 Guns 764 | . 354 410 Cannons . | . . . Explosions 377 | . 377 . Melee . | . . . Ramming 33 | . 16 17 Kinetic 257 | . 32 225 Thermal 588 | . 322 266 Explosive 377 | . 377 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 144 | . 144 . Projectiles . | . . . Explosions 144 | . 144 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 114 | . 114 . Shots 1 | . 1 . Rammed 5 | . 3 2 Targets Rammed 6 | . 4 2 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 382 | . 382 100 Average Temperature 92 | . 149 26 Received Heat Transfer 366 | . 135 231 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 5 | . 1 4 Heat Transferred 2130 | . 885 1245 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 132 | . 132 60 Initial . | . . . Average 19 | . 22 15 Influence Increases 524 | . 279 245 Destroy 0b10 Robot/C 320 | . 140 180 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 84 | . 34 50 Successful Hack 33 | . 33 . Disable Machine 30 | . 30 . Destroy Structure 22 | . 22 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 524 | . 279 245 Time Decay 492 | . 249 243 Lost Part 32 | . 30 2 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 17 14 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 26 1 Successful 15 | . 14 1 Failed 12 | . 12 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Terminal Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 2 | . 2 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2467 | . 1271 1196 Spaces Moved 1424 | 1 756 667 Core . | . . . Treads 1206 | . 539 667 Legs 218 | 1 217 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 153 | 120 148 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 65 | 2 96 98 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 19 | . 19 . Melee . | . . . Projectile . | . . . AOE 19 | . 19 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1585 | . 856 729 Wait 45 | . 30 15 Move 1422 | . 755 667 Hop . | . . . Pick Up 18 | . 16 2 Fast Attach 3 | . 3 . Attach 5 | . 4 1 Detach . | . . . Swap 6 | . 3 3 Drop 8 | . 7 1 Fire 72 | . 34 38 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 5 | . 3 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 231 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 381 | -10/Materials | Lost 3 parts (1p1n1w) 408 | -10/Materials | Discovered new exit (range 5) 476 | -10/Materials | Repaired Salvaging Laser 526 | -10/Materials | Discovered new exit (range 7) 541 | -10/Materials | Identified exit to Subcaves 541 | -10/Materials | Identified exit to Materials 583 | -10/Materials | Learned Storage trap positions 616 | -10/Materials | Learned Recycling recycling unit intel 640 | -10/Materials | Learned Storage emergency access door positions 676 | -10/Materials | Learned Storage emergency access door positions 950 | -10/Materials | Discovered exit to Materials (range 13) 1272 | -10/Materials | Entered Mines 1367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1513 | -10/Mines | Core integrity fell below 50% 1615 | -10/Mines | Discovered exit to Materials (range 12) 2045 | -10/Mines | Discovered exit to Materials (range 5) 2070 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2105 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2137 | -10/Mines | Core integrity fell below 20% 2468 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02157_ U-05 Engineer lays Concrete. 02158_ Acquired Corrupted Hardlight Generator. 02159_ U-05 Engineer lays Concrete. 02167_ U-05 Engineer builds a Wall. 02170_ U-05 Engineer lays Concrete. 02178_ Acquired 47 matter. 02266_ G-47 Trooper suffers critical hit (Burn). 02267_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 02267_ G-47 Trooper critical meltdown. 02267_ Imp. Heat Sink melted. 02277_ G-34 Mercenary heat spikes uncontrollably. 02277_ G-34 Mercenary overheating. 02279_ G-34 Mercenary heat damages Aluminum Leg. 02279_ G-34 Mercenary overheating. 02280_ Melted Ion Engine. 02280_ Melted Sml. Laser. 02280_ G-34 Mercenary overheating. 02281_ G-34 Mercenary critical meltdown. 02283_ Acquired 21 matter. 02466_ Lgt. Treads destroyed. 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