Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.03 @ 00:28:01 Player: iajrz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (629) 629 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2609 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 88/500 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- Advanced Assault Cannon Axe > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel Improved Hover Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core High-capacity Matter Pod Spread Laser Improved Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 52 | 11 . 7 18 16 Power 7 | 2 . 1 3 1 Engine 5 | 2 . 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | 4 . 2 5 2 Treads 1 | . . . 1 . Leg 3 | 2 . . 1 . Wheel 7 | 2 . 2 3 . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 11 | 3 . 2 4 2 Device 3 | 1 . 1 . 1 Storage 3 | 1 . 1 . 1 Processor 5 | 1 . . 4 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 . 2 6 11 Energy Gun 6 | 2 . . . 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . 1 5 . Ballistic Cannon 4 | . . . . 4 Launcher . | . . . . . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . . 4 11 14 Power 3 | . . . 2 1 Propulsion 9 | . . 1 4 4 Utility 5 | . . 1 2 2 Weapon 12 | . . 2 3 7 Highest Loss Streak 10 | . . 4 10 9 Average Slot Usage (%) 77 | . 100 91 69 70 Engine 6 | . 14 14 7 . Core 3 | . . . 3 5 Treads 1 | . . . 2 3 Leg 2 | . . . 3 5 Wheel 16 | . 28 26 17 6 Device 6 | . 14 9 1 6 Storage 1 | . . 1 . 3 Processor 14 | . 14 14 16 14 Energy Gun 4 | . 28 2 . 3 Ballistic Gun 9 | . . 13 15 3 Ballistic Cannon 4 | . . . . 12 Special Weapon 2 | . . 7 1 . Naked Turns . | . . . . . Heaviest Build 27 | 9 9 11 10 27 Greatest Support 40 | 20 20 20 40 12 Greatest Overweight (x) 4 | . . . 3 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 . Class Distribution -------------------- 41% | Mutant 36% | Scavenger-Mutant 18% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 815 | 350 10 81 190 184 Remotely . | . . . . . Salvage Created 696 | 126 66 93 232 179 Parts 54 | 17 9 5 12 11 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | 1 3 2 5 6 Guns 11 | 1 3 2 5 . Cannons 6 | . . . . 6 Classes Destroyed 6 | 3 1 . 1 1 Worker 2 | 1 1 . . . Tunneler 4 | 3 . 1 . . Watcher 1 | . . . . 1 Swarmer 5 | . 3 . . 2 Grunt 8 | 1 . 2 3 2 Sentry 4 | . . . 2 2 Best Kill Streak 4 | 4 4 2 3 2 Combat Bots Only 3 | 1 3 2 3 2 Max Kills in Single Turn 2 | 2 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3123 | 33 71 202 1037 1780 Core 1017 | 12 24 64 353 564 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 95 . 60 11 . Volleys Fired 76 | 13 4 14 22 23 Largest 3 | 2 2 2 2 3 Hottest 188 | 90 90 120 120 188 Shots Fired 157 | 26 8 24 37 62 Gun 111 | 26 8 23 35 19 Cannon 43 | . . . . 43 Launcher . | . . . . . Special 3 | . . 1 2 . Kinetic 94 | . . 13 35 46 Thermal 60 | 26 8 11 2 13 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 9 | 4 2 3 9 8 Robot Miss Streak 4 | 3 3 2 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 99 | 9 4 15 25 46 Core Hits 38 | 6 4 6 9 13 Critical Hits 3 | . . . . 3 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1861 | 132 61 172 347 1149 Guns 922 | 132 61 172 323 234 Cannons 629 | . . . . 629 Explosions . | . . . . . Melee 281 | . . . . 281 Ramming 5 | . . . . 5 Kinetic 1059 | . . 104 323 632 Thermal 452 | 132 61 68 24 167 Explosive . | . . . . . Electromagnetic 64 | . . . . 64 Impact . | . . . . . Slashing 281 | . . . . 281 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 71 | . . . . 71 Projectiles . | . . . . . Explosions . | . . . . . Melee 71 | . . . . 71 Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 348 | 348 60 91 97 276 Average Temperature 91 | 157 25 52 58 88 Received Heat Transfer 1230 | 18 . 117 438 657 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1041 | 347 161 150 50 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 228 | 40 113 63 142 228 Average Influence 85 | 14 72 53 75 141 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 81 Level 1 6 | . . . . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | 1 3 2 14 25 Peak Tracking Total 8 | 1 3 2 7 8 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 6 . 2 . Successful 7 | . 6 . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 6 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Record 4 | . 3 . 1 . Prototype ID Bank 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1298 | 160 119 257 334 428 Spaces Moved 978 | 103 130 232 238 275 Core 100 | 17 . . 35 48 Treads . | . . . . . Legs 81 | 42 . . 39 . Wheels 797 | 44 130 232 164 227 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 50 90 Average Speed 93 | 91 80 80 98 107 Slowest Speed 250 | 120 80 80 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 28 | 6 31 56 26 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . 1 . 15 Melee . | . . . . . Projectile 16 | . . 1 . 15 AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1193 | 144 137 276 291 345 Wait 25 | . . 15 3 7 Move 974 | 102 129 231 237 275 Hop . | . . . . . Pick Up 40 | 14 2 6 10 8 Fast Attach 11 | 1 . 1 4 5 Attach 28 | 7 . 3 8 10 Detach . | . . . . . Swap 13 | 3 . 3 6 1 Drop 16 | 4 2 3 1 6 Fire 76 | 13 4 14 22 23 Melee 9 | . . . . 9 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 95 | -11/Scrapyard | Discovered new exit (range 8) 161 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 12) 280 | -10/Materials | Entered Mines 351 | -10/Mines | Lost 4 parts (1n1u2w) 446 | -10/Mines | Assembled infested the area 529 | -10/Mines | Discovered new exit (range 10) 537 | -10/Mines | Entered Materials 537 | -9/Materials | Evolved 2 slots: Propulsion x2 672 | -9/Materials | Core integrity fell below 50% 721 | -9/Materials | Lost 10 parts (1p4n2u3w) 819 | -9/Materials | Core integrity fell below 20% 858 | -9/Materials | Discovered new exit (range 9) 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1116 | -8/Materials | Crushed by falling debris 1151 | -8/Materials | Core integrity fell below 50% 1182 | -8/Materials | Lost 9 parts (1p3n2u3w) 1205 | -8/Materials | Core integrity fell below 20% 1239 | -8/Materials | Lost 4 parts (1n3w) 1299 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- same volley. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. Sneak attack on K-01 Serf. Destroyed Lgt. Ion Engine. Destroyed Wheel. Acquired 47 matter. Acquired 44 matter. Only a single melee weapon may be active at a time, Axe automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) System corrupted: Energy discharge (-27). Destroyed Aluminum Leg. M-28 Smith fits Backup Propulsion III on G-47 Trooper. Destroyed Backup Propulsion III. Imp. Datajack destroyed. Destroyed Lgt. Nuclear Core. M-28 Smith fits Backup Power III on G-47 Trooper. M-28 Smith fits Backup Propulsion III on G-47 Trooper. 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