Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 17:08:03 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (977) 977 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2871 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Large Storage Unit Large Storage Unit Weight Redist. System Terrain Scan Processor ECM Suite Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Large Storage Unit Large Storage Unit Weight Redist. System Terrain Scan Processor ECM Suite ECM Suite Improved Medium Laser Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 45 | 6 1 25 13 Power 10 | 1 . 7 2 Engine 9 | 1 . 7 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 6 5 Treads 1 | . . 1 . Leg 4 | . . 2 2 Wheel 8 | 2 . 3 3 Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 6 1 Device 6 | . 1 4 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 6 5 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon 2 | . . 2 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 6 11 Power 4 | . . 3 1 Propulsion 5 | . . . 5 Utility 4 | . . 2 2 Weapon 4 | . . 1 3 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 97 92 Engine 8 | . 14 10 2 Core 1 | . . . 5 Treads 2 | . . 5 . Leg 10 | . . 1 29 Wheel 11 | . 28 14 1 Device 25 | . 14 30 17 Storage 10 | . 14 11 9 Processor 3 | . . 1 9 Energy Gun 2 | . . . 6 Ballistic Gun 11 | . 28 11 8 Ballistic Cannon 6 | . . 10 2 Naked Turns . | . . . . Heaviest Build 37 | 14 15 37 34 Greatest Support 46 | 26 26 32 46 Greatest Overweight (x) 7 | . . 3 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 7 8 14 15 Most Carried 15 | 8 7 15 15 Average Carried 11 | 3 7 12 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 8 7 15 12 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1179 | 290 68 655 166 Remotely . | . . . . Salvage Created 1281 | 188 101 703 289 Parts 101 | 12 13 55 21 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 32 | . 4 20 8 Guns 12 | . 4 4 4 Cannons 17 | . . 16 1 AOE 3 | . . . 3 Classes Destroyed 9 | 3 3 2 1 Worker 2 | 1 . . 1 Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 3 | 1 . 2 . Watcher 2 | . 1 1 . Swarmer 13 | . 3 7 3 Grunt 10 | . 1 7 2 Brawler 1 | . . . 1 Sentry 8 | . . 6 2 Best Kill Streak 6 | 2 4 6 4 Combat Bots Only 6 | . 4 6 3 Max Kills in Single Turn 3 | 2 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2518 | . 165 735 1618 Core 726 | . 20 148 558 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 92 63 . Volleys Fired 103 | 5 11 66 21 Largest 2 | 2 2 2 2 Hottest 79 | 40 40 78 79 Shots Fired 188 | 10 22 120 36 Gun 84 | 10 22 28 24 Cannon 100 | . . 92 8 Launcher 4 | . . . 4 Special . | . . . . Kinetic 179 | 10 22 120 27 Thermal 5 | . . . 5 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 13 | 5 4 13 7 Robot Miss Streak 5 | 1 3 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 113 | 6 14 68 25 Core Hits 56 | 5 7 27 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2231 | 94 176 1312 649 Guns 835 | 94 173 288 280 Cannons 1129 | . . 1024 105 Explosions 251 | . . . 251 Melee . | . . . . Ramming 16 | . 3 . 13 Kinetic 1891 | 94 173 1312 312 Thermal 73 | . . . 73 Explosive . | . . . . Electromagnetic 251 | . . . 251 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 14 . Projectiles 14 | . . 14 . Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . . 14 2 Impact . | . . . . Kinetic 15 | . . 13 2 Secondary 1 | . . 1 . Self-Inflicted Damage 11 | . 1 . 10 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 3 | . 1 . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 110 | . . 110 69 Average Temperature 32 | . . 36 18 Received Heat Transfer 1215 | . 48 276 891 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 450 | 25 150 450 306 Initial 165 | . 16 63 165 Average 219 | 10 65 279 230 Maximum Alert Level 2 | . . 2 1 Low Security (%) 51 | 100 100 38 44 Level 1 37 | . . 40 55 Level 2 11 | . . 21 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 3 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 5 32 24 Peak Tracking Total 11 | . 4 7 11 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 1 5 4 Terminals 9 | . . 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 1 15 16 Successful 16 | . 1 7 8 Failed 16 | . . 8 8 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 25 | . 2 9 14 Terminals 31 | . . 15 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 4 1 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Reprogram Traps 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 1 3 6 Terminals 9 | . . 3 6 Track 5 | . . 1 4 Assimilate 3 | . . 2 1 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1947 | 211 150 1033 553 Spaces Moved 1259 | 201 120 636 302 Core 7 | 3 . 2 2 Treads 4 | . . 4 . Legs 295 | . . 46 249 Wheels 953 | 198 120 584 51 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 105 Average Speed 109 | 89 90 111 125 Slowest Speed 400 | 90 90 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 7 24 43 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile 8 | . . 8 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1639 | 219 139 841 440 Wait 178 | . 7 78 93 Move 1256 | 200 119 635 302 Hop . | . . . . Pick Up 33 | 8 . 22 3 Fast Attach 19 | 6 . 7 6 Attach 11 | . 1 6 4 Detach . | . . . . Swap 15 | . . 12 3 Drop 21 | . . 15 6 Fire 103 | 5 11 66 21 Melee . | . . . . Ram 1 | . 1 . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 212 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 8) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 1059 | -9/Materials | Build established: Scavenger-Mutant 1362 | -9/Materials | Discovered new exit (range 7) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Propulsion x2 1914 | -8/Materials | Core integrity fell below 50% 1932 | -8/Materials | Core integrity fell below 20% 1948 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01923_ Acquired Wheel. 01924_ U-05 Engineer lays Concrete. 01929_ Wheel destroyed. 01932_ Imp. Terrain Scanner destroyed. 01935_ Knocked back. 01938_ Critical hit (Burn: +37). 01939_ Knocked back. 01941_ G-47 Trooper destroyed. 01942_ Assault Rifle destroyed. 01942_ G-47 Trooper IFF system glitched. 01942_ R-06 Scavenger collects Ion Engine. 01943_ T-07 Excavator destroyed. 01944_ Terrain Scan Processor destroyed. 01944_ System corrupted by crushing effect (+1). 01944_ B-36 Bruiser destroyed. 01944_ R-06 Scavenger collects Imp. Heat Sink. 01945_ K-01 Serf collects debris. 01946_ G-47 Trooper IFF system glitched. 01946_ R-06 Scavenger collects ECM Suite. 01946_ M-13 Machinist repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????#??###?##?### """ ########### ?? ? # ? | | ???????#?????####### """ ##?###?##??? ??? 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""" *r g k####?#???#?????????????? | | ???? % g ###??? ???????????????? | | ??? % =% ###????????????????????? | | ???######## = / #??????????"???????????? | | ??????????###############@#???????"??????????????? | | ????????????????????????# #??????????????????????? | | ?????????????? ???????#?# #??????????????????????? | | ????????????????????????# #???#??????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyArmoredCycler Manual? 0 Play Time 00:32:33 Cumulative 193.7 hours Start 2024.02.04 @ 16:34:52 End 2024.02.04 @ 17:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b597106b-02b6-4e81-b3ea-e23246fbcf51