Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 22:45:39 Player: 0_0 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (645) 645 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2370 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 44/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (5) ------- Backup Laser I Datajack > --- INVENTORY (5) ---- Ion Engine Heat Sink Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Huge Storage Unit Heavy Armor Plating [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 3 | . . 1 2 Parts Attached 19 | 6 2 5 6 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 1 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 3 | . . 1 2 Weapon 6 | . . . 6 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Backups 4 | . 4 6 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 2 | . 1 2 2 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 85 94 74 Engine 10 | . 14 11 5 Treads 25 | . 28 33 17 Device 3 | . . 6 6 Storage 11 | . 14 11 7 Ballistic Gun 15 | . 21 11 13 Ballistic Cannon 3 | . . 7 5 Launcher 7 | . 6 11 5 Special Melee Weapon 3 | . . 3 9 Peak Build Rating 15 | 6 6 12 15 Average Rating 8 | 4 6 9 11 On Entrance 6 | . 6 6 12 Naked Turns . | . . . . Heaviest Build 23 | 13 15 19 23 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 5 | 1 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 1 7 8 8 Average Carried 4 | . 4 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 7 8 3 Class Distribution -------------------- 62% | Mutant 34% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 471 | 190 57 84 140 Remotely . | . . . . Salvage Created 599 | . 89 96 414 Parts 40 | . 10 6 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 5 3 10 Guns 9 | . 2 1 6 Cannons 2 | . . . 2 AOE 7 | . 3 2 2 Classes Destroyed 7 | . 3 1 3 Worker 1 | . . . 1 Builder 3 | . . . 3 Recycler 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 7 | . 3 . 4 Grunt 8 | . 2 . 6 Sentry 3 | . . 3 . Best Kill Streak 9 | . 3 2 9 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 192 | . 6 28 158 Missed 54 | . 3 11 40 Hits 138 | . 3 17 118 Projectile 138 | . 3 17 118 Critical Strikes 8 | . . . 8 Damage Taken 2227 | . 68 388 1771 Core 674 | . 21 98 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 15 | . . . 15 Core Remaining (%) 88 | 100 91 75 . Volleys Fired 61 | . 8 10 43 Largest 4 | . 2 3 4 Hottest 100 | . 50 80 100 Shots Fired 115 | . 15 26 74 Gun 76 | . 8 10 58 Cannon 21 | . . 10 11 Launcher 18 | . 7 6 5 Special . | . . . . Kinetic 79 | . 8 20 51 Thermal 18 | . . . 18 Explosive 18 | . 7 6 5 Electromagnetic . | . . . . Robot Hit Streak 9 | . 4 9 8 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | . 7 19 50 Core Hits 52 | . 11 7 34 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 6 | . . 2 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 2 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1753 | . 361 292 1100 Guns 580 | . 46 94 440 Cannons 205 | . . 82 123 Explosions 967 | . 315 116 536 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 596 | . 46 176 374 Thermal 189 | . . . 189 Explosive 967 | . 315 116 536 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 46 | . 45 . 1 Projectiles . | . . . . Explosions 46 | . 45 . 1 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 205 | . 32 135 38 Shots 7 | . 3 3 1 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 364 | . 192 36 364 Average Temperature 114 | . 74 14 148 Received Heat Transfer 1158 | . 24 81 1053 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 518 | . . . 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | . 138 104 148 Initial 32 | . . 32 22 Average 47 | . 47 63 47 Influence Increases 630 | . 181 162 287 Destroy 0b10 Robot/C 360 | . 100 60 200 Destroy 0b10 Robot/NC 35 | . 5 5 25 Destroy Leader 94 | . 22 32 40 Disable Machine 30 | . 15 15 . Destroy Structure 111 | . 39 50 22 Influence Decreases 562 | . 104 185 273 Entered New Map 77 | . . 45 32 Time Decay 345 | . 104 130 111 Lost Part 140 | . . 10 130 Squads Dispatched 4 | . . . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 8 4 16 Peak Tracking Total 9 | . 3 2 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts 1 | . . . 1 Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Patch 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . . 1 3 Non-combat 3 | . . 1 2 Combat 1 | . . . 1 Robot Hacks Applied 6 | . . 2 4 parse_system 3 | . . 1 2 no_distress 3 | . . 1 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 443 | . . 160 283 Sensors 443 | . . 160 283 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1182 | 89 446 279 368 Spaces Moved 518 | 53 247 145 73 Core 17 | 6 . . 11 Treads 501 | 47 247 145 62 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 160 | 150 160 160 170 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 45 20 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 115 | . 37 55 23 Melee . | . . . . Projectile . | . . . . AOE 115 | . 37 55 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 759 | 59 281 169 250 Wait 140 | . 18 5 117 Move 515 | 52 246 144 73 Hop . | . . . . Pick Up 10 | 1 6 3 . Fast Attach 10 | 6 . 1 3 Attach 7 | . . 3 4 Detach . | . . . . Swap 5 | . 3 1 1 Drop 1 | . . . 1 Fire 61 | . 8 10 43 Melee 6 | . . 2 4 Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 10) 494 | -10/Materials | Discovered new exit (range 8) 512 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 781 | -9/Materials | Discovered new exit (range 15) 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Evolved 2 slots: Weapon x2 1119 | -8/Materials | Core integrity fell below 50% 1137 | -8/Materials | Lost 10 parts (1p3n1u5w) 1171 | -8/Materials | Core integrity fell below 20% 1181 | -8/Materials | Garrison activated, responded to threat 1183 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01133_ G-47 Trooper overheating. 01140_ Critical hit (Burn: +37). 01140_ G-47 Trooper overheating. 01141_ Lgt. Ion Engine destroyed. 01142_ Aluminum Leg melted. 01142_ G-47 Trooper destroyed. 01142_ Particle Gun destroyed. 01143_ U-05 Engineer lays Concrete. 01159_ Jacked G-47 Trooper... >>parse_system Reading system data... 01160_ Slammed into G-47 Trooper. 01163_ Datajack broken. 01163_ Destabilizing: Short circuit. 01166_ Slammed into G-47 Trooper. 01174_ Hvy. Armor Plating destroyed. 01175_ Acquired Backup Laser I. 01178_ Critical hit (Burn: +37). 01181_ G-47 Trooper calls for garrison reinforcements. 01181_ ALERT: Activating Garrison Access M001. 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""# ## #??????? | | ????# = %+ ! g/ = @R"# ## #??????? | | ????# ######### """# ## #??????? | | ????# #???????#=! # ## #??????? | | ????# "S #???????#!! # ## #??????? | | ????# """ #???????######## #########??????? | | ????# "" #??????????????#######??????????????? | | ????# #???????????????????????????????????? | | ????##########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 230 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumDimensionalArmor Manual? 0 Play Time 00:11:31 Cumulative 17.6 hours Start 2025.05.16 @ 22:35:04 End 2025.05.16 @ 22:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82ded873-e822-4c3e-b69e-00bf3665de26