Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 21:17:55 Player: asta Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (622) 622 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3722 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Improved Terrain Scan Processor ECM Suite Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- 0b10 Alert Chip Salvage Targeting Computer Recoil Stabilizer ECM Suite > --- WEAPON ----------- Light Assault Rifle Flak Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Heavy EM Shotgun Advanced Beam Cannon Improved Light Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 25 | 6 2 . 1 2 14 . Power 4 | 1 . . . . 3 . Engine 2 | 1 . . . . 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 3 | 2 . . . . 1 . Treads . | . . . . . . . Leg 3 | 2 . . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . 1 . 4 . Device 2 | . . . . . 2 . Storage 1 | 1 . . . . . . Processor 4 | . 1 . 1 . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 1 . . 2 6 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . Ballistic Cannon 3 | . . . . . 3 . Launcher 3 | . 1 . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . . 1 2 8 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 1 2 Utility 3 | . . . . . . 3 Weapon 4 | . . . . 1 1 2 Highest Loss Streak 8 | . . . . 1 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 85 54 Engine 9 | . 14 14 14 14 2 . Core 2 | . . . . . 6 7 Leg 23 | . 28 28 28 28 15 11 Device 4 | . . . . . 14 9 Storage 5 | . 14 14 11 . . . Processor 19 | . 12 14 16 28 20 12 Ballistic Gun 12 | . 15 14 14 15 8 6 Ballistic Cannon 2 | . . . . . 7 6 Launcher 10 | . 12 14 14 12 8 . Naked Turns 36 | . . . . . . 36 Heaviest Build 19 | 12 14 14 14 10 19 13 Greatest Support 25 | 20 20 20 20 20 25 25 Greatest Overweight (x) 3 | . . . . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 Most Carried 5 | 2 4 4 4 3 5 5 Average Carried 3 | . 3 3 3 2 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 5 | 2 4 3 3 3 4 5 Class Distribution -------------------- 76% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 641 | 127 207 42 . 91 174 . Remotely . | . . . . . . . Salvage Created 540 | . 79 42 . 190 229 . Parts 45 | . 11 5 . 10 19 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 18 | . 5 3 . 5 5 . Guns 9 | . 1 3 . 4 1 . Cannons 3 | . . . . . 3 . AOE 6 | . 4 . . 1 1 . Classes Destroyed 10 | . 4 . . 1 5 . Worker 3 | . 1 . . 1 1 . Builder 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Operator 4 | . 2 . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 9 | . 3 3 . 3 . . Grunt 3 | . 2 . . 1 . . Brawler 1 | . . . . 1 . . Sentry 3 | . . . . . 3 . Hunter 2 | . . . . . 2 . Best Kill Streak 4 | . 4 3 . 3 2 . Combat Bots Only 3 | . 3 3 . 3 2 . Max Kills in Single Turn 2 | . 2 1 . 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 171 | . 9 15 . 32 50 65 Missed 48 | . 1 3 . 13 14 17 Damage Taken 1768 | . 162 98 . 204 546 758 Core 714 | . 66 9 . 81 154 404 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . . . 37 . . Volleys Fired 68 | . 8 14 . 24 21 1 Largest 3 | . 2 1 . 2 3 2 Hottest 116 | . 50 20 . 53 116 59 Shots Fired 141 | . 16 14 . 48 61 2 Gun 92 | . 8 14 . 46 23 1 Cannon 20 | . . . . . 19 1 Launcher 29 | . 8 . . 2 19 . Special . | . . . . . . . Kinetic 110 | . 8 14 . 46 40 2 Thermal 2 | . . . . . 2 . Explosive 26 | . 8 . . . 18 . Electromagnetic 3 | . . . . 2 1 . Robot Hit Streak 19 | . 5 3 . 19 7 . Robot Miss Streak 5 | . 3 2 . 3 5 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 86 | . 10 8 . 35 33 . Core Hits 62 | . 11 5 . 14 29 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1671 | . 451 60 . 300 832 28 Guns 439 | . 30 60 . 267 82 . Cannons 260 | . . . . . 260 . Explosions 944 | . 421 . . 33 490 . Melee . | . . . . . . . Ramming 28 | . . . . . . 28 Kinetic 666 | . 30 60 . 267 309 . Thermal 33 | . . . . . 33 . Explosive 885 | . 421 . . . 464 . Electromagnetic 59 | . . . . 33 26 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 3 . . Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 29 | . 29 . . . . . Projectiles . | . . . . . . . Explosions 29 | . 29 . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 239 | . 88 . . 20 124 7 Shots 7 | . 3 . . 1 3 . Rammed 5 | . . . . . . 5 Targets Rammed 12 | . . . . . . 12 Kicked 7 | . . . . . . 7 Crushed . | . . . . . . . Highest Temperature 191 | . 20 . . 191 75 21 Average Temperature 30 | . 10 . . 74 28 8 Received Heat Transfer 582 | . 18 . . 6 117 441 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . . . . . 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 248 | . 248 166 . 105 227 93 Initial 96 | . . 96 . . 18 91 Average 96 | . 133 133 . 51 125 72 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 89 | 100 60 100 . 100 88 100 Level 1 10 | . 39 . . . 11 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 3 1 Investigation 2 | . . . . . 1 1 Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 7 3 . 7 11 10 Peak Tracking Total 7 | . 3 3 . 3 3 7 Tactical Retreats 6 | . . . . 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 5 | . 2 . . . 3 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 12 | . 3 . 2 . 3 4 Terminals 9 | . 3 . . . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 8 . 24 . 7 5 Successful 36 | . 4 . 24 . 4 4 Failed 8 | . 4 . . . 3 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . . 2 Terminals 19 | . 8 . . . 7 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 35 | . 4 . 24 . 4 3 Record 25 | . . . 23 . 1 1 Open Door 1 | . . . . . . 1 Alert Level 3 | . 2 . . . 1 . Locate Traps 1 | . . . . . 1 . Maintenance Status 2 | . 1 . . . 1 . Recall Investigation 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Process 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . . 3 3 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 2726 | 57 360 112 616 647 766 168 Spaces Moved 1977 | 44 271 71 512 447 474 158 Core 87 | 8 . . . . . 79 Treads . | . . . . . . . Legs 1890 | 36 271 71 512 447 474 79 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 120 | 107 120 120 120 120 132 93 Slowest Speed 200 | 120 120 120 120 120 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 45 13 90 68 34 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 249 | . 59 . . 5 185 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 249 | . 59 . . 5 185 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2202 | 51 292 87 514 518 567 173 Wait 99 | . 6 2 . 45 46 . Move 1971 | 43 270 70 511 446 473 158 Hop . | . . . . . . . Pick Up 13 | 2 4 . 1 1 4 1 Fast Attach 16 | 6 . . . . 10 . Attach 4 | . 2 . 1 1 . . Detach 1 | . 1 . . . . . Swap 5 | . . . . 1 4 . Drop 13 | . 1 1 1 . 9 1 Fire 68 | . 8 14 . 24 21 1 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered Mines 419 | -10/Mines | Learned location of Storage (-8) 524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 525 | -10/Mines | Discovered new exit (range 5) 530 | -10/Mines | Entered Exiles 562 | -10/Exiles | Met 8R-AWN 578 | -10/Exiles | Met EX-HEX 641 | -10/Exiles | Met EX-DEC 684 | -10/Exiles | Visited The Gauntlet 876 | -10/Exiles | Discovered new exit (range 15) 932 | -10/Exiles | Learned location of Zion (-7) 964 | -10/Exiles | Met EX-BIN 980 | -10/Exiles | Aligned with FarCom system 982 | -10/Exiles | Given EX-Vault access code 1021 | -10/Exiles | Opened EX-Vault 1033 | -10/Exiles | Found 0b10 Alert Chip 1061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1146 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1146 | -10/Exiles | Entered Mines 1223 | -9/Mines | Core integrity fell below 50% 1345 | -9/Mines | Discovered new exit (range 11) 1354 | -9/Mines | Identified exit to Materials 1793 | -9/Mines | Entered Materials 1793 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1794 | -8/Materials | Identified exit to Storage 2090 | -8/Materials | Discovered exit to Storage (range 7) 2146 | -8/Materials | Build established: Skirmisher 2275 | -8/Materials | Discovered new exit (range 5) 2483 | -8/Materials | Garrison activated, responded to threat 2559 | -8/Materials | Entered Storage 2681 | -8/Storage | Core integrity fell below 50% 2708 | -8/Storage | Core integrity fell below 20% 2722 | -8/Storage | Lost 8 parts (1p2n3u2w) 2727 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Nuclear Core destroyed. Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad 16F0O9HJLE. K-01 Serf cleans the Compression Vault. Slammed into K-01 Serf. Slammed into Y-45 Defender. Connecting with Terminal... >>Query(Battle Rifle) A prime example of [Derelict] Weaponry, the common Battle Rifle and its heavy variant have greater damage potential than other ballistic weapons of their class, but at the same time suffer from inconsistent application of force at the point of impact, leading to less effective results under some conditions. Nonetheless, quite a few Derelicts rely on it as a primary or secondary weapon. Slammed into G-47 Trooper. 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