Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.26 @ 05:04:47 Player: Rainynight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-6057) -6057 TOTAL SCORE: -2477 Bonus ------- Devolution -15000 Fragile Parts 750 No Salvage 750 Pure Core 1500 Scavenger 3000 Simple Hacker 1040 Trapped 500 Pacifist 928 Follower Combat Kills 175 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 283/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved -2 | . 1 -1 . . . -1 -1 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility -2 | . . . . . . -1 -1 . . . Weapon . | . 1 -1 . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . Naked Turns 1387 | . 51 101 139 78 83 136 147 36 592 24 Heaviest Build . | . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 187 | . . 135 52 . . . . . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Damage Taken 1069 | 6 37 100 . . 4 116 86 . 570 150 Core 1069 | 6 37 100 . . 4 116 86 . 570 150 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 91 | 99 94 . . . 87 85 . . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 3 | 1 . . . . 1 . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 56 | 13 10 . . . 10 1 . . 6 16 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 56 | 13 10 . . . 10 1 . . 6 16 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . 2 2 2 2 1 . . 4 4 Average Corruption 2 | . . 2 2 2 2 1 . . 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . 1 2 . 2 . . . 9 1 Message Errors 4 | . . . . . 1 . . . 3 . Matter Fused 2 | . . . . . . . . . 1 1 Heat Flow Errors 4 | . . . . . 1 . . . 3 . Energy Discharges 1 | . . 1 . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . . 1 . Data Loss (major) 2 | . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 24 | 6 4 . . . 4 . . . 2 8 Shots . | . . . . . . . . . . . Rammed 13 | 2 2 . . . 4 1 . . 3 1 Targets Rammed 13 | 2 2 . . . 4 1 . . 3 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 275 | . . . . . 275 7 . . 260 10 Average Temperature 143 | . . . . . 145 7 . . 151 10 Received Heat Transfer 369 | . 30 75 . . . 99 . . 81 84 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 208 | . 3 51 14 . . 99 32 7 208 . Initial 32 | . . . 14 . . . 32 7 3 . Average 47 | . 1 25 14 . . 24 32 7 82 . Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 . 100 100 100 100 99 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 1 . . . . 1 . 5 . Investigation 5 | . 1 . . . . . 1 . 3 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 1 | . . 1 . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 46 | . 2 10 . . . 9 . . 21 4 Peak Tracking Total 9 | . 2 9 . . . 8 1 . 9 4 Tactical Retreats 6 | . . . . . . 2 . . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 28 | . 1 4 . . . 6 5 . 12 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 14 | . 4 2 . 1 . 3 . . 4 . Terminals 13 | . 4 2 . . . 3 . . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 9 4 . 1 . 4 . . 9 . Successful 16 | . 6 4 . 1 . 4 . . 1 . Failed 11 | . 3 . . . . . . . 8 . Catastrophic 3 | . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 26 | . 9 4 . . . 4 . . 9 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 6 4 . 1 . 4 . . 1 . Record 2 | . . 1 . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . 2 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Zone Layout 5 | . 2 1 . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 1 . . . . . . 4 . Full Trace Events 4 | . 1 . . . . . . . 3 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Total Allies 6 | . . . . . . . . . 6 . Largest Group 4 | . . . . . . . . . 4 . Highest-Rated Group 124 | . . . . . . . . . 124 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . 55 . Total Damage 814 | . . . . . . . . . 814 . Kills 9 | . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 1398 | 11 51 101 139 78 83 136 147 36 592 24 Spaces Moved 2557 | 18 98 202 278 156 158 156 263 72 1110 46 Core 2557 | 18 98 202 278 156 158 156 263 72 1110 46 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 19 30 74 54 49 22 7 71 25 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Total 2667 | 19 99 201 277 155 161 213 278 71 1146 47 Wait 61 | . . . . . . 57 . . 4 . Move 2548 | 17 97 201 277 155 157 155 263 71 1109 46 Hop . | . . . . . . . . . . . Pick Up . | . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 13 | 2 2 . . . 4 1 . . 3 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 45 | . . . . . . . 15 . 30 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 15) 12 | -11/Junkyard | Entered Materials 12 | -10/Materials | Devolved, losing -1 slots: Weapon x1 44 | -10/Materials | Identified exit to Materials 44 | -10/Materials | Discovered exit to Materials (range 13) 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Devolved, losing 1 slot: Weapon x-1 117 | -9/Materials | Identified exit to Materials 159 | -9/Materials | Identified exit to Mines 159 | -9/Materials | Discovered exit to Mines (range 9) 164 | -9/Materials | Entered Mines 207 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 256 | -9/Mines | Discovered exit to Materials (range 9) 276 | -9/Mines | Discovered exit to Materials (range 10) 301 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 301 | -9/Mines | Identified exit to Exiles 301 | -9/Mines | Discovered exit to Exiles (range 5) 303 | -9/Mines | Entered Exiles 305 | -9/Exiles | Build established: Hacker-Mutant 316 | -9/Exiles | Met 8R-AWN 324 | -9/Exiles | Met EX-HEX 338 | -9/Exiles | Met EX-BIN 344 | -9/Exiles | Aligned with FarCom system 345 | -9/Exiles | Given EX-Vault access code 358 | -9/Exiles | Met EX-DEC 361 | -9/Exiles | Learned location of Zion (-6) 375 | -9/Exiles | Identified exit to Mines 375 | -9/Exiles | Discovered exit to Mines (range 14) 381 | -9/Exiles | Entered Mines 461 | -8/Mines | Discovered exit to Materials (range 8) 464 | -8/Mines | Entered Materials 464 | -8/Materials | Devolved, losing 1 slot: Utility x-1 597 | -8/Materials | Identified exit to Factory 597 | -8/Materials | Discovered exit to Factory (range 8) 600 | -8/Materials | Entered Factory 600 | -7/Factory | Devolved, losing 1 slot: Utility x-1 747 | -7/Factory | Sucked down chute 747 | -7/Factory | Entered Waste 747 | -7/Waste | The area was eerily silent 777 | -7/Waste | Identified exit to Factory 777 | -7/Waste | Discovered exit to Factory (range 12) 783 | -7/Waste | Entered Factory 926 | -7/Factory | Allied Derelicts emerged from ambush trap array 1045 | -7/Factory | Core integrity fell below 50% 1282 | -7/Factory | Identified exit to Lower Caves 1297 | -7/Factory | Allied Derelicts emerged from ambush trap array 1373 | -7/Factory | Core integrity fell below 20% 1375 | -7/Factory | Entered Lower Caves 1391 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1399 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01297_ OU-TSY(g) emerges from a hatch in the floor. 01299_ KS-S1E(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 01299_ A-02 Transporter destroyed. 01300_ U/N% XZMUIBNA2HJU0JE3XGQ#KK,O=P 01301_ Triggered Ambush Trap. 01301_ G-47 Trooper emerges from a hatch in the floor. 01301_ S-27 Virus emerges from a hatch in the floor. 01305_ KS-S1E(g) suffers critical hit (Burn). 01306_ KS-S1E(g) destroyed. 01307_ G-47 Trooper destroyed. 01325_ System corrupted: Matter fused (-10). 01370_ System corrupted: Heat flow error (+272). LOCATION=LOWER CAVES GOAL=ESCAPE 01386_ System corrupted: Matter fused (-10). 01391_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01395_ Slammed into Y-54 Guardian. 01395_ Destabilizing: Core damaged (-24). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????## | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????## | | ???????????????????? ?????????????????????????# | | ???????????????????? ##??????????????????????## | | ????????????????????? #????????????????????## # | | ????????????????????? #??????????????????## | | ?????????????????????# #??????????????????? | | ?????????????????????# #?????????????????????# | | ?????????????? ????? ####??????????????????# | | ????????????? ????# ???????????????????# | | ???????????? ????# #???????????????????# | | ???????????? ???# #????????????????#### | | ??????????? ??? #?????????????????# | | ??????????? #???#@ ##????????????????# | | ???????????# #### #####????????????# ## | | ????????????# ##???????????#$ #? | | ?????????????# ####?????#### #? | | ?????????????# ### #????## ## ## | | ?????????????# ##??? #???# # | | ?????????????### g #????? ###### | | ???????????????## Y #?????# ### ## | | ????????????????### ###??## ##?# | | ??????????????????#### ##g ##?# #### # | | ?????????????????????#### ### #### # | | ??????????????????????## ### ##??# # | | ??????????????????????# ## #???# # | | ??????????????????????# ##???# | | ??????????????????????# ## #???? | | ??????????????????????# ##### #???? | | ?????????????????????# ##???###### ##???? | | ?????????????????????####??????????####?????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 20 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Game ------ Seed MobileDefenseEdition Manual? 0 Play Time 00:12:55 Cumulative 281.4 hours Start 2023.03.26 @ 04:51:54 End 2023.03.26 @ 05:04:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 272 Rogue 254 Adventurer 1 Explorer 17 Win Type - Total 16 Types 13/1/0/2/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 312fa9ab-3b76-43d8-8e86-33d8118489e0