Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 11:16:26 Player: McSaucyNugget Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3754) 3754 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1521) 1521 TOTAL SCORE: 10065 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 370 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 52/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (7) ------ Makeshift Microdissipator Network > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Faulty Experimental Sensor Array Experimental Terrain Scanner Overtuned Pulse Rifle CPS Tube (2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Sensor Array Hardened Light Armor Plating Shield Generator Hacking Suite > --- WEAPON ----------- Flak Gun Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer A0-MCA's Component Scanner Plasma Cannon Minigun Gauss Rifle Advanced EMP Blaster Missile Launcher Plasma Cutter CPS Tube Katana [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 5 | . . . . . 2 . . . . 3 Weapon 1 | . . . . . 1 . . . . . Parts Attached 84 | 8 4 5 . . 23 . 9 7 5 23 Power 7 | 1 . 1 . . 3 . . . . 2 Engine 5 | 1 . 1 . . 3 . . . . . Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 3 . 2 . . 5 . 4 1 2 9 Treads 17 | 2 . 1 . . 1 . 4 1 . 8 Leg . | . . . . . . . . . . . Wheel 9 | 1 . 1 . . 4 . . . 2 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 4 . . . 8 . 2 2 2 5 Device 13 | . 2 . . . 4 . 1 2 1 3 Storage 4 | 1 2 . . . 1 . . . . . Processor 2 | . . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 4 | . . . . . 2 . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 27 | 3 . 2 . . 7 . 3 4 1 7 Energy Gun 7 | 1 . . . . 2 . 2 . . 2 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 10 | 2 . 2 . . 2 . . 2 1 1 Ballistic Cannon 4 | . . . . . 2 . . . . 2 Launcher 3 | . . . . . 1 . 1 . . 1 Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . . . Corrupted Parts 2 | . . . . . . . 1 1 . . System Corruption 17 | . . . . . . . 10 7 . . Parts Lost 44 | . . 4 . . 3 . 9 . . 28 Power 3 | . . 1 . . . . . . . 2 Propulsion 21 | . . 2 . . 1 . 4 . . 14 Utility 9 | . . . . . 1 . 3 . . 5 Weapon 11 | . . 1 . . 1 . 2 . . 7 Highest Loss Streak 12 | . . 4 . . 1 . 5 . . 12 To Critical Strikes 3 | . . . . . . . . . . 3 Average Backups 19 | 1 6 10 12 13 17 24 22 24 24 18 Power 2 | . 2 3 3 3 1 3 3 2 2 2 Propulsion 4 | 1 2 3 3 3 5 6 4 5 6 3 Utility 5 | . 1 3 5 5 5 9 7 6 6 5 Weapon 6 | . . . 1 1 3 6 6 10 8 5 Tool/Special . | . . . . . . . . . . . Unused Backups 40 | . . . . . 15 . . 7 7 11 Power 7 | . . . . . 4 . . 1 . 2 Propulsion 7 | . . . . . 3 . . 4 . . Utility 13 | . . . . . 5 . . . 2 6 Weapon 10 | . . . . . 3 . . 2 4 1 Tool/Special 3 | . . . . . . . . . 1 2 Average Slot Usage (%) 93 | . 91 95 100 100 96 100 87 91 98 78 Engine 9 | . 14 11 14 14 9 9 9 9 9 1 Treads 21 | . 28 20 14 14 7 9 18 27 26 14 Wheel 5 | . . 6 14 14 18 18 7 . . 10 Device 18 | . 5 14 14 14 17 9 13 26 25 10 Storage 9 | . 14 14 14 14 9 9 9 9 9 5 Protection 2 | . . . . . 7 9 4 . 1 4 Energy Gun 3 | . . . . . 4 9 14 4 . . Ballistic Gun 10 | . 28 27 28 28 15 9 . . 7 10 Ballistic Cannon 2 | . . . . . 6 9 8 2 . 4 Special Weapon 3 | . . . . . . . . 6 9 . Slashing Weapon 3 | . . . . . . . . 6 9 . Peak Build Rating 45 | 6 10 11 11 11 30 30 35 34 36 45 Average Rating 26 | 3 7 10 11 11 22 30 29 31 34 37 On Entrance 18 | . 6 10 11 11 11 30 30 29 31 35 Naked Turns 11 | . . . . . . . . . . 11 Heaviest Build 120 | 12 28 28 28 28 104 101 120 106 106 116 Greatest Support 88 | 40 40 40 16 16 32 22 60 63 63 88 Greatest Overweight (x) 11 | . . 1 1 1 4 4 11 1 4 9 Average Overweight (x) 1 | . . . 1 1 1 4 4 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Average Capacity 21 | 6 11 15 15 15 19 25 25 25 25 22 Most Carried 25 | 4 8 13 12 14 25 25 25 25 25 24 Average Carried 19 | 2 6 10 12 13 17 25 22 24 24 18 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 5 Final Carried 25 | 3 8 12 12 14 25 25 25 25 24 5 Class Distribution -------------------- 41% | Commander-Mutant 14% | Scavenger-Mutant 13% | Scavenger-Tank 13% | Mutant 12% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Matter Collected 2906 | 231 148 121 . 33 659 . 516 318 41 839 Remotely . | . . . . . . . . . . . Salvage Created 4412 | . 285 113 . 38 871 . 1046 632 . 1427 Parts 202 | . 15 8 . 4 42 . 54 25 . 54 Haulers Intercepted 4 | . 1 . . . 3 . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 72 | . 7 3 . 2 13 . 23 1 . 23 Melee 1 | . . . . . . . . 1 . . Guns 33 | . 7 3 . 2 7 . 5 . . 9 Cannons 20 | . . . . . 6 . 4 . . 10 AOE 16 | . . . . . . . 12 . . 4 Classes Destroyed 17 | . 6 1 . . 4 . 4 . . 2 Worker 2 | . . . . . 1 . . . . 1 Builder 3 | . 1 . . . 1 . . . . 1 Tunneler 1 | . 1 . . . . . . . . . Hauler 4 | . 1 . . . 3 . . . . . Recycler 13 | . . 1 . . 1 . . 8 . 3 Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . Swarmer 15 | . 3 3 . 2 . . 3 . . 4 Grunt 34 | . 4 . . . 9 . 9 . . 12 Brawler 2 | . . . . . 1 . . . . 1 Protector 1 | . . . . . . . 1 . . . Sentry 8 | . . . . . 3 . 3 1 . 1 Demolisher 1 | . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . 1 Hunter 4 | . . . . . . . 2 . . 2 Programmer 6 | . . . . . . . 4 . . 2 Best Kill Streak 9 | . 6 4 . 1 4 . 6 5 . 9 Combat Bots Only 9 | . 3 3 . 1 3 . 6 1 . 9 Max Kills in Single Turn 2 | . 2 1 . 1 2 . 2 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Hostile Shots Fired 655 | . 37 53 . 22 74 3 104 . . 362 Missed 172 | . 8 6 . 1 22 . 33 . . 102 Hits 483 | . 29 47 . 21 52 3 71 . . 260 Projectile 483 | . 29 47 . 21 52 3 71 . . 260 AOE 6 | . . . . . . . 6 . . . Critical Strikes 24 | . 1 . . . 3 1 7 . . 12 Part Disruptions 2 | . . . . . . . 1 . . 1 Damage Taken 6756 | . 383 390 . 166 652 48 1193 . . 3924 Core 1242 | . 74 102 . 46 74 1 93 . . 852 Absorbed by Shields 320 | . . . . . 182 . 12 . . 126 Core Remaining (%) 60 | 100 . . . 11 . . . . 69 . Volleys Fired 272 | . 33 23 . 15 58 . 58 16 . 69 Largest 3 | . 2 2 . 2 3 . 3 1 . 3 Hottest 152 | . 40 40 . 40 112 . 152 5 . 138 Shots Fired 578 | . 66 39 . 30 159 . 111 17 . 156 Gun 389 | . 66 39 . 30 115 . 47 1 . 91 Cannon 142 | . . . . . 40 . 45 . . 57 Launcher 31 | . . . . . 4 . 19 . . 8 Special 16 | . . . . . . . . 16 . . Kinetic 464 | . 66 39 . 30 143 . 46 . . 140 Thermal 50 | . . . . . 12 . 29 1 . 8 Explosive 2 | . . . . . . . . . . 2 Electromagnetic 46 | . . . . . 4 . 36 . . 6 Robot Hit Streak 19 | . 17 13 . 4 13 . 9 9 . 19 Robot Miss Streak 6 | . 5 3 . 3 6 . 5 1 . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 373 | . 47 24 . 14 112 . 50 25 . 101 Core Hits 220 | . 22 6 . 2 52 . 34 6 . 98 Critical Kills 3 | . . 2 . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 8 | . . 2 . . 1 . 1 . . 4 Burn 1 | . . . . . . . 1 . . . Destroy 4 | . . 2 . . . . . . . 2 Blast 3 | . . . . . 1 . . . . 2 Melee Attacks 11 | . . . . . . . . 11 . . Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . . . 11 . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 10 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9087 | . 733 185 . 126 1621 2 2090 649 . 3681 Guns 3424 | . 385 185 . 124 837 . 515 . . 1378 Cannons 2074 | . . . . . 671 . 403 . . 1000 Explosions 2936 | . 348 . . . 113 . 1172 . . 1303 Melee 649 | . . . . . . . . 649 . . Ramming 4 | . . . . 2 . 2 . . . . Kinetic 4677 | . 385 185 . 124 1299 . 410 . . 2274 Thermal 860 | . . . . . 209 . 443 . . 208 Explosive 1009 | . 348 . . . . . . . . 661 Electromagnetic 1888 | . . . . . 113 . 1237 . . 538 Impact . | . . . . . . . . . . . Slashing 649 | . . . . . . . . 649 . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . 2 2 2 2 2 2 17 25 25 3 Average Corruption 11 | . 2 2 2 2 1 2 10 22 25 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 149 | . 2 11 2 7 7 . 34 82 . 4 Message Errors 40 | . 1 3 2 2 1 . 12 19 . . Matter Fused 36 | . . 3 . 1 5 . 7 19 . 1 Heat Flow Errors 19 | . . 2 . 2 . . 1 14 . . Energy Discharges 16 | . . 2 . 1 . . 3 8 . 2 Parts Rejected 1 | . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . 1 1 . . Data Loss (minor) 18 | . . 1 . 1 1 . 5 10 . . Data Loss (major) 10 | . . . . . . . 2 7 . 1 Misfires 1 | . . . . . . . . 1 . . Alerts 4 | . . . . . . . 2 2 . . Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 212 | . 60 . . . . . 6 123 . 23 Projectiles 4 | . . . . . . . 4 . . . Explosions 85 | . 60 . . . . . 2 . . 23 Melee 123 | . . . . . . . . 123 . . Knockbacks 33 | . . . . . 7 . 6 . . 20 Impact . | . . . . . . . . . . . Kinetic 31 | . . . . . 7 . 5 . . 19 Secondary 2 | . . . . . . . 1 . . 1 Self-Inflicted Damage 252 | . . . . . 30 1 122 . . 99 Shots 15 | . . . . . 2 . 8 . . 5 Rammed 3 | . . . . 1 . 2 . . . . Targets Rammed 4 | . 1 . . 1 . 2 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 241 | . 36 241 . 232 56 6 137 224 . 216 Average Temperature 50 | . 14 117 . 123 13 6 42 90 . 59 Received Heat Transfer 1341 | . 165 30 . . 341 45 234 . . 526 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 14 | . . . . . . . 11 . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . 1 Heat Transferred 1653 | . . . . . 407 . 872 . . 374 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 3 . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Maximum Alert Level 3 | . . . . . . . 3 1 . 1 Low Security (%) 81 | 100 100 100 . 100 100 100 21 85 . 88 Level 1 5 | . . . . . . . 3 14 . 11 Level 2 12 | . . . . . . . 71 . . . Level 3 . | . . . . . . . 4 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 707 | . 132 60 . 40 169 61 707 318 . 319 Initial 318 | . . 16 . . . 61 39 318 . . Average 151 | . 85 10 . 7 73 61 490 134 . 86 Influence Increases 3127 | . 284 178 . 85 506 . 758 300 . 1016 Destroy 0b10 Robot/C 1620 | . 140 120 . 40 260 . 440 40 . 580 Destroy 0b10 Robot/NC 135 | . 20 5 . . 35 . 5 40 . 30 Destroy Leader 280 | . 34 30 . . 76 . 20 . . 120 Allied During Kill 64 | . . 8 . . . . . 22 . 34 Successful Hack 51 | . 20 . . . 9 . . 18 . 4 Select Force Hacks 180 | . . . . . . . . 180 . . Disable Machine 195 | . 45 . . . 15 . 30 . . 105 Anti-Garrison Action 100 | . . . . . . . 100 . . . Destroy Structure 112 | . 10 . . . 6 . 43 . . 53 Lose Combat Pursuer 390 | . 15 15 . 45 105 . 120 . . 90 Influence Decreases 2844 | . 242 163 57 85 361 84 112 969 38 733 Entered New Map 616 | . . 26 57 . . 84 22 389 38 . Time Decay 1678 | . 242 117 . 85 351 . . 580 . 303 Lost Part 400 | . . 20 . . 10 . 90 . . 280 Lost Ally 150 | . . . . . . . . . . 150 Squads Dispatched 13 | . 1 1 . . 4 1 . . . 6 Investigation 2 | . . . . . 1 . . . . 1 Extermination 2 | . . . . . . . . . . 2 Reinforcement 8 | . 1 . . . 3 1 . . . 3 Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Distress Signals 9 | . 2 . . . 1 . . . . 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 17 8 . 5 28 3 27 1 . 58 Peak Tracking Total 16 | . 3 3 . 3 4 3 8 1 . 16 Tactical Retreats 16 | . 1 1 . 2 5 . 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Traps Triggered 11 | . 2 . . . 2 . 4 . . 3 Indirectly 3 | . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Machines Disabled 15 | . 3 . . . 1 . 4 . . 7 Max in Single Turn 3 | . 3 . . . 1 . 1 . . 2 Garrison Relay 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Machines Accessed 35 | . 6 . 1 . 9 1 1 13 . 4 Terminals 20 | . 6 . . . 6 . 1 6 . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 7 . 1 Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 Total Hacks 87 | . 19 . 1 . 28 2 2 26 . 9 Successful 40 | . 10 . 1 . 9 1 1 15 . 3 Failed 47 | . 9 . . . 19 1 1 11 . 6 Catastrophic 6 | . 1 . . . 1 . . 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 70 | . 17 . . . 18 . 1 26 . 8 Terminals 57 | . 19 . . . 19 . 2 13 . 4 Fabricators 3 | . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . . . . . . . . 13 . 1 Scanalyzers 7 | . . . . . 7 . . . . . Garrison Access 5 | . . . . . 2 2 . . . 1 Terminal Hacks 7 | . 3 . 1 . 1 . 1 1 . . Record 1 | . . . 1 . . . . . . . Part Schematic 2 | . 1 . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 29 | . 7 . . . 5 . . 14 . 3 Terminals 22 | . 7 . . . 5 . . 8 . 2 Botnet 6 | . 2 . . . . . . 3 . 1 Skim 16 | . 5 . . . 5 . . 5 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 6 . 1 Tunnel 6 | . . . . . . . . 6 . . Scrapoids 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 9 . 1 8 . 3 Full Trace Events 4 | . . . . . 3 . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 12 . . . Machine Destruction 8 | . . . . . . . 8 . . . Programmers 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 13 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Total Allies 21 | . . 3 . . . . . 13 . 5 Largest Group 13 | . . 2 . . . . . 13 12 10 Highest-Rated Group 206 | . . 62 . . . . . 206 172 152 Highest-Rated Ally 34 | . . 31 . . . . . 34 27 28 Initial Warlord ECA Mod 12 | . . . . . . . . 6 6 . Total Orders 2 | . . . . . . . . 1 . 1 STAY 2 | . . . . . . . . 1 . 1 Ally Attacks 58 | . . 16 . . . . . 6 . 36 Total Damage 881 | . . 278 . . . . . 103 . 500 Kills 10 | . . 3 . . . . . 1 . 6 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Active Infowar (turns) 4631 | . . . . . 191 . . 1270 2595 575 Sensors 4440 | . . . . . . . . 1270 2595 575 Seismic 191 | . . . . . 191 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Turns Passed 9648 | 94 577 814 160 442 1079 11 1195 1795 2595 886 Spaces Moved 4696 | 55 281 519 140 346 662 6 454 668 1082 483 Core 137 | 6 . . . . . . . . . 131 Treads 2459 | 46 281 228 . . . . 189 668 1038 9 Legs . | . . . . . . . . . . . Wheels 2100 | 3 . 291 140 346 662 6 265 . 44 343 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 115 100 145 145 240 150 50 Average Speed 177 | 143 160 139 115 115 118 145 214 240 236 125 Slowest Speed 480 | 160 160 240 115 115 145 145 320 240 240 480 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Potential Cave-ins 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 5 56 96 50 91 68 2 62 96 84 20 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 11 | . . . 1 2 2 . . 6 . . Known Exits Taken 6 | . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . 3 . Spaces Dug 12 | . . . . . 2 . 6 . . 4 Terrain Destroyed 78 | . 15 . . . 5 . 8 . . 50 Melee . | . . . . . . . . . . . Projectile 19 | . . . . . 5 . . . . 14 AOE 59 | . 15 . . . . . 8 . . 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Total 5545 | 67 355 575 139 364 867 7 572 844 1125 630 Wait 250 | . 28 23 . 1 45 . 25 86 14 28 Move 4684 | 54 280 518 139 345 661 6 452 667 1081 481 Hop 1 | . . . . . . . . . . 1 Pick Up 89 | 4 4 6 . 2 35 . 11 9 11 7 Fast Attach 41 | 6 4 1 . . 11 . . 1 2 16 Attach 39 | . . 3 . . 5 . 11 2 . 18 Detach 13 | . 2 . . . 3 . 2 2 . 4 Swap 41 | 2 1 1 . . 13 . 10 7 3 4 Drop 66 | 1 2 . . . 36 . 1 10 14 2 Fire 272 | . 33 23 . 15 58 . 58 16 . 69 Melee 11 | . . . . . . . . 11 . . Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . Rewire 33 | . . . . . . . . 33 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 672 | -10/Materials | Entered Mines 752 | -10/Mines | Discovered new exit (range 10) 789 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 950 | -10/Mines | Discovered new exit (range 5) 1026 | -10/Mines | Core integrity fell below 50% 1037 | -10/Mines | Discovered new exit (range 9) 1058 | -10/Mines | Lost 4 parts (1p2n1w) 1154 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1156 | -10/Mines | Found Prototype Device 1246 | -10/Mines | Learned 4 Materials zone layouts 1414 | -10/Mines | Build established: Scavenger-Mutant 1418 | -10/Mines | Met a Derelict testing a Signal Generator 1486 | -10/Mines | Entered Exiles 1487 | -10/Exiles | Identified exit to Mines 1515 | -10/Exiles | Met 8R-AWN 1534 | -10/Exiles | Met EX-HEX 1567 | -10/Exiles | Met EX-BIN 1583 | -10/Exiles | Met EX-DEC 1588 | -10/Exiles | Learned location of Zion (-7) 1646 | -10/Exiles | Entered Mines 1697 | -9/Mines | Met a Derelict bent on vengeance 1743 | -9/Mines | Learned location of Storage (-8) 1811 | -9/Mines | Core integrity fell below 20% 1993 | -9/Mines | Identified exit to Materials 2076 | -9/Mines | Discovered exit to Materials (range 10) 2088 | -9/Mines | Entered Materials 2088 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2089 | -8/Materials | Identified exit to Factory 2267 | -8/Materials | Identified Exp. Sensor Array 2522 | -8/Materials | Discovered new exit (range 15) 2530 | -8/Materials | Met 7R-MNS 2639 | -8/Materials | Build established: Scavenger-Tank 3157 | -8/Materials | Discovered new exit (range 7) 3166 | -8/Materials | Identified exit to Storage 3167 | -8/Materials | Entered Storage 3170 | -8/Storage | Identified exit to Garrison 3178 | -8/Storage | Entered Garrison 3240 | -8/Garrison | Triggered checkpoint 3286 | -8/Garrison | Garrison Relay disabled 3300 | -8/Garrison | Triggered checkpoint 3427 | -8/Garrison | Triggered checkpoint 3428 | -8/Garrison | Triggered checkpoint 3679 | -8/Garrison | Discovered new exit (range 15) 3696 | -8/Garrison | Triggered checkpoint 3707 | -8/Garrison | System corruption reached 10% 3745 | -8/Garrison | Garrison Relay disabled 3911 | -8/Garrison | Lost 5 parts (3n2u) 4008 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4136 | -8/Garrison | Build established: Scavenger-Mutant 4351 | -8/Garrison | Discovered new exit (range 10) 4373 | -8/Garrison | Entered Recycling 4453 | -8/Recycling | Build established: Scavenger-Gunner 5094 | -8/Recycling | Build established: Commander-Mutant 5281 | -8/Recycling | Discovered new exit (range 15) 5650 | -8/Recycling | Identified exit to Scraptown 5707 | -8/Recycling | Learned Storage stockpile data 5753 | -8/Recycling | Learned Storage trap positions 5788 | -8/Recycling | Learned location of 1 exit from Extension 5811 | -8/Recycling | Learned location of 1 exit from Recycling 5844 | -8/Recycling | Learned location of 2 exits from Factory 6096 | -8/Recycling | Scanned before Scraplab entrance 6129 | -8/Recycling | Entered Scraplab 6168 | -8/Recycling | Entered Scraptown 6168 | -8/Scraptown | Accompanied by 12 allies 6169 | -8/Scraptown | Identified exit to Factory 6173 | -8/Scraptown | System corruption cleaned by C-Scrubber 6846 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6896 | -8/Scraptown | Visited Spacefarers 6930 | -8/Scraptown | Visited Artisan Demo Area 6970 | -8/Scraptown | Visited Red Mages 7078 | -8/Scraptown | Visited Cyclists 7592 | -8/Scraptown | Visited Shadow of the Wyrm 7621 | -8/Scraptown | Visited Cave Peace 7659 | -8/Scraptown | Visited UFD Registry 7664 | -8/Scraptown | Registered with UFD as "Deathslasher" 7746 | -8/Scraptown | Visited A0-MCA Data Center 7760 | -8/Scraptown | Given a B+ rating by A0-MCA 7768 | -8/Scraptown | Found Unknown Processor 7819 | -8/Scraptown | Visited Curators Association 7908 | -8/Scraptown | Visited Junk Repository 7978 | -8/Scraptown | Visited Scrapoid Research Area 8047 | -8/Scraptown | Visited Supply Room 8175 | -8/Scraptown | Visited Infowarlord's Domain 8204 | -8/Scraptown | Found Exp. Terrain Scanner 8280 | -8/Scraptown | Visited LU-1G1's Boring Crew 8650 | -8/Scraptown | Met Optimus 8650 | -8/Scraptown | Accepted into 0bPrime 8763 | -8/Scraptown | Entered Factory 8763 | -6/Factory | Accompanied by 10 allies 8763 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8764 | -6/Factory | Identified exit to Lower Caves 8764 | -6/Factory | Identified exit to Factory 8886 | -6/Factory | Lost 3 allies 9073 | -6/Factory | Lost 5 allies 9090 | -6/Factory | Lost 5 parts (1p3n1u) 9345 | -6/Factory | Build established: Scavenger-Gunner 9461 | -6/Factory | Lost 8 parts (1p2n3u2w) 9468 | -6/Factory | Destroyed 9 combat bots 9532 | -6/Factory | Cargo convoy interrupted 9548 | -6/Factory | Released all parts (4) 9549 | -6/Factory | Core integrity fell below 50% 9568 | -6/Factory | Core integrity fell below 20% 9583 | -6/Factory | Lost 12 parts (6n1u5w) 9624 | -6/Factory | Scrapoid reinforcements arrived 9631 | -6/Factory | Found Scrap Suit 9649 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09632_ Slug penetrates Wall. 09634_ Penetrated by Slug. 09634_ G-50 Soldier destroyed. 09634_ Penetrated by Slug. 09635_ Slug penetrates Wall. 09638_ G-50 Soldier destroyed. 09640_ Discarded Scrap Suit. 09640_ Penetrated by Slug. 09640_ Imp. Medium Treads destroyed. 09640_ Penetrated by Slug. 09643_ Slug penetrates Wall. 09645_ 06F05-D destroyed. 09645_ Slug penetrates Wall. 09647_ U-05 Engineer lays Concrete. 09647_ K-01 Serf collects debris. 09648_ Wall collapses. 09648_ Imp. Medium Treads destroyed. 09648_ U-05 Engineer lays Concrete. 09649_ Slug penetrates R-10 Processor. 09649_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ? ??# #????? | | ???# #??### | | ? ! ?????# #? | | ? ??????# """ #? " | | ??????????# """ #? " | | ??????????##### """ ################ # " | | ??????????????# #??????????????# # | | ??????????????# """ #??????????????# # " | | ??????????????# """ ""#??????????????# + " | | ??????????????# """ ""#??????????????# # " | | ??????????????# ""#??????????????# * | | ??????????????# """ ????????????????+ | | ??????????????# """ "????????????????# | | ??????????????# """ ?????????????????# | | ??????????????# ?????????????????# #### | | ??????????????? ?????????????????+ #??? | | ???????????????? ?????????????????# ###??? | | ?????????????????# ????????????????# #????? | | ?????????????????# ????????????????# #????? | | ?????????????????# p ???????????????# #????? | | ?????????????????# ################ #????? | | ?????????????????# *k g #????? | | ?????????????????# ! u #????? | | ?????????????????+ h ! #????? | | ?????????????????# h % #????? | | ?????????????????#R w @ #????? | | ?????????????????## A#######;;;;;%[!;;######????? | | ????????????????????????????# " ![ #????????? | | ????????????????????????????##" !%| #????????? | | ????????????????????????????# " =%* #????????? | | ????????????????????????????# " !* * #????????? | | ????????????????????????????##" !%!!%= #????????? | | ?????????????????????????????#" ! =*%*=!#????????? | | ?????????????????????????????## ! #????????? | | ??????????????????????????????# ! #????????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionBackupGreatsword Manual? 0 Play Time 01:02:42 Cumulative 177.5 hours Start 2025.08.19 @ 10:10:40 End 2025.08.19 @ 11:16:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/2/4/1/1/0/0/1/1/2 Lore% 71 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7376093f-8092-4b80-9611-82678d806677