Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 20:45:17 Player: AntinDisguise Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2614) 2614 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1011) 1011 TOTAL SCORE: 7700 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 154/160 System Corruption 2% Temperature Cool (0) Movement Flying (1075) Ox13 Location -7/Garrison Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ High-capacity Storage Unit Advanced ECM Suite > --- WEAPON (2) ------- Flak Gun Mini Grenade Launcher > --- INVENTORY (20) --- Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Precision Assault Rifle Remote Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced ECM Suite > --- WEAPON ----------- Heavy Particle Cannon Longsword +1 > --- INVENTORY -------- Advanced Treads Advanced Treads Recoil Stabilizer Heavy Particle Cannon Plasma Cannon High-powered Shotgun High-powered Shotgun Flak Gun Precision Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power 2 | . . . . . . 2 . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . 2 . . . . . . Weapon . | . . . . . . . . . Parts Attached 105 | 4 11 22 5 1 6 21 25 10 Power 15 | 1 . 2 3 . 1 3 2 3 Engine 6 | 1 . 2 1 . 1 1 . . Core 9 | . . . 2 . . 2 2 3 Reactor . | . . . . . . . . . Propulsion 41 | 2 3 9 . . 2 14 8 3 Treads 30 | . 2 4 . . 2 14 8 . Leg . | . . . . . . . . . Wheel 8 | 2 1 5 . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 19 | 1 4 4 . 1 1 2 5 1 Device 10 | . 1 2 . . 1 1 5 . Storage 4 | 1 2 . . 1 . . . . Processor . | . . . . . . . . . Hackware 1 | . . 1 . . . . . . Protection 4 | . 1 1 . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 30 | . 4 7 2 . 2 2 10 3 Energy Gun 4 | . 3 1 . . . . . . Energy Cannon 8 | . . . . . 2 1 5 . Ballistic Gun 13 | . 1 4 2 . . 1 4 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 2 . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 44 | . 1 5 3 . 5 6 14 10 Power 10 | . . 1 1 . . 2 3 3 Propulsion 16 | . 1 2 . . 2 3 4 4 Utility 9 | . . 1 . . 2 1 3 2 Weapon 9 | . . 1 2 . 1 . 4 1 Highest Loss Streak 10 | . 1 2 2 . 3 6 10 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 98 87 99 100 90 84 85 71 Engine 6 | . 14 10 4 . 8 14 . . Core 6 | . . . 6 11 2 9 12 12 Treads 19 | . 13 14 22 22 21 15 28 9 Wheel 1 | . 13 3 . . . . . . Device 15 | . 12 14 11 11 19 13 21 15 Storage 9 | . 14 11 11 11 11 9 7 7 Hackware 3 | . . 6 11 11 2 . . . Protection 4 | . . 4 11 11 1 4 . 4 Energy Gun 1 | . 15 4 . . . . . . Energy Cannon 7 | . . . . . 17 18 12 . Ballistic Gun 9 | . 12 16 21 22 4 . 1 11 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 10 30 39 39 57 58 82 67 70 Greatest Support 84 | 20 40 40 40 40 40 40 84 44 Greatest Overweight (x) 23 | . 2 12 . 1 1 21 15 23 Average Overweight (x) . | . . . . . 1 2 . 2 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 18 | 6 13 15 15 18 20 20 20 20 Most Carried 16 | 5 8 15 15 14 14 14 16 11 Average Carried 10 | 3 4 12 13 13 10 11 11 8 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 15 | 5 7 15 13 14 10 11 9 7 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 2153 | 169 212 584 210 . 302 253 349 74 Remotely . | . . . . . . . . . Salvage Created 3404 | . 399 1100 325 . 381 459 582 158 Parts 190 | . 25 67 17 . 14 30 24 13 Haulers Intercepted 3 | . 1 1 . . . . 1 . Recyclers Shooed 4 | . 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 67 | . 8 19 7 . 9 6 11 7 Melee 1 | . . . . . . . 1 . Guns 49 | . 8 19 7 . 5 . 5 5 Cannons 15 | . . . . . 4 6 5 . AOE 2 | . . . . . . . . 2 Classes Destroyed 12 | . 5 4 1 . 1 . 1 . Worker 4 | . 1 2 . . 1 . . . Builder 1 | . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . 1 1 . . . . 1 . Recycler 6 | . . 4 . . . 1 1 . Operator 1 | . . 1 . . . . . . Watcher 8 | . 2 3 . . . 3 . . Swarmer 21 | . 3 8 . . 3 . 2 5 Grunt 36 | . 5 10 7 . 5 2 5 2 Duelist 2 | . . . . . 1 1 . . Sentry 6 | . . 1 . . . 3 2 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 12 | . 4 12 3 . 3 2 4 3 Combat Bots Only 9 | . 3 9 2 . 3 2 4 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 653 | . 49 116 59 . 61 78 215 75 Missed 166 | . 11 35 12 . 14 22 55 17 Damage Taken 6710 | . 393 898 658 . 650 927 2212 972 Core 1260 | . 86 189 125 . 69 90 563 138 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 7 | . 7 . . . . . . . Regen/Repaired (Parts) 129 | . . . . . . 129 . . Core Remaining (%) 63 | 100 65 . . . 4 83 . . Volleys Fired 259 | . 43 60 27 . 26 42 46 15 Largest 2 | . 2 2 2 . 2 2 2 2 Hottest 150 | . 100 100 50 . 150 150 150 60 Shots Fired 492 | . 83 114 53 . 52 83 78 29 Gun 330 | . 83 110 53 . 33 . 26 25 Cannon 154 | . . . . . 19 83 52 . Launcher 8 | . . 4 . . . . . 4 Special . | . . . . . . . . . Kinetic 259 | . 36 86 53 . 33 . 26 25 Thermal 225 | . 47 24 . . 19 83 52 . Explosive 8 | . . 4 . . . . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 19 9 10 . 5 5 9 5 Robot Miss Streak 6 | . 6 4 4 . 4 2 4 6 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 8 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 289 | . 47 72 30 . 31 28 61 20 Core Hits 161 | . 21 39 10 . 17 13 39 22 Critical Kills 2 | . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 3 2 . . 1 . 2 . Burn 4 | . 3 1 . . . . . . Destroy 2 | . . 1 . . 1 . . . Sever 2 | . . . . . . . 2 . Melee Attacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Slashing 3 | . . . . . . . 3 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5690 | . 510 1260 534 . 665 725 1449 547 Guns 3517 | . 510 1224 534 . 440 . 453 356 Cannons 1808 | . . . . . 225 725 858 . Explosions 227 | . . 36 . . . . . 191 Melee 138 | . . . . . . . 138 . Ramming . | . . . . . . . . . Kinetic 2983 | . 185 1015 534 . 440 . 453 356 Thermal 2342 | . 325 209 . . 225 725 858 . Explosive 227 | . . 36 . . . . . 191 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 138 | . . . . . . . 138 . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 1 1 1 1 1 2 Average Corruption 1 | . . 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . 4 11 7 14 2 3 13 Message Errors 16 | . . 2 4 1 3 . 1 5 Matter Fused 13 | . . . 1 4 6 . . 2 Heat Flow Errors 4 | . . . 3 . . . . 1 Energy Discharges 7 | . . 1 . 2 . 1 1 2 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 6 | . . . . . 3 1 1 1 Data Loss (major) 3 | . . 1 1 . . . . 1 Misfires 3 | . . . 1 . 1 . . 1 Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 60 | . . . . . 15 . 7 38 Projectiles 22 | . . . . . 15 . 7 . Explosions 38 | . . . . . . . . 38 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 121 | . . 18 . . . . . 103 Shots 4 | . . 1 . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 608 | . 225 15 257 . 10 608 10 166 Average Temperature 93 | . 47 7 63 . 5 129 5 97 Received Heat Transfer 2628 | . 153 378 408 . 324 495 672 198 Effects 20 | . . . . . . 20 . . Shutdowns 8 | . . . . . . 8 . . Energy Bleed 3 | . . . . . . 3 . . Interference 2 | . . . . . . 2 . . Matter Decay 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 3 | . . . . . . 3 . . Damage (major) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 2 3 . . . 2 1 . Heat Transferred 4504 | . 1184 667 . . 333 1073 1247 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Peak Influence 409 | . 167 409 120 . 76 147 100 169 Initial 100 | . . 9 100 . . 4 19 70 Average 68 | . 84 245 67 . 27 34 25 104 Maximum Alert Level 2 | . . 2 . . . . . . Low Security (%) 93 | 100 100 36 100 . 100 100 100 100 Level 1 5 | . . 57 . . . . . . Level 2 . | . . 6 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 3 1 . . 1 7 . Investigation 6 | . . 3 1 . . . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . 1 . . . . 1 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . . 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 12 27 8 . 9 12 14 13 Peak Tracking Total 9 | . 3 6 3 . 3 3 4 9 Tactical Retreats 2 | . . . 1 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . . 1 . . . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 8 | . . 3 1 . . 4 . . Max in Single Turn 2 | . . 2 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 16 | . 5 3 1 1 1 1 2 2 Terminals 12 | . 4 3 1 . 1 . 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 38 | . 12 9 3 1 2 2 6 3 Successful 15 | . 4 3 2 1 1 2 1 1 Failed 23 | . 8 6 1 . 1 . 5 2 Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 30 | . 10 9 3 . 2 . 3 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 12 | . 4 3 2 1 1 . . 1 Record 2 | . . . 2 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 4 | . 2 1 . . 1 . . . Security Stations 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 3 1 . 1 . 2 1 Full Trace Events 5 | . . 2 1 . . . 2 . Feedback Events 2 | . . 1 . . . . 1 . Corruption 2 | . . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 10124 | 57 907 910 1366 891 2045 1399 1567 982 Spaces Moved 4180 | 54 617 435 782 409 705 369 565 244 Core 27 | 3 . 2 . . . 12 1 9 Treads 3570 | . 239 329 782 409 705 357 564 185 Legs . | . . . . . . . . . Wheels 533 | 51 378 104 . . . . . . Hover . | . . . . . . . . . Flight 50 | . . . . . . . . 50 Fastest Speed 50 | 50 80 100 160 160 240 240 150 225 Average Speed 192 | 78 118 159 160 216 240 314 154 299 Slowest Speed 1200 | 80 160 650 160 240 240 1100 800 1200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 81 43 99 64 93 32 9 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 35 | . . . . . 4 31 . . Terrain Destroyed 114 | . . 40 . . 10 45 . 19 Melee . | . . . . . . . . . Projectile 55 | . . . . . 10 45 . . AOE 59 | . . 40 . . . . . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 5797 | 68 722 552 855 415 1016 529 1174 466 Wait 1146 | . 32 3 37 3 274 87 519 191 Move 4173 | 53 616 434 781 408 704 368 565 244 Hop . | . . . . . . . . . Pick Up 81 | 10 13 21 3 2 3 9 14 6 Fast Attach 3 | . . 3 . . . . . . Attach 62 | 4 8 8 3 . 5 9 17 8 Detach 4 | . . 2 . . . 1 1 . Swap 40 | . 3 11 2 1 1 12 8 2 Drop 26 | 1 7 10 2 1 3 1 1 . Fire 259 | . 43 60 27 . 26 42 46 15 Melee 3 | . . . . . . . 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 58 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 425 | -10/Materials | Identified exit to Mines 733 | -10/Materials | Discovered new exit (range 3) 954 | -10/Materials | Discovered new exit (range 8) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Utility x2 1414 | -9/Materials | Discovered new exit (range 16) 1425 | -9/Materials | Destroyed 9 combat bots 1851 | -9/Materials | Discovered new exit (range 16) 1875 | -9/Materials | Entered Mines 1990 | -9/Mines | Learned Materials emergency access door positions 2354 | -9/Mines | Core integrity fell below 50% 2527 | -9/Mines | Discovered new exit (range 9) 2695 | -9/Mines | Build established: Scavenger-Mutant 3042 | -9/Mines | Learned location of Storage (-7) 3094 | -9/Mines | Discovered new exit (range 12) 3131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3133 | -9/Mines | Discovered new exit (range 5) 3241 | -9/Mines | Entered Exiles 3283 | -9/Exiles | Met 8R-AWN 3309 | -9/Exiles | Met EX-HEX 3371 | -9/Exiles | Met EX-DEC 3513 | -9/Exiles | Discovered new exit (range 11) 3686 | -9/Exiles | Met EX-BIN 3720 | -9/Exiles | Aligned with FarCom system 3722 | -9/Exiles | Given EX-Vault access code 3780 | -9/Exiles | Opened EX-Vault 3796 | -9/Exiles | Found Longsword +1 3843 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3878 | -9/Exiles | Exiles lab attacked by MAIN.C 4132 | -9/Exiles | Left Exiles lab with Longsword +1 4132 | -9/Exiles | Entered Mines 4499 | -8/Mines | Core integrity fell below 20% 4533 | -8/Mines | Lost 3 parts (2n1u) 4760 | -8/Mines | Discovered new exit (range 15) 4884 | -8/Mines | Build established: Mutant 6177 | -8/Mines | Entered Materials 6177 | -8/Materials | Evolved 2 slots: Power x2 6242 | -8/Materials | Repaired Lgt. Treads 6747 | -8/Materials | Build established: Scavenger-Mutant 7211 | -8/Materials | Discovered new exit (range 4) 7470 | -8/Materials | Lost 6 parts (2p3n1u) 7576 | -8/Materials | Entered Factory 7576 | -7/Factory | Evolved 2 slots: Propulsion x2 9010 | -7/Factory | Garrison activated, responded to threat 9048 | -7/Factory | Core integrity fell below 50% 9117 | -7/Factory | Lost 10 parts (1p3n3u3w) 9123 | -7/Factory | Core integrity fell below 20% 9143 | -7/Factory | Identified exit to Garrison 9143 | -7/Factory | Entered Garrison 9165 | -7/Garrison | Installed Relay Interface Framework 9265 | -7/Garrison | Triggered checkpoint 9278 | -7/Garrison | Build established: Mutant 9968 | -7/Garrison | Learned Factory security intel 10096 | -7/Garrison | Build established: Scavenger-Mutant 10109 | -7/Garrison | Triggered checkpoint 10125 | -7/Garrison | Destroyed self with Mini Grenade Launcher Last Messages --------------- C:ZLRL GLG47XALWD>ZSI6C8WOYVA4&Y2O2K9S The unstable cave ceiling collapses. Connecting with Garrison Terminal... >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. Data stored: Factory security intel. System corrupted: Matter fused (-9). VTOL Module destroyed. Lgt. Nuclear Core destroyed. VTOL Module destroyed. Lgt. Nuclear Core destroyed. System corrupted: Substantial component data lost. S-27 Virus destroyed. Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Imp. Heat Sink destroyed. Destroyed Imp. Heat Sink. Garrison Door activated. Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????####???????????? | | ????????????????????????????????###^^#???????????? | | ????????????????????????????????#"#^^#???????????? | | ????????????????????????????????#" #???????????? | | ????????????????????????????????#" #???????????? | | ????????????????????????????????#" #???????????? | | ?????????????????????????####???#"#% #???????????? | | ?????????????????????????#""#???### #???????????? | | ?????????????????????????#T #?????# #???????????? | | ?????????????????????????#" #####?# #???????????? | | ?????????????????????????## # # ### #???????????? | | ??????????????????????????# # # # #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# ## ## #???????????? | | ??????????????????????????# # ### #???????????? | | ????????????????????????###+#######[=############# | | ???????????????????????## | | ???????????????????????#T | | ???????????????????????## | | ????????????????????????# #######++############# | | ????????????????????????# #?????# #???????????? | | ????????????????????????# #?????? #???????????? | | ???????????????????????## ####### #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# @ #????? #???????????? | | ???????????????????s???# =[ #????? ????????????? | | ???????????????????????# %s #????? ????????????? | | ??????????????????????? [% #????? ????????????? | | ????????????????????s * ??????????????????? | | ??????????????????? ?????????????????? | | ??????????????????# ## #####????????????????? | | ??????????????????# ?# #????????????????????? | | ????????????s???? ? g????????????????????? | | ????????????s??? ?? g????????????????????? | | ????????????s?? ?? ????????????????????? | | ????????????s" ??? ???????????????????? | | ?????????????? ## ??## s##???????????????????? | | ?????????????? ?# ?????ss #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????++#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearNetworkDoublenader Manual? 0 Play Time 00:57:13 Cumulative 23.6 hours Start 2024.04.18 @ 17:57:15 End 2024.04.21 @ 20:45:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 59 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 48% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06af2d93-11b1-49b0-aefc-4cbeb4efeeb5