Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 14:14:27 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (316) 1580 Value Destroyed (12153) 12153 Prototype IDs (97) 1940 Alien Tech Used (11) 2200 Bonus (15037) 15037 TOTAL SCORE: 44610 Bonus ------- High Alert Combat Kills 1733 Follower Combat Kills 4791 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6508 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -6195 Cogmind --------- Core Integrity 895/1600 Matter 182/300 Energy 10/950 System Corruption 17% Temperature Cool (4) Movement Hovering (110) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (8) --- Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Experimental Energy Well Machine Analyzer Advanced Targeting Computer SHELL Armor Advanced Force Field Hacking Suite Microwarp Drive > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (17) --- Cooled Linear Gravjet Long-range Sensor Array Hacking Suite Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Fusion Bomb Launcher AD-0RF's Magmablaster CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Large Storage Unit Machine Analyzer Advanced Targeting Computer SHELL Armor Advanced Force Field Hacking Suite System Shield Microwarp Drive > --- WEAPON ----------- EMDS > --- INVENTORY -------- Cooled Linear Gravjet Experimental Energy Well Long-range Sensor Array Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Fusion Bomb Launcher AD-0RF's Magmablaster CR-A16's Behemoth Slayer [Rating: 233] Favorites ----------- Power Zionite Light DM Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 2 . . . Utility 11 | . . . 1 . . . 2 2 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 436 | 6 9 . 18 4 . 2 51 14 . 2 . 2 27 8 2 8 1 1 . 34 5 4 13 6 16 6 3 7 . 37 15 18 44 24 22 27 Power 28 | 1 . . 1 . . . 3 2 . . . . 4 . . . . . . 2 . . . . 2 1 . 2 . . 2 . 3 . 3 2 Engine 6 | 1 . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 1 . . . . 3 . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . 2 . 3 . 3 2 Propulsion 94 | 2 . . 10 1 . 1 17 3 . . . . 8 . . . . 1 . 16 . . 2 1 3 . . 1 . 5 . 2 9 2 4 6 Treads 29 | 2 . . 9 1 . 1 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 55 | . . . . . . . . 3 . . . . 3 . . . . . . 14 . . 2 1 3 . . 1 . 5 . 2 9 2 4 6 Flight 8 | . . . . . . . . . . . . . 5 . . . . 1 . 2 . . . . . . . . . . . . . . . . Utility 206 | 1 4 . 5 3 . 1 16 8 . 2 . . 13 8 2 5 1 . . 12 1 2 6 3 9 5 3 3 . 20 5 11 29 13 10 5 Device 109 | . 2 . 1 1 . 1 3 2 . 1 . . 5 4 1 2 1 . . 8 1 2 3 3 7 3 2 2 . 14 3 7 16 5 7 2 Storage 17 | 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . 1 . . . 2 . 1 2 3 1 1 Processor 10 | . . . . . . . 1 2 . . . . . 2 1 . . . . . . . . . . . . . . 1 1 . . 1 1 . Hackware 18 | . . . . . . . . 4 . . . . 5 1 . 3 . . . . . . . . . . . . . 1 1 . . 1 1 1 Protection 46 | . 1 . 4 2 . . 11 . . 1 . . 2 1 . . . . . 4 . . 1 . 2 1 1 1 . 2 . . 10 2 . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . 1 Weapon 108 | 2 5 . 2 . . . 15 1 . . . 2 2 . . 3 . . . 4 4 2 5 2 2 . . 1 . 12 8 5 3 9 5 14 Energy Gun 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 36 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 1 . . . . 3 4 3 3 6 4 7 Ballistic Gun 17 | 1 3 . 1 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 . . . 3 . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . Special Weapon 15 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 1 . . . . . 3 1 . . . 1 4 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 12 | . . . . . . . . 1 . . . 1 2 . . 1 . . . 2 2 1 . . 1 . . 1 . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 3 2 . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . 1 . 1 . . . . 1 . . . . 1 . . 2 1 . . 5 . . 2 . 2 . . 3 . 6 . 3 1 3 . 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . Parts Lost 39 | . . . 1 . . 1 16 . . 1 . . 2 . . . . . . 1 . . 3 . . . 2 . 2 . 1 1 1 . . 7 Power 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 16 | . . . . . . . 5 . . 1 . . . . . . . . . 1 . . 2 . . . 1 . 1 . . 1 1 . . 3 Utility 13 | . . . 1 . . 1 4 . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . 2 Weapon 5 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . . . 1 . . 1 8 . . 1 . . 1 . . . . . . 1 . . 1 . . . 2 . 2 . 1 1 1 . . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 98 100 100 98 85 88 100 93 84 91 85 93 93 91 93 77 76 91 94 94 90 86 91 94 91 95 98 88 84 84 82 81 76 71 Engine 3 | . 14 14 11 11 11 11 6 2 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 1 . . . . . 5 5 4 5 4 4 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 8 5 5 5 5 4 4 4 7 8 8 7 Treads 10 | . 28 28 32 33 33 33 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 19 23 16 15 15 10 . . . . . . 19 23 23 21 18 24 26 22 22 24 22 23 22 25 30 24 23 Flight 2 | . . . . . . . . . . . . . 4 26 26 26 26 18 17 1 . . . . . . . . . . . . . . . . Device 11 | . 9 . 7 4 11 9 3 8 7 6 7 7 5 6 12 13 13 11 11 17 23 23 18 22 25 24 22 25 26 19 15 9 5 8 11 7 Storage 6 | . 14 14 11 11 11 11 9 . . . . . 5 6 6 6 6 5 5 5 5 5 9 5 5 5 5 5 5 4 4 4 4 5 4 4 Processor 8 | . . . . . . . 8 13 15 15 15 15 13 13 13 13 13 11 11 11 11 11 9 5 5 5 5 5 5 7 12 14 13 10 11 8 Hackware 8 | . . . . . . . . 22 30 30 30 30 26 26 20 18 20 17 17 12 11 11 11 11 10 10 10 10 10 9 3 4 3 1 . 7 Protection 6 | . 3 14 14 17 11 11 14 5 . . . . . . . . . . . 4 . . . 5 . 1 3 5 5 3 4 4 6 4 4 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 5 5 5 3 2 2 4 3 3 2 Ballistic Gun 7 | . 12 28 21 22 22 22 17 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 7 11 6 6 6 6 6 5 5 5 4 4 1 . 4 . . 1 5 3 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 3 . . 5 5 4 2 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 13 34 34 48 48 43 43 72 12 9 11 9 9 25 22 23 23 23 23 23 44 45 41 50 51 58 61 53 48 48 82 84 83 103 115 119 123 Greatest Support 129 | 40 40 40 60 60 60 63 63 22 22 22 14 14 40 24 24 24 24 25 25 48 45 45 48 42 68 68 68 63 63 80 80 101 127 125 127 129 Greatest Overweight (x) 7 | . . . 3 . . . 2 . . . . . 7 . . . . . . 1 . . 1 1 1 . . . . 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 17 17 17 17 17 Average Capacity 12 | 6 12 15 15 15 15 15 17 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 17 17 17 17 Most Carried 20 | 2 13 13 15 15 15 15 20 20 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 17 17 17 17 17 Average Carried 12 | . 8 13 14 15 15 14 15 5 5 4 5 4 7 9 9 9 10 10 10 9 10 9 9 9 9 10 9 9 10 11 14 14 16 16 16 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 17 17 17 17 17 Final Carried 20 | 2 13 13 15 15 15 15 20 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 9 10 10 9 10 10 15 14 17 17 17 17 15 Class Distribution -------------------- 25% | Mutant 20% | Scavenger-Scout 13% | Scavenger-Mutant 12% | Hacker-Scout 8% | Alien-Scout 4% | Derelict-Scout 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -5/Waste Derelict-Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Alien-Scout | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 6798 | 180 200 24 722 205 . 87 1369 143 149 58 . 61 237 113 20 69 31 . . 470 22 97 137 83 129 100 25 80 . 264 198 225 322 373 356 249 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11655 | . 362 43 1543 435 . 97 2093 91 84 . . 110 652 . . . . . . 570 . . 913 146 112 . 77 299 . 294 341 50 319 808 1191 1025 Parts 593 | . 26 2 100 29 . 7 139 8 3 . . 10 27 . . . . . . 25 . . 31 8 3 . 5 4 . 16 17 . 17 44 48 24 Haulers Intercepted 17 | . . . 6 . . . 6 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . Recyclers Shooed 6 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . . . . . 9 . . 13 . 2 . . . . 10 . 39 . 30 9 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 199 | . 7 1 26 13 . 5 34 . . . . . 2 . . . . . . 5 . . 54 6 1 . 1 . . . 5 . 1 15 7 16 Melee 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Guns 78 | . 7 1 24 13 . 5 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 22 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . . . . . . 9 1 6 AOE 78 | . . . 2 . . . 6 . . . . . . . . . . . . 5 . . 50 5 . . . . . . 5 . . 5 . . Classes Destroyed 23 | . 4 . 7 . . 1 3 . 1 . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . Worker 24 | . . . 2 . . . 3 3 . . . . 1 . . . . . . 3 . . . . . . . . . 1 1 . 1 5 3 1 Builder 15 | . . . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . 4 . . 2 4 . Tunneler 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . . 6 . . . 6 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . Recycler 12 | . 1 . 1 . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . 1 . 1 2 1 . Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Operator 12 | . 1 . 1 . . . 3 1 . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 1 1 . . Watcher 26 | . 2 . 4 . . . 4 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 3 1 1 1 4 2 Swarmer 59 | . . . 7 6 . 4 7 . . . . . . . . . . . . 5 . . 12 3 . . . . . . . . . 9 . 6 Grunt 60 | . 7 1 10 5 . . 15 . . . . . . . . . . . . . . . 14 2 . . . . . . 2 . . 3 1 . Brawler 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Duelist 5 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Sentry 22 | . . . 7 1 . . 9 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 13 | . . . . . . 1 1 . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . 2 5 Programmer 18 | . . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . . . . 3 . . 2 3 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 19 | . 2 1 7 4 . 4 4 3 . . . . 2 . . . . . . 9 . . 16 6 1 . 1 . . 2 9 1 2 19 4 8 Combat Bots Only 15 | . 2 1 5 4 . 4 4 . . . . . 1 . . . . . . 5 . . 15 6 1 . 1 . . . 5 . 1 6 3 7 Max Kills in Single Turn 9 | . 1 1 2 1 . 1 3 1 1 . . 1 1 . . . . . . 5 . . 9 3 1 . 1 . . 1 3 1 1 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 2 . . . 3 . . . . . . . . . . . . 4 . . 8 3 . . . . . . 2 . . 2 . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AD-0RF (-3/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 15674 | . 320 41 627 385 . 171 2848 69 . 141 . . 235 . 48 . 19 . 17 435 . . 773 94 212 119 317 . 225 257 780 492 1579 1069 1309 3092 Core 2755 | . 46 14 63 25 . 27 251 69 . 15 . . 26 . 33 . 19 . 17 97 . . 123 . 15 . 84 . 51 . 95 285 621 74 312 393 Absorbed by Shields 2222 | . . . 181 20 . 60 . . . . . . . . . . . . . . . . 85 11 47 . . . . . . . . . 180 1638 Regen/Repaired (Parts) 2265 | . . . . . . . . . . . . . . . . 32 . . . 120 . . . . . . . . . . . . . 117 776 1220 Core Remaining (%) 74 | 100 . 76 . . . 71 54 . . . . 88 . . . . 90 . . . . . . 76 . . . . 86 . . 70 . 52 . 55 Volleys Fired 615 | . 27 4 91 27 . 12 166 . . . . 49 3 . . . . . . 2 2 1 20 4 . . 3 . 3 40 21 9 13 24 48 46 Largest 2 | . 2 2 2 2 . 2 2 . . . . 1 1 . . . . . . 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 Hottest 220 | . 130 46 46 46 . 46 51 . . . . 20 20 . . . . . . 43 85 85 . 85 . . 85 . 85 94 113 113 113 200 220 220 Shots Fired 924 | . 54 8 180 54 . 24 312 1 . . . 49 3 . . . . . . 2 3 1 20 6 . . 3 . 3 40 21 9 13 24 47 47 Gun 625 | . 54 8 178 54 . 24 306 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 151 | . . . . . . . . . . . . . . . . . . . . . 3 1 . 3 . . 3 . 3 2 14 9 13 24 43 33 Launcher 10 | . . . 2 . . . 6 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Special 138 | . . . . . . . . . . . . 49 3 . . . . . . . . . 20 3 . . . . . 38 7 . . . 4 14 Kinetic 588 | . 17 8 178 54 . 24 306 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 199 | . 37 . . . . . . . . . . 49 3 . . . . . . . 3 1 . 3 . . 3 . 3 36 1 5 4 16 20 15 Explosive 40 | . . . 2 . . . 6 . . . . . . . . . . . . 2 . . 20 3 . . . . . . 7 . . . . . Electromagnetic 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 4 9 8 27 32 Robot Hit Streak 38 | . 11 5 19 19 . 8 38 . . . . 8 1 . . . . . . 2 . . 17 3 . . 6 . . 17 4 5 4 7 8 17 Robot Miss Streak 6 | . 4 1 4 2 . 3 6 1 . . . 2 1 . . . . . . . . . 1 . . . . . . 2 4 1 1 4 3 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 13 | . . . 5 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 770 | . 46 4 133 43 . 18 238 7 3 . . 34 21 . 2 . . . . 20 . . 17 1 1 . 6 7 . 46 15 3 10 15 38 42 Core Hits 508 | . 43 3 63 21 . 7 97 1 1 . . 13 10 . . . . . . 16 . . 112 8 1 . 1 2 . 19 18 1 4 22 16 29 Critical Kills 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . . 5 . . . 3 1 . . . 1 2 . . . . . . 1 . . 5 . . . . 1 . 5 2 . 1 . 5 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 8 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Sever 15 | . . . . . . . . 1 . . . 1 2 . . . . . . . . . 5 . . . . . . 5 1 . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 4 . Melee Attacks 405 | . . . . . . . . 10 3 24 . 6 43 26 11 2 10 2 1 47 11 2 12 2 4 1 8 7 2 33 22 21 27 14 41 13 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . . . . 10 3 24 . 6 43 26 11 2 10 2 1 43 11 2 11 . 2 . . . 2 31 . . . . . . Piercing 158 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 2 2 1 8 7 . 2 22 21 27 14 41 6 Sneak Attacks 52 | . . . . . . . . 6 3 . . 1 8 . 1 . . . . 6 . . . . . . . . . 6 3 . 3 4 10 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Damage Inflicted 40051 | . 579 64 2172 653 . 259 4448 441 184 . . 314 1189 . 129 . . . . 1766 . . 13082 1532 43 . 212 472 . 996 2895 208 571 3781 2286 1775 Guns 7556 | . 574 64 2002 643 . 259 4014 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4584 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 41 310 208 208 1726 1123 868 Explosions 18653 | . . . 170 . . . 432 . . . . . . . . . . . . 650 . . 12227 1428 . . . . . . 1975 . . 1675 96 . Melee 6847 | . . . . . . . . 441 184 . . 70 1167 . 129 . . . . 1116 . . . . 43 . 112 472 . 853 293 . 363 380 937 287 Ramming 17 | . 5 . . 10 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7260 | . 111 64 2002 643 . 259 4014 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 Thermal 5279 | . 463 . . . . . . . . . . 244 22 . . . . . . . . . . . . . 100 . . 102 . . . 3190 538 620 Explosive 16882 | . . . 170 . . . 432 . . . . . . . . . . . . 650 . . 12227 1428 . . . . . . 1975 . . . . . Electromagnetic 2657 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 310 208 208 211 811 868 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5014 | . . . . . . . . 441 184 . . 70 1167 . 129 . . . . 975 . . 855 104 . . . . . 772 317 . . . . . Piercing 2942 | . . . . . . . . . . . . . . . . . . . . 141 . . . . 43 . 112 472 . 81 293 . 363 380 937 120 Highest Corruption 26 | . . . . . . . 4 5 5 5 5 5 . . . . . . 6 26 26 26 26 4 . . . . . 2 6 6 1 2 3 17 Average Corruption 7 | . . . . . . . 2 5 5 5 5 5 . . . . . . 6 18 26 26 11 4 . . . . . 1 2 5 1 1 2 9 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Effects 225 | . . . . . . . 38 6 6 10 1 9 . . . . . . 2 58 17 16 1 11 . . . . . 4 6 8 2 6 3 21 Message Errors 53 | . . . . . . . 10 1 1 5 . 1 . . . . . . 1 11 4 5 1 . . . . . . 1 2 2 . 2 . 6 Matter Fused 47 | . . . . . . . 7 2 1 . . 3 . . . . . . . 13 2 4 . 4 . . . . . 2 . 3 1 2 . 3 Heat Flow Errors 29 | . . . . . . . 4 1 1 . 1 1 . . . . . . 1 8 3 1 . 2 . . . . . . 1 1 . . . 4 Energy Discharges 27 | . . . . . . . 3 . . . . 2 . . . . . . . 9 2 3 . . . . . . . 1 1 . . 1 1 4 Parts Rejected 6 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 34 | . . . . . . . 5 . 1 3 . . . . . . . . . 11 4 2 . 2 . . . . . . 2 1 . 1 1 1 Data Loss (major) 12 | . . . . . . . 2 . 1 1 . 2 . . . . . . . 2 1 1 . . . . . . . . . 1 . . . 1 Misfires 8 | . . . . . . . 3 1 . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 Alerts 4 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3382 | . . . . . . . 42 159 105 . . . 141 . 49 . . . . 224 . . 621 29 . . . 150 . 81 277 34 241 779 361 89 Projectiles 887 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . 152 34 7 612 30 9 Explosions 959 | . . . . . . . 42 . . . . . . . . . . . . 18 . . 578 29 . . . . . . 125 . . 167 . . Melee 1536 | . . . . . . . . 159 105 . . . 141 . 49 . . . . 206 . . . . . . . 150 . 81 . . 234 . 331 80 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . 172 12 5 32 . . 261 153 275 . 147 216 . . . . . . 123 236 219 81 326 114 . . 52 . . . 95 194 310 98 . 144 Average Temperature 63 | . 41 6 2 11 . . 49 84 144 . 77 110 . . . . . . 66 90 77 27 176 40 . . 24 . . . 63 85 67 42 . 90 Received Heat Transfer 2038 | . 201 24 155 165 . . 972 . . 36 . . 12 . . . . . . 36 . . 13 6 13 12 . . . 20 54 . 99 108 53 59 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 5 2 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 2 Parts Fried 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 3 3 2 7 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Parts Melted 36 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 8 25 Heat Transferred 9880 | . 734 . . . . . . . . . . 1221 74 . . . . . . . . . . . . . 111 . . 298 . . . 2850 992 3600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 1535 | . 173 32 604 416 . 90 460 152 . . . . 122 . . . . . 155 742 . . . . 833 . . . . 785 888 594 626 930 1309 1535 Initial 837 | . . . . 201 . . 11 81 . . . . 54 . . . . . . 104 . . . . 763 . . . . 23 441 499 303 177 557 837 Average 335 | . 66 15 328 267 . 40 155 112 . . . . 58 . . . . . 59 311 . . . . 576 . . . . 380 649 478 454 403 799 1274 Maximum Alert Level 4 | . . . 2 2 . . 2 . . . . . . . . . . . . 3 . . . . 3 . . . . 3 3 2 2 3 4 4 Low Security (%) 43 | 100 100 100 33 10 . 100 67 100 . . . . 100 . . . . 100 100 45 . . . . . . . . . 27 . . . 8 . . Level 1 19 | . . . 18 83 . . 30 . . . . . . . . . . . . 18 . . . . 5 . . . . 30 . 16 29 63 . . Level 2 24 | . . . 47 5 . . 1 . . . . . . . . . . . . 23 . . . . 76 . . . . 19 57 83 70 12 37 . Level 3 8 | . . . . . . . . . . . . . . . . . . . . 12 . . . . 17 . . . . 22 42 . . 15 52 20 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 79 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . 2 . . . 4 1 . . . . 8 . . . . . . 4 . . . 1 2 . . . 1 10 3 2 7 6 4 4 Investigation 16 | . . . 1 . . . . . . . . . 4 . . . . . . 2 . . . 1 . . . . . 2 . . 2 2 1 1 Extermination 12 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 1 1 2 1 1 1 Reinforcement 20 | . 1 . 1 . . . 3 1 . . . . 2 . . . . . . . . . . . 1 . . . . 3 1 1 2 2 1 1 Assault 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . 1 1 1 1 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Data Miner Redirects 9 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . 1 1 . 1 . . 1 Construction Impeded 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 1 . 1 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 26 | . . . 2 . . . 5 . . . . . 1 . . . . . . 3 . . . 1 1 . . . . 3 . 2 2 3 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 579 | . 14 2 37 12 . 5 47 1 . 3 . . 19 2 8 . 1 1 4 48 . 3 87 21 17 11 2 . 21 35 16 15 42 17 33 55 Peak Tracking Total 21 | . 3 2 6 3 . 4 8 1 . 1 . . 9 1 4 . 1 1 1 7 . 3 19 13 6 6 2 . 21 9 4 4 16 6 14 13 Tactical Retreats 59 | . 2 . 2 1 . . 2 . . 2 . . 3 1 3 . . . . 5 . . 2 1 1 . . . 1 3 3 2 12 2 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 41 | . . . 2 . . . 8 1 . . . . 1 . . . . 1 . 4 . . 1 . . . . . . . 4 . 7 1 2 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 47 | . . . 1 . . . 3 . . . . . . . 1 . 1 . . 12 . . 1 2 2 . . . . 2 6 8 . 5 3 . Max in Single Turn 4 | . . . 1 . . . 1 . . . . . . . 1 . 1 . . 4 . . 1 1 . . . . . . 1 1 . 1 1 . Garrison Access 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 64 | . 3 . 2 . 1 . 10 1 2 . 3 . 10 . 1 . . 1 . 5 2 . . 1 . . . 4 . 2 1 5 2 3 2 3 Terminals 22 | . 3 . 1 . . . 7 1 . . . . 4 . . . . . . . . . . 1 . . . . . . . 4 . . . 1 Fabricators 14 | . . . . . . . . . . . . . 5 . . . . 1 . 3 . . . . . . . . . 1 . . 1 2 1 . Repair Stations 5 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . Total Hacks 174 | . 4 . 3 . 1 . 20 4 7 . 25 . 35 . 4 . . 1 . 10 4 . . 4 . . . 15 . 8 1 8 4 8 2 6 Successful 119 | . 1 . 2 . 1 . 8 2 7 . 25 . 24 . 4 . . 1 . 5 4 . . 4 . . . 15 . 6 . 4 1 4 . 1 Failed 54 | . 2 . 1 . . . 12 2 . . . . 11 . . . . . . 5 . . . . . . . . . 2 1 4 3 4 2 5 Catastrophic 11 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 227 | . 5 . 4 . . . 12 4 . . . . 17 . . . . 3 . 39 . . 1 . 19 . . . . 24 30 6 16 9 21 17 Terminals 50 | . 4 . 1 . . . 16 4 . . . . 13 . . . . . . . . . . 4 . . . . . . . 6 . . . 2 Fabricators 44 | . . . . . . . . . . . . . 21 . . . . 1 . 6 . . . . . . . . . 6 . . 3 6 1 . Repair Stations 10 | . . . 2 . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Garrison Access 8 | . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 2 1 . . . 1 . Terminal Hacks 79 | . 1 . 1 . 1 . 5 1 7 . 25 . 8 . 4 . . . . . 4 . . 4 . . . 15 . . . 3 . . . . Record 29 | . . . . . 1 . . . 6 . 6 . . . 4 . . . . . 3 . . 4 . . . 5 . . . . . . . . Part Schematic 13 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . . . . 11 . . . . 1 . 3 . . . . . . . . . 3 . . . 2 . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . 2 . . . 2 . . Build 6 | . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . . . 1 . . . 1 1 . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . . Terminals 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 1 . . . 6 1 . . . . 6 . . . . . . 4 . . . 1 . . . . . 2 1 3 1 3 2 3 Full Trace Events 7 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 9 . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 200 | . . . . . . . . . . . 10 . . . . 16 . . . 41 . . . . 10 . . 3 . . 37 . 10 16 26 31 Parts Built 6 | . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . Authchips 5 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . Time 501 | . . . . . . . . . . . . . 258 . . . . . . 56 . . . . . . . . . 187 . . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . . 21 . . . . . . 6 . . . . . . . . . 7 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 50 | . . 1 . . . . . . . . . 1 1 . . 4 . . 19 4 3 . 5 . 6 . . . . 4 . 2 . . . . Largest Group 19 | . . 1 . . . . . . . . . 1 1 . . 4 4 . 19 4 3 . 5 4 4 1 . . . 3 . 2 . . . . Highest-Rated Group 702 | . . 31 . . . . . . . . . 96 10 . . 153 153 . 702 237 93 . 255 214 353 22 . . . 235 . 192 . . . . Highest-Rated Ally 135 | . . 31 . . . . . . . . . 96 10 . . 40 40 . 50 70 31 . 65 65 103 22 . . . 135 . 96 . . . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Total Orders 178 | . . . . . . . . . . . . . . . . . . . . 28 . 9 10 16 46 14 7 . . 28 7 1 10 2 . . STAY 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 1 . . . . 1 . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . FOLLOW 26 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 3 10 1 . . . 3 1 . 3 . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . EXPLORE 30 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 13 . 2 . . 7 1 . 4 . . . RETURN 111 | . . . . . . . . . . . . . . . . . . . . 22 . 9 3 12 21 12 5 . . 16 5 1 3 2 . . Ally Attacks 862 | . . 7 . . . . . . . . . 5 . . . . 2 . 68 128 . 39 38 115 150 83 42 . . 152 13 20 . . . . Total Damage 21572 | . . 125 . . . . . . . . . 186 . . . . 57 . 3943 2719 . 559 1077 2392 2938 1423 337 . . 4790 324 702 . . . . Kills 136 | . . 1 . . . . . . . . . 3 . . . . 1 . 11 25 . 2 8 15 20 11 1 . . 34 . 4 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . 1 1 . 2 . 1 1 2 2 . . . 1 2 . . . 1 . . . . . . . . . . Drone Launches 148 | . . . . . . . . . . . . . . . . . . . . 31 2 10 4 15 27 15 6 . 5 22 5 1 3 2 . . Drone Recoveries 139 | . . . . . . . . . . . . . . . . . . . . 31 . 12 2 15 27 13 6 . 3 21 3 1 3 2 . . Zionite Intel Received 41 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . 3 9 1 3 1 6 5 Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Component Schematics 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . 1 1 2 Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 22628 | 72 822 433 1705 892 396 767 2823 362 251 332 43 387 1068 538 358 545 181 46 72 1368 338 345 1138 481 687 432 326 127 60 1153 786 687 855 366 743 643 Spaces Moved 24408 | 45 427 243 834 491 248 451 1249 400 466 430 76 359 1504 700 821 1066 434 117 176 1699 677 597 993 314 543 633 437 176 100 929 1104 1145 1661 473 1328 1062 Core 10 | 9 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 3920 | 36 427 243 775 491 248 451 1249 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 59 | . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15991 | . . . . . . . . 400 466 430 76 359 1232 . . . . . . 1483 677 597 993 314 543 633 437 176 100 929 1104 1016 1401 473 1194 958 Flight 3801 | . . . . . . . . . . . . . 271 700 821 1066 434 117 176 216 . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 160 160 125 160 160 160 155 52 52 52 56 56 29 29 29 29 29 29 34 34 43 43 43 108 48 48 48 48 48 46 48 46 36 36 36 29 Average Speed 64 | 138 160 160 157 160 160 160 170 55 52 54 56 56 51 29 29 29 29 32 34 47 43 43 55 110 48 48 52 51 49 50 49 46 41 36 38 37 Slowest Speed 400 | 160 160 160 160 160 160 160 320 56 52 56 56 56 400 29 29 29 29 34 34 111 43 43 111 111 108 48 53 53 53 110 110 110 50 39 39 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Microwarps 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 16 . 8 6 Exploration Rate (%) 60 | 4 80 52 78 90 68 89 97 13 66 63 72 71 39 74 81 89 54 4 90 44 83 77 77 50 19 73 78 60 27 33 89 54 53 65 37 35 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 18 | . . . . 1 . . . . . . 1 . . . 2 1 2 . . . 2 . . . . 1 . 3 . 3 . . . . 2 . Known Exits Taken 23 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . . . . Scrap Searched 50 | . . . . 1 . 3 . . 2 9 . 5 . 10 4 4 . . . . 3 2 . 1 . 5 1 . . . . . . . . . Spaces Dug 262 | . . . . . . . 25 2 . 22 . 5 20 26 7 . 9 . 1 19 13 2 7 1 2 . 2 . 3 14 15 8 22 9 25 3 Terrain Destroyed 691 | . . . 12 . . . 48 2 . 22 . 5 20 26 7 . 9 . 1 19 13 3 195 40 2 . 2 . 5 14 94 9 23 84 33 3 Melee 226 | . . . . . . . . 2 . 22 . 5 20 26 7 . 9 . 1 19 11 2 7 1 2 . 2 . 2 14 14 7 19 8 23 3 Projectile 26 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 . . . . 3 . 1 2 4 5 5 . AOE 439 | . . . 12 . . . 48 . . . . . . . . . . . . . . . 188 36 . . . . . . 79 . . 71 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 29268 | 52 516 279 1061 546 247 475 1621 529 470 488 76 437 1705 982 918 1298 473 122 185 2184 702 682 1543 439 951 758 513 200 104 1494 1293 1186 1615 613 1360 1151 Wait 3491 | . 29 33 70 18 . 5 116 81 . 31 . 20 111 241 82 211 25 . 9 374 6 70 435 111 384 115 63 . . 415 114 86 79 44 27 86 Move 23775 | 44 426 242 833 490 247 450 1248 399 465 429 75 358 1496 699 820 1065 433 117 175 1698 676 596 991 313 542 632 436 175 99 928 1103 1023 1416 472 1201 963 Hop 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 2 11 . 20 1 . 2 22 7 1 1 . 1 8 2 1 3 1 . . 9 1 3 8 . 1 . . 3 . 12 7 7 1 10 5 4 Fast Attach 202 | 6 7 . 7 1 . . 21 9 . . . 1 10 3 1 6 2 1 . 19 . 2 4 3 4 3 1 6 . 13 3 14 31 6 6 12 Attach 68 | . . . 1 . . . 14 5 . . . . 6 2 1 . . . . 5 . . 4 2 . . 1 1 . 6 2 4 1 9 2 2 Detach 61 | . 6 . 1 . . . 2 5 . . . . 4 4 2 3 . . . 5 . . 3 1 . . . 1 . 5 1 3 1 9 2 3 Swap 177 | . 2 . 10 3 . 2 16 . . 2 . 1 11 3 . 2 . . . 10 5 2 5 1 12 3 1 1 . 18 10 9 12 9 14 13 Drop 256 | . 7 . 28 5 . 4 15 13 1 1 1 1 10 2 . 6 2 2 . 18 1 5 9 2 4 4 . 6 . 23 10 11 28 16 12 9 Fire 615 | . 27 4 91 27 . 12 166 . . . . 49 3 . . . . . . 2 2 1 20 4 . . 3 . 3 40 21 9 13 24 48 46 Melee 399 | . . . . . . . . 10 3 24 . 6 43 26 11 2 10 2 1 43 11 2 11 2 4 1 8 7 2 33 22 20 27 14 41 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 . 2 . Rewire 53 | . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 346 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 4) 463 | -10/Materials | Central database locked down 567 | -10/Materials | Discovered new exit (range 12) 600 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Discovered new exit (range 12) 888 | -10/Materials | Discovered new exit (range 5) 895 | -10/Materials | Entered Mines 898 | -10/Mines | Received a Mining Laser from a helpful Derelict 980 | -10/Mines | Assembled infested the area 985 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1163 | -10/Mines | Discovered new exit (range 9) 1228 | -10/Mines | Learned Materials emergency access door positions 1328 | -10/Mines | Entered Materials 1328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1883 | -9/Materials | Discovered new exit (range 8) 2322 | -9/Materials | Build established: Scavenger-Mutant 2430 | -9/Materials | Discovered new exit (range 16) 2545 | -9/Materials | Discovered new exit (range 14) 2614 | -9/Materials | Discovered new exit (range 11) 2961 | -9/Materials | Build established: Mutant 3033 | -9/Materials | Entered Mines 3096 | -9/Mines | Learned Materials stockpile data 3261 | -9/Mines | Identified exit to Materials 3291 | -9/Mines | Discovered exit to Materials (range 6) 3532 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3865 | -9/Mines | Learned location of Storage (-7) 3919 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3919 | -9/Mines | Discovered new exit (range 5) 3925 | -9/Mines | Entered Exiles 3925 | -9/Exiles | Found Exiles lab abandoned 4308 | -9/Exiles | Discovered new exit (range 10) 4321 | -9/Exiles | Entered Mines 4697 | -8/Mines | Discovered exit to Materials (range 10) 5079 | -8/Mines | Discovered exit to Materials (range 8) 5088 | -8/Mines | Entered Materials 5088 | -8/Materials | Evolved 2 slots: Utility x2 5551 | -8/Materials | Lost 8 parts (2p2n2u2w) 5805 | -8/Materials | Build established: Scavenger-Mutant 5915 | -8/Materials | Discovered new exit (range 5) 6432 | -8/Materials | Discovered new exit (range 16) 6843 | -8/Materials | Garrison activated, responded to threat 7206 | -8/Materials | Lost 5 parts (1p2n1u1w) 7457 | -8/Materials | Build established: Mutant 7501 | -8/Materials | Discovered new exit (range 13) 7911 | -8/Materials | Entered Factory 7911 | -7/Factory | Evolved 2 slots: Utility x2 8027 | -7/Factory | Identified exit to Storage 8027 | -7/Factory | Identified exit to Lower Caves 8140 | -7/Factory | Build established: Hacker-Mutant 8273 | -7/Factory | Entered Lower Caves 8274 | -7/Lower Caves | Encountered a Warlord checkpoint 8389 | -7/Lower Caves | Learned Factory interactive machine intel 8477 | -7/Lower Caves | Learned Research trap positions 8477 | -7/Lower Caves | Learned Research emergency access door positions 8477 | -7/Lower Caves | Learned Extension emergency access door positions 8477 | -7/Lower Caves | Learned Factory terminal intel 8504 | -7/Lower Caves | Build established: Hacker-Scout 8509 | -7/Lower Caves | Discovered new exit (range 5) 8512 | -7/Lower Caves | Identified exit to Lower Caves 8524 | -7/Lower Caves | Entered another Lower Caves area 8557 | -7/Lower Caves | Discovered new exit (range 8) 8578 | -7/Lower Caves | Learned 4 Factory zone layouts 8580 | -7/Lower Caves | Spotted B-75 Beast 8825 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8852 | -7/Lower Caves | Discovered new exit (range 6) 8855 | -7/Lower Caves | Identified exit to Data Miner 8856 | -7/Lower Caves | Entered Data Miner 8856 | -7/Data Miner | Discovered new exit (range 6) 8865 | -7/Data Miner | Met Data Miner 8877 | -7/Data Miner | Learned location of Section 7 (-3) 8877 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8886 | -7/Data Miner | Received God Mode back door access code from Data Miner 8898 | -7/Data Miner | Identified exit to Proximity Caves 8899 | -7/Data Miner | Entered Proximity Caves 8900 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8940 | -6/Proximity Caves | Learned 12 Factory zone layouts 9014 | -6/Proximity Caves | Identified exit to Factory 9096 | -6/Proximity Caves | Escorted by Enhanced Grunt 9286 | -6/Proximity Caves | Entered Factory 9286 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9287 | -6/Factory | Identified exit to Factory 9288 | -6/Factory | Loaded intel: 51 interactive machine locations 9289 | -6/Factory | Loaded intel: 25 terminal locations 9343 | -6/Factory | Identified exit to Lower Caves 9527 | -6/Factory | Fabricated Biomechanical Wings? 9589 | -6/Factory | Incoming investigation squad redirected 9900 | -6/Factory | Fabricated Biomechanical Wings? 10166 | -6/Factory | Fabricated Biomechanical Wings (x1) 10173 | -6/Factory | Hacking Suite fried by hacking feedback 10188 | -6/Factory | Incoming investigation squad redirected 10327 | -6/Factory | Fabricated Combat Drone Bay? 10354 | -6/Factory | Entered Lower Caves 10361 | -6/Lower Caves | Learned Factory stockpile data 10382 | -6/Lower Caves | Encountered a Warlord checkpoint 10448 | -6/Lower Caves | Spotted B-75 Beast 10561 | -6/Lower Caves | Build established: Hacker-Sprinter 10782 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10809 | -6/Lower Caves | Discovered new exit (range 5) 10891 | -6/Lower Caves | Identified exit to Lower Caves 10892 | -6/Lower Caves | Entered another Lower Caves area 10894 | -6/Lower Caves | Learned location of Zion (-6) 10905 | -6/Lower Caves | Learned Factory emergency access door positions 10905 | -6/Lower Caves | Learned Factory garrison access intel 10910 | -6/Lower Caves | Discovered exit to Factory (range 10) 11093 | -6/Lower Caves | Build established: Hacker-Scout 11164 | -6/Lower Caves | Encountered a Warlord checkpoint 11225 | -6/Lower Caves | Discovered new exit (range 9) 11250 | -6/Lower Caves | Identified exit to Zion 11250 | -6/Lower Caves | Entered Zion 11255 | -6/Zion | Learned Factory interactive machine intel 11261 | -6/Zion | Found Prototype Launcher 11261 | -6/Zion | Identified Rocket Array 11282 | -6/Zion | Found CR-A16's Pointy Stick 11288 | -6/Zion | Discovered new exit (range 10) 11327 | -6/Zion | Given the Hacking Drone Bay 11327 | -6/Zion | Found Prototype Device 11328 | -6/Zion | Identified Hacking Drone Bay 11362 | -6/Zion | Learned location of Warlord (-5) 11370 | -6/Zion | Given A8's code to call for help 11549 | -6/Zion | Imprinted 11551 | -6/Zion | Declared Zion's savior 11618 | -6/Zion | Identified exit to Proximity Caves 11795 | -6/Zion | Entered Proximity Caves 11795 | -5/Proximity Caves | Accompanied by 4 allies 11827 | -5/Proximity Caves | Found Alien Artifact 11827 | -5/Proximity Caves | Identified Dimensional Node Initializer 11827 | -5/Proximity Caves | Initialized slip node 11849 | -5/Proximity Caves | Build established: Derelict-Scout 11860 | -5/Proximity Caves | Learned location of Armory (-4) 11958 | -5/Proximity Caves | Discovered exit to Factory (range 6) 11976 | -5/Proximity Caves | Entered Factory 11976 | -5/Factory | Evolved 2 slots: Utility x2 11977 | -5/Factory | Identified exit to Upper Caves 11980 | -5/Factory | Loaded intel: 50 interactive machine locations 11981 | -5/Factory | Loaded intel: 4 garrison access locations 12022 | -5/Factory | Sucked down chute 12022 | -5/Factory | Entered Waste 12034 | -5/Waste | Spotted C-40 Crusher 12036 | -5/Waste | Spotted C-40 Crusher 12037 | -5/Waste | EMP discharged 12050 | -5/Waste | Met Warlord forces unprepared to attack 12053 | -5/Waste | Spotted C-40 Crusher 12058 | -5/Waste | Allies destroyed C-40 Crusher 12063 | -5/Waste | Allies destroyed C-40 Crusher 12068 | -5/Waste | Spotted C-40 Crusher 12074 | -5/Waste | Allies destroyed C-40 Crusher 12076 | -5/Waste | Spotted C-40 Crusher 12077 | -5/Waste | Spotted C-40 Crusher 12090 | -5/Waste | Discovered new exit (range 10) 12093 | -5/Waste | Identified exit to Factory 12094 | -5/Waste | Entered Factory 12203 | -5/Factory | Retrieved Zion intel report: Active Terminals 12227 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12232 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12233 | -5/Factory | Zion Thermal Resupply teleported in 12395 | -5/Factory | Incoming investigation squad redirected 12412 | -5/Factory | Retrieved Zion intel report: Emergency Access 12413 | -5/Factory | Zion Light squad teleported in 12547 | -5/Factory | Fabricated Combat Drone Bay (x1) 12583 | -5/Factory | System corruption reached 10% 12586 | -5/Factory | Found Prototype Protection 12586 | -5/Factory | Identified Zio. Weapon Casing 12705 | -5/Factory | Spotted B-75 Beast 12994 | -5/Factory | First assault squad dispatched 13013 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13024 | -5/Factory | Incoming assault squad redirected 13032 | -5/Factory | Build established: Derelict-Mutant 13130 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13152 | -5/Factory | Discovered exit to Upper Caves (range 15) 13172 | -5/Factory | Retrieved Zion intel report: Component Schematics 13221 | -5/Factory | Incoming investigation squad redirected 13242 | -5/Factory | Discovered new exit (range 9) 13246 | -5/Factory | Identified exit to Factory 13289 | -5/Factory | Retrieved Zion intel report: Component Schematics 13333 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13343 | -5/Factory | Repaired Lyr. Light Armor Plating? 13462 | -5/Factory | Entered Upper Caves 13600 | -5/Upper Caves | Learned 12 Factory zone layouts 13750 | -5/Upper Caves | A Commander dispatched an escort 13753 | -5/Upper Caves | Learned location of Extension (-4) 13753 | -5/Upper Caves | Learned Factory garrison access intel 13762 | -5/Upper Caves | Build established: Scavenger-Scout 13795 | -5/Upper Caves | Discovered new exit (range 7) 13799 | -5/Upper Caves | Identified exit to Upper Caves 13800 | -5/Upper Caves | Entered another Upper Caves area 13800 | -5/Upper Caves | Accompanied by 2 allies 13807 | -5/Upper Caves | Encountered a Warlord checkpoint 13839 | -5/Upper Caves | Learned location of 1 exit from Factory 14134 | -5/Upper Caves | Discovered new exit (range 17) 14138 | -5/Upper Caves | Learned Factory garrison access intel 14140 | -5/Upper Caves | Identified exit to Warlord 14145 | -5/Upper Caves | Entered Warlord 14161 | -5/Warlord | System corruption cleaned by Quarantine Array 14214 | -5/Warlord | Found Prototype Special Weapon 14216 | -5/Warlord | Found Prototype Special Weapon 14218 | -5/Warlord | Found Prototype Special Weapon 14220 | -5/Warlord | Found Prototype Special Weapon 14458 | -5/Warlord | Rebuked by Warlord 14459 | -5/Warlord | Warlord's base attacked by MAIN.C 14462 | -5/Warlord | Opened Warlord's prototype stash 14502 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 14519 | -5/Warlord | Spotted B-86 Titan 14523 | -5/Warlord | Spotted B-75 Beast 14666 | -5/Warlord | Warlord forces counterattacked 14688 | -5/Warlord | P-80 Master assimilated allied JG-TO5(m) 14760 | -5/Warlord | Spotted Striker 14760 | -5/Warlord | Spotted Striker 14761 | -5/Warlord | Destroyed Executioner 14766 | -5/Warlord | Destroyed Striker 14770 | -5/Warlord | P-80 Master assimilated allied 4V-F4F(g) 14789 | -5/Warlord | Build established: Commander-Mutant 14789 | -5/Warlord | Destroyed 15 combat bots 14794 | -5/Warlord | Discovered new exit (range 20) 14860 | -5/Warlord | Spotted Executioner 14861 | -5/Warlord | Spotted B-75 Beast 14861 | -5/Warlord | Destroyed E9-275(g) 14863 | -5/Warlord | Spotted B-86 Titan 14865 | -5/Warlord | Destroyed B-75 Beast 14865 | -5/Warlord | Destroyed Executioner 14865 | -5/Warlord | Spotted Striker 14886 | -5/Warlord | Destroyed 9 combat bots 14959 | -5/Warlord | Spotted Striker 14973 | -5/Warlord | Spotted Striker 14983 | -5/Warlord | Allies destroyed Striker 15059 | -5/Warlord | Spotted Executioner 15059 | -5/Warlord | Spotted Executioner 15059 | -5/Warlord | Spotted Striker 15059 | -5/Warlord | Spotted Striker 15061 | -5/Warlord | P-80 Master assimilated allied Y8-5B3(g) 15067 | -5/Warlord | Destroyed Executioner 15069 | -5/Warlord | Destroyed Executioner 15071 | -5/Warlord | Destroyed Striker 15092 | -5/Warlord | Destroyed 14 combat bots 15113 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15115 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15134 | -5/Warlord | Warlord base infiltrated, sounded retreat 15254 | -5/Warlord | Crushed by falling debris 15278 | -5/Warlord | Spotted Striker 15283 | -5/Warlord | Entered Proximity Caves 15283 | -4/Proximity Caves | Accompanied by 4 allies 15396 | -4/Proximity Caves | Spotter reported a threat 15402 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15453 | -4/Proximity Caves | Spotter reported a threat 15501 | -4/Proximity Caves | Learned Armory terminal intel 15501 | -4/Proximity Caves | Learned Factory terminal intel 15501 | -4/Proximity Caves | Learned Factory stockpile data 15526 | -4/Proximity Caves | Spotter reported a threat 15577 | -4/Proximity Caves | Build established: Scavenger-Assassin 15579 | -4/Proximity Caves | Spotter reported a threat 15747 | -4/Proximity Caves | Discovered exit to Factory (range 12) 15764 | -4/Proximity Caves | Entered Factory 15764 | -4/Factory | Accompanied by 1 ally 15764 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15765 | -4/Factory | Identified exit to Upper Caves 15766 | -4/Factory | Identified exit to Research 15766 | -4/Factory | Identified exit to Extension 15768 | -4/Factory | Loaded intel: 28 terminal locations 15769 | -4/Factory | Loaded intel: 4 garrison access locations 15811 | -4/Factory | Zion Light squad teleported in 15887 | -4/Factory | Identified exit to Armory 15960 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16014 | -4/Factory | Search patrols dispatched 16033 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 16061 | -4/Factory | Build established: Scavenger-Scout 16126 | -4/Factory | Retrieved Zion intel report: Emergency Access 16242 | -4/Factory | Spotted B-86 Titan 16324 | -4/Factory | Spotted B-86 Titan 16332 | -4/Factory | Destroyed B-86 Titan 16399 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16400 | -4/Factory | Zion Heavy squad teleported in 16451 | -4/Factory | Entered Upper Caves 16451 | -4/Upper Caves | Accompanied by 1 ally 16539 | -4/Upper Caves | Encountered a Warlord checkpoint 16718 | -4/Upper Caves | Learned location of Testing (-2) 16866 | -4/Upper Caves | Discovered new exit (range 8) 16883 | -4/Upper Caves | Entered another Upper Caves area 16883 | -4/Upper Caves | Accompanied by 2 allies 16897 | -4/Upper Caves | Discovered exit to Research (range 16) 17189 | -4/Upper Caves | Discovered new exit (range 30) 17209 | -4/Upper Caves | Entered Zhirov 17209 | -4/Zhirov | Discovered new exit (range 3) 17219 | -4/Zhirov | Met Zhirov 17229 | -4/Zhirov | Learned location of Quarantine (-3) 17229 | -4/Zhirov | Learned location of Command (-1) 17234 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17243 | -4/Zhirov | Found Alien Artifact 17243 | -4/Zhirov | Identified Integrated Dissipator 17243 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17252 | -4/Zhirov | Found Alien Artifact 17258 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 17336 | -4/Zhirov | Entered Proximity Caves 17340 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17358 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17394 | -3/Proximity Caves | Discovered exit to Research (range 5) 17396 | -3/Proximity Caves | Entered Research 17396 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17397 | -3/Research | Loaded intel: 59 trap records 17584 | -3/Research | Fabricated Assault Drone Bay (x1) 17640 | -3/Research | Discovered new exit (range 28) 17890 | -3/Research | Identified exit to Research 17912 | -3/Research | Retrieved Zion intel report: Active Terminals 17913 | -3/Research | Zion Thermal Resupply teleported in 18018 | -3/Research | Zion hero teleported in (AD-0RF) 18076 | -3/Research | Spotted B-86 Titan 18095 | -3/Research | Allies destroyed B-86 Titan 18100 | -3/Research | Zion Demo squad teleported in 18146 | -3/Research | First assault squad dispatched 18164 | -3/Research | Incoming assault squad redirected 18189 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 18219 | -3/Research | Garrison activated, responded to threat 18236 | -3/Research | Found Unknown Launcher 18259 | -3/Research | Retrieved Zion intel report: Emergency Access 18262 | -3/Research | Found Prototype Protection 18262 | -3/Research | Identified Centrium Heavy Armor Plating 18307 | -3/Research | Discovered new exit (range 18) 18528 | -3/Research | Destroyed AD-0RF 18533 | -3/Research | Found Prototype Special Weapon 18535 | -3/Research | Identified Fusion Bomb Launcher 18538 | -3/Research | Found Prototype Device 18538 | -3/Research | Identified Exp. Thermal Shield 18545 | -3/Research | Identified exit to Quarantine 18546 | -3/Research | Identified AD-0RF's Magmablaster 18549 | -3/Research | Entered Quarantine 18591 | -3/Quarantine | Incoming assault squad redirected 18624 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 18745 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 18783 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 18863 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 18918 | -3/Quarantine | Found Alien Impact Weapon 18938 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18954 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 19002 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 19044 | -3/Quarantine | Retrieved Zion intel report: Branch Access 19062 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 19100 | -3/Quarantine | Found Alien Artifact 19103 | -3/Quarantine | Discovered exit to Research (range 6) 19171 | -3/Quarantine | Found Alien Artifact 19284 | -3/Quarantine | Spotted Fortress 19317 | -3/Quarantine | Discovered new exit (range 5) 19319 | -3/Quarantine | Identified exit to Section 7 19335 | -3/Quarantine | Entered Section 7 19360 | -3/Section 7 | Enhanced Grunt warped into view, answering call for help 19361 | -3/Section 7 | Enhanced Grunt warped into view, answering call for help 19377 | -3/Section 7 | Retrieved Zion intel report: Branch Access 19398 | -3/Section 7 | Found Alien Artifact 19398 | -3/Section 7 | Identified Microwarp Drive 19496 | -3/Section 7 | Found Alien Artifact 19621 | -3/Section 7 | Identified Subatomic Replicator 19621 | -3/Section 7 | Identified Core Reset Matrix 19621 | -3/Section 7 | Identified Integrity Redistributor 19621 | -3/Section 7 | Identified Core Stripper 19621 | -3/Section 7 | Identified Transdimensional Reconstructor 19621 | -3/Section 7 | Used Core Reset Matrix 19625 | -3/Section 7 | Sensed 19 artifacts in vicinity 19662 | -3/Section 7 | Spotted B-86 Titan 19677 | -3/Section 7 | Found Integrity Redistributor 19683 | -3/Section 7 | Discovered exit to Research (range 15) 19822 | -3/Section 7 | Spotted B-99 Colossus 19855 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 19856 | -3/Section 7 | Found LRC Boosters 19856 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 19858 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 19863 | -3/Section 7 | Found LRC Energy Well 19863 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19865 | -3/Section 7 | Found LRC Storage 19865 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19945 | -3/Section 7 | Found Integrated Reactor 19945 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19947 | -3/Section 7 | Found Integrated Reactor 19947 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19949 | -3/Section 7 | Found Integrated Reactor 19949 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19984 | -3/Section 7 | Found Transdimensional Reconstructor 19985 | -3/Section 7 | Found Transdimensional Reconstructor 20000 | -3/Section 7 | Found Matter Drive 20022 | -3/Section 7 | Entered Research 20022 | -2/Research | Evolved 2 slots: Propulsion x2 20088 | -2/Research | Discovered new exit (range 17) 20109 | -2/Research | Discovered new exit (range 15) 20127 | -2/Research | Identified exit to Access 20203 | -2/Research | Retrieved Zion intel report: Prototype Schematics 20314 | -2/Research | First assault squad dispatched 20362 | -2/Research | Retrieved Zion intel report: Guard Positions 20414 | -2/Research | Spotted B-90 Cyclops 20421 | -2/Research | Spotted B-90 Cyclops 20445 | -2/Research | Retrieved Zion intel report: Active Garrisons 20522 | -2/Research | Search patrols dispatched 20613 | -2/Research | Build established: Alien-Scout 20624 | -2/Research | Incoming investigation squad redirected 20799 | -2/Research | Search patrols dispatched 20873 | -2/Research | Discovered new exit (range 11) 20874 | -2/Research | Discovered new exit (range 15) 20877 | -2/Research | Identified exit to Testing 20877 | -2/Research | Entered Testing 20892 | -2/Testing | Protovariant out of control (PG-W73FL0F1WS) 20972 | -2/Testing | Retrieved Zion intel report: Component Schematics 21048 | -2/Testing | Found Prototype Energy Cannon 21048 | -2/Testing | Identified Potential Cannon 21092 | -2/Testing | Discovered exit to Access (range 10) 21107 | -2/Testing | Found Prototype Energy Gun 21107 | -2/Testing | Identified Tachyon Dispersion Ray 21198 | -2/Testing | Found Prototype Protection 21198 | -2/Testing | Identified SHELL Armor 21243 | -2/Testing | Entered Access 21243 | -1/Access | Evolved 2 slots: Utility x2 21303 | -1/Access | Retrieved Zion intel report: Component Schematics 21467 | -1/Access | Spotted B-99 Colossus 21546 | -1/Access | Retrieved Zion intel report: Prototype Schematics 21825 | -1/Access | Spotted B-99 Colossus 21903 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 21935 | -1/Access | Retrieved Zion intel report: Guard Positions 21939 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 21956 | -1/Access | Retrieved Zion intel report: Branch Access 21956 | -1/Access | Identified exit to Command 21986 | -1/Access | Entered Command 22104 | -1/Command | Retrieved Zion intel report: Emergency Access 22225 | -1/Command | Destroyed 7 combat bots 22235 | -1/Command | Retrieved Zion intel report: Component Schematics 22303 | -1/Command | Spotted M Guard 22304 | -1/Command | Spotted Combat Programmer 22313 | -1/Command | Build established: Alien-Mutant 22324 | -1/Command | Spotted Combat Programmer 22334 | -1/Command | System corruption reached 10% 22345 | -1/Command | Destroyed Combat Programmer 22351 | -1/Command | Destroyed Combat Programmer 22357 | -1/Command | Found Prototype Energy Cannon 22357 | -1/Command | Identified EMDS 22366 | -1/Command | Spotted M Guard 22428 | -1/Command | Found EMDS 22486 | -1/Command | First assault squad dispatched 22531 | -1/Command | Lost 5 parts (1p2n1u1w) 22568 | -1/Command | Retrieved Zion intel report: Component Stockpiles 22572 | -1/Command | Retrieved Zion intel report: Component Schematics 22575 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 22623 | -1/Command | Incoming assault squad redirected 22625 | -1/Command | Spotted B-99 Colossus 22625 | -1/Command | Spotted Alpha 7 22625 | -1/Command | Spotted Striker 22625 | -1/Command | Spotted Executioner 22625 | -1/Command | Spotted Executioner 22625 | -1/Command | Spotted Alpha 7 22625 | -1/Command | Spotted Striker 22625 | -1/Command | Spotted Executioner 22625 | -1/Command | Spotted Executioner 22625 | -1/Command | Spotted B-99 Colossus 22626 | -1/Command | Discovered new exit (range 5) 22629 | *** | Heading to fleet! Last Messages --------------- 22625_ Knocked back. 22625_ Triggered Stasis Trap. 22625_ A bubble of rippling energy engulfs the area. 22625_ Field strength at 93. 22625_ Penetrated by Slug. 22625_ Slug penetrates Wall. 22625_ Penetrated by Slug. 22625_ Slug penetrates Wall. 22626_ Executioner knocked back. 22626_ EXIT=FOUND 22626_ Slug penetrates Access Shell. 22628_ Knocked back. 22628_ Microwarped (distance 3). 22629_ Penetrated by Slug. 22629_ Slug penetrates Access Shell. 22629_ Executioner Prototype Device blasted off. 22629_ Executioner knocked back. 22629_ Penetrated by Slug. 22629_ Slug penetrates Access Shell. 22629_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + # """" #??????????????? | | ##### !!! # ""T #??????????????? | | ! #???# !!! # #??????????????? | | ############ !! # #??????????????? | | # #??????????????? | | ! # #??????????????? | | ] ########??????????????? | | ######+######### #?????????????????????? | | #??? ?????##++++##????????????????????? | | ?? #? #????# #????????????????????? | | ???? ## #????# #????????????????????? | | ?????? ## #???? ????????????????????? | | ???????## #????#7 #????????????????????? | | ????????# #???? 7 ????????????????????? | | ????????# #???## K##???????????????????? | | ????????# #???? ????????????????????? | | ????# #???## E##???????????????????? | | ??# #???# K E#???????????????????? | | ## #?####!E ;###?????????????????? | | #####+####?# E % BB#?????????????????? | | ??????????# BB BB#?????????????????? | | ##########?# BB^ ^^ #?????????????????? | | ## #?# % #?????????????????? | | ## #?# #?????????????????? | | ## #?# " "" #?????????????????? | | ## #?# " "@ #?????????????????? | | ## #?# ?" #?????????????????? | | ## #?# """" #?????????????????? | | ## #?# ???? #?????????????????? | | [ # #?# ? ???? #?????????????????? | | [%! / #?#?? ???? #?????????????????? | | # *###### #????##?????####?????????????????? | | # #????# #????????????????????????????????? | | # #????# ###############?????????????????## | | # #????# %% # """T""" #???????????????# | | #% #????# # """ """ #???????????????# ! | | #+####### # #???????????????# ! | | % ## + ! #???????????????# ! | | ## # #???????????????# | | ########## #???????????????# | | #????????#####+##+######???????????????# | | "T"" #????????????# #????????????????????#[ | | """"" #????????????# #????????????????????# | | #????????????# ###################??# | | #????????????# ? #??# | | #+######????????????# #???# #??# | | #??############ #???# #??# | | #??# ## #???# #??# | | #??# ## % #???# #???##" | | !!] #### "" ## ######### ##########+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 77 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 135 Power Amplification 30 Armor Coverage 900 Resistance: KI 25 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 11 Authchip Count 3 Item Schematics ----------------- Exp. Signal Interpreter | -2/Research | Z-intel Imp. Energy Mantle | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Gui. Micro-nuke Launcher | -2/Research | Z-intel Coolant Network | -2/Research | Z-intel Exp. Reaction Control System | -2/Research | Z-intel Exp. System Shield | -2/Research | Z-intel Tiamat Missile Launcher | -2/Research | Z-intel Femtoactuators | -2/Research | Z-intel Cmb. Linear Gravjet | -2/Testing | Scanalyzed Adv. Melee Analysis Suite | -2/Testing | Z-intel Adv. Cloaking Device | -2/Testing | Z-intel Power Sword | -2/Testing | Z-intel Triangulator | -2/Testing | Z-intel Field Propulsion Array | -2/Testing | Z-intel Hpw. Shock Rifle | -2/Testing | Z-intel Particle Reactor | -2/Testing | Z-intel Railgun | -2/Testing | Z-intel Adv. Field Recycling Unit | -2/Testing | Z-intel Adv. Force Field | -2/Testing | Z-intel Lance | -2/Testing | Z-intel Huge Storage Unit | -2/Testing | Z-intel Exp. Flexi-carbon Leg | -2/Testing | Archive Centrium Light Armor Plating | -2/Testing | Archive Exp. Actuator Array | -2/Testing | Archive Imp. Linear Gravjet | -1/Access | Z-intel Imp. Remote Shield | -1/Access | Z-intel Imp. Force Booster | -1/Access | Z-intel Energy Well | -1/Access | Z-intel Imp. Plasma Cutter | -1/Access | Z-intel Centrium Leg | -1/Access | Z-intel Gravmag Array | -1/Access | Z-intel HERF Cannon | -1/Access | Z-intel Fusion Bomb Launcher | -1/Access | Z-intel Point Defense Array | -1/Access | Z-intel Adv. Power Amplifier | -1/Access | Z-intel Adv. Heavy Siege Treads | -1/Access | Z-intel Nanoactuators | -1/Access | Z-intel Stasis Canceller | -1/Access | Z-intel Exp. Melee Analysis Suite | -1/Access | Z-intel Cld. Impulse Thruster | -1/Access | Z-intel Hvy. Wave Gun | -1/Access | Z-intel Imp. Diametric Drive | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Exp. Biometal Medium Treads | -1/Access | Z-intel Hvy. Proton Missile Launcher | -1/Access | Z-intel Exp. Terrain Scan Processor | -1/Access | Z-intel Adv. Dynamic Insulation System | -1/Access | Z-intel Cld. Q-thruster | -1/Access | Z-intel Centrium Medium Armor Plating | -1/Access | Z-intel Adv. Micro-nuke Launcher | -1/Access | Z-intel Adv. System Restoration Module | -1/Command | Z-intel Hvy. Siege Treads | -1/Command | Z-intel Lrn. Tractor Beam | -1/Command | Z-intel Com. HERF Cannon | -1/Command | Z-intel Linear Accelerator | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Gamma Rifle | -1/Command | Z-intel Adv. Transmission Jammer | -1/Command | Z-intel Adv. ECM Suite | -1/Command | Z-intel Graphene Brace | -1/Command | Z-intel Hyp. Railgun | -1/Command | Z-intel Adv. Thermal Shield | -1/Command | Z-intel Cloaking Device | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Imp. System Guard | -1/Command | Z-intel Spear | -1/Command | Z-intel Adv. Shield Generator | -1/Command | Z-intel Imp. System Restoration Module | -1/Command | Z-intel Launcher Guidance Computer | -1/Command | Z-intel Phase Shifter | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Imp. Remote Force Field | -1/Command | Z-intel Adv. Recalibrator | -1/Command | Z-intel Drone Bay | -1/Command | Z-intel Nuclear Pulse Array | -1/Command | Z-intel Smartbomb Launcher | -1/Command | Z-intel Com. Battery | -1/Command | Z-intel Hcp. Storage Unit | -1/Command | Z-intel Adv. Drone Bay | -1/Command | Z-intel Cmb. Antigrav System | -1/Command | Z-intel Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Biomechanical Wings | x1 | -6/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Microwarp Drive Core Reset Matrix Subatomic Replicator LRC Boosters LRC Energy Well LRC Storage Integrated Reactor Core Stripper Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedTerrainAutocannon Manual? 0 Play Time 05:19:03 Cumulative 372.9 hours Start 2023.03.23 @ 19:51:36 End 2023.03.25 @ 14:14:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 369 Adventurer 87 Explorer 0 Win Type 2 Total 17 Types 7/0/8/1/1/0/0/0/0 Lore% 86 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da197b17-d3cc-4621-a78e-52af344d6054