Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 13:28:55 Player: Nicky Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (2023) 2023 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 5350 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 111 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -29 Cogmind --------- Core Integrity 84/550 Matter 241/300 Energy 240/240 System Corruption 6% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Gravmag System Improved Heat Sink Improved Sensor Array Heavy Particle Cannon Autogun Improved Light Cannon Improved Light Cannon Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Particle Gun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Compact Wheel Armored Wheel Gravmag System Improved Heat Sink Improved Heat Sink Relay Coupler [Brawler] Particle Gun Heavy Particle Gun Autogun Improved Light Cannon Improved Light Cannon Grenade Launcher Flail [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 101 | 7 12 1 13 15 36 17 Power 15 | 1 3 1 1 4 4 1 Engine 6 | 1 3 . 1 . 1 . Core 9 | . . 1 . 4 3 1 Reactor . | . . . . . . . Propulsion 47 | 2 6 . 8 7 16 8 Treads 19 | 1 2 . 3 1 9 3 Leg 2 | 1 . . . . . 1 Wheel 25 | . 4 . 5 6 6 4 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 13 | 2 2 . 1 1 2 5 Device 3 | . . . . . 2 1 Storage 3 | 2 1 . . . . . Processor 4 | . 1 . 1 . . 2 Hackware 2 | . . . . . . 2 Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 26 | 2 1 . 3 3 14 3 Energy Gun 8 | . . . . 1 5 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 1 . 1 1 5 . Ballistic Cannon 3 | . . . 2 1 . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 15 | . . . 1 . 8 6 Power 2 | . . . 1 . 1 . Propulsion 8 | . . . . . 4 4 Utility 2 | . . . . . 1 1 Weapon 3 | . . . . . 2 1 Highest Loss Streak 5 | . . . 1 . 5 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 93 87 94 90 Engine 2 | . 14 10 2 1 . . Core 7 | . . 3 7 7 8 9 Treads 19 | . 17 . 7 . 24 28 Wheel 13 | . 5 28 23 33 10 4 Device 4 | . . . . . 7 3 Storage 11 | . 26 14 11 9 9 9 Processor 15 | . . 14 19 18 18 11 Energy Gun 5 | . . . . 6 7 14 Ballistic Gun 9 | . 28 28 12 . 6 . Ballistic Cannon 2 | . . . 9 10 . . Naked Turns . | . . . . . . . Heaviest Build 39 | 15 30 30 33 39 39 34 Greatest Support 86 | 20 40 20 66 48 86 86 Greatest Overweight (x) 3 | 1 1 1 1 3 3 2 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 8 15 15 15 15 15 Most Carried 15 | 6 11 12 15 15 15 15 Average Carried 12 | 3 7 10 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 10 12 15 15 15 11 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1791 | 192 166 58 301 162 756 156 Remotely . | . . . . . . . Salvage Created 1575 | 81 213 58 138 132 792 161 Parts 80 | 2 15 2 8 10 39 4 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 34 | . 4 1 5 2 19 3 Guns 27 | . 4 1 1 2 16 3 Cannons 4 | . . . 4 . . . AOE 3 | . . . . . 3 . Classes Destroyed 11 | 1 3 . 3 2 2 . Builder 1 | . . . 1 . . . Hauler 1 | . . . . 1 . . Recycler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . . . 2 . 4 . Grunt 20 | . 4 1 2 . 10 3 Sentry 4 | . . . 1 . 3 . Demolisher 1 | . . . . . 1 . Specialist 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | 1 3 1 5 2 5 3 Combat Bots Only 5 | . 2 1 4 2 5 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 297 | . 25 6 29 12 177 48 Missed 86 | . 8 . 11 7 45 15 Damage Taken 3393 | . 219 84 230 54 2185 621 Core 540 | . 27 14 33 . 337 129 Absorbed by Shields 18 | . . . . . 18 . Core Remaining (%) 91 | 100 . 83 91 . . . Volleys Fired 142 | 3 18 5 20 4 75 17 Largest 2 | 2 2 2 2 2 2 2 Hottest 120 | 40 40 40 78 94 120 120 Shots Fired 255 | 6 36 10 40 8 129 26 Gun 214 | 6 36 10 14 6 124 18 Cannon 28 | . . . 26 2 . . Launcher 5 | . . . . . 5 . Special 8 | . . . . . . 8 Kinetic 172 | 6 36 10 40 4 76 . Thermal 70 | . . . . 4 48 18 Explosive 5 | . . . . . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 2 10 6 5 6 12 12 Robot Miss Streak 8 | 1 2 1 4 3 8 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . 1 1 4 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 163 | 4 27 8 22 6 78 18 Core Hits 90 | 3 15 3 9 4 49 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 1 1 1 Burn 3 | . . . . 1 1 1 Blast 1 | . . . 1 . . . Melee Attacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2757 | 31 240 94 429 124 1613 226 Guns 2127 | 31 240 94 81 101 1354 226 Cannons 371 | . . . 348 23 . . Explosions 259 | . . . . . 259 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1788 | 31 240 94 429 63 931 . Thermal 710 | . . . . 61 423 226 Explosive 259 | . . . . . 259 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 3 6 Average Corruption 2 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . . 25 10 Message Errors 4 | . . . . . 3 1 Matter Fused 12 | . . . . . 9 3 Heat Flow Errors 6 | . . . . . 4 2 Energy Discharges 7 | . . . . . 6 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . 8 . . . Projectiles 8 | . . . 8 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 101 | . . . . . 101 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 445 | . 18 29 145 64 445 383 Average Temperature 110 | . 7 14 61 29 143 149 Received Heat Transfer 1329 | . 126 72 60 . 819 252 Effects 4 | . . . . . 3 1 Shutdowns 2 | . . . . . 1 1 Energy Bleed 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 2 2 Heat Transferred 1691 | . . . . 185 951 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Peak Influence 930 | 5 105 85 340 195 930 574 Initial 453 | . 3 40 33 135 126 453 Average 357 | 2 41 52 186 140 526 480 Maximum Alert Level 3 | . . . 1 . 3 2 Low Security (%) 37 | 100 100 100 65 100 6 . Level 1 14 | . . . 34 . 20 . Level 2 37 | . . . . . 51 100 Level 3 10 | . . . . . 21 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 3 1 . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 6 | . 1 . 2 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 9 2 12 2 27 14 Peak Tracking Total 5 | . 5 2 5 2 5 5 Tactical Retreats 4 | . . 1 . . 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 7 | . . . . 3 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 6 | . . . . . 6 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 7 | . . . 1 1 2 3 Terminals 6 | . . . 1 . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 22 | . . . 2 1 6 13 Successful 8 | . . . 1 1 . 6 Failed 14 | . . . 1 . 6 7 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 11 | . . . . . . 11 Terminals 21 | . . . 2 . 6 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . . . 1 . . 6 Record 1 | . . . . . . 1 Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 1 . 2 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 4 | . . . . . . 4 disrupt_area 1 | . . . . . . 1 go_dormant 1 | . . . . . . 1 overwrite_iff 2 | . . . . . . 2 Relay Couplers Released 17 | . . . . . 17 . Machine Destruction 14 | . . . . . 14 . Programmers 3 | . . . . . 3 . Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 6 | . . 2 . . 2 2 Largest Group 2 | . . 2 2 1 2 1 Highest-Rated Group 41 | . . 41 41 31 40 29 Highest-Rated Ally 31 | . . 31 31 31 23 29 Total Orders . | . . . . . . . Ally Attacks 38 | . . . 25 1 9 3 Total Damage 539 | . . . 283 21 190 45 Kills 9 | . . . 5 . 3 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 2751 | 90 327 109 294 236 1364 331 Spaces Moved 1676 | 55 158 94 176 200 813 180 Core 16 | 16 . . . . . . Treads 513 | 2 51 . 34 . 333 93 Legs 100 | 37 61 . . . . 2 Wheels 1047 | . 46 94 142 200 480 85 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 90 90 90 110 Average Speed 124 | 121 151 95 104 91 130 142 Slowest Speed 260 | 190 190 95 160 135 250 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 38 20 19 20 63 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . 1 . 17 . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 17 | . . . . . 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2093 | 71 216 104 245 245 982 230 Wait 72 | . 7 4 24 8 24 5 Move 1665 | 54 157 93 175 199 807 180 Hop . | . . . . . . . Pick Up 49 | 7 11 1 7 9 11 3 Fast Attach 21 | 6 1 . 2 8 2 2 Attach 17 | 1 . . 1 1 9 5 Detach 3 | . . . . . 3 . Swap 63 | . 11 1 10 6 25 10 Drop 41 | . 11 . 6 10 8 6 Fire 142 | 3 18 5 20 4 75 17 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire 8 | . . . . . 6 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered Mines 517 | -10/Mines | Discovered new exit (range 9) 527 | -10/Mines | Entered Materials 527 | -9/Materials | Accompanied by 2 allies 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 532 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 811 | -9/Materials | Discovered new exit (range 5) 815 | -9/Materials | Identified exit to Materials 821 | -9/Materials | Entered another Materials area 821 | -8/Materials | Accompanied by 1 ally 821 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -8/Materials | Identified exit to Garrison 1057 | -8/Materials | Entered Garrison 1057 | -8/Garrison | Accompanied by 1 ally 1087 | -8/Garrison | Triggered checkpoint 1187 | -8/Garrison | Triggered checkpoint 1284 | -8/Garrison | Discovered new exit (range 11) 1313 | -8/Garrison | Identified exit to Materials 1314 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1325 | -8/Garrison | Triggered checkpoint 1410 | -8/Garrison | Core integrity fell below 50% 1411 | -8/Garrison | Lost 5 parts (1p3n1w) 1678 | -8/Garrison | Build established: Scavenger-Mutant 1737 | -8/Garrison | Discovered exit to Materials (range 10) 1782 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1841 | -8/Garrison | Triggered checkpoint 1865 | -8/Garrison | Garrison Relay disabled 2056 | -8/Garrison | Garrison Relay disabled 2155 | -8/Garrison | Garrison Relay disabled 2269 | -8/Garrison | Triggered checkpoint 2272 | -8/Garrison | Triggered checkpoint 2330 | -8/Garrison | Installed Relay Interface Framework 2387 | -8/Garrison | Discovered exit to Materials (range 9) 2421 | -8/Garrison | Entered Materials 2747 | -8/Materials | Core integrity fell below 20% 2752 | -8/Materials | Self-destructed Last Messages --------------- situations where an area has been overrun, or a garrison has been infiltrated, the entrance and inner tunnel may be permanently sealed to prevent passage and contain the threat. 02702_ System corrupted: Substantial component data lost. 02711_ Acquired Imp. Targeting Computer. 02715_ K-01 Serf collects debris. 02719_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02721_ System corrupted: Matter fused (-7). 02723_ Arm. Wheel destroyed. 02731_ Acquired Hvy. Particle Cannon. 02733_ Particle Gun destroyed. 02735_ Critical hit (Burn: +37). 02738_ Imp. Treads destroyed. 02739_ Imp. Heat Sink destroyed. 02744_ Knocked back. 02744_ K-01 Serf collects debris. 02745_ Acquired 4 matter. 02746_ Arm. Treads blasted off. 02747_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????[[ ????????????????" ## # | | ???????????????????? [[ ??????????????? ?#T # | | ??????????????????? ?????????????? ??## # | | ??????????????????? ??????#+#####+##### # | | ??????????????????? ??????# + | | ???????????????????? ?????# # | | ???????????????????? ###### ## | | ????????????????????? " /= ## | | ??????????????????????""" ! #? | | ????????????????????? 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H #######???????????? | | ?????????????????????????# ?????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????## ????????????????? | | ?????????????????????????# ###???????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MyomerInertialRecalibrator Manual? 0 Play Time 01:00:48 Cumulative 6.0 hours Start 2024.04.16 @ 10:49:23 End 2024.04.17 @ 13:28:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11c35195-2ea7-4f49-8620-b5d8679368ba